night Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -1, D:1) a +0 dagger (2, 11, D:1) a +0 club (7, -2, D:1) a +0 scale mail (8, 8, D:1) a cursed -2 mace (14, 7, D:1) 13 stones (19, 6, D:1) a +0 club (21, 17, D:1) a +0 hunting sling (22, -6, D:1) a +0 club (22, -5, D:1) a +0 club a +0 short sword a stone (32, -2, D:1) a +0 hunting sling (33, 21, D:1) a +0 club (34, 21, D:1) a +0 club (36, 21, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 2, D:2) a +0 robe (6, 17, D:2) 7 bolts (10, -4, D:2) a +0 dagger (12, 0, D:2) a +0 club (12, 26, D:2) a +0 dagger (13, 0, D:2) a +0 club a +0 mace a +0 animal skin a +0 helmet (14, -9, D:2) a +0 short sword (16, 20, D:2) a +0 short sword (17, 0, D:2) a +0 chain mail of poison resistance (23, -3, D:2) a cursed -1 club (27, -8, D:2) a +0 club (29, -16, D:2) a +0 ring mail (38, 10, D:2) a +0 club (38, 17, D:2) a -2 ring of evasion (39, 8, D:2) a +0 short sword (39, 17, D:2) a +0 club a +0 club (40, -6, D:2) 14 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 ring mail a +0 leather armour a +0 leather armour (5, -1, D:3) a +0 ring mail (13, -6, D:3) a +0 dagger (15, 12, D:3) a +0 leather armour (21, 2, D:3) a +0 club (27, -32, D:3) a +0 ring mail (28, 7, D:3) a +0 club (39, 20, D:3) a cursed -1 club (47, -23, D:3) a +0 club (50, 16, D:3) a +0 dagger (50, 20, D:3) a cursed -2 short sword (58, -15, D:3) a +0 club (62, 3, D:3) a +0 club Level 4 of the Dungeon [Shop] Uheifas's Jewellery Shop an uncursed ring of fire (300 gold) an uncursed ring of protection from fire (300 gold) a +4 ring of protection (432 gold) a cursed ring of attention (54 gold) a cursed ring of magical power (204 gold) the amulet "Gamaov" {Faith rElec Dex+5 SInv} (824 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+5). It insulates you from electricity. It lets you see invisible. an uncursed amulet of magic regeneration (360 gold) a +4 ring of protection (432 gold) an uncursed ring of wizardry (360 gold) an uncursed ring of resist corrosion (240 gold) the ring "Bioris Coco" {rF+ Str+4 Dex+4} (585 gold) [ring of protection from fire] It affects your strength (+4). It affects your dexterity (+4). It protects you from fire. a +4 ring of intelligence (324 gold) (0, 0, D:4) a +0 shield (11, 24, D:4) a +0 trident (13, 30, D:4) a +0 whip (22, 17, D:4) a +0 war axe (27, 29, D:4) a +0 robe a +0 dagger (28, 17, D:4) 5 large rocks (28, 28, D:4) a +0 club (31, 13, D:4) a +0 leather armour (31, 19, D:4) a cursed +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (1, -31, D:5) a +0 hunting sling (1, -22, D:5) 17 bolts (6, 0, D:5) a +0 flail a +0 ring mail (7, -15, D:5) an uncursed amulet of harm (8, 2, D:5) 19 arrows a +0 shortbow (21, -9, D:5) a +0 battleaxe (24, -31, D:5) 11 sling bullets (27, -31, D:5) a +0 chain mail (32, -4, D:5) 12 arrows Level 6 of the Dungeon (0, 0, D:6) the +1 pair of boots of the Poles {rN+ rCorr} It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. (2, 33, D:6) 10 arrows (3, 13, D:6) a +0 chain mail a +0 trident (7, 6, D:6) a +0 scale mail a +0 dagger (7, 27, D:6) a +0 hand axe (8, 6, D:6) a +0 ring mail (8, 14, D:6) a +0 short sword (8, 17, D:6) 11 bolts (9, 6, D:6) a +0 giant club (9, 8, D:6) a +0 trident of piercing (9, 10, D:6) a +0 dagger (10, 11, D:6) a +0 trident (25, -9, D:6) a +0 spear (34, 25, D:6) 18 arrows (41, 14, D:6) a +0 club a +0 dagger a +0 dagger a +0 robe (47, 24, D:6) a +0 ring mail Level 7 of the Dungeon (0, 31, D:7) a +0 mace (8, -3, D:7) 17 sling bullets (11, 18, D:7) a +0 dagger of flaming a +1 dagger a +0 robe (13, 16, D:7) a +1 spear a +0 robe (13, 23, D:7) a cursed +0 shortbow (13, 32, D:7) a +0 ring mail (14, 16, D:7) a +3 falchion a +0 robe (15, -5, D:7) 39 bolts (20, -6, D:7) an uncursed staff of conjuration (20, 3, D:7) a +0 ring mail (21, 32, D:7) a +0 short sword (22, 32, D:7) a +0 short sword a +0 short sword (26, 18, D:7) a cursed -1 mace a +0 robe (27, -17, D:7) a +0 dagger (28, -4, D:7) a +0 short sword a +0 scale mail (29, -4, D:7) a +0 dagger (31, -18, D:7) a +0 robe (44, -13, D:7) a +0 ring mail (52, 15, D:7) a +0 mace (55, 12, D:7) a +0 robe (55, 18, D:7) a +0 dire flail a +0 plate armour (55, 20, D:7) a +0 short sword a +0 leather armour (59, -12, D:7) 18 sling bullets Level 8 of the Dungeon [Shop] Saybaij's Book Shoppe a manual of Invocations (1545 gold) a book of Maledictions (350 gold) a book of Callings (420 gold) a book of Changes (350 gold) a book of Air (490 gold) a book of Ice (910 gold) a Young Poisoner's Handbook (560 gold) a book of Misfortune (280 gold) a book of Minor Magic (280 gold) (0, 0, D:8) 20 bolts (21, 1, D:8) a +0 cloak (27, 15, D:8) 21 bolts (34, -15, D:8) a +4 dagger of chaos (43, -14, D:8) a +0 giant club (44, -3, D:8) a +0 arbalest (46, 17, D:8) a +0 animal skin (47, 16, D:8) a -1 spear (48, 3, D:8) a +0 hand axe (49, -11, D:8) a +0 giant spiked club (49, 22, D:8) a +0 dagger (51, 0, D:8) a +0 rapier (61, -9, D:8) a +0 arbalest (64, 0, D:8) a +0 hand axe a +0 leather armour (65, 1, D:8) a cursed -3 war axe a +0 plate armour (65, 3, D:8) a +2 short sword of draining Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (1, 5, D:9) a +0 robe a +0 dagger (3, 3, D:9) a +1 hand axe of distortion (4, 2, D:9) a +0 giant club (5, 1, D:9) a +0 dagger (17, 37, D:9) a +0 halberd (18, -4, D:9) a +0 shortbow 12 arrows (19, 17, D:9) a +0 falchion (19, 40, D:9) an uncursed staff of summoning (21, -5, D:9) an arrow (25, 23, D:9) a +0 troll leather armour (25, 32, D:9) a cursed -1 falchion (33, 2, D:9) 16 gold pieces (34, 2, D:9) an uncursed ring of flight (35, 2, D:9) a +1 scale mail of fire resistance (37, 15, D:9) a +0 leather armour Level 10 of the Dungeon (5, -41, D:10) a +0 halberd a +0 plate armour (5, -19, D:10) a +0 leather armour (7, -41, D:10) a +0 flail (8, -41, D:10) a +0 club (9, -1, D:10) a +0 robe (13, -13, D:10) a +0 shortbow 16 arrows (14, -3, D:10) 23 arrows (20, -31, D:10) a +0 giant club (23, -39, D:10) +0 steam dragon scales (29, -47, D:10) a +0 falchion (42, -42, D:10) a cursed -3 spear (43, -42, D:10) a +0 robe (47, -40, D:10) a +3 mace a +0 robe (47, -39, D:10) a cursed +3 trident a +0 robe (49, -10, D:10) a +0 halberd (55, -36, D:10) 11 bolts the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (5, -8, Lair:1) 5 silver javelins a +0 chain mail (5, -7, Lair:1) a +5 battleaxe (24, -5, Lair:1) a silver javelin (53, -7, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (1, -10, Lair:2) a +0 flail (14, 20, Lair:2) a +0 longbow (21, 14, Lair:2) a +0 quarterstaff (40, 10, Lair:2) a +0 short sword (45, -26, Lair:2) a +0 short sword (45, -16, Lair:2) a +0 shield (57, 33, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 5, Lair:3) the +0 pair of boots "Etsuaw" {+Blink Dex-5 SInv} It affects your dexterity (-5). It lets you see invisible. It lets you blink. (8, -32, Lair:3) a +0 ring mail (15, -25, Lair:3) a potion of agility (17, -22, Lair:3) a +0 pair of gloves (19, 11, Lair:3) a +0 robe (39, 14, Lair:3) 10 arrows (47, 19, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (0, 3, Lair:4) a +0 dagger (1, 1, Lair:4) 14 bolts (2, 4, Lair:4) a +2 short sword of holy wrath (3, 4, Lair:4) a +4 flail of crushing (4, 0, Lair:4) a +2 robe of magic resistance (21, 23, Lair:4) 7 javelins (26, 12, Lair:4) a +2 hand axe of freezing (28, 1, Lair:4) a +0 spear (31, -1, Lair:4) a +0 hunting sling (33, 11, Lair:4) a +0 robe a +0 scimitar of flaming (34, 11, Lair:4) a +0 long sword (34, 12, Lair:4) a +0 robe a +2 scimitar of slicing (46, 16, Lair:4) a +0 hand axe (65, -21, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail (7, 0, Lair:5) an uncursed ring of protection from cold the +6 hand axe "Beastslayer" {flame, +Fly rPois Str-2 Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-2). It affects your intelligence (+2). It protects you from poison. It lets you fly. a wand of digging (3) 4 scrolls of teleportation 452 stones 14 boomerangs an uncursed amulet of the gourmand a Gauntlet (0, 0, Gauntlet) a potion of magic (0, 1, Gauntlet) a box of beasts (0, 4, Gauntlet) the ring of Doisti {Dex+3 SInv} [ring of see invisible] It affects your dexterity (+3). It lets you see invisible. (0, 9, Gauntlet) a +0 hat of magic resistance (0, 20, Gauntlet) the cursed -5 hat of Zobef {Dex+4} It affects your dexterity (+4). It has a curse placed upon it. (0, 21, Gauntlet) an uncursed staff of cold (0, 24, Gauntlet) a potion of degeneration (0, 30, Gauntlet) 17 stones (0, 31, Gauntlet) 10 gold pieces (0, 33, Gauntlet) the +0 pair of boots "Giankan" {Regen+ Str+4 Int-4} It affects your strength (+4). It affects your intelligence (-4). It increases your rate of regeneration. (1, 9, Gauntlet) the Collected Works on Conjuration Spells Type Level Known a - Shock Conjuration/Air 1 no b - Irradiate Conjuration/Transmutation 5 no (1, 10, Gauntlet) 39 gold pieces (10, 30, Gauntlet) 41 gold pieces (11, 24, Gauntlet) a scroll of enchant armour (20, 15, Gauntlet) the +5 quarterstaff of Woux {venom, Str-4 Int+9} It poisons the flesh of those it strikes. It affects your strength (-4). It affects your intelligence (+9).