nht Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (11, 15, D:1) a +0 club (15, -18, D:1) a +0 robe (21, 17, D:1) a +0 dagger (30, 3, D:1) a +0 dagger 4 stones (41, -21, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of the King {rN+ SInv} (3120 gold) [ring of positive energy] It protects you from negative energy. It lets you see invisible. the +3 leather armour of Inlaagh {+Inv rElec rF+ Int-4 Stlth+} (3940 gold) It affects your intelligence (-4). It protects you from fire. It insulates you from electricity. It lets you turn invisible. It makes you more stealthy. the ring of Rosugio {+Blink rF+ rN+ Str-4} (3260 gold) [ring of positive energy] It affects your strength (-4). It protects you from fire. It protects you from negative energy. It lets you blink. the +4 robe "Alecs" {*Corrode MR+ Int+8} (4450 gold) It affects your intelligence (+8). It affects your resistance to hostile enchantments. It may corrode you when you take damage. (0, 0, D:2) a +0 dagger (4, 37, D:2) a +0 buckler (8, 25, D:2) a stone (9, 24, D:2) a +0 dagger a +0 hunting sling 18 stones (9, 26, D:2) a stone a +0 hand axe (9, 27, D:2) a stone (9, 29, D:2) a stone (10, 27, D:2) a stone (10, 31, D:2) a +0 dagger 2 stones (19, 40, D:2) a +0 dagger (30, 39, D:2) a +0 dagger (32, 29, D:2) a +0 mace (39, 25, D:2) 17 stones (43, 34, D:2) 14 bolts (45, 28, D:2) 3 stones (45, 29, D:2) a stone (45, 32, D:2) 2 stones (45, 34, D:2) a +0 hunting sling 10 stones Level 3 of the Dungeon (0, 4, D:3) a +0 club a +0 dagger (0, 26, D:3) a +0 club (1, 2, D:3) a +0 halberd (1, 4, D:3) a +0 dagger of electrocution a +0 leather armour of cold resistance (2, 27, D:3) a +0 leather armour (5, 19, D:3) an uncursed amulet of inaccuracy (7, 25, D:3) a +0 ring mail (10, -2, D:3) a +0 leather armour (12, 19, D:3) a stone (13, 19, D:3) 3 stones (14, 24, D:3) a +0 pair of gloves (15, 20, D:3) a +0 club a +0 hunting sling 10 stones (17, 26, D:3) a +0 spear (20, 25, D:3) a +0 club (22, -8, D:3) 22 stones (31, 4, D:3) a +0 whip (33, 7, D:3) 25 arrows (35, 4, D:3) a +0 scythe a +0 robe Level 4 of the Dungeon (0, 0, D:4) 15 bolts (1, -13, D:4) a +0 club (4, -20, D:4) a potion of mutation (4, -3, D:4) a +0 hunting sling (6, -13, D:4) a +0 hand axe