night Level 1 of the Dungeon [Shop] Antarir's Antique Weapon Emporium a +0 mace (63 gold) the +7 quarterstaff of the Mouth {pain, rF- rN+ Dex+6} (1297 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+6). It makes you vulnerable to fire. It protects you from negative energy. a +0 vampiric glaive (451 gold) a +0 whip (52 gold) a +7 vorpal halberd (903 gold) a +0 dagger (42 gold) a +0 long sword (73 gold) a +0 rapier (84 gold) a +0 dagger (42 gold) a +0 hand crossbow (73 gold) a +2 spectral quarterstaff (462 gold) (0, 0, D:1) a +0 dagger (2, -4, D:1) a +0 club (2, 6, D:1) a +0 short sword (6, -23, D:1) a +0 short sword (6, -21, D:1) 13 stones (6, 2, D:1) a +0 scale mail (14, -34, D:1) a +0 short sword (27, -42, D:1) a +0 club (33, -19, D:1) a +0 dagger (35, -12, D:1) a +0 dagger (37, -12, D:1) a +0 dagger (48, -23, D:1) a +0 short sword 5 stones a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (15, 14, D:2) an adder corpse (20, -7, D:2) a +0 dagger (21, 11, D:2) a ball python corpse