Dungeon Crawl Stone Soup version 0.27-a0-1084-g78b3836a5f (webtiles) character file. Game seed: 10682298132599231254 2889 night the Martial Artist (level 9, -8/55 HPs) Began as a Djinni Conjurer on Apr 26, 2021. Was an Initiate of Gozag. Shot with an arrow by a centaur (9 damage) ... on level 7 of the Dungeon. The game lasted 00:19:59 (8075 turns). night the Martial Artist (Djinni Conjurer) Turns: 8075, Time: 00:19:59 Health: -8/55 AC: 5 Str: 7 XL: 9 Next: 77% Gold: 328 EV: 12 Int: 22 God: Gozag SH: 7 Dex: 12 rFire + + . SeeInvis . d - +1 spear (venom) rCold x . . Faith . f - +2 buckler rNeg . . . Spirit . g - +2 animal skin rPois ∞ Reflect . k - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.18/turn (no ring) MPRegen 0.00/turn (no ring) @: gold aura, flying, studying Unarmed Combat A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 7 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 391 gold pieces. You paid 63 gold pieces to Gozag. Inventory: Hand Weapons d - a +1 spear of venom (weapon) e - a +2 vorpal dagger y - the +4 mace of Invincibility {vorpal, rPois rF+ Int+2 SInv} (You found it on level 6 of the Dungeon) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from fire. It protects you from poison. It lets you see invisible. Missiles b - 180 stones h - 2 throwing nets i - 123 arrows l - 65 bolts r - 58 sling bullets s - 16 poisoned darts x - 6 boomerangs Armour f - a +2 buckler (worn) g - a +2 animal skin (worn) k - a +0 helmet (worn) v - a +0 ring mail of cold resistance Jewellery m - a ring of fire t - a ring of see invisible w - a ring of protection from cold Wands p - a wand of flame (12) Scrolls c - a scroll of silence o - a scroll of fog q - a scroll of identify u - 2 scrolls of blinking Potions a - a potion of might j - 3 potions of cancellation n - 2 potions of flight z - 2 potions of magic {unknown} A - 2 potions of attraction {unknown} Skills: - Level 2.4 Dodging - Level 1.7 Stealth - Level 4.0 Shields + Level 10.3 Unarmed Combat + Level 8.3 Spellcasting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 3d6 1% 2 c - Dazzling Flash Conj/Hex 90% N/A 1% 3 d - Fulminant Prism Conj/Hex 22% 3d13 2% 4 e - Iskenderun's Mystic Conj/Tloc 45% 2d10 2% 4 f - Foxfire Conj/Fire 100% 2x1d9 1% 1 g - Call Imp Summ 45% N/A 1% 2 h - Static Discharge Conj/Air 45% N/A 1% 2 i - Conjure Flame Conj/Fire 45% 6-21 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Altars: Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Vehumet Xom Yredelemnul Zin Shops: D:4 ? Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur shoots an arrow. The arrow hits your fulminant prism! Something hits your fulminant prism. Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow, wearing a +0 robe and quivering arrows (81% to hit) The puff of flame hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you! Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow, wearing a +0 robe and quivering arrows (lightly wounded, 89% to hit) The searing ray hits the centaur! You kill the centaur! The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the centaur! The centaur is severely wounded. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow closely misses you. The searing ray hits the centaur but does no damage. The centaur is severely wounded. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... Your body crumbles into a pile of gold. #.# ...........# #.....#. #.# ...........## #.....## ..# ...........# #.....# ... ......... ###...# ... ##.##c....####.. ..#..# .... $ c....$.$........ ...... #....## #.... #.....# #.### #@....########.### #...........##..#. .....########..#..#. ......# ##...... ......# ###...# ####### ##### You could see a centaur. Vanquished Creatures A steam dragon (D:7) Menkaure (D:4) A water moccasin (D:6) 4 sky beasts 3 black bears An orc warrior (D:7) 2 ogres 3 centaurs A phantom (D:6) A bullfrog (D:7) A gnoll sergeant (D:6) 4 scorpions A centaur zombie (D:6) A bullfrog zombie (D:5) 2 jellies A centaur skeleton (D:5) 2 bullfrog skeletons 2 orc priests (D:5) 7 orc wizards Ijyb (D:5) A hound skeleton (D:2) A hound zombie (D:5) Robin (D:2) 9 gnolls A howler monkey skeleton (D:4) 9 adders 2 shadow imps A worm (D:2) 3 dart slugs 5 orcs 6 endoplasms 6 giant cockroaches 22 goblins 13 hobgoblins 3 jackals 4 kobolds 3 quokkas 12 ball pythons 6 bats 2 frilled lizards A quokka skeleton (D:4) 5 rats 156 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D:5) 1 creature