nht Level 1 of the Dungeon (0, 0, D:1) 24 stones (5, -27, D:1) a +0 club (5, -23, D:1) a +0 hand axe (6, -28, D:1) a +0 dagger (13, -20, D:1) a +0 dagger (14, -19, D:1) a +0 club (14, -17, D:1) a +0 club (19, -52, D:1) a stone (23, -53, D:1) a +0 whip (32, -31, D:1) a +0 short sword (33, -16, D:1) 14 arrows (39, -6, D:1) a +2 short sword of holy wrath a stone (40, -5, D:1) 2 stones (40, -1, D:1) a +0 dagger (41, -2, D:1) a stone (47, -49, D:1) 15 arrows (50, -17, D:1) a +0 ring mail (57, -47, D:1) 25 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 2, D:2) a +0 club (17, 11, D:2) 26 arrows (19, -23, D:2) a +0 spear (28, -6, D:2) a +0 short sword 3 stones (43, 3, D:2) a stone (45, 5, D:2) a stone (45, 6, D:2) a stone (46, 6, D:2) a stone (47, 5, D:2) a +0 dagger (48, 6, D:2) a +0 club (59, -13, D:2) a cursed +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 war axe a +0 chain mail a +0 flail a +0 chain mail (1, 18, D:3) 17 bolts (5, 14, D:3) a +0 leather armour (7, 6, D:3) a +0 club (8, -6, D:3) a +0 dagger (24, 30, D:3) a +0 long sword (30, 4, D:3) a +0 club a cursed -3 scythe a +0 robe (32, 25, D:3) a +0 leather armour (37, 47, D:3) a stone (39, 44, D:3) a +0 whip (43, 29, D:3) a +0 club (46, 12, D:3) 14 bolts (50, 1, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a cursed +0 robe (0, 1, D:4) a +0 flail of holy wrath (1, 0, D:4) a +0 dagger a +0 dagger (6, -25, D:4) a +0 robe (12, -15, D:4) 15 stones (19, -10, D:4) a +0 hand axe (20, -9, D:4) a +0 mace (20, -8, D:4) a cursed -2 short sword (21, -37, D:4) a +0 dagger (22, -8, D:4) a +0 robe (34, -8, D:4) a +0 club (37, -38, D:4) a +0 chain mail (41, -15, D:4) 14 bolts (42, -4, D:4) a +0 giant club (43, -18, D:4) a +0 robe (49, -23, D:4) 21 arrows (54, -31, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (4, 5, D:5) an uncursed ring of attention an uncursed ring of wizardry (13, 20, D:5) a +0 pair of boots (14, 35, D:5) a +0 ring mail (19, 19, D:5) 19 stones (19, 26, D:5) a +0 giant spiked club (25, 44, D:5) a +0 hand axe (25, 46, D:5) a +0 dagger (28, 46, D:5) a +0 flail (33, 6, D:5) a +0 spear (33, 9, D:5) a +0 falchion a +0 leather armour (39, 18, D:5) 13 arrows (39, 25, D:5) a +0 whip of flaming a +0 robe (41, 18, D:5) 12 stones (41, 24, D:5) a +0 mace (41, 25, D:5) a +0 mace a +0 dagger a +0 robe (51, 37, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) 15 stones (14, -13, D:6) a +0 longbow (15, -29, D:6) a +0 spear (26, -12, D:6) a +0 hand axe (27, -9, D:6) 19 stones (43, -10, D:6) 20 sling bullets (47, -22, D:6) 16 sling bullets (49, -7, D:6) a +3 quarterstaff of chaos a +0 cloak (50, -4, D:6) a cursed -1 mace Level 7 of the Dungeon (0, 0, D:7) a +2 centaur barding (1, 22, D:7) a +0 shortbow 11 arrows (2, 25, D:7) an arrow (3, 21, D:7) a +0 rapier (3, 26, D:7) an arrow (7, 26, D:7) the +1 ring mail of Undesirable Species {rF+ Dex+4} It affects your dexterity (+4). It protects you from fire. (16, 15, D:7) a +0 flail (22, 8, D:7) a +0 hand axe a +0 animal skin (31, 27, D:7) a +4 long sword a +0 robe a +1 mace a +0 robe (31, 28, D:7) a +3 hand axe a +0 robe (32, 28, D:7) a +4 spear a +0 robe (33, 28, D:7) a cursed +1 halberd a +0 robe (38, 5, D:7) a +0 giant club (49, 26, D:7) 2 arrows (50, 28, D:7) 2 arrows (51, 28, D:7) an arrow (52, 30, D:7) an arrow (53, 32, D:7) a +0 shortbow 13 arrows (61, 22, D:7) 32 stones Level 8 of the Dungeon (0, 0, D:8) 