night Level 1 of the Dungeon (0, 0, D:1) 8 gold pieces (2, -8, D:1) a +0 pair of boots Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -12, D:2) a +0 leather armour (7, -12, D:2) a ration (10, -7, D:2) 19 stones (13, -10, D:2) a scroll of remove curse (22, -1, D:2) a +0 dagger (30, 13, D:2) a +0 club (40, -1, D:2) a +0 war axe (43, -4, D:2) a +0 club (44, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 19 poisoned needles (3, 40, D:3) a +0 dagger (unseen) (5, 11, D:3) a +0 short sword (10, 9, D:3) 3 large rocks (29, 9, D:3) a +0 trident (30, 24, D:3) 4 poisoned needles Level 4 of the Dungeon [Shop] Lool's Antique Weapon Boutique a +0 battleaxe (136 gold) the +7 mace of Variability {chain chaos} (1260 gold) Each time it hits an enemy it has a different, random effect. a +3 hand axe of venom (432 gold) a +0 hand axe of freezing (155 gold) a +0 hand axe (63 gold) a +0 quarterstaff (84 gold) a +0 flail (73 gold) a +0 spear (63 gold) a +0 flail (73 gold) a cursed -2 shortbow (2 gold) the +6 quarterstaff "Rifosch" {protect, rN+ Dex+2 Stlth+} (1113 gold) It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+2). It protects you from negative energy. It makes you more stealthy. the +7 glaive "Kympy" {antimagic, rF++} (1659 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It greatly protects you from fire. (4, -8, D:4) a +0 leather armour (4, -6, D:4) a cursed +0 dagger a +0 robe an orc skeleton (7, -6, D:4) a +0 short sword a kobold corpse (7, 6, D:4) a +0 war axe (8, -2, D:4) a +0 mace a +0 chain mail (8, 4, D:4) a +0 club a +0 blowgun 14 poisoned needles (9, 4, D:4) a +0 club (10, -3, D:4) a +0 dagger a +0 robe (10, 7, D:4) a +0 flail a +0 chain mail a +0 club (11, -5, D:4) a +0 dagger a +1 dagger of freezing a +0 robe a +0 whip (11, -2, D:4) a +0 falchion (13, 12, D:4) a +0 falchion a +0 dagger a +0 dagger (14, 8, D:4) a cursed +0 chain mail (16, 12, D:4) a +0 hunting sling (17, 3, D:4) a +0 trident (17, 5, D:4) a +0 club (21, 3, D:4) a +0 dagger a +0 vampiric spear (22, 2, D:4) a cursed +0 dagger (22, 9, D:4) a +0 club (23, 6, D:4) a +0 club (23, 7, D:4) a +0 hunting sling (23, 12, D:4) a cursed -3 hand axe (23, 23, D:4) a scroll of enchant weapon (unseen) (24, -9, D:4) a frilled lizard skeleton (24, 10, D:4) a +0 dagger