nht Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, -3, D:1) a cursed +0 club (8, -30, D:1) a +0 ring mail (10, -22, D:1) a +0 dagger (16, -43, D:1) a +0 club (16, -30, D:1) 2 stones (18, -37, D:1) 3 stones (27, -9, D:1) a +0 club (33, -37, D:1) a stone (40, -29, D:1) 21 poisoned needles (49, -35, D:1) 4 javelins (53, -39, D:1) a +0 club (55, 13, D:1) a +0 leather armour (58, -41, D:1) a +0 whip (59, 3, D:1) a cursed +0 whip (64, -14, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (8, 14, D:2) 18 poisoned needles (12, -28, D:2) a +0 club (12, -14, D:2) 25 stones (14, -25, D:2) a +0 chain mail (15, -2, D:2) 7 tomahawks (18, 4, D:2) a cursed +0 robe (18, 5, D:2) a +0 ring mail (22, 3, D:2) 14 stones (25, -4, D:2) a +0 ring mail (32, 12, D:2) a +0 dagger (33, -23, D:2) a +2 quarterstaff of chaos (34, -25, D:2) a +0 mace (38, 16, D:2) a +0 whip (39, 17, D:2) 2 stones (43, -20, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (4, -10, D:3) a +0 club (11, -49, D:3) 19 sling bullets (14, -10, D:3) 29 stones (14, -1, D:3) 17 arrows (16, -41, D:3) 13 stones (23, -18, D:3) a cursed -1 hand axe (23, 3, D:3) a +0 club (25, -46, D:3) 4 stones (28, -35, D:3) a +0 falchion (30, -23, D:3) a +0 buckler (30, -22, D:3) a +0 ring mail (32, -44, D:3) a +0 hand axe 12 stones a +0 robe (32, -7, D:3) a +0 short sword (33, -31, D:3) a +0 whip (36, -15, D:3) 17 stones (37, -37, D:3) 2 stones (38, -33, D:3) a +0 club (38, -31, D:3) a +0 short sword (40, -27, D:3) a +0 robe (42, -26, D:3) a +0 dagger (43, -15, D:3) a +0 club Level 4 of the Dungeon [Shop] Vodwumpe's Weapon Emporium 13 stones (15 gold) a +0 quarterstaff (48 gold) a +2 halberd of chopping (216 gold) the +7 falchion "Ymobosk" {flame, Dex+3} (644 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). a +5 hunting sling (342 gold) a +0 dagger (24 gold) a +0 flail (42 gold) 26 sling bullets (156 gold) (3, -5, D:4) 10 poisoned needles (6, 3, D:4) a +0 giant club (12, 0, D:4) a scroll of noise (13, -18, D:4) a +0 scale mail (13, -17, D:4) a +0 dagger a +0 robe (15, -9, D:4) a cursed -3 morningstar a +0 short sword a +0 ring mail a +0 dagger a +0 leather armour (16, -16, D:4) a +0 flail a +0 ring mail (17, -9, D:4) a +0 flail (25, 7, D:4) 17 sling bullets (26, 4, D:4) a +2 dagger of protection a +0 short sword (26, 9, D:4) 23 arrows (40, -28, D:4) 19 stones (43, -9, D:4) 17 stones (45, -27, D:4) a +0 leather armour (49, 12, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe a +0 leather armour (1, 0, D:5) a +0 hand axe a +0 chain mail (2, -2, D:5) a +0 mace (2, 22, D:5) a +0 whip a +0 leather armour (3, 21, D:5) a +0 mace (3, 22, D:5) a +2 dagger of venom a cursed +0 robe (3, 23, D:5) a +0 short sword (10, 25, D:5) 25 stones (14, 44, D:5) a +1 dagger of speed a +0 scale mail (16, 31, D:5) a +0 leather armour a +0 falchion (23, -2, D:5) a +0 scimitar a +0 chain mail (33, 43, D:5) a cursed -1 hand axe (34, 43, D:5) a +0 dagger a +0 robe (34, 44, D:5) a +0 hand axe (40, 6, D:5) a +0 scale mail a +1 falchion of holy wrath (41, 6, D:5) a +0 flail (41, 7, D:5) a +0 scale mail a cursed -1 dagger a +0 ring mail a +0 whip a +0 ring mail a cursed -2 club (47, 7, D:5) the +6 dagger "Dashonok" {freeze, *Rage rN+ Str+4 Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your intelligence (+3). It protects you from negative energy. It may make you go berserk in combat. (48, 21, D:5) 16 poisoned needles (52, 10, D:5) a +0 chain mail (66, 28, D:5) a +0 flail a +0 robe Level 6 of the Dungeon [Shop] Uveatsutimm's Armour Emporium a +1 scale mail of cold resistance (224 gold) a +0 plate armour (322 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 chain mail (63 gold) a cursed +0 robe (1 gold) a +2 large shield of positive energy (259 gold) the +2 large shield "Tamefom" {rN+ Str-2 Int+4 SInv} (477 gold) It affects your strength (-2). It affects your intelligence (+4). It protects you from negative energy. It lets you see invisible. a +0 robe (9 gold) (0, 0, D:6) 25 arrows (1, 17, D:6) a +2 mace of protection (8, -12, D:6) a cursed +0 scale mail (10, -5, D:6) 12 poisoned needles (21, 29, D:6) a +0 dagger a +0 robe (27, 21, D:6) a +0 rapier (28, 26, D:6) a +0 mace (29, 26, D:6) a +0 short sword (29, 27, D:6) a +0 dagger a +0 robe (31, 30, D:6) a +2 war axe of chopping (42, 11, D:6) a scroll of immolation Level 7 of the Dungeon (0, 0, D:7) a +2 dagger of speed (unseen) (1, 7, D:7) a +0 hand axe (2, 8, D:7) a +0 hand axe (6, 15, D:7) a +0 spear (17, -1, D:7) a +0 mace a +0 scale mail (19, 1, D:7) 20 stones the Ecumenical Temple a bailey (0, 0, Bailey) a +0 hand axe a +0 leather armour (1, 0, Bailey) a +0 hand axe a +0 leather armour (1, 1, Bailey) a +0 hand axe a +0 leather armour (1, 2, Bailey) a +0 war axe a +0 chain mail an orc skeleton (2, 1, Bailey) a +0 hand axe a +0 ring mail (14, -3, Bailey) a meat ration (15, -3, Bailey) a royal jelly