2 arrows (4, 0, D:8) an arrow (5, 0, D:8) an arrow (6, 2, D:8) 2 arrows (6, 3, D:8) an arrow (6, 7, D:8) 2 arrows (6, 9, D:8) a +0 shortbow 14 arrows (7, 0, D:8) a +0 shortbow 5 arrows (10, 25, D:8) an uncursed amulet of guardian spirit (11, -10, D:8) a +0 spear (11, 2, D:8) a +0 club (12, -9, D:8) a +0 pair of boots (28, 6, D:8) 12 bolts (30, 2, D:8) a +0 scimitar a +0 plate armour (30, 4, D:8) a +0 shortbow 12 arrows (30, 5, D:8) 2 arrows (30, 6, D:8) an arrow a +2 dagger of speed a +0 robe (31, 4, D:8) a +0 war axe (43, 17, D:8) a +0 dagger a +0 robe (43, 25, D:8) a cursed amulet of inaccuracy (44, 18, D:8) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (45, 0, D:8) an uncursed staff of poison (46, 27, D:8) a +0 broad axe Level 9 of the Dungeon (0, 0, D:9) a +1 dagger of chaos a +0 robe (3, 33, D:9) a +0 giant club (4, 14, D:9) a cursed -1 dagger a +0 robe (5, 13, D:9) a +0 trident a +0 chain mail a +0 short sword a +0 whip (10, 12, D:9) a +0 dagger a +0 robe a +0 dagger (11, -2, D:9) a +0 dagger a +0 cloak (11, 7, D:9) a stone (11, 12, D:9) a +0 whip (12, 12, D:9) 3 stones (15, -9, D:9) a +0 falchion (15, 23, D:9) a +0 hunting sling (22, 24, D:9) a +0 ring mail (28, 8, D:9) an uncursed staff of cold (30, 35, D:9) a +0 chain mail (31, -2, D:9) 21 stones (32, 25, D:9) a scroll of random uselessness (33, 9, D:9) a +0 rapier (40, 8, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a scroll of torment (1, -1, D:10) 4 arrows (1, 0, D:10) 4 arrows (2, 3, D:10) a +0 shortbow 19 arrows (12, 18, D:10) a +0 long sword (14, 7, D:10) 20 stones (15, 7, D:10) 16 stones (23, 8, D:10) 19 stones (25, 1, D:10) a +0 spear (27, 29, D:10) a +0 leather armour (30, 11, D:10) a +0 flail (30, 23, D:10) a +0 mace a +0 plate armour (35, 29, D:10) a +0 mace (43, 26, D:10) a +0 club (43, 29, D:10) a +0 club (45, 9, D:10) a +0 giant club a +0 giant club (45, 33, D:10) a +2 long sword of electrocution a +0 chain mail (48, 5, D:10) a throwing net Level 11 of the Dungeon [Shop] Myodwo's Antique Armour Shoppe a +0 scale mail (132 gold) a +0 pair of gloves (148 gold) a +0 scale mail (132 gold) the cursed +1 ring mail "Sisasch" {rN+ Regen+ Dex+3} (775 gold) It affects your dexterity (+3). It protects you from negative energy. It increases your rate of regeneration. It has a curse placed upon it. a +0 ring mail (132 gold) a +0 leather armour (66 gold) a +0 leather armour (66 gold) a +0 leather armour (66 gold) a cursed +0 scale mail (33 gold) a +0 scale mail (132 gold) a +0 pair of boots (148 gold) a +0 chain mail (148 gold) a +0 ring mail (132 gold) +1 ice dragon scales (2211 gold) (0, 0, D:11) a +0 robe (1, -11, D:11) a +0 hand crossbow (4, -12, D:11) a +0 short sword a +0 ring mail (9, -19, D:11) a +0 chain mail (19, -18, D:11) a +0 halberd a +0 chain mail (19, -17, D:11) a +0 hand axe a +1 dagger of protection a +0 robe a cursed -3 dagger a +0 robe a +0 dagger a +0 robe (20, -24, D:11) a +0 dagger a +0 robe (26, -14, D:11) a -3 ring of dexterity (30, -30, D:11) a +0 dagger of draining (34, -46, D:11) the +6 great sword of the Scroll {flame, rPois rC+ Int-2 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-2). It protects you from cold. It protects you from poison. It lets you see invisible. (40, -19, D:11) a +0 club 2 stones (40, -18, D:11) a +0 short sword (41, -19, D:11) 4 stones (42, -41, D:11) a +0 scale mail (42, -18, D:11) a stone (43, -18, D:11) a stone (44, -18, D:11) a stone (49, -29, D:11) a +0 hand axe a +0 robe (50, -29, D:11) a cursed +0 falchion a +0 robe a +3 battleaxe a +0 robe (51, -29, D:11) a +0 dagger a cursed +0 robe (57, -12, D:11) a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (7, -10, Lair:1) a +0 ring mail (9, -16, Lair:1) 15 bolts (29, -23, Lair:1) a +0 long sword (32, -11, Lair:1) a +0 war axe (42, 14, Lair:1) a +0 battleaxe Level 2 of the Lair of Beasts (0, 0, Lair:2) 26 bolts (34, 14, Lair:2) 15 sling bullets (49, 13, Lair:2) 12 stones (51, -1, Lair:2) a +0 quarterstaff of freezing a +2 robe of cold resistance Level 3 of the Lair of Beasts (0, 1, Lair:3) a +0 trident (8, -10, Lair:3) an uncursed staff of cold (37, -11, Lair:3) a +0 robe (43, -8, Lair:3) a +0 rapier (53, 14, Lair:3) a +0 hunting sling Level 4 of the Lair of Beasts (5, -4, Lair:4) an uncursed staff of summoning (14, -39, Lair:4) 17 stones (16, -16, Lair:4) 27 stones (33, -38, Lair:4) a +0 leather armour (33, -24, Lair:4) 21 stones (46, -7, Lair:4) an uncursed ring of ice a +2 ring of slaying an uncursed ring of ice (47, -28, Lair:4) a +0 pair of boots (50, -8, Lair:4) a cursed -3 hunting sling (53, -32, Lair:4) a +0 robe (53, -20, Lair:4) a +0 ring mail (54, -31, Lair:4) 29 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) an uncursed amulet of faith a potion of degeneration (2, -43, Lair:5) a +0 short sword (10, -11, Lair:5) a +0 hat (19, 0, Lair:5) a +1 shield an uncursed ring of stealth an uncursed ring of teleportation an uncursed ring of wizardry an uncursed ring of poison resistance an uncursed amulet of harm an uncursed ring of ice (21, -37, Lair:5) the +2 leather armour of Lifelessness {+Inv rF+ rC+ Int-3} It affects your intelligence (-3). It protects you from fire. It protects you from cold. It lets you turn invisible. (28, -29, Lair:5) a +0 robe (28, -24, Lair:5) 22 bolts (28, -16, Lair:5) 25 bolts Level 6 of the Lair of Beasts (0, 0, Lair:6) 6 stones (2, 3, Lair:6) a dire elephant corpse (2, 16, Lair:6) a scroll of identify (3, 6, Lair:6) a dire elephant corpse (3, 7, Lair:6) an anaconda skeleton (3, 16, Lair:6) a +0 whip (3, 17, Lair:6) the ring of Reqil {+Fly rC+ Dex+4 SInv} [ring of protection from cold] It affects your dexterity (+4). It protects you from cold. It lets you see invisible. It lets you fly. (4, 16, Lair:6) a box of beasts (4, 17, Lair:6) a +1 pair of boots of stealth (5, 16, Lair:6) a potion of lignification (11, 19, Lair:6) a +0 robe (28, 27, Lair:6) a +0 leather armour (37, 39, Lair:6) the +4 lajatang "Impslayer" {flame, rF- rC+ Str+4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It makes you vulnerable to fire. It protects you from cold. It makes you more stealthy. a +0 arbalest (43, -8, Lair:6) 17 stones (47, 34, Lair:6) a +0 plate armour (49, 28, Lair:6) the +12 quarterstaff of the Lettuce {antimagic, +Fly MR+ Str+2 Dex+2 Stlth-} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It lets you fly. It makes you less stealthy. (49, 29, Lair:6) a +5 hand crossbow of flaming (49, 31, Lair:6) a +3 scale mail of poison resistance (50, 12, Lair:6) a potion of degeneration (51, 26, Lair:6) an uncursed amulet of the acrobat (55, 26, Lair:6) 31 gold pieces (57, -9, Lair:6) a +0 hunting sling (57, 18, Lair:6) a +0 mace (57, 28, Lair:6) a +0 cloak (57, 29, Lair:6) a +2 broad axe of electrocution (59, -6, Lair:6) a +0 pair of boots