night Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -23, D:1) a cursed -2 club (2, -28, D:1) 24 bolts (4, -9, D:1) a +0 ring mail (5, 7, D:1) a +0 club (12, 9, D:1) 19 bolts (15, 5, D:1) a +0 club (22, -24, D:1) a +0 dagger (22, -7, D:1) a cursed -1 club (24, -24, D:1) a +0 dagger (25, 3, D:1) a +0 robe (27, 2, D:1) a +0 dagger (28, -12, D:1) a cursed -1 dagger (36, 0, D:1) a +0 mace (37, -9, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) 31 bolts (3, -11, D:2) a +0 dagger (5, 21, D:2) 26 arrows (9, 1, D:2) a +0 club (14, -5, D:2) a +0 whip (16, -5, D:2) a +0 hunting sling (18, 37, D:2) a +0 leather armour (28, -8, D:2) a +0 robe (36, 31, D:2) 23 sling bullets (40, -9, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (6, 2, D:3) a +0 club (7, 14, D:3) a +0 club (8, -4, D:3) a +0 club (8, -3, D:3) a +0 club (8, 9, D:3) a +0 hand axe (9, -5, D:3) a +0 ring mail (9, -4, D:3) a +0 club a +0 club a +0 club a +0 club (9, -2, D:3) a +1 dagger of holy wrath (11, -5, D:3) a +0 spear a +0 animal skin a +0 helmet (16, 25, D:3) 13 bolts (28, -19, D:3) a cursed -3 club (32, -17, D:3) a +0 robe (33, -4, D:3) a +0 ring mail (45, -5, D:3) a +0 hunting sling (47, 17, D:3) a +0 hunting sling Level 4 of the Dungeon (1, 39, D:4) a +0 mace a +0 leather armour (12, -2, D:4) a +0 mace (16, 5, D:4) a +0 giant club (22, 19, D:4) a +0 short sword a +0 leather armour (22, 21, D:4) a +0 dagger a +0 robe (25, 15, D:4) a +0 leather armour (51, 16, D:4) 16 sling bullets (51, 17, D:4) a +0 spear (55, 12, D:4) a +0 flail (56, 12, D:4) a +0 spear (57, 12, D:4) a +0 halberd (58, 23, D:4) a +0 flail (58, 24, D:4) a +0 hand axe a +0 ring mail (58, 25, D:4) a +0 dagger a cursed +0 robe a +0 mace a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) 18 arrows (4, 3, D:5) a +0 hand axe (17, -36, D:5) a +0 trident (20, 0, D:5) a cursed +0 giant club (36, 5, D:5) the cursed +2 hand axe of the Undead {drain, Str+3 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It lets you see invisible. It has a curse placed upon it. Zin disapproves of the use of such an item. (45, -11, D:5) a +0 club (70, 5, D:5) an uncursed staff of death Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (5, 13, D:6) a +0 dagger a +0 robe (5, 14, D:6) a +0 whip a +0 scale mail a +0 war axe (6, 14, D:6) a +0 whip (23, 22, D:6) 8 arrows a +0 shortbow (25, 21, D:6) an arrow (26, 20, D:6) an arrow (31, -12, D:6) 19 arrows (37, -1, D:6) a +0 ring mail (37, 0, D:6) a +0 cloak Level 7 of the Dungeon (10, 3, D:7) an uncursed amulet of inaccuracy (12, -16, D:7) a +0 pair of boots (13, 8, D:7) a +0 war axe (48, 3, D:7) a +0 antimagic quarterstaff a +0 leather armour Level 8 of the Dungeon [Shop] Pasumiy's Jewellery Emporium the amulet of Mipnozil {Spirit Int+3} (562 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+3). a cursed ring of teleportation (58 gold) an uncursed ring of magical power (260 gold) an uncursed amulet of reflection (390 gold) an uncursed amulet of reflection (390 gold) an uncursed ring of see invisible (195 gold) an uncursed ring of see invisible (195 gold) an uncursed ring of fire (325 gold) a +6 ring of strength (760 gold) an uncursed ring of protection from fire (325 gold) a cursed ring of attention (58 gold) the amulet "Waump" {Spirit rElec rC- Str-5 Stlth+} (390 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (-5). It makes you vulnerable to cold. It insulates you from electricity. It makes you more stealthy. (3, 15, D:8) a wand of polymorph (10) (15, 35, D:8) 12 bolts (16, 32, D:8) a +0 ring mail (18, 37, D:8) a +0 dagger a +0 long sword a +0 chain mail (18, 38, D:8) a +0 leather armour (19, 36, D:8) a +0 ring mail (20, 36, D:8) a +0 hand axe (23, 25, D:8) a +0 pair of boots (23, 30, D:8) a +0 hunting sling (24, 27, D:8) an uncursed staff of earth (24, 42, D:8) an arrow (25, 30, D:8) a +0 falchion (25, 42, D:8) an arrow a +0 giant spiked club (27, 3, D:8) a +0 whip (27, 42, D:8) a +0 shortbow 27 arrows a +0 giant club a +0 giant club (32, 39, D:8) a +0 pair of gloves (35, 17, D:8) a +0 ring mail (37, 27, D:8) a +0 ring mail (46, 7, D:8) a +0 dagger a +1 robe of fire resistance a +0 flail (46, 9, D:8) a +0 hand axe (48, 7, D:8) a +0 dagger a +0 robe (51, 14, D:8) a +0 great mace (55, 14, D:8) 18 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 robe (7, 19, D:9) a +0 long sword (12, 23, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) an adder corpse (skeletalised by now) (17, 36, D:9) a +0 war axe (20, 0, D:9) a bullfrog corpse (21, 19, D:9) a black bear corpse (21, 38, D:9) a +0 dagger a +0 robe a +0 club a +0 leather armour (22, 38, D:9) a +0 club a +0 leather armour of poison resistance (24, 42, D:9) a +0 dagger a +0 robe (26, -3, D:9) a +0 ring mail the Ecumenical Temple