vanquished. Vanquished Creatures (others) 10 foxfires 16 fulminant prisms 26 creatures vanquished. Grand Total: 183 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | night the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 222 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 434 | D:1 | Reached skill level 1 in Unarmed Combat 719 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 719 | D:1 | Learned a level 1 spell: Foxfire 992 | D:1 | Found a faded altar of an unknown god. 1215 | D:2 | Noticed Robin 1229 | D:2 | Reached skill level 2 in Unarmed Combat 1237 | D:2 | Reached XP level 4. HP: 10/31 MP: 0/0 1238 | D:2 | HP: 1/31 [Robin/+0 short sword (6)] 1252 | D:2 | Killed Robin 1968 | D:2 | Reached XP level 5. HP: 20/35 MP: 0/0 1968 | D:2 | Learned a level 2 spell: Call Imp 2445 | D:3 | Found a basalt altar of Yredelemnul. 2505 | D:3 | Reached skill level 1 in Shields 2876 | D:3 | Reached skill level 3 in Unarmed Combat 3689 | D:4 | Reached XP level 6. HP: 36/40 MP: 0/0 3720 | D:4 | Noticed a black bear 3725 | D:4 | Killed a black bear 3726 | D:4 | Reached skill level 2 in Shields 3905 | D:4 | Noticed Menkaure 3909 | D:4 | Killed Menkaure 3910 | D:4 | Reached skill level 4 in Unarmed Combat 3910 | D:4 | Reached skill level 5 in Spellcasting 3910 | D:4 | Reached XP level 7. HP: 38/45 MP: 0/0 3910 | D:4 | Learned a level 2 spell: Static Discharge 4384 | D:4 | Found Oczep's Magic Scroll Shop. 4714 | D:5 | Entered Level 5 of the Dungeon 4793 | D:5 | Noticed Ijyb 4804 | D:5 | Killed Ijyb 4892 | D:5 | Found a faded altar of an unknown god. 5099 | D:5 | Reached skill level 5 in Unarmed Combat 5099 | D:5 | Reached XP level 8. HP: 43/50 MP: 0/0 5345 | D:5 | Noticed Sigmund 5359 | D:5 | Killed Sigmund 5360 | D:5 | Reached skill level 6 in Unarmed Combat 6067 | D:5 | Identified a scroll of acquirement 6067 | D:5 | Acquired a manual of Unarmed Combat 6334 | D:6 | Reached skill level 7 in Unarmed Combat 6450 | D:6 | Reached XP level 9. HP: 45/55 MP: 0/0 6450 | D:6 | Learned a level 3 spell: Conjure Flame 6685 | D:6 | Reached skill level 8 in Unarmed Combat 6824 | D:6 | Found a staircase to the Ecumenical Temple. 6828 | D:6 | Identified the +4 mace of Invincibility {vorpal, rPois rF+ | Int+2 SInv} 6837 | Temple | Entered the Ecumenical Temple 6967 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 7285 | D:6 | Found a shimmering altar of Xom. 7286 | D:6 | Found a hazy altar of Hepliaklqana. 7287 | D:6 | Noticed a spectral ugly thing 7467 | D:6 | Reached skill level 9 in Unarmed Combat 7502 | D:6 | Found a sparkling altar of Nemelex Xobeh. 7867 | D:7 | Reached skill level 10 in Unarmed Combat 8074 | D:7 | HP: 2/55 [centaur/arrow (9)] 8075 | D:7 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_loops_ring, basic_ecumenical_altar, st_stairs_7 D:2: layout_basic, minmay_shallow_snake_nest, uniq_robin D:3: layout_basic, marbit_many_paths, eino_curves_01, item_on_display_a D:4: layout_cave_pools, palyth_temple_overflow_mages, serial_shops, nicolae_shop_trees, minivault_24, uniq_menkaure D:5: layout_cave_pools, serial_column_ruins, column_ruins_temple_circle, column_ruins_corridor_straight, column_ruins_columns_straight, column_ruins_grid_1, column_ruins_columns_straight, uniq_ijyb, uniq_sigmund D:6: layout_cave_pools, regret_index_temple_of_mockery, nemelex_dance_club_becter, minmay_temple_entry_mist, minmay_increasing_density D:7: layout_rooms Temple: nicolae_temple_figure_zero Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Unarmed Combat | 1 2 3 4 5 7 10 | 10.3 Spellcasting | 4 5 7 8 | 8.3 Shields | 1 2 4 | 4.0 Dodging | | 2.4 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Spear | 29 | 28 | 17 || 74 Cast: Magic Dart | 39 | 60 | 93 || 192 Searing Ray | 1 | 9 | 41 || 51 Foxfire | 6 | 2 | || 8 Call Imp | | 2 | 2 || 4 Fulminant Prism | | 2 | 14 || 16 Iskenderun's Myst | | | 1 || 1 Evoke: Wand | | | 4 || 4 Use: Scroll | | 2 | 6 || 8 Potion | | 2 | 2 || 4 Stab: Sleeping | | 1 | || 1 Armor: Robe | 5 | 2 | || 7 Animal skin | | 6 | 22 || 28 Dodge: Dodged | 15 | 25 | 35 || 75 Block: Buckler | 2 | 3 | 18 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8073 | 7873 | 200 | 1268 | 5627 | 8 | 1009.1 | Dungeon | 7929 | 7751 | 178 | 1268 | 5517 | 7 | 1132.7 | Temple | 143 | 121 | 22 | 0 | 110 | 1 | 143.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1385 daAuts D:5: 1359 daAuts D:6: 1277 daAuts D:4: 1274 daAuts D:2: 1245 daAuts D:1: 1061 daAuts D:7: 325 daAuts Temple: 143 daAuts