night Level 1 of the Dungeon (2, 6, D:1) a +0 ring mail (4, 0, D:1) 16 arrows (7, 4, D:1) a +0 dagger (15, 10, D:1) a +2 dagger of holy wrath (27, -9, D:1) a +0 club (33, -24, D:1) a +2 mace of venom (34, -1, D:1) 21 sling bullets (45, 11, D:1) a +0 club a +0 whip (46, 7, D:1) a +0 whip (47, 25, D:1) a +0 dagger (58, 19, D:1) a +0 short sword (65, 7, D:1) a +0 hunting sling Level 2 of the Dungeon (8, -8, D:2) 26 sling bullets (8, -5, D:2) a +2 chain mail of cold resistance (9, -30, D:2) 24 stones (10, -5, D:2) a +0 leather armour (14, 15, D:2) a +0 hunting sling (15, -5, D:2) a +0 dagger (18, -34, D:2) 10 sling bullets (28, -37, D:2) a +0 short sword (30, 13, D:2) a +0 spear (33, -9, D:2) a +0 club a +0 hunting sling 40 stones (33, -7, D:2) a +0 short sword 4 stones (34, -8, D:2) 17 stones (35, -9, D:2) 5 large rocks (35, -7, D:2) a +0 dagger (36, -21, D:2) a +0 dagger (37, -5, D:2) a stone (46, -6, D:2) a +0 robe (48, -6, D:2) 25 stones (49, -24, D:2) a +2 buckler (50, -25, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (0, 38, D:3) a +0 dagger (2, 38, D:3) an uncursed amulet of guardian spirit a +0 short sword (7, -10, D:3) 14 stones (10, 29, D:3) a +0 club (16, -1, D:3) 21 bolts (23, -16, D:3) 14 arrows (26, -5, D:3) a +0 short sword (39, -15, D:3) a +0 dagger (43, 3, D:3) a stone (44, 4, D:3) a stone (45, 21, D:3) a +0 mace (45, 22, D:3) a +0 leather armour (47, 4, D:3) a +0 club (51, 13, D:3) a +0 hunting sling (55, 31, D:3) a +0 dagger a +0 robe a +0 dagger (56, 31, D:3) a +0 flail a +0 dagger a +0 robe of fire resistance (57, 31, D:3) a +0 whip a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 great sword (0, 3, D:4) a +0 leather armour (6, 8, D:4) 20 bolts (23, -6, D:4) 18 stones (25, 6, D:4) a +0 leather armour (35, 36, D:4) 16 stones (40, 7, D:4) a +0 leather armour (41, 20, D:4) a +5 flail of protection a +0 scale mail (42, 38, D:4) a +0 dagger (43, -6, D:4) 5 potions of degeneration (46, 41, D:4) a +0 morningstar (47, 22, D:4) a +0 ring mail (50, 40, D:4) a +0 scale mail (53, 12, D:4) a +0 short sword a +0 plate armour (56, 16, D:4) 20 arrows (57, 4, D:4) a +0 hand axe (58, 6, D:4) 16 stones Level 5 of the Dungeon [Shop] Veugeokk's General Store a +0 trident (42 gold) a box of beasts (480 gold) a +0 chain mail (54 gold) a +4 short sword of electrocution (354 gold) a potion of curing (36 gold) a +0 club (12 gold) a scroll of identify (24 gold) (0, 0, D:5) a +1 dagger of protection (0, 7, D:5) a bat corpse (skeletalised by now) (2, -2, D:5) the +10 spear of Virtue {vorpal, *Contam +Blink +Rage Will+} It inflicts extra damage upon your enemies. It affects your willpower, your defense against some magical effects. It lets you blink. It lets you go berserk. It causes magical contamination when unequipped. a +0 robe (2, 7, D:5) a bat corpse (skeletalised by now) (3, 7, D:5) a bat corpse (skeletalised by now) (4, -23, D:5) a +0 war axe (4, 5, D:5) a phase bat corpse (5, 4, D:5) a +0 dagger a cursed +0 leather armour (5, 8, D:5) a bat corpse (skeletalised by now) (6, 12, D:5) a +0 long sword (14, -18, D:5) 23 sling bullets (38, -14, D:5) 17 arrows (40, -18, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 11 gold pieces (10, -2, D:6) 2 arrows (10, -1, D:6) a +0 shortbow (still there?) 20 arrows (still there?) 2 potions of attraction (still there?) a centaur corpse (still there?) (10, 1, D:6) an arrow (15, -4, D:6) 16 gold pieces the Ecumenical Temple