night Level 1 of the Dungeon (20, -12, D:1) 2 stones (20, -10, D:1) a stone (20, -8, D:1) a +0 club (20, -7, D:1) 3 stones (20, -4, D:1) a stone (28, -9, D:1) a +0 dagger (29, -9, D:1) 17 stones (36, -6, D:1) a +0 hand axe (40, -5, D:1) a +0 dagger (42, -4, D:1) a stone (43, -4, D:1) 2 stones (44, 5, D:1) a +0 club (47, -2, D:1) a stone (47, 17, D:1) a +0 dagger (51, 21, D:1) a +0 club (63, 3, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 3, D:2) a +0 plate armour (3, 27, D:2) 15 stones (8, -17, D:2) a +0 ring mail (8, 16, D:2) a +0 short sword a stone (10, 16, D:2) a stone (12, 10, D:2) 17 stones (13, 16, D:2) 2 stones (13, 17, D:2) a stone (24, 2, D:2) a +0 robe (25, 6, D:2) a cursed +0 robe (29, 1, D:2) a stone (31, 5, D:2) a stone (32, 5, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 1, D:3) a +0 leather armour a +0 war axe (22, 11, D:3) a +0 club (23, -42, D:3) a +0 hunting sling (25, -42, D:3) a +0 short sword (25, -32, D:3) 20 stones (28, -7, D:3) a cursed -2 club (32, -38, D:3) a +0 club (42, -36, D:3) 15 stones a +0 club a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (1, -3, D:4) a +0 whip (1, -2, D:4) a +0 dagger (5, -5, D:4) a +0 giant club (5, -2, D:4) a +0 dagger (5, 0, D:4) a +0 club (5, 2, D:4) a +0 flail a +0 scale mail (10, -11, D:4) a +0 flail (13, 3, D:4) a +0 flail (20, -14, D:4) a -3 dagger Level 5 of the Dungeon (0, 0, D:5) 8 javelins (3, -26, D:5) a +0 chain mail (7, -14, D:5) a +0 whip (7, 11, D:5) 13 sling bullets (8, -9, D:5) a +0 giant spiked club (10, -13, D:5) a +0 dagger a +0 flail (17, -21, D:5) 5 boomerangs (20, -6, D:5) 2 javelins (32, -10, D:5) a +0 hand axe (32, 0, D:5) 21 sling bullets (36, -18, D:5) 2 boomerangs (43, -1, D:5) 6 javelins Level 6 of the Dungeon [Shop] Sigaexut's Book Emporium a book of Cantrips (260 gold) a book of Misfortune (260 gold) a book of Debilitation (520 gold) a book of Air (455 gold) a Necronomicon (1435 gold) a book of the Earth (845 gold) a Young Poisoner's Handbook (520 gold) a book of Changes (325 gold) the Collected Works on Blistering Earth (605 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 yes b - Sandblast Earth 1 no c - Stone Arrow Conjuration/Earth 3 no d - Inner Flame Hexes/Fire 3 yes e - Lee's Rapid Deconstruction Earth 5 no f - Ring of Flames Charms/Fire 7 yes a book of Changes (325 gold) a book of the Tempests (910 gold) (0, 0, D:6) a +0 leather armour (2, -16, D:6) a +2 mace of venom a +0 robe a +0 scimitar a +0 robe (2, -15, D:6) a cursed +0 flail a cursed +0 robe a +2 spear of freezing a +0 robe (2, -9, D:6) a +5 falchion a +0 robe (2, -4, D:6) a +1 dagger of freezing a +0 leather armour (8, -9, D:6) a +0 hunting sling (8, -5, D:6) a +0 ring mail (11, -3, D:6) a +0 shortbow (16, 4, D:6) a +0 ring mail (18, -3, D:6) a +0 mace (24, 0, D:6) 20 stones (32, -23, D:6) a +0 club (35, -13, D:6) a +0 flail (35, -6, D:6) a +0 dagger a +0 leather armour a cursed +0 dagger a +0 robe a +0 dagger a +0 hand axe a +0 chain mail (39, -10, D:6) 22 stones a +0 dagger (39, -3, D:6) a stone (44, -31, D:6) a +0 hunting sling (51, -19, D:6) a +0 chain mail Level 7 of the Dungeon [Shop] Xiareq's Weapon Shoppe a +0 hunting sling (24 gold) a +0 quarterstaff (64 gold) a +0 spear (48 gold) 17 arrows (54 gold) a +0 hand axe (48 gold) a cursed +0 hunting sling (1 gold) a +0 great sword (104 gold) a +0 dagger (32 gold) a +0 executioner's axe (160 gold) the cursed +3 spear of a Billion Beds {pain, rPois} (491 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. It has a curse placed upon it. [Shop] Ynameop's Book Emporium a book of the Tempests (1050 gold) a book of Battle (600 gold) a manual of Unarmed Combat (1656 gold) a