night Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 20, D:1) a +0 leather armour (3, 3, D:1) a +0 club (7, -1, D:1) a +0 club (7, 20, D:1) 13 arrows (8, 5, D:1) a +0 club (10, 5, D:1) a +0 club (16, -9, D:1) a scroll of brand weapon (16, -7, D:1) a +0 leather armour (17, 0, D:1) a +0 whip 4 stones (22, 11, D:1) a +0 short sword (23, 11, D:1) 12 bolts (32, 21, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (2, -26, D:2) a +0 club (35, -18, D:2) a +0 dagger (37, -4, D:2) a +0 club (39, -29, D:2) a +0 club (44, 4, D:2) a +0 club (45, 4, D:2) a +0 falchion (45, 6, D:2) a +0 mace of protection (48, 7, D:2) a +0 club a +0 hunting sling (48, 8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -7, D:3) a +0 whip (13, 11, D:3) a +1 dagger of distortion (15, 15, D:3) a +0 robe (18, 28, D:3) a +0 ring mail (18, 30, D:3) a +0 robe a +0 dagger a +0 robe a +0 dagger (19, 31, D:3) a +0 club a +0 chain mail a +0 short sword (21, 32, D:3) a +0 dagger (29, -2, D:3) a +0 mace a +0 dagger a +0 leather armour (30, -2, D:3) a +0 short sword a +0 dagger (30, 1, D:3) a +0 quarterstaff (30, 3, D:3) a scroll of torment (32, -1, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, -1, D:4) a +0 club (1, 0, D:4) a +0 club (1, 9, D:4) a +0 hunting sling (2, -1, D:4) a +0 dagger (3, -15, D:4) a +0 dagger (3, -1, D:4) a +0 dagger a +0 hunting sling a +0 dagger (3, 0, D:4) a +0 dagger a +0 animal skin (4, 0, D:4) a +0 club a +0 hunting sling (5, -1, D:4) a +0 dagger (5, 0, D:4) a +0 club (46, -7, D:4) 24 arrows (50, 21, D:4) a +0 plate armour (51, 21, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 rapier a +0 leather armour (3, 13, D:5) a +0 giant club (21, 15, D:5) a +0 long sword (37, 9, D:5) a +0 dagger (40, 18, D:5) a +1 flail of protection a +0 scale mail (44, 38, D:5) 25 arrows (48, 16, D:5) the +1 leather armour "Ikuashrarph" {+Inv Dex+3} It affects your dexterity (+3). It lets you turn invisible. (48, 31, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 flail (7, -29, D:6) 24 arrows (14, 0, D:6) a +0 leather armour a +0 mace (15, 0, D:6) a +0 whip a +0 club (17, 20, D:6) a +0 hand axe (31, -18, D:6) a +0 dagger (35, -14, D:6) a +0 robe a +0 halberd (36, -13, D:6) a +0 robe a +0 long sword a +0 robe a +5 war axe a +0 robe a +0 scimitar (50, 20, D:6) a +0 giant club (60, 7, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (4, 11, D:7) a +0 long sword (5, 12, D:7) a +0 chain mail (8, -6, D:7) a +0 rapier (12, 0, D:7) a +0 ring mail (15, -7, D:7) a +0 dagger (31, -3, D:7) a +0 mace (39, 19, D:7) a +0 club (45, 37, D:7) a +0 dire flail a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) 17 arrows (2, -8, D:8) a +0 short sword (3, -9, D:8) a +0 flail a +0 leather armour a +0 dagger (3, -8, D:8) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (4, -41, D:8) a +0 whip a +0 leather armour a +0 flail a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (9, 2, D:8) 7 arrows (24, -16, D:8) a +0 cloak a +0 robe (25, -51, D:8) 17 arrows (27, -6, D:8) a +0 spear (27, -5, D:8) a +0 spear (28, -5, D:8) a +0 spear a +0 ring mail a +0 buckler (28, -4, D:8) a +0 club (44, -13, D:8) a +0 quarterstaff (59, -14, D:8) a +0 robe (67, -10, D:8) a +0 