nht Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 4, D:1) a +0 club (9, -22, D:1) a +0 whip (9, -15, D:1) 7 poisoned needles (17, -2, D:1) 20 stones (18, -32, D:1) a +0 club (18, 2, D:1) a +0 club (20, -21, D:1) 22 stones (23, -11, D:1) a +0 club (27, -25, D:1) a +0 club a +0 dagger (30, 21, D:1) a +0 leather armour (33, -29, D:1) a +0 club (35, -20, D:1) a +0 scale mail (35, -3, D:1) a +0 chain mail (39, -26, D:1) a +0 dagger a +0 club (39, -13, D:1) a +0 dagger (44, -6, D:1) a +0 dagger (49, 5, D:1) a +0 dagger Level 2 of the Dungeon (9, 32, D:2) a +0 club (14, 19, D:2) a +0 chain mail (22, 8, D:2) 25 stones (23, 13, D:2) a +0 scale mail (28, 5, D:2) a +0 club (35, 28, D:2) a +0 robe (37, -1, D:2) a +0 dagger 28 stones (42, 21, D:2) a +0 pair of gloves (47, 24, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 dagger a stone (4, 4, D:3) 17 stones (5, 21, D:3) a +0 ring mail (11, 26, D:3) a +0 spear (11, 27, D:3) a +0 club (11, 28, D:3) a +0 flail (26, 27, D:3) a +0 whip (26, 28, D:3) 23 stones (27, 5, D:3) a +0 long sword (37, 12, D:3) a +0 robe (64, 21, D:3) 23 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 robe (8, 25, D:4) 17 stones (12, -4, D:4) 21 stones (24, 14, D:4) a +0 whip a +0 ring mail (30, 21, D:4) 2 potions of degeneration (30, 25, D:4) a +0 hand axe (31, 3, D:4) a +0 mace a +0 club a +0 club a +0 flail a +0 chain mail (33, 3, D:4) a +0 war axe a +0 leather armour (41, 0, D:4) a +0 mace (41, 4, D:4) a +0 morningstar (43, -11, D:4) a cursed +0 short sword (49, -9, D:4) a +0 pair of boots (51, 20, D:4) a +0 whip (54, -6, D:4) 18 stones Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (1, -1, D:5) 15 stones (6, -17, D:5) a cursed -2 club a +0 scale mail (11, 14, D:5) a +1 pair of boots (30, 9, D:5) a +0 mace (36, 0, D:5) a +0 broad axe (43, 27, D:5) a +0 scale mail (45, -14, D:5) a +0 mace (47, -12, D:5) a +4 quarterstaff of chaos a +0 cloak (62, 15, D:5) 3 tomahawks (62, 17, D:5) a tomahawk (62, 20, D:5) a +0 mace (62, 22, D:5) a +0 dagger a +0 club a +0 dagger a +0 robe (65, 13, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 falchion of electrocution (12, -18, D:6) 2 potions of degeneration (12, 0, D:6) 95 arrows (15, 16, D:6) the +10 war axe of Conscience {elec, rPois rF+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It protects you from poison. (15, 20, D:6) a +0 halberd (21, 16, D:6) a +0 scimitar (21, 20, D:6) a +0 morningstar (33, 11, D:6) a +0 giant club (34, -16, D:6) a +0 war axe (36, -16, D:6) a +0 giant club (53, -7, D:6) a +0 whip (53, -6, D:6) a +0 club a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 lajatang 17 bolts (10, 24, D:7) 4 stones a +0 animal skin (10, 26, D:7) a +0 animal skin (11, -7, D:7) a +0 giant spiked club (11, 23, D:7) 3 stones a +0 animal skin (11, 25, D:7) a +0 animal skin a +0 animal skin (12, 16, D:7) 14 poisoned needles (12, 37, D:7) a cursed -2 battleaxe a cursed +0 chain mail (13, 23, D:7) 3 stones a +0 animal skin (13, 25, D:7) 23 stones (14, 25, D:7) 3 stones (15, -8, D:7) a +0 dagger a +0 robe (15, 25, D:7) 3 stones (17, 23, D:7) a throwing net 3 stones (18, -7, D:7) a +0 falchion a +0 flail a +0 leather armour a +0 dagger a +0 leather armour a +0 dagger a +0 robe (20, 19, D:7) a +0 hunting sling (22, 16, D:7) a +0 giant spiked club (39, 14, D:7) a +0 hunting sling (58, -7, D:7) a +0 dagger a +0 war axe a +0 ring mail a +0 dagger a +0 robe a +0 club (58, -6, D:7) a +0 whip a tomahawk a +0 dagger a +0 robe (58, -2, D:7) a potion of degeneration (59, -7, D:7) 4 tomahawks (60, -7, D:7) a cursed -2 dagger a +0 robe (61, -7, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 longbow (11, -4, D:8) a +0 spear (12, -1, D:8) a +0 pair of gloves (12, 8, D:8) a cursed +0 spear (12, 9, D:8) a +0 club (12, 11, D:8) a +0 club (13, -5, D:8) 4 tomahawks (19, 18, D:8) a +0 dagger a +0 robe (37, -11, D:8) a cursed +0 mace (39, -10, D:8) a +0 buckler (42, 9, D:8) a +0 trident (48, 40, D:8) a cursed -3 short sword (49, 9, D:8) a scroll of random uselessness (49, 19, D:8) a +0 club a +0 chain mail (50, 19, D:8) a +0 flail a +0 ring mail a +0 dagger a +0 robe (55, 30, D:8) a +0 lajatang (56, 24, D:8) 3 stones (59, -7, D:8) 17 sling bullets (59, 21, D:8) a +0 pair of boots Level 9 of the Dungeon (0, 0, D:9) a +0 halberd of chopping (1, -1, D:9) a +0 halberd (1, 1, D:9) the +2 halberd of the End of Times {chop, MR+ Stlth+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It makes you more stealthy. (2, 0, D:9) a +0 halberd (18, -12, D:9) a +0 robe (30, -20, D:9) a +0 hunting sling (34, -22, D:9) a +0 shortbow (40, -35, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Jaunoud's Antique Weapon Shop a +0 blowgun (50 gold) a +0 great mace (130 gold) a +1 demon whip of pain (890 gold) a +3 short sword (400 gold) a +0 flail (70 gold) a +0 club (20 gold) a +5 vampiric lajatang (1440 gold) a +0 quarterstaff (80 gold) a +0 club (20 gold) a +0 great sword (130 gold) (0, 0, D:10) a +0 shortbow (2, -30, D:10) a +0 quarterstaff (5, 6, D:10) 107 arrows (8, 8, D:10) a +0 scale mail a +0 flail (12, 10, D:10) a +0 shortbow 23 arrows (13, 11, D:10) a +0 shortbow 13 arrows (14, 0, D:10) 14 arrows (20, -26, D:10) a +0 short sword (21, 11, D:10) 14 stones (24, -4, D:10) a +0 dagger of electrocution a +0 robe (24, -3, D:10) a +0 dagger a +0 robe (25, -3, D:10) a +0 dagger a +0 robe (27, -27, D:10) a +0 giant club (29, -5, D:10) a +0 pair of boots (34, 4, D:10) a +0 robe a +1 dagger of electrocution (34, 5, D:10) a +0 robe a +0 dagger (35, -25, D:10) 15 bolts (39, -29, D:10) a +0 scale mail (39, -6, D:10) a +0 glaive (40, -13, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (40, -12, D:10) a +0 dagger a +0 robe (43, -6, D:10) a +0 robe a +0 dagger (49, -23, D:10) a +0 dagger a +0 ring mail (51, -21, D:10) a +0 short sword a +0 leather armour (51, -20, D:10) a +0 dagger a +0 robe a +0 flail a +0 plate armour (60, -10, D:10) 29 stones (65, -13, D:10) 14 stones Level 11 of the Dungeon (0, 0, D:11) a +0 giant club (1, 8, D:11) 24 arrows (28, 16, D:11) a +0 giant club (30, 19, D:11) a stone a +0 dagger (31, -7, D:11) a +0 mace a +0 leather armour (31, 19, D:11) a +0 whip (32, -7, D:11) a +0 leather armour (32, -4, D:11) a +0 war axe (32, 19, D:11) a +0 short sword (33, -4, D:11) a +0 hand axe a +0 chain mail (39, 1, D:11) a +0 flail (45, -9, D:11) a +3 battleaxe a +0 robe a +0 battleaxe a +0 robe (45, -8, D:11) a +4 trident a +0 robe (48, 2, D:11) a cursed +1 great sword a +0 robe (49, -15, D:11) a +0 robe (49, 3, D:11) a scroll of noise (49, 12, D:11) a stone an arrow (50, 13, D:11) a stone 2 arrows (51, -15, D:11) a +0 mace (55, 7, D:11) a +0 scale mail (57, 0, D:11) a +0 robe (58, -11, D:11) a +0 leather armour a +0 dagger a +1 robe of magic resistance a +0 short sword a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) 4 large rocks