book of Conjurations (450 gold) a book of Transfigurations (825 gold) a book of Cantrips (300 gold) a book of Misfortune (300 gold) a book of Conjurations (450 gold) a book of Flames (525 gold) a book of Necromancy (450 gold) [Shop] Lebb's Food Emporium a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) [Shop] Zamusin's Antique Weapon Boutique a +0 dagger (48 gold) a +0 war axe (84 gold) a +0 scimitar (96 gold) a +0 arbalest (108 gold) a +0 arbalest (108 gold) the +7 trident "Timafoab" {venom, +Rage MP+9 Str-4 Stlth+} (1512 gold) It poisons the flesh of those it strikes. It affects your strength (-4). It affects your magic capacity (+9). It lets you go berserk. It makes you more stealthy. the +4 short sword of Muziyfit {drain, Str+2 Int+5} (1130 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your intelligence (+5). a +1 vampiric whip (348 gold) a +0 trident (84 gold) a +0 glaive (156 gold) a +0 quarterstaff (96 gold) (0, 0, D:7) a +0 ring mail (4, -3, D:7) a +0 hand axe (7, 0, D:7) 20 stones (12, -17, D:7) 25 stones (14, -5, D:7) a +0 giant club (15, -11, D:7) a cursed +0 ring mail (16, -20, D:7) a +0 dagger a +0 robe (16, -19, D:7) a cursed -2 club (16, -18, D:7) a +0 falchion a +0 chain mail (16, 3, D:7) 28 stones (18, -16, D:7) a +2 dagger of pain a +0 scale mail a +0 mace (19, 21, D:7) 3 javelins (28, -24, D:7) 2 boomerangs (33, -9, D:7) a +0 leather armour (36, 16, D:7) a +0 chain mail (40, 8, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 19 sling bullets (8, -36, D:8) a +0 chain mail (8, -4, D:8) 19 stones (13, -34, D:8) an uncursed amulet of harm a -3 ring of dexterity (13, -24, D:8) a +0 shortbow (16, -18, D:8) a +0 giant club (28, -19, D:8) 20 stones (29, -9, D:8) 28 stones (35, -19, D:8) 17 stones (38, -15, D:8) a +0 war axe Level 9 of the Dungeon (1, 4, D:9) a +0 leather armour a +0 hand axe a +0 hand axe (2, 5, D:9) a +0 trident (2, 8, D:9) 21 stones (4, 7, D:9) a +0 whip (5, -15, D:9) a +0 giant spiked club (5, 6, D:9) 17 sling bullets (7, 14, D:9) 24 stones (8, 8, D:9) a +0 hand axe (14, 18, D:9) a +0 ring mail (24, 5, D:9) a book of Changes (35, -33, D:9) a +0 mace (39, -34, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 trident (3, -8, D:10) 2 datura-tipped darts (4, -10, D:10) a cursed -1 short sword (4, -9, D:10) a datura-tipped dart (5, 4, D:10) a +0 chain mail a +0 whip (5, 5, D:10) a +0 leather armour a +0 flail a +0 club a +0 dagger (5, 6, D:10) a +0 dagger a +0 robe (5, 8, D:10) a +0 hand axe a +0 chain mail (5, 9, D:10) a +0 club (5, 10, D:10) a +0 club (5, 11, D:10) a +0 chain mail a +0 dire flail (6, 4, D:10) a +0 robe a +0 dagger (7, 5, D:10) a +0 short sword (9, 17, D:10) 22 stones (11, -2, D:10) 3 boomerangs (20, 1, D:10) a +0 falchion (25, 2, D:10) a +0 robe (28, -8, D:10) a +0 ring mail a +0 club (29, 27, D:10) a +0 chain mail (30, 2, D:10) a stone (33, 27, D:10) a +0 leather armour a +0 mace a +0 robe a +0 dagger of speed (34, 0, D:10) a +0 mace 17 stones a +0 leather armour (35, -25, D:10) a +0 robe (35, 27, D:10) a +0 leather armour a cursed -1 dagger (36, -3, D:10) a +0 chain mail (36, 16, D:10) 3 scrolls of amnesia (37, -3, D:10) 10 stones (39, -16, D:10) a +0 robe a +1 dagger of draining (39, -14, D:10) a +0 robe a +0 long sword (39, -13, D:10) a +0 robe a +3 dire flail (40, -17, D:10) a +0 spear (41, -24, D:10) a +0 dagger (45, -23, D:10) a +0 plate armour a +0 long sword (51, 1, D:10) a +0 robe (52, 17, D:10) a +0 leather armour (56, -7, D:10) a +0 leather armour a +0 hunting sling 11 sling bullets a +0 quarterstaff (56, -4, D:10) a sling bullet (56, -2, D:10) a sling bullet (56, -1, D:10) a sling bullet (59, -7, D:10) a sling bullet a cursed +0 club a +0 leather armour Level 11 of the Dungeon [Shop] Feopry's Jewellery Shop a +3 ring of protection (378 gold) an uncursed ring of protection from fire (450 gold) an uncursed ring of flight (315 gold) an uncursed ring of flight (315 gold) a +1 ring of evasion (54 gold) an uncursed ring of stealth (315 gold) the ring "Uqucw" {*Drain rElec rPois Dex+3 SInv} (700 gold) [ring of poison resistance] It affects your dexterity (+3). It insulates you from electricity. It protects you from poison. It lets you see invisible. It causes draining when unequipped. a +4 amulet of reflection (486 gold) (0, 0, D:11) a +0 quarterstaff (2, -14, D:11) a +0 mace (12, -14, D:11) a stone (12, 17, D:11) 24 stones (13, -15, D:11) a stone (14, -21, D:11) a stone (14, -19, D:11) a +0 dagger (14, -18, D:11) a +0 flail (14, -17, D:11) a stone (15, -14, D:11) a +0 leather armour 4 silver boomerangs a +0 short sword a +1 short sword of venom (16, -13, D:11) a +0 club (17, -15, D:11) 3 stones (17, -13, D:11) a +0 robe a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a +0 mace (1, -40, D:12) a +0 shortbow 12 arrows (1, -39, D:12) a +0 shortbow 8 arrows (2, -40, D:12) a +0 shortbow 13 arrows (3, -40, D:12) a +0 shortbow a +0 shortbow 40 arrows (4, -40, D:12) 6 arrows (5, -41, D:12) an arrow (5, -40, D:12) 4 arrows (8, -42, D:12) an arrow (8, 0, D:12) a +0 leather armour (34, -7, D:12) a +0 ring mail (35, -3, D:12) a +0 flail a +0 plate armour a +0 club a +0 leather armour (35, -2, D:12) a +0 dagger a +0 robe (35, 0, D:12) a +0 short sword a +2 scale mail of fire resistance (43, 7, D:12) a +0 ring mail (50, -7, D:12) 19 stones (51, -23, D:12) 3 large rocks (51, -22, D:12) 2 large rocks (51, -21, D:12) a large rock (53, -12, D:12) a +2 dagger of protection a +0 robe Level 13 of the Dungeon (0, 0, D:13) 2 large rocks a stone (1, 0, D:13) a +0 short sword of speed 3 stones (2, 0, D:13) +0 fire dragon scales a +0 dagger a +0 club (3, 0, D:13) an arrow a +0 broad axe (5, 0, D:13) 4 arrows a +0 dagger a +1 robe of magic resistance a large rock (6, 0, D:13) a +0 shortbow 24 arrows (7, -1, D:13) an arrow (7, 0, D:13) 2 arrows (8, 1, D:13) a +0 shortbow 16 arrows (9, 0, D:13) a +0 shortbow 14 arrows (10, -1, D:13) a +0 shortbow a +0 robe the +7 falchion of Radicalism {drain, rElec Str+3 Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your dexterity (+4). It insulates you from electricity. a +0 shortbow 37 arrows (11, -1, D:13) a +0 vorpal shortbow 22 arrows (11, 0, D:13) a +0 ring mail (13, 0, D:13) a +0 dagger a +0 robe (14, 2, D:13) a +0 short sword 2 stones (15, -6, D:13) a +0 shortbow 7 arrows (15, -3, D:13) a stone (15, -2, D:13) a stone (17, -4, D:13) a stone (18, -6, D:13) an arrow (18, -4, D:13) a stone a +2 dire flail a +0 plate armour (27, 2, D:13) a +0 dagger a +0 robe (28, -21, D:13) a +0 cloak (43, -20, D:13) 15 sling bullets (63, -11, D:13) 19 stones (63, 1, D:13) 10 sling bullets (63, 22, D:13) an arrow (64, 13, D:13) a scroll of immolation (64, 17, D:13) a +0 shortbow 23 arrows (64, 22, D:13) an arrow (65, 12, D:13) an arrow (65, 15, D:13) an arrow (65, 16, D:13) an arrow (65, 18, D:13) a +0 shortbow 19 arrows (66, 12, D:13) an arrow (66, 18, D:13) a +0 shortbow 23 arrows (71, -8, D:13) a +0 leather armour Level 14 of the Dungeon (0, 0, D:14) a +0 pair of gloves (0, 7, D:14) 13 gold pieces Level 15 of the Dungeon (0, 0, D:15) 12 stones (4, 8, D:15) 20 arrows (5, 21, D:15) a +0 dire flail a +0 giant club a two-headed ogre skeleton (6, -20, D:15) 2 large rocks (6, -18, D:15) a +0 shortbow 19 arrows (6, -17, D:15) an arrow (6, -16, D:15) an arrow a large rock (7, -16, D:15) an arrow (8, -25, D:15) an arrow (10, 