Dungeon Crawl Stone Soup version 0.27-a0-988-g25969acef8 (webtiles) character file. Game seed: 11901771761934709975 231 night the Conjurer (level 5, -24/42 HPs) Began as a Demigod Conjurer on Apr 15, 2021. Annihilated by a shadow (28 damage) ... on level 3 of the Dungeon. The game lasted 00:07:51 (3779 turns). night the Conjurer (Demigod Conjurer) Turns: 3779, Time: 00:07:51 Health: -24/42 AC: 4 Str: 8 XL: 5 Next: 44% Magic: 7/12 EV: 12 Int: 24 God: Gold: 148 SH: 0 Dex: 12 Spells: 3/10 levels left rFire . . . SeeInvis . t - +1 whip (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . r - +0 pair of gloves Will ..... h - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons c - a +0 falchion f - a +3 dagger of draining i - a +1 flail of draining k - a +0 hunting sling p - a +1 whip of venom s - a +2 vorpal mace t - a +1 whip of electrocution (weapon) Missiles b - a throwing net l - 70 stones m - 22 sling bullets o - 12 boomerangs Armour a - a +0 robe (worn) d - a +0 ring mail h - a +0 pair of boots (worn) r - a +0 pair of gloves (worn) Jewellery q - a ring of protection from fire Scrolls e - a scroll of vulnerability Potions g - 2 potions of heal wounds j - a potion of curing {unknown} n - a potion of degeneration {unknown} Skills: + Level 2.7 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting + Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 3d5 2% 2 c - Iskenderun's Mystic Conj/Tloc 15% 2d5 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 6% N/A 11% 1 Corona Hex 3% N/A 11% 1 Pain Necr 12% 1d4 11% 1 Dazzling Flash Conj/Hex 30% N/A 12% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 16% 2 Confusing Touch Hex 3% N/A 32% 3 Tukima's Dance Hex 3% N/A 32% 3 Vampiric Draining Necr 1% 2d6 32% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Animate Dead Necr 1% N/A 71% 4 Agony Necr 3% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Shops: D:1 [ D:2 ( D:3 * Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History There is a stone staircase leading down here. The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You see here a ball python corpse. The shadow strikes at you from the darkness! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Reactivating autopickup. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - shadow Aim: a shadow (79% to hit) The searing ray hits the shadow but does no damage. The searing ray hits the orc. The orc is almost dead. (Press . to maintain the ray.) The searing ray hits the shadow. The shadow is moderately damaged. The searing ray hits the orc. You kill the orc! The shadow closely misses you. The searing ray hits the shadow. The shadow is moderately damaged. The shadow hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the shadow. The shadow is severely damaged. You finish channeling your searing ray. The shadow hits you. * * * LOW HITPOINT WARNING * * * The shadow hits you. * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The shadow strikes at you from the darkness! Ouch! That really hurt! You die... #.##.# #..# ##.##.# #.##.####..# ##...#.### #.##....#..# ##........# #.#####.#..# ##.......#.# #.# #.#..# #........... #.# #.#..# ##.......#.# #.# #.#..# ##........# #.#####.#..# ##...###.# #.........@# ######..####.# ###......#.# #............. #.##>..#.# #.####.####... #.######)###.# #.#...... #.######>....####.......# #...................##..# #.#########..######.##..# #.# #..# #.##.)# #.# #..# #.##..# There were no monsters in sight! Vanquished Creatures An orc priest (D:2) A gnoll shaman (D:3) An orc wizard (D:3) Terence (D:2) A gnoll (D:3) 3 adders 2 worms (D:2) A dart slug (D:3) 12 orcs 3 bats (D:1) 4 endoplasms 3 giant cockroaches (D:3) 4 goblins 4 hobgoblins 7 jackals 4 kobolds 4 quokkas 6 ball pythons 3 frilled lizards 5 rats 70 creatures vanquished. Vanquished Creatures (others) 5 plants 5 creatures vanquished. Grand Total: 75 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | night the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 268 | D:1 | Reached skill level 2 in Spellcasting 468 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/7 506 | D:1 | Learned a level 2 spell: Searing Ray 642 | D:1 | Found Atacs's Antique Armour Boutique. 650 | D:1 | Reached skill level 1 in Fighting 1072 | D:2 | Reached skill level 4 in Conjurations 1072 | D:2 | Reached XP level 3. HP: 28/28 MP: 2/9 1136 | D:2 | Noticed Terence 1152 | D:2 | Killed Terence 1274 | D:2 | Found Peoffeho's Antique Weapon Shop. 1329 | D:2 | Reached XP level 4. HP: 36/36 MP: 2/10 1365 | D:2 | Reached skill level 2 in Fighting 2444 | D:3 | Found Ziuji's Assorted Antiques. 2450 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3221 | D:3 | Reached XP level 5. HP: 26/42 MP: 9/12 3662 | D:4 | Noticed a shadow 3776 | D:3 | HP: 4/42 [shadow (3)] 3779 | D:3 | Annihilated by a shadow Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_basic, serial_shops, shop D:2: layout_loops_ring, serial_shops, shop, serial_bayou, serial_bayou_pond_b, serial_bayou_pond_d, serial_bayou_shore_b, serial_bayou_pond_d, serial_bayou_lagoon_b, serial_bayou_shore_a, uniq_terence D:3: layout_loops_ring, serial_shops, nicolae_shop_competitors_out_of_business D:4: layout_cave_pools, serial_shops, nicolae_shop_trees, corner_web_ring, uniq_natasha, uniq_blork_the_orc Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 | 3.2 Fighting | 1 2 | 2.7 Conjurations | 4 | 4.7 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 14 | 40 || 54 Falchion | 1 | || 1 Whip | | 19 || 19 Mace | | 1 || 1 Cast: Magic Dart | 46 | 33 || 79 Searing Ray | 4 | 9 || 13 Use: Scroll | | 6 || 6 Stab: Sleeping | 1 | || 1 Armor: Robe | 2 | 11 || 13 Dodge: Dodged | 7 | 40 || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3822 | 3638 | 184 | 418 | 2716 | 4 | 955.5 | Dungeon | 3822 | 3638 | 184 | 418 | 2716 | 4 | 955.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1351 daAuts D:3: 1327 daAuts D:1: 1133 daAuts D:4: 10 daAuts