night the Dungeon (0, 0, D) 369 gold pieces (still there?) a +0 dagger (still there?) a +0 robe (still there?) (5, 0, D) a +0 whip a +0 leather armour (7, 0, D) a +0 dire flail a +0 giant club (10, 0, D) a +1 scale mail (12, 0, D) a +0 helmet (14, 0, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed the +2 halberd of the Orcish Mines {spect, *Slow rF++ Dex+4 SInv} When it strikes, its spirit leaps out and fights alongside the wielder. It affects your dexterity (+4). It greatly protects you from fire. It lets you see invisible. It may slow you when you take damage. a +2 dire flail of protection a +3 vorpal war axe a +2 rapier of venom (53, 0, D) a +0 dagger 4 stones a +0 dagger a dart slug corpse a rat corpse