5, D:15) a scroll of immolation (14, -16, D:15) a cursed -2 flail (18, -7, D:15) 21 stones (18, 22, D:15) a book of Power (26, -7, D:15) a +0 giant club a +2 dire flail of protection (26, -6, D:15) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (26, -4, D:15) a +0 spear a +0 robe (27, -11, D:15) a +0 giant club (28, -11, D:15) a cursed -3 dagger a cursed +0 robe a +0 dagger a +0 robe a +0 troll leather armour a +0 robe (29, -11, D:15) a cursed -1 trident a +0 dire flail a cursed -3 giant spiked club a +0 hand axe (30, -10, D:15) a +0 dire flail a +0 giant club (30, 16, D:15) a +0 leather armour (37, -3, D:15) a +0 great sword a cursed +0 robe (38, 11, D:15) a +0 leather armour (39, 16, D:15) a +0 battleaxe a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (7, 6, Lair:1) a +0 hunting sling (11, -2, Lair:1) a book of the Warp (12, 8, Lair:1) a scroll of teleportation (13, 37, Lair:1) a +0 shortbow (14, 23, Lair:1) a +0 shortbow (15, 29, Lair:1) a +0 shortbow (15, 34, Lair:1) a +0 shortbow (18, -3, Lair:1) a +0 buckler (27, 9, Lair:1) a +0 leather armour (38, -5, Lair:1) a +0 chain mail (52, 29, Lair:1) a +2 leather armour of poison resistance (54, 45, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 plate armour (24, -15, Lair:2) a +0 robe (45, -16, Lair:2) a +0 hat the +1 robe of the Untouchables {MR+ rCorr} It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. If you switch to wearing this armour, your AC will decrease by 8 (30 -> 22). the +1 ring mail "Raunik" {+Inv rElec} It insulates you from electricity. It lets you turn invisible. If you switch to wearing this armour, your AC will decrease by 4 (30 -> 26). the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. If you switch to wearing this armour, your AC will increase by 17 (30 -> 47). (45, 5, Lair:2) a +0 quarterstaff (46, 15, Lair:2) a cursed -1 flail (47, -3, Lair:2) 14 stones (60, -23, Lair:2) 25 stones Level 3 of the Lair of Beasts (2, 34, Lair:3) a +0 dagger of protection a +0 robe (20, 12, Lair:3) 21 stones (21, 26, Lair:3) a +0 hunting sling (25, 15, Lair:3) a +0 robe (35, -5, Lair:3) a +1 trident of freezing a +0 robe a +0 hand axe (41, 13, Lair:3) 21 stones (44, 15, Lair:3) a cursed -3 long sword a +0 shortbow 170 arrows a +0 short sword a +0 dagger Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hand crossbow (9, -26, Lair:4) a +0 longbow (11, 27, Lair:4) a +0 short sword (29, 20, Lair:4) 9 stones (30, -21, Lair:4) a cursed -3 war axe (33, 12, Lair:4) a +0 arbalest of flaming (40, -14, Lair:4) a -2 dagger (42, -30, Lair:4) 32 arrows (43, 15, Lair:4) an uncursed ring of protection from fire (44, -1, Lair:4) 17 stones (47, -6, Lair:4) a +0 buckler (52, 4, Lair:4) a -2 ring of intelligence Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 war axe (21, 14, Lair:5) a scroll of random uselessness (27, 13, Lair:5) 19 stones (28, -21, Lair:5) 20 stones (29, -20, Lair:5) a +0 leather armour (31, -23, Lair:5) 11 stones (32, 6, Lair:5) a +0 ring mail (34, 16, Lair:5) a cursed +0 great sword (53, 1, Lair:5) a +0 pair of boots (54, -16, Lair:5) 19 arrows (64, 8, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of vulnerability (4, 9, Lair:6) a +0 helmet (19, 27, Lair:6) 27 stones (27, 5, Lair:6) 26 stones (32, 7, Lair:6) a +0 robe (34, 38, Lair:6) a +0 rapier (37, 33, Lair:6) 24 arrows (41, 9, Lair:6) 10 arrows (41, 38, Lair:6) a +0 pair of gloves (45, 29, Lair:6) a +0 robe a +0 dagger (49, 22, Lair:6) a scroll of brand weapon +0 acid dragon scales (62, 6, Lair:6) a +0 ring mail (62, 7, Lair:6) a +0 leather armour (62, 9, Lair:6) 21 arrows (62, 10, Lair:6) 17 stones (63, 7, Lair:6) a +0 fustibalus (64, 0, Lair:6) a +0 glaive