Dungeon Crawl Stone Soup version 0.24-a0-463-g3510def36b (console) character file. Game seed: 6563777231504758406 28 nht the Chopper (level 2, 24/26 HPs) Began as a Minotaur Berserker on July 2, 2019. Was a Believer of Trog. Got out of the dungeon alive. The game lasted 00:00:52 (454 turns). nht the Chopper (Minotaur Berserker) Turns: 454, Time: 00:00:53 Health: 24/26 AC: 2 Str: 21 XL: 2 Next: 96% Magic: 1/1 EV: 12 Int: 4 God: Trog [**....] Gold: 46 SH: 0 Dex: 9 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 animal skin rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: retaliatory headbutt, horns 2 a: Berserk, Trog's Hand, Renounce Religion You escaped. You worshipped Trog. Trog was pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Jewellery g - an uncursed ring of stealth {unknown} Scrolls i - a scroll of magic mapping {unknown} Potions e - a potion of berserk rage {unknown} f - a potion of degeneration {unknown} h - a potion of heal wounds {unknown} j - a potion of flight {unknown} k - a potion of curing {unknown} Comestibles c - 7 rations d - a chunk of flesh Skills: - Level 3.6 Fighting + Level 5.1 Axes - Level 2.4 Armour - Level 2.1 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Xom Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History The goblin barely misses you. You slash the goblin! You kill the goblin! Trog accepts your kill. No target in view! You see here a +0 club. Some of the chunks of flesh in your inventory have rotted away. You see here a +0 club. You see here a rat skeleton. Done exploring. Done exploring. Things that are here: a +0 dagger; a +0 club You see here a +0 dagger. There is an open door here. Some of the chunks of flesh in your inventory have rotted away. There is a staircase leading out of the dungeon here. Search for what [? for help]? . Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! █ ██........██.....█ █..........█.....█ █ █..........█.8.8.█ █ █..........█.....█ ███...████████.....████████ .██...█ █..8.8..'....^█ .███..████████.....████████ █ ............█8.....8███ █ ██..........█...@...█.███████████ ............█████████...)........ ..............███ █████████████ ..█.............███ █ ███..........██...█ ██ █ ██.........████.█████████ █. █ ██......█....█.........█ ██. █ ███████████..████████.█████.. █ ██...██████.......█ There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 6 goblins (D:1) 6 hobgoblins (D:1) 2 kobolds (D:1) 2 bats (D:1) A frilled lizard (D:1) 5 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nht the Minotaur Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 24 | D:1 | Reached skill level 4 in Axes 52 | D:1 | Reached XP level 2. HP: 7/26 MP: 1/1 55 | D:1 | HP: 1/26 [dart slug (2)] 135 | D:1 | Found a shimmering altar of Xom. 290 | D:1 | Reached ** piety under Trog 293 | D:1 | Reached skill level 5 in Axes 454 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_rooms, xom_teletrap_fun Skill XL: | 1 2 | ---------------+-------+----- Axes | 4 5 | 5.1 Fighting | | 3.6 Armour | | 2.4 Dodging | | 2.1 Action || total -------------------------++------- Melee: Hand axe || 46 Headbutt || 6 Armor: Animal skin || 9 Dodge: Dodged || 24 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 40 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 40 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+-------