night Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, -16, D:1) 31 bolts (19, 22, D:1) a +0 dagger (20, -3, D:1) a +0 pair of boots (25, -6, D:1) 17 arrows (43, 14, D:1) 20 arrows Level 2 of the Dungeon (3, -4, D:2) a +0 leather armour (9, -1, D:2) a +0 club (23, -35, D:2) a +0 dagger (23, -24, D:2) a +0 leather armour (30, -2, D:2) a +0 dagger (32, -30, D:2) a +0 robe (32, 3, D:2) a +0 ring mail (34, 0, D:2) 23 arrows (42, 10, D:2) 12 arrows (44, -27, D:2) a +0 club (47, 5, D:2) a +0 dagger (47, 7, D:2) a +0 whip (50, 0, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) 16 bolts (4, 5, D:3) a +0 dagger (9, 5, D:3) a +0 robe (12, -10, D:3) a +0 whip (26, -19, D:3) a +0 robe (29, -13, D:3) a +0 flail (35, -18, D:3) a +0 robe (38, -8, D:3) a +0 dagger (40, -9, D:3) a +0 short sword (42, -31, D:3) 10 bolts (42, -27, D:3) a +0 dagger (46, -29, D:3) a +0 whip Level 4 of the Dungeon (3, -14, D:4) a +0 mace (11, -17, D:4) a +0 ring mail (13, -3, D:4) a +0 hunting sling (16, 0, D:4) a cursed -3 flail (27, -14, D:4) a +0 flail (31, -21, D:4) a +0 robe (36, -13, D:4) a +0 dagger (43, -36, D:4) a +0 robe a +0 dagger (44, -40, D:4) a +0 leather armour a +0 mace of protection (44, -37, D:4) a +0 leather armour (44, -36, D:4) a +0 flail (44, -35, D:4) a +0 robe a +0 dagger (45, -47, D:4) a +0 short sword a +2 ring mail of positive energy (61, -22, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (1, 5, D:5) a +0 helmet (9, -27, D:5) a +0 giant spiked club (12, 8, D:5) a +0 giant club (13, -2, D:5) a +0 club (20, 17, D:5) a +0 hand axe of freezing (20, 22, D:5) a +0 robe (21, 22, D:5) a +0 dagger (25, -24, D:5) a +0 robe a +0 dagger (43, -9, D:5) a +0 club (47, -22, D:5) a cursed +0 giant club (47, 10, D:5) the +1 hand axe "Durafib" {chop, *Rage rF++ rN+ MR+} It inflicts extra damage upon your enemies. It greatly protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It may make you go berserk in combat. (48, -26, D:5) a +0 leather armour (54, -20, D:5) a +0 hand axe 2 arrows (55, -19, D:5) a +0 shortbow 19 arrows (70, -30, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +4 quarterstaff of chaos (1, -2, D:6) a +0 mace (14, 12, D:6) a +1 pair of gloves (25, -12, D:6) a +0 halberd (27, -5, D:6) a +0 leather armour (27, 0, D:6) a +2 short sword of venom (28, -4, D:6) a +0 trident (28, -3, D:6) a +0 whip a +0 flail a +0 trident (32, -10, D:6) a +0 spear (38, 5, D:6) 12 arrows (45, 17, D:6) 6 javelins Level 7 of the Dungeon (0, 0, D:7) a +0 mace (2, 1, D:7) a +0 club (13, 11, D:7) a +0 flail (27, -19, D:7) a +0 club (27, -18, D:7) a +0 ring mail (29, -21, D:7) a +0 halberd (29, -19, D:7) a +0 whip a +0 leather armour (35, -3, D:7) a +0 club (39, 5, D:7) a +0 halberd a cursed +0 ring mail a +0 whip a +0 falchion a +0 ring mail a +0 flail (39, 6, D:7) a +0 mace a +0 trident a +0 plate armour (43, 8, D:7) a +0 robe a +0 dagger (44, 9, D:7) an uncursed ring of teleportation (49, 9, D:7) 20 bolts Level 8 of the Dungeon (0, 1, D:8) a cursed -3 dagger a +0 robe (0, 12, D:8) 31 arrows (1, 1, D:8) a +0 falchion (2, 1, D:8) a +0 ring mail (7, 27, D:8) a +2 plate armour of positive energy (8, 27, D:8) a +0 hand axe (11, 29, D:8) a +0 ring mail (13, 34, D:8) a +0 giant club (18, 5, D:8) a +0 leather armour a +0 short sword (19, 7, D:8) a +0 robe a +0 dagger (19, 8, D:8) a +0 flail a +0 chain mail (20, 6, D:8) a +0 robe a +0 dagger (22, 6, D:8) a +0 dire flail (60, 38, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (3, 21, D:9) the +5 ring mail "Damnable Contraption" {rC++} It greatly protects you from cold. (5, 8, D:9) a +0 giant spiked club (5, 10, D:9) a +0 giant club (6, 17, D:9) a +0 shortbow 25 arrows (13, 15, D:9) a +0 quarterstaff (25, 6, D:9) a +0 troll leather armour (26, 6, D:9) a +0 trident a +0 leather armour a +0 short sword a +0 chain mail a +0 war axe a +0 hand axe a +0 dagger a +0 robe (28, 7, D:9) a cursed +0 dagger (28, 39, D:9) a +0 chain mail (29, 29, D:9) a +0 troll leather armour (32, -3, D:9) a +0 robe a +0 dagger a +0 chain mail a +0 whip a +0 plate armour a +0 war axe (32, 17, D:9) a +0 pair of gloves (49, 35, D:9) a +0 leather armour Level 10 of the Dungeon (4, 0, D:10) 17 arrows (5, 23, D:10) a +0 hand crossbow 14 bolts (8, 24, D:10) a +0 giant club a +0 dagger (10, 25, D:10) a +0 dagger a bolt (11, 27, D:10) a bolt (31, 11, D:10) a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed +0 leather armour (1, 38, Lair:1) a +0 chain mail (7, 13, Lair:1) a +0 cloak (11, 19, Lair:1) a +0 leather armour (28, 4, Lair:1) a scroll of identify (33, 4, Lair:1) 17 sling bullets (35, 4, Lair:1) a +0 helmet (36, 25, Lair:1) a +0 pair of gloves Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 plate armour (10, 37, Lair:2) a +0 scimitar (28, 1, Lair:2) a +0 scale mail (39, 21, Lair:2) a +0 halberd (42, 31, Lair:2) a +0 dire flail (51, -5, Lair:2) 23 bolts (57, 43, Lair:2) a +0 chain mail (58, -1, Lair:2) a +0 hand crossbow Level 3 of the Lair of Beasts (18, -31, Lair:3) a black mamba corpse (skeletalised by now) (26, -41, Lair:3) a potion of agility (27, -41, Lair:3) 12 gold pieces (29, -40, Lair:3) a cursed -3 trident (29, -20, Lair:3) a water moccasin skeleton (31, 5, Lair:3) (unseen) (32, -28, Lair:3) a komodo dragon corpse (39, -21, Lair:3) a porcupine corpse