night Level 1 of the Dungeon (12, 5, D:1) a +0 whip (17, 2, D:1) a +0 club (24, -3, D:1) a +0 club (24, 19, D:1) a +0 club (25, -3, D:1) a +0 dagger (26, -8, D:1) a +0 whip (28, 14, D:1) a +0 dagger (33, 0, D:1) a +0 club (34, -12, D:1) a +0 whip (35, -13, D:1) a +0 dagger a kobold corpse (skeletalised by now) (47, 13, D:1) a +0 whip of electrocution (58, 15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -11, D:2) a scroll of magic mapping (3, -6, D:2) a potion of haste (3, -5, D:2) a bat corpse (7, -9, D:2) a ration (8, -8, D:2) a scroll of identify (9, -9, D:2) a scroll of blinking