nht Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (12, -5, D:1) a +0 short sword (14, -32, D:1) a +0 club (20, -35, D:1) a +0 ring mail (21, -4, D:1) a +0 ring mail (22, -16, D:1) a +0 whip (32, 15, D:1) a +0 short sword a +0 club (35, -36, D:1) a +0 leather armour (36, -14, D:1) a +0 club (37, -9, D:1) a +0 club (44, -24, D:1) a +0 dagger (47, -28, D:1) a +0 short sword Level 2 of the Dungeon (6, -17, D:2) a +0 ring mail (7, -17, D:2) a +0 club (10, -4, D:2) a +0 dagger (20, 4, D:2) a +0 whip (22, -15, D:2) a +0 scale mail a +0 vampiric hand axe (23, -15, D:2) a +0 leather armour (24, 3, D:2) 27 bolts (24, 16, D:2) a +0 robe (30, 11, D:2) a +0 ring mail (39, 16, D:2) 22 sling bullets (46, -5, D:2) a +1 hunting sling of freezing Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, -13, D:3) a +2 vampiric dagger (10, -39, D:3) a +0 hunting sling (21, -34, D:3) a cursed -3 whip (22, -34, D:3) a +0 falchion a +0 scale mail a +0 short sword (23, -34, D:3) a +0 leather armour a +0 hand axe (24, -33, D:3) a +0 robe a +0 dagger (31, -22, D:3) a +0 hunting sling a +0 club (34, -9, D:3) a +0 hand axe a +0 scale mail (35, -5, D:3) a +0 flail (35, -2, D:3) a tomahawk (35, -1, D:3) a tomahawk (36, -9, D:3) a +0 club (36, -1, D:3) a +0 mace a +0 leather armour of cold resistance (37, -10, D:3) a +0 spear of piercing (37, -1, D:3) a +0 dagger a tomahawk a +0 leather armour an uncursed amulet of faith (38, -7, D:3) a +0 whip (38, -1, D:3) a +0 war axe a +0 ring mail (40, -13, D:3) a +0 robe (40, -11, D:3) a +0 dagger a +0 chain mail a +0 morningstar (40, -10, D:3) a +0 war axe (40, 2, D:3) 24 bolts (41, -3, D:3) 5 large rocks (42, -8, D:3) a +0 club (45, -5, D:3) a +1 flail of crushing a +0 leather armour Level 4 of the Dungeon [Shop] Owad Nai's Antique Weapon Shop a +0 falchion (78 gold) a +0 flail of protection (161 gold) the cursed +0 short sword of Onut {protect, rElec rC- rN+} (306 gold) It protects the one who uses it against injury (+AC on strike). It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. a cursed -2 falchion (2 gold) a +0 quarterstaff (104 gold) a +1 mace of pain (377 gold) a +0 falchion (78 gold) a +2 long sword of slicing (447 gold) a +0 whip (65 gold) a +0 long sword (91 gold) a +0 dagger (52 gold) a +1 hunting sling of velocity (239 gold) (0, 0, D:4) 22 sling bullets (3, 7, D:4) a +0 hand axe (5, 33, D:4) a +0 short sword (6, -2, D:4) the cursed +0 centaur barding "Doohat" {Str+2} It affects your strength (+2). It has a curse placed upon it. (22, 3, D:4) a +0 giant spiked club (29, 1, D:4) a +0 giant club a +0 club a +0 club a +0 robe a +0 dagger (30, 1, D:4) a +0 ring mail (33, 1, D:4) 12 poisoned needles (42, -13, D:4) a +0 hand axe (44, -13, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +5 trident of protection a +0 robe (0, 6, D:5) a +0 halberd (4, 5, D:5) a +0 falchion (4, 6, D:5) a +0 leather armour a +0 flail a +0 leather armour a +0 dagger (5, 5, D:5) a +0 mace (7, 5, D:5) a +0 ring mail (8, 23, D:5) a +0 ring mail (11, -2, D:5) a +0 whip a +0 robe a +0 club a +0 flail (11, -1, D:5) a +0 whip (14, 5, D:5) 44 arrows (20, 0, D:5) 14 bolts (23, 31, D:5) a +0 hunting sling (30, 16, D:5) a +0 giant club (33, -4, D:5) a +0 long sword (33, 29, D:5) 25 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 war axe a +0 club a +0 leather armour (0, 1, D:6) a +0 dagger a +0 robe (0, 5, D:6) a +0 club (2, -7, D:6) a cursed +5 dire flail a +0 robe (4, -24, D:6) a +0 mace a +0 robe a +3 morningstar of freezing a +2 robe of magic resistance (4, -5, D:6) a +0 great sword a +0 robe (7, -1, D:6) a +0 scale mail (14, -17, D:6) an arrow (15, -17, D:6) 2 arrows (16, -17, D:6) an arrow (17, -17, D:6) an arrow (18, -17, D:6) an arrow (20, -18, D:6) a +0 shortbow 10 arrows a +0 robe (21, -44, D:6) an arrow (21, -33, D:6) a +0 whip (22, -44, D:6) a +0 shortbow 15 arrows (22, -28, D:6) a +0 hand axe a +0 robe (36, -27, D:6) the +9 plate armour of Ashenzari's Scorn {rC+ rN+} It protects you from cold. It protects you from negative energy. (38, -26, D:6) 16 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (12, 33, D:7) a +0 shortbow 10 arrows (18, 9, D:7) a +0 leather armour (25, 26, D:7) a +0 scythe (28, 20, D:7) a +0 robe (33, 3, D:7) a +0 hand axe a +0 animal skin (33, 34, D:7) a potion of degeneration (34, -6, D:7) a +0 club (35, -4, D:7) 30 bolts (38, -8, D:7) a +0 falchion (39, -8, D:7) a +0 club a +0 mace (40, -8, D:7) a +0 leather armour a +0 dagger of speed (48, 27, D:7) a +0 pair of gloves (53, 15, D:7) 25 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 hunting sling (2, 35, D:8) a +0 giant spiked club a +0 giant club (7, 50, D:8) a wand of flame (13/48) (11, 23, D:8) an uncursed amulet of faith (11, 26, D:8) 16 bolts (14, 45, D:8) a +0 dagger (21, -8, D:8) a +0 mace a tomahawk a +0 dagger (21, 42, D:8) a +0 mace (22, -8, D:8) a +0 falchion of holy wrath (22, -6, D:8) a tomahawk (23, -8, D:8) a +0 flail (29, 22, D:8) a +0 robe (31, 10, D:8) a +0 scimitar (33, 32, D:8) a +0 leather armour (35, 24, D:8) a +0 robe (36, 34, D:8) a +0 giant spiked club (41, 23, D:8) a +1 ring mail of cold resistance (44, 25, D:8) 18 bolts (53, 20, D:8) 20 arrows (60, 2, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a cursed +0 mace (2, 2, D:9) 22 bolts (9, -15, D:9) a royal jelly (9, -3, D:9) a +0 flail a throwing net (9, 0, D:9) a +0 flail a +0 spear (12, -1, D:9) a +0 spear (13, -16, D:9) 18 gold pieces (23, -12, D:9) a +0 leather armour an orc corpse (skeletalised by now) (24, -11, D:9) a +0 mace an orc corpse (skeletalised by now) (25, -11, D:9) a +0 trident (unseen) (38, 1, D:9) a +0 rapier (42, 8, D:9) an iguana skeleton (43, 10, D:9) a +0 shortbow 17 arrows