nht Level 1 of the Dungeon (0, 0, D:1) a +2 pair of boots of stealth (1, 2, D:1) a +0 dagger of venom (4, -3, D:1) a +0 club (6, 17, D:1) a +0 dagger (22, -13, D:1) a +0 club (23, 12, D:1) 14 arrows (37, 1, D:1) a +0 club (50, 8, D:1) a +0 dagger (52, 0, D:1) 24 stones (53, -3, D:1) 17 bolts (59, -15, D:1) a +0 ring mail (60, 5, D:1) a +0 short sword (61, 21, D:1) 10 stones Level 2 of the Dungeon (10, 35, D:2) 17 stones (12, 44, D:2) 16 bolts (20, -2, D:2) a +0 robe (22, 6, D:2) a +0 robe (28, 20, D:2) a +0 club (38, 18, D:2) a +0 ring mail (38, 33, D:2) a +0 leather armour (39, 16, D:2) a +0 ring mail (47, 41, D:2) a +0 club a +0 dagger (58, 2, D:2) a +0 dagger (68, 6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (7, -19, D:3) a +0 hand axe (7, -5, D:3) a +0 leather armour (11, 4, D:3) a +0 helmet (16, -45, D:3) 25 arrows (16, -43, D:3) 12 bolts (23, -43, D:3) 24 arrows (23, -3, D:3) 21 bolts (25, -2, D:3) a +0 dagger (26, -35, D:3) a +0 mace (39, -39, D:3) a +0 club (43, 2, D:3) a +0 club (44, -31, D:3) a +0 scale mail (44, -30, D:3) a potion of curing (44, -29, D:3) a fruit (45, -31, D:3) a +0 leather armour (45, -30, D:3) a scroll of enchant weapon (45, -29, D:3) a scroll of identify (45, -26, D:3) 22 stones (45, 2, D:3) a +0 dagger (46, -31, D:3) a +0 dagger (46, -30, D:3) a scroll of identify (46, -29, D:3) a +0 spear (48, 2, D:3) a +0 mace (49, -11, D:3) 16 poisoned needles (53, -10, D:3) a +1 spear of venom Level 4 of the Dungeon [Shop] Inla's Weapon Emporium a +1 scimitar of electrocution (187 gold) a +0 hunting sling (16 gold) the +1 trident "Dragon's Tongue" {flame, *Rage Str+7 Stlth+} (370 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+7). It may make you go berserk in combat. It makes you more stealthy. a +0 club (11 gold) a +0 spear (33 gold) a +0 mace (33 gold) a +0 dagger (22 gold) the cursed +0 flail of Defence {freeze, +Rage rF+ Stlth+} (259 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It lets you go berserk. It makes you more stealthy. It has a curse placed upon it. a +0 mace (33 gold) (0, 0, D:4) a +0 dagger (8, 2, D:4) a +0 whip (25, 16, D:4) a +0 club (26, -10, D:4) a +0 spear a +0 robe (27, -10, D:4) a +0 flail a cursed -2 dagger a +0 robe (28, -10, D:4) a +0 dagger (32, 25, D:4) a +0 dagger a +0 robe (34, 21, D:4) a +0 giant club a +0 mace a +0 scale mail (49, 29, D:4) an orc corpse (skeletalised by now) (51, 8, D:4) a +0 giant club (55, 31, D:4) a +0 giant club (56, 31, D:4) a +0 flail an orc corpse (skeletalised by now) (59, 29, D:4) a scroll of noise Level 5 of the Dungeon (0, 0, D:5) a +0 mace (8, -23, D:5) a +0 robe (9, 0, D:5) 13 bolts (24, -14, D:5) an adder corpse (24, -13, D:5) a +1 whip of venom a +0 leather armour (25, -13, D:5) a worker ant corpse (27, -13, D:5) a +0 plate armour (28, -17, D:5) a +0 ring mail (28, -13, D:5) a +0 dagger an orc corpse (29, -6, D:5) a +0 hand axe a +0 leather armour (30, -7, D:5) a +0 dagger a +0 robe (31, -6, D:5) a +2 trident of protection a +0 club a +0 dagger a +0 robe an orc corpse (34, -14, D:5) a bread ration