night Level 1 of the Dungeon (0, 0, D:1) a +0 mace (6, -13, D:1) a +0 club (6, -12, D:1) a +0 club (8, 23, D:1) 18 sling bullets (12, 18, D:1) a +0 club (30, 1, D:1) 29 stones (33, 9, D:1) a +0 leather armour (40, -5, D:1) a +0 scale mail (41, 23, D:1) a +0 dagger (43, 14, D:1) a cursed +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, -22, D:2) 20 stones (17, -10, D:2) a +0 dagger (23, 10, D:2) a +0 robe (34, 1, D:2) a +0 dagger (39, 31, D:2) a +0 hand axe (42, -12, D:2) 17 sling bullets (46, -12, D:2) a +0 spear (53, -4, D:2) 15 sling bullets Level 3 of the Dungeon (0, 0, D:3) a cursed +0 club (6, 21, D:3) 14 stones (7, 21, D:3) 20 gold pieces (8, 20, D:3) 3 gold pieces (10, 9, D:3) a -3 rapier (20, -5, D:3) a cursed -1 club (23, 41, D:3) a +0 pair of boots (46, 1, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Arphideg's Antique Weapon Boutique a +0 morningstar (96 gold) a +0 club (24 gold) a +0 dagger (48 gold) a +0 lajatang (360 gold) a +0 shortbow of flaming (177 gold) a +0 flail (84 gold) a +0 rapier (96 gold) a +0 flail (84 gold) (0, 0, D:4) a +0 spear (1, 6, D:4) a +0 whip (4, 34, D:4) a +0 hunting sling (8, 1, D:4) a +0 hand axe (8, 3, D:4) a +0 dagger a +0 robe (8, 6, D:4) a +0 hand axe (10, 5, D:4) a +0 dagger 25 stones a +0 scale mail (10, 21, D:4) a +0 robe a +0 dagger (11, 5, D:4) a +0 hand axe a +0 scale mail (11, 18, D:4) a +0 leather armour a +0 dagger a +0 falchion (23, 11, D:4) a cursed +0 ring mail a +0 whip (24, 17, D:4) a +0 robe a +0 dagger (34, 20, D:4) a +0 falchion (34, 21, D:4) 17 stones (39, -2, D:4) a +0 club (39, 18, D:4) 24 sling bullets (41, 0, D:4) a +0 whip a +0 whip a +0 ring mail of fire resistance a +0 dagger a cursed +0 club (42, 1, D:4) a +0 leather armour (42, 3, D:4) a +0 halberd (43, 2, D:4) a +0 halberd (48, 1, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (4, 10, D:5) a +0 spear (5, 5, D:5) 4 stones (6, 10, D:5) a stone (7, -27, D:5) a +2 trident of protection 3 javelins a +0 ring mail a +0 kite shield (7, 10, D:5) 2 stones (8, 7, D:5) 3 boomerangs (8, 10, D:5) a +0 trident a +0 scale mail a +0 kite shield a +0 whip a +0 leather armour (11, -21, D:5) 2 javelins (11, -15, D:5) a +0 halberd (12, -22, D:5) a cursed -1 spear 14 stones a +0 chain mail (13, -22, D:5) a +0 halberd a +0 hunting sling (13, -7, D:5) an uncursed staff of cold a +0 robe (15, -20, D:5) a stone (16, 10, D:5) a +0 dagger (17, -20, D:5) a +0 spear (17, -6, D:5) a +0 flail (17, 11, D:5) a +0 spear (18, -19, D:5) a +0 club a +0 leather armour (18, -6, D:5) a cursed -3 dagger a +0 robe (19, -23, D:5) a +3 vorpal spear a +0 scale mail (19, -18, D:5) a stone (19, -9, D:5) a +0 falchion a +0 leather armour (19, -7, D:5) a cursed -3 hand axe (24, -26, D:5) a +0 whip the +2 robe of Zoeniedu {rN++ Int-4 SInv} It affects your intelligence (-4). It greatly protects you from negative energy. It lets you see invisible. (28, -19, D:5) 16 arrows (29, -2, D:5) a +0 flail (31, -1, D:5) a +0 spear (39, -2, D:5) a +0 spear (41, 15, D:5) an arrow (44, 20, D:5) a -2 spear of venom a +0 animal skin (45, 7, D:5) a +0 robe (46, 15, D:5) a +0 shortbow 16 arrows (49, -15, D:5) a +0 war axe (52, 21, D:5) a +0 short sword a +0 leather armour (53, 20, D:5) a +0 flail a +0 leather armour a +0 dagger (54, 8, D:5) a +0 robe (55, 21, D:5) 5 