morningstar of pain Level 9 of the Dungeon (0, 0, D:9) 21 arrows a +0 shortbow a +0 hand axe a +0 leather armour a +0 hand axe (1, 1, D:9) a +0 plate armour a +0 halberd (6, -23, D:9) a +0 dagger (7, -23, D:9) 19 bolts a +0 club a +0 hand crossbow a +0 short sword (8, -23, D:9) a +0 short sword a +0 dagger (10, -20, D:9) a +0 short sword a +0 leather armour a +0 club (11, -20, D:9) a +0 dagger a +0 robe a +0 mace (12, -18, D:9) a +0 ring mail a +0 club (34, -25, D:9) a +0 hunting sling (36, 15, D:9) a +0 ring mail (39, -27, D:9) a +0 mace (40, -25, D:9) a +0 short sword of speed (41, -26, D:9) a +0 hand axe a +0 chain mail a +0 hand axe a +0 chain mail a +0 falchion (41, -25, D:9) a +0 dagger a +0 robe a +0 mace (42, -26, D:9) a +0 whip (43, -25, D:9) a +0 club (48, -27, D:9) 22 arrows (49, 10, D:9) a +0 flail a +0 robe (50, -10, D:9) a +0 kite shield (50, -5, D:9) a +0 quarterstaff (50, 10, D:9) a +0 trident a +0 robe a +0 great sword a +0 robe a +0 halberd a +0 robe (50, 11, D:9) a +0 scimitar a +0 robe (53, -24, D:9) a +0 shortbow 20 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (1, 5, D:10) a +0 glaive a +0 plate armour (2, 13, D:10) a +0 dagger (6, 5, D:10) a +0 chain mail (8, -13, D:10) a potion of flight (8, -7, D:10) 23 bolts (9, -7, D:10) a +0 robe (10, 0, D:10) a +0 shortbow 23 arrows (10, 5, D:10) a +0 flail (10, 9, D:10) a +2 pair of gloves (10, 10, D:10) 15 arrows a +0 shortbow (20, 20, D:10) a +0 buckler (22, 3, D:10) a +0 flail (22, 4, D:10) a +0 plate armour a +1 vorpal flail a +0 giant club a +0 giant club (23, -14, D:10) a +0 dagger (23, -9, D:10) 2 potions of flight (23, 2, D:10) a +0 hunting sling a +0 short sword Level 11 of the Dungeon [Shop] Ulyong's Armour Shoppe a +1 tower shield of reflection (229 gold) a +0 robe (11 gold) quicksilver dragon scales (1020 gold) the +0 cloak "Riodam" {rN+ Int+5} (445 gold) It affects your intelligence (+5). It protects you from negative energy. a +0 ring mail (68 gold) a +0 chain mail (76 gold) +0 fire dragon scales (1020 gold) a +1 helmet of intelligence (280 gold) (0, 0, D:11) a +0 shortbow 18 arrows (0, 1, D:11) a +0 shortbow 27 arrows (0, 2, D:11) a +0 shortbow 20 arrows (1, 2, D:11) a +0 shortbow 17 arrows (2, 5, D:11) a +0 ring mail (2, 29, D:11) a +0 giant spiked club a +0 giant club (17, -4, D:11) a +0 flail (17, -2, D:11) a +0 trident (18, -3, D:11) a +0 long sword a +0 chain mail (20, 2, D:11) 19 arrows (33, 0, D:11) a +0 trident Level 12 of the Dungeon [Shop] Becril's Jewellery Emporium a ring of willpower (300 gold) a ring of ice (300 gold) a +6 ring of strength (702 gold) a +4 ring of slaying (936 gold) a ring of protection from cold (300 gold) a ring of protection from cold (300 gold) the ring of Ofisunik {Ice Str+4 Int+3} (560 gold) [ring of ice] It enhances your ice magic. It affects your strength (+4). It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from cold. a +4 ring of evasion (432 gold) the brooch of Shielding {Spirit SH+8} (712 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. It affects your SH (+8). a ring of flight (210 gold) a ring of wizardry (360 gold) (0, 0, D:12) a staff of death (7, -25, D:12) a scroll of holy word (11, -22, D:12) a +0 leather armour (21, -3, D:12) a +2 vorpal spear a +0 scale mail a +0 buckler (22, -4, D:12) a +0 club (23, -4, D:12) a +0 flail (28, 0, D:12) a +0 halberd (29, 0, D:12) 5 large rocks (29, 1, D:12) a +0 giant club (still there?) a +0 giant club (still there?) a +0 giant spiked club (still there?) a +0 giant club (still there?) a +1 dagger of protection (still there?) a +0 robe (still there?) Level 13 of the Dungeon (0, 0, D:13) a +0 scale mail (4, -10, D:13) a +0 chain mail (5, -5, D:13) a +0 hand axe (11, -4, D:13) a +0 shortbow 21 arrows (11, -2, D:13) a +0 shortbow 10 arrows (12, -3, D:13) a +0 shortbow a +0 shortbow 35 arrows (12, -2, D:13) a +0 shortbow 22 arrows (13, -9, D:13) a +0 long sword (28, -1, D:13) 5 large rocks (29, 18, D:13) a +2 morningstar of protection (still there?) a +0 chain mail (still there?) a potion of attraction (still there?) a human corpse (still there?) (39, 20, D:13) a +0 great mace a +0 leather armour a tengu corpse (45, 8, D:13) a +0 whip (47, 17, D:13) a hydra corpse (skeletalised by now) (47, 21, D:13) a +0 great sword a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 robe of willpower (19, 0, Lair:1) a +0 leather armour (20, -4, Lair:1) a +5 long sword of freezing a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (20, -5, Lair:2) a +0 quarterstaff (31, 38, Lair:2) the +1 ring mail of the Vestibule of Hell {Rampage *Slow rC+ Stlth+} It protects you from cold. It may slow you when you take damage. It bestows one free step when moving towards enemies. It makes you more stealthy. (52, 6, Lair:2) a scroll of holy word Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (7, 1, Lair:3) a +0 rapier a +0 robe a +0 buckler (36, -8, Lair:3) a +0 ring mail (42, 30, Lair:3) a +0 hand axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 war axe (12, -5, Lair:4) 21 gold pieces (12, -4, Lair:4) a potion of mutation (12, -3, Lair:4) 2 scrolls of blinking (12, -2, Lair:4) a +0 spear (20, -14, Lair:4) a +0 robe (24, 19, Lair:4) a scroll of holy word (27, 5, Lair:4) 19 arrows (32, -28, Lair:4) a +0 robe (34, 29, Lair:4) the +5 rapier of Lenuh {holy, rF- Dex+6} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+6). It makes you vulnerable to fire. (34, 31, Lair:4) a +0 chain mail (37, -8, Lair:4) the +0 scale mail of the Slightly Bent {Stlth+} It makes you more stealthy. (40, 5, Lair:4) a potion of mutation (50, -10, Lair:4) a potion of mutation (55, 3, Lair:4) a +0 rapier (58, 10, Lair:4) a +0 arbalest Level 5 of the Lair of Beasts (0, 0, Lair:5) 18 bolts (1, 0, Lair:5) a +0 mace (18, -5, Lair:5) the +6 war axe "Ewnamet" {freeze, Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. (19, 22, Lair:5) a +0 robe (28, 0, Lair:5) a potion of degeneration Level 6 of the Lair of Beasts (0, 0, Lair:6) a +2 hand axe of electrocution (3, -57, Lair:6) a scroll of immolation (7, -58, Lair:6) a +2 vampiric spear (10, -2, Lair:6) a +0 chain mail (20, -33, Lair:6) a +0 battleaxe (24, -36, Lair:6) a +0 scale mail (29, -27, Lair:6) a +0 leather armour (36, -5, Lair:6) a potion of flight (38, -7, Lair:6) 17 arrows (55, -7, Lair:6) a +0 morningstar (59, -7, Lair:6) a +0 ring mail (63, -4, Lair:6) a +0 hunting sling