nicolaieve Level 1 of the Dungeon (0, 0, D:1) a cursed +0 robe (2, -11, D:1) 26 stones (4, -52, D:1) a +0 club (16, -46, D:1) a stone (20, -46, D:1) a stone (22, -46, D:1) a +0 club a stone (26, 6, D:1) a stone (58, -11, D:1) 15 arrows Level 2 of the Dungeon (15, -7, D:2) 18 stones (19, 12, D:2) a +0 short sword (26, -7, D:2) a +0 hunting sling (32, -8, D:2) a +0 club (42, -11, D:2) 10 arrows (43, -16, D:2) 11 stones (50, -14, D:2) 2 needles of sleeping (51, 17, D:2) a stone (51, 20, D:2) a +0 dagger 2 stones (52, 15, D:2) a stone (60, 17, D:2) a +0 club (61, 9, D:2) a +0 mace (62, 22, D:2) a +0 short sword (64, 27, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) 19 arrows (1, 7, D:3) a +0 robe (10, 9, D:3) a +0 leather armour (13, 34, D:3) a +0 club (19, 42, D:3) a +0 whip (23, 25, D:3) a +0 short sword (26, 14, D:3) 17 stones (29, 30, D:3) a +0 ring mail a +0 animal skin (33, 2, D:3) a +0 short sword a +0 ring mail Level 4 of the Dungeon (0, 1, D:4) 21 stones (3, -11, D:4) a +0 spear (23, -29, D:4) a +0 falchion (24, -42, D:4) 21 stones (36, -45, D:4) a +0 whip a +0 leather armour (37, -18, D:4) 17 stones (39, -31, D:4) 16 sling bullets (45, -47, D:4) a +0 trident (48, -17, D:4) a potion of degeneration a potion of berserk rage a +0 hand axe (53, -43, D:4) 16 stones Level 5 of the Dungeon (6, 49, D:5) 14 stones (14, 35, D:5) a +0 hand axe (22, 61, D:5) a +0 leather armour (27, 53, D:5) a +0 giant club (30, 13, D:5) an uncursed ring of flight (37, 41, D:5) a +0 hunting sling (38, 17, D:5) a +0 robe (38, 31, D:5) a +0 trident a +0 robe (39, 26, D:5) a +0 scale mail a +0 buckler (39, 29, D:5) the +10 demon blade "Xuarch" {vamp, *Noise +Fly rF+++ rC+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It renders you almost immune to fire. It protects you from cold. It lets you fly. It may make noises in combat. (40, 34, D:5) a +0 falchion a +0 ring mail a +0 shield (41, 30, D:5) a +1 falchion of draining a +0 leather armour a +0 trident (45, 5, D:5) 22 sling bullets (48, 19, D:5) a +0 flail a +0 leather armour a +0 hand axe (49, 18, D:5) a +0 dagger a +0 robe (49, 19, D:5) a +0 leather armour a +0 scale mail (51, 39, D:5) 16 bolts (60, 12, D:5) a +0 helmet Level 6 of the Dungeon (0, 0, D:6) 29 sling bullets (10, 2, D:6) a +0 giant club (11, 6, D:6) a potion of curing (18, -15, D:6) a cursed +2 short sword a +0 robe (19, -17, D:6) a +3 trident a +0 robe (20, -22, D:6) a cursed +3 dagger a +0 robe a cursed +0 dire flail a +0 robe (21, -18, D:6) a cursed +0 great sword a +0 robe (36, -10, D:6) a +0 quarterstaff (43, -9, D:6) a jackal skeleton