boomerangs Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (1, 2, D:6) a +0 leather armour (2, 4, D:6) 18 sling bullets (6, -7, D:6) a +0 short sword a +0 leather armour (8, -8, D:6) a +0 war axe a +0 ring mail (9, -19, D:6) a cursed -3 mace (12, -12, D:6) a +0 short sword a +0 plate armour (13, -13, D:6) a +0 leather armour (20, -9, D:6) 25 sling bullets (22, -19, D:6) a +0 short sword a +0 plate armour (22, -17, D:6) a +2 hand axe of venom a cursed -1 short sword a +0 leather armour (22, -11, D:6) a +0 dire flail a +0 giant spiked club (23, -21, D:6) a +0 rapier a +0 leather armour (23, 10, D:6) 18 arrows (29, 10, D:6) 17 arrows (30, 5, D:6) a cursed -2 giant club (40, -19, D:6) a +0 leather armour (51, -17, D:6) a +0 chain mail (57, -22, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 5 javelins (0, 11, D:7) a +0 leather armour (2, 1, D:7) a +0 shortbow 17 arrows (7, 10, D:7) a +0 mace (8, 20, D:7) 19 stones (9, 19, D:7) a +0 spear (9, 20, D:7) 23 arrows (10, -1, D:7) 18 arrows (20, 20, D:7) a +0 dagger (23, 15, D:7) 7 arrows (29, -6, D:7) a +0 robe (34, 0, D:7) a +1 leather armour of fire resistance (35, 0, D:7) a +0 falchion of protection (35, 6, D:7) 15 stones (37, 1, D:7) a +0 dagger a +0 robe (39, 22, D:7) the +0 hand axe "Beetleslayer" {drain, rPois Str+7 Dex-2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+7). It affects your dexterity (-2). It protects you from poison. (41, 10, D:7) a +0 ring mail Level 8 of the Dungeon (0, 5, D:8) a +0 robe (11, -34, D:8) a +0 scale mail (14, -30, D:8) 2 arrows (16, -10, D:8) a +0 rapier (17, -34, D:8) a +0 shortbow 20 arrows (17, 1, D:8) a +0 mace (17, 2, D:8) 3 boomerangs a +0 hand axe (18, 0, D:8) a cursed +0 leather armour a +0 short sword (18, 1, D:8) a +0 ring mail 4 boomerangs (20, -27, D:8) 33 stones (20, 0, D:8) a +0 robe a +0 dagger (20, 1, D:8) a +0 robe a +0 dagger of protection (21, -1, D:8) a +0 scale mail a cursed -2 hand axe (21, 0, D:8) a +0 robe a +0 dagger (32, -38, D:8) a +0 dagger (32, -36, D:8) 2 stones (32, -33, D:8) a stone (33, -38, D:8) a +0 giant club (33, -36, D:8) a +0 short sword (37, -43, D:8) a +0 short sword a stone (37, -42, D:8) a +0 hand crossbow a +0 dagger (38, -45, D:8) a +0 robe (38, -26, D:8) a +0 quarterstaff (41, -14, D:8) a +0 dagger (42, -16, D:8) a +0 giant club (45, -5, D:8) a +0 long sword (55, -18, D:8) 25 sling bullets (56, -29, D:8) a +0 leather armour a +0 hand axe (56, -26, D:8) a +0 robe a +0 dagger (58, -27, D:8) a +0 leather armour a +0 hand axe (63, 5, D:8) 20 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (7, -14, D:9) 3 large rocks (9, -34, D:9) a +0 giant club (9, -19, D:9) a +0 war axe an uncursed staff of cold a +2 dagger of venom (9, -14, D:9) a +0 chain mail (10, -31, D:9) a +2 long sword of protection the cursed +1 robe of Aforaski {Int+2 Dex+3} It affects your intelligence (+2). It affects your dexterity (+3). It has a curse placed upon it. (10, -29, D:9) a +0 mace a +0 plate armour (10, -24, D:9) a +0 flail (12, -26, D:9) a +0 giant spiked club a cursed -2 great mace (12, -7, D:9) a +0 flail a +0 leather armour a +0 dagger a +0 robe (12, -5, D:9) a +0 falchion a +0 ring mail (13, -22, D:9) 5 large rocks (13, -7, D:9) a +0 hand axe (14, -9, D:9) a +0 hand axe 3 boomerangs (15, -12, D:9) a cursed +4 halberd a +0 robe (16, -20, D:9) a +0 mace (16, -13, D:9) a