night Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -45, D:1) a +0 ring mail (3, -31, D:1) a +0 leather armour (4, -37, D:1) a +0 club (5, -6, D:1) a +0 dagger (17, 6, D:1) a +0 dagger (34, -34, D:1) a +0 club (38, -7, D:1) a +0 club (40, -7, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -40, D:2) 25 arrows (8, -33, D:2) a +0 whip (13, -2, D:2) a +0 club (17, -9, D:2) a +0 club (26, -47, D:2) a +0 trident a +0 leather armour (26, -46, D:2) a +0 whip 2 boomerangs (26, -36, D:2) a +0 chain mail (27, -44, D:2) a +0 club (28, -7, D:2) a +0 dagger (32, -4, D:2) a +0 short sword (42, -43, D:2) a +1 helmet (45, -5, D:2) a +0 ring mail (49, -43, D:2) a +0 robe (49, -29, D:2) a +0 club (51, -43, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (1, 1, D:3) a +0 club (11, 29, D:3) a +0 club (13, 11, D:3) a +0 ring mail (22, 34, D:3) a +0 dagger a +0 ring mail (23, 35, D:3) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (24, 34, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (11, -21, D:4) a +0 ring mail (14, 0, D:4) a +0 flail (14, 1, D:4) a +0 mace (15, 0, D:4) a +0 dagger (28, -26, D:4) a +0 quarterstaff (43, -27, D:4) the +6 trident of Qed Lecea {pierce, rF+ Int+2 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from fire. It makes you more stealthy. (46, 20, D:4) a +0 ring mail (53, -17, D:4) a +0 club (61, -27, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 whip (3, -52, D:5) 15 arrows (24, -23, D:5) a +0 shortbow 11 arrows (24, -22, D:5) 4 arrows (24, -21, D:5) an arrow (24, -20, D:5) an arrow (24, -19, D:5) an arrow (24, -18, D:5) 4 arrows (25, -21, D:5) an arrow (25, -18, D:5) an arrow (31, -27, D:5) a +1 long sword of slicing (35, -54, D:5) 15 sling bullets (36, -8, D:5) the cursed +0 trident "Ramul" {venom, rF+} It poisons the flesh of those it strikes. It protects you from fire. It has a curse placed upon it. (42, -9, D:5) a +0 hunting sling (47, -40, D:5) a cursed +0 robe Level 6 of the Dungeon (0, 0, D:6) 22 bolts (1, -45, D:6) a +0 giant spiked club (4, -51, D:6) a +0 scimitar a +0 robe (5, -55, D:6) a +0 spear a +0 robe (8, -55, D:6) a +4 short sword of freezing a +0 robe (9, -54, D:6) a +4 scimitar a +0 robe (25, -31, D:6) 19 bolts (30, -47, D:6) a +0 leather armour a +0 whip (30, -46, D:6) a +0 robe a +1 dagger of protection a +0 flail a +0 leather armour a +0 club (32, -46, D:6) a +0 leather armour a +0 flail (45, -28, D:6) a +1 flail of crushing a +0 ring mail (45, -27, D:6) a +0 scythe a cursed +0 robe (48, -54, D:6) an uncursed staff of energy (48, -42, D:6) a +0 flail (55, -17, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a ration (0, 8, D:7) a +0 plate armour (3, 10, D:7) 10 gold pieces (4, 3, D:7) a +0 chain mail (9, 0, D:7) a throwing net (9, 1, D:7) a throwing net (11, -5, D:7) a book of Conjurations (11, 19, D:7) a cursed -3 short sword a +2 flail of venom a +0 whip (12, -3, D:7) a scroll of magic mapping (12, 10, D:7) a +0 shortbow 21 arrows (12, 11, D:7) 2 arrows (13, 10, D:7) an arrow (13, 11, D:7) 2 arrows (14, 11, D:7) 4 arrows (15, 11, D:7) a +0 whip (16, 10, D:7) a +0 spear a gnoll corpse