nicolaieve Level 1 of the Dungeon (4, 21, D:1) a +0 short sword (5, -2, D:1) a +0 robe (5, 19, D:1) a stone (9, -2, D:1) a +0 whip (11, 0, D:1) a +0 dagger (12, 4, D:1) a stone (12, 5, D:1) a stone (13, 4, D:1) 2 stones (14, -3, D:1) a +0 scale mail (16, 19, D:1) 24 stones (16, 25, D:1) a +0 robe (20, 18, D:1) a +0 shield (26, 19, D:1) 13 stones (26, 39, D:1) 30 stones (43, 32, D:1) a +0 ring mail (44, 35, D:1) a +0 short sword (61, 26, D:1) a +0 animal skin Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 4, D:2) 16 stones (5, -3, D:2) 23 stones (10, -5, D:2) a +0 quarterstaff (12, -5, D:2) a +0 club a +0 club (12, -4, D:2) a +0 club (14, -6, D:2) 7 tomahawks (15, -40, D:2) a +0 leather armour (15, -10, D:2) a +0 spear (15, -4, D:2) a +0 dagger (15, 0, D:2) 20 stones (16, -9, D:2) a cursed -1 halberd (17, -10, D:2) a +0 spear (18, -8, D:2) a stone (25, -24, D:2) a +0 club (28, -24, D:2) a +0 mace (28, -22, D:2) a +0 dagger a +0 robe a +0 dagger (29, -22, D:2) a +0 flail (29, -21, D:2) a +0 mace (33, -1, D:2) 29 sling bullets (37, -13, D:2) a +0 short sword (37, 2, D:2) 20 stones (37, 5, D:2) a +1 vampiric dagger (43, -13, D:2) 23 stones Level 3 of the Dungeon (0, 0, D:3) 27 stones (0, 22, D:3) a poisoned needle (1, 4, D:3) a +0 flail (2, 3, D:3) a +0 hand axe a +0 whip (2, 5, D:3) a +0 ring mail (5, 23, D:3) a +0 whip a +0 blowgun 4 poisoned needles (6, -14, D:3) a +0 dagger (11, -17, D:3) a +0 dagger a +0 robe (12, -19, D:3) a +0 hand axe (12, -17, D:3) a +0 mace a +0 ring mail (25, 6, D:3) an uncursed staff of conjuration (32, 6, D:3) 23 sling bullets (35, 8, D:3) a +1 short sword of holy wrath a +0 blowgun 15 poisoned needles (37, 9, D:3) a poisoned needle (41, -8, D:3) a +0 spear (41, -7, D:3) a throwing net (45, -14, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (7, -16, D:4) 8 tomahawks (13, -44, D:4) 26 stones (15, -33, D:4) the +9 morningstar of Amortisation {flame, Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). (29, -30, D:4) a +0 leather armour (35, -34, D:4) a +0 dagger (35, 8, D:4) a +0 trident a +0 ring mail (38, -33, D:4) a +0 club (38, -32, D:4) a +0 club a +0 leather armour (38, -31, D:4) a +0 spear (39, -32, D:4) a +0 spear (40, -33, D:4) a +0 spear (40, -32, D:4) a +0 halberd (57, -5, D:4) 15 sling bullets Level 5 of the Dungeon (0, 0, D:5) 21 stones (3, -23, D:5) a +0 whip a +0 leather armour (21, -4, D:5) 14 stones (22, -12, D:5) a stone (23, -11, D:5) a stone (23, -10, D:5) a stone (23, -8, D:5) a stone (27, -17, D:5) a +0 leather armour (27, 5, D:5) a +0 chain mail (28, -17, D:5) a +0 dagger a +0 robe (32, -18, D:5) a +0 falchion a cursed -3 dagger a +0 robe (39, 11, D:5) 22 arrows (45, -1, D:5) 30 bolts (45, 7, D:5) a +0 dagger (45, 8, D:5) a cursed +0 trident (46, 7, D:5) a +0 hand axe a +0 leather armour (46, 8, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Immif's Antique Weapon Boutique a +0 arbalest (112 gold) a +0 arbalest (112 gold) a +0 battleaxe of flaming (342 gold) a +0 short sword (75 gold) a +2 arbalest of freezing (502 gold) a +0 spear (75 gold) a +0 mace of protection (140 gold) a +0 hunting sling of freezing (117 gold) a +0 halberd of protection (170 gold) a +0 dagger (50 gold) a +0 quarterstaff (100 gold) a +0 quarterstaff of protection (170 gold) a +0 dagger (50 gold) the +3 great sword of Hamaw {vamp, rC+ Int-3 Dex+4} (1265 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (-3). It affects your dexterity (+4). It protects you from cold. (0, 0, D:6) 15 bolts (3, 2, D:6) a +0 rapier (4, -17, D:6) a +0 robe (9, -1, D:6) a +0 giant club (11, -5, D:6) a +0 scale mail a +0 hand axe a +0 dagger a +0 robe (12, -5, D:6) a +0 chain mail a +0 trident (24, 10, D:6) 4 javelins (27, -18, D:6) 2 arrows (28, -18, D:6) 2 arrows (29, -18, D:6) an arrow (29, -17, D:6) a +0 shortbow of freezing 17 arrows (30, -17, D:6) a +0 giant club (31, -16, D:6) a +0 quarterstaff (32, -5, D:6) 23 stones (40, 3, D:6) a +0 glaive a +0 robe (42, 1, D:6) a +0 dagger a +0 robe (42, 2, D:6) a +0 dagger a +0 leather armour (43, 1, D:6) a +0 club a +0 short sword (43, 2, D:6) a +0 war axe a +0 ring mail (50, -16, D:6) a +0 dagger (53, 9, D:6) a +0 trident (57, 13, D:6) a +0 club a +0 leather armour (57, 14, D:6) a +0 dagger a +0 robe (58, 15, D:6) a cursed +0 flail (60, 15, D:6) a +0 whip a +0 scale mail Level 7 of the Dungeon (4, -38, D:7) a +0 animal skin a +0 animal skin (5, -37, D:7) a +1 whip of flaming a +0 robe (5, -22, D:7) a +0 flail (6, -41, D:7) a +0 animal skin (6, -19, D:7) 22 sling bullets (13, -1, D:7) a +0 giant club a +0 giant club (28, -6, D:7) a +0 trident (33, -3, D:7) a +0 hand axe a +0 animal skin Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (0, 1, D:8) a +0 hand axe (0, 7, D:8) a +0 flail a +0 leather armour (24, -1, D:8) 13 arrows (28, -19, D:8) a -1 spear a +0 animal skin (30, -17, D:8) 23 stones (36, -1, D:8) a +0 giant spiked club (44, -31, D:8) an arrow (44, -9, D:8) a +0 bardiche (46, -31, D:8) a +0 shortbow a +0 robe 11 arrows (56, -31, D:8) a cursed +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (9, -9, D:9) 16 stones (19, 21, D:9) the +8 mace "Ybuiplil" {antimagic, rF+ Str+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It protects you from fire. (23, 8, D:9) 26 sling bullets (25, 18, D:9) 16 sling bullets (35, -5, D:9) a +0 trident (36, -11, D:9) 18 stones (36, 6, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 15 stones (6, 7, D:10) 15 stones (7, 4, D:10) a +0 dagger a +0 robe (7, 5, D:10) a +0 club a +0 leather armour a +0 chain mail an inedible chunk of flesh (18, 2, D:10) 20 stones (19, 15, D:10) a +0 hand crossbow (22, 14, D:10) an iguana skeleton