cursed +3 dire flail a +0 robe a cursed +3 war axe of freezing a cursed +0 robe (17, -14, D:9) a +0 morningstar a +0 robe (18, -14, D:9) a cursed +3 short sword a +0 robe (24, -32, D:9) an uncursed staff of conjuration an uncursed staff of death (27, -20, D:9) a +0 chain mail (33, -34, D:9) a +0 dagger a +0 cloak (38, -32, D:9) the +8 mace of a Gauntlet {elec, Int+5} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your intelligence (+5). the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a stone (0, 3, Lair:1) 7 large rocks (1, 3, Lair:1) a stone (2, 1, Lair:1) a stone (3, 27, Lair:1) a +0 robe (4, 2, Lair:1) 22 gold pieces (5, 0, Lair:1) a stone (5, 4, Lair:1) a stone (12, 13, Lair:1) a +0 shortbow (15, 7, Lair:1) 20 stones (15, 9, Lair:1) a +0 quarterstaff (20, 16, Lair:1) a +0 ring mail of cold resistance (24, 9, Lair:1) a +0 rapier (26, 40, Lair:1) 5 javelins (33, 25, Lair:1) a +0 robe (34, 31, Lair:1) a +0 plate armour (39, 24, Lair:1) a +0 dagger (41, 41, Lair:1) a +0 scythe (43, 3, Lair:1) the +1 plate armour of Noughts and Crosses {Int+4} It affects your intelligence (+4). (44, 7, Lair:1) the +1 robe "Gurucoxu" {Str+3} It affects your strength (+3). (45, 23, Lair:1) a +0 rapier (49, 16, Lair:1) 4 gold pieces (49, 17, Lair:1) 16 gold pieces (50, 15, Lair:1) a scroll of identify (51, 15, Lair:1) 20 gold pieces Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 falchion (11, -24, Lair:2) a +0 mace (13, -18, Lair:2) a +0 war axe (17, -27, Lair:2) a +0 great mace (17, -20, Lair:2) a +0 ring mail (27, -3, Lair:2) a +0 chain mail (27, 21, Lair:2) a +0 great sword (33, 9, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) 18 arrows (14, 5, Lair:3) a +0 falchion (17, -2, Lair:3) a +0 hand axe (21, -15, Lair:3) 14 stones (22, -33, Lair:3) a +0 war axe (23, 9, Lair:3) 11 stones (24, -1, Lair:3) a +0 giant spiked club (34, -18, Lair:3) +0 steam dragon scales (42, -35, Lair:3) a cursed -3 dagger (51, -28, Lair:3) a +0 leather armour (52, 2, Lair:3) 11 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (3, -39, Lair:4) a scroll of noise (4, -4, Lair:4) a +0 mace (17, -23, Lair:4) 16 sling bullets (20, 4, Lair:4) a cursed +0 chain mail (21, 11, Lair:4) a +0 long sword (23, -37, Lair:4) a +0 spear (28, -8, Lair:4) a tin of tremorstones (2/2) (34, 10, Lair:4) a +0 short sword (40, -22, Lair:4) a scroll of noise Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (13, 33, Lair:5) 19 stones (23, 45, Lair:5) a +0 short sword (31, 18, Lair:5) the +7 dagger of Currency {protect, +Blink +Inv rF++ SInv} It grants its wielder temporary protection when it strikes (+7 to AC). It greatly protects you from fire. It lets you see invisible. It lets you turn invisible. It lets you blink. (36, 14, Lair:5) a book of Spatial Translocations (36, 16, Lair:5) a +0 buckler (36, 41, Lair:5) 15 stones (44, 31, Lair:5) 22 stones (57, 42, Lair:5) 28 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 short sword (10, 25, Lair:6) 18 gold pieces (13, -9, Lair:6) 30 arrows (14, -3, Lair:6) a poisoned dart (18, -5, Lair:6) a +0 chain mail (20, -10, Lair:6) a scroll of remove curse (27, 24, Lair:6) 25 bolts (28, -4, Lair:6) 17 bolts (32, 25, Lair:6) 11 stones (33, -13, Lair:6) a polar bear corpse (35, -12, Lair:6) a yak skeleton (49, 31, Lair:6) a +0 flail (50, 23, Lair:6) a +0 robe