nht Level 1 of the Dungeon (0, 0, D:1) 17 bolts (3, -18, D:1) a +0 club (7, -8, D:1) a +2 short sword of venom (7, -7, D:1) a +0 short sword a +0 leather armour a +0 club (8, -8, D:1) a stone (19, -9, D:1) a +0 helmet (25, -7, D:1) a +0 mace (29, -18, D:1) a +0 club (38, 1, D:1) a +0 chain mail (41, -18, D:1) a +0 club (57, -7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 1, D:2) a +0 halberd (0, 2, D:2) a +0 halberd (16, 22, D:2) a +0 dagger (17, 22, D:2) a +0 club (18, 21, D:2) a +0 club (21, -4, D:2) a +0 dagger of freezing (24, -17, D:2) a stone (25, -17, D:2) a stone (26, -17, D:2) a stone (27, -17, D:2) a stone (29, -16, D:2) 14 stones (31, 4, D:2) a +0 shortbow 25 arrows (39, 28, D:2) a stone (40, -12, D:2) 13 stones (44, 29, D:2) a +0 dagger (48, 40, D:2) 17 arrows (50, 22, D:2) a +2 hand axe of flaming (59, 24, D:2) a cursed -2 dagger (61, 31, D:2) a +0 club (62, 28, D:2) 22 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 18, D:3) a +0 club (4, 1, D:3) 23 arrows (5, -5, D:3) a +0 war axe (11, -16, D:3) a +0 chain mail (18, -23, D:3) 16 stones (21, -3, D:3) a +0 chain mail (27, -26, D:3) 22 arrows (38, -17, D:3) a +0 rapier (39, -3, D:3) 28 arrows (43, -26, D:3) a +0 dagger a +0 ring mail (43, -1, D:3) a +0 club (44, -24, D:3) a +0 leather armour (51, -32, D:3) a stone (51, -31, D:3) a stone (51, -26, D:3) a +0 club a +0 hunting sling 11 stones (52, -21, D:3) a cursed -1 club (52, -20, D:3) a +0 club (52, -9, D:3) 9 stones (54, -12, D:3) 20 bolts (57, -1, D:3) a +0 spear (57, 1, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Sebremye's Weapon Boutique a +0 dagger (22 gold) the +12 glaive of Prune {chop} (843 gold) It inflicts extra damage upon your enemies. 18 poisoned darts (79 gold) a +0 long sword (38 gold) 18 stones (19 gold) a +0 war axe (38 gold) a +0 hunting sling (16 gold) 26 stones (28 gold) (0, 0, D:4) a +0 quarterstaff (4, -44, D:4) a +0 quarterstaff (9, -12, D:4) a +0 short sword (29, -3, D:4) a +0 centaur barding (45, -6, D:4) 19 stones (45, -3, D:4) a +0 hand axe (46, -40, D:4) 12 stones (46, -9, D:4) a +0 chain mail (52, -3, D:4) a +0 quarterstaff (54, -42, D:4) a +0 ring mail (55, -24, D:4) a +0 giant spiked club (55, 6, D:4) a +0 hand axe (56, -23, D:4) a potion of degeneration (60, -39, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) the +5 mace of Ziapluwk {drain, MR+ Int-2 Dex+7 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-2). It affects your dexterity (+7). It affects your resistance to hostile enchantments. It makes you more stealthy. (2, 6, D:5) an arrow (2, 8, D:5) a ration (4, 7, D:5) 2 arrows (5, 7, D:5) an arrow (8, 2, D:5) a +0 dagger (10, 9, D:5) a +0 ring mail (12, 6, D:5) 6 boomerangs