nht Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (0, 27, D:1) a +0 dagger (7, 3, D:1) a +0 ring mail (8, 3, D:1) 21 poisoned needles (15, -6, D:1) a +0 club (16, 9, D:1) a +0 club (32, 15, D:1) 18 stones (34, 5, D:1) a +0 dagger (41, -6, D:1) a +0 robe (43, 25, D:1) a +0 club (44, -5, D:1) a +0 whip 3 stones (45, -6, D:1) a +0 club (45, 5, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a stone (2, 6, D:2) 11 arrows (7, 0, D:2) 2 stones (8, 3, D:2) 9 arrows (24, 46, D:2) a +0 leather armour (25, 29, D:2) 2 stones (25, 33, D:2) a +0 spear (37, 15, D:2) 5 poisoned needles (39, 47, D:2) a +0 hand axe (48, 34, D:2) a +3 dagger of venom (49, 47, D:2) 19 stones (50, 9, D:2) 2 stones (51, 6, D:2) a +0 dagger (51, 10, D:2) a stone (51, 11, D:2) a stone (52, 35, D:2) 2 stones (59, 39, D:2) a +0 dagger (61, 34, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 16, D:3) a stone (2, -1, D:3) a +0 dagger (4, 18, D:3) a +0 club 3 stones (8, 20, D:3) a cursed +0 scale mail (13, 26, D:3) a +0 dagger (15, 28, D:3) a +0 club (17, 0, D:3) 15 poisoned needles (24, -6, D:3) 16 stones (28, 17, D:3) a +0 club (29, 20, D:3) a +0 short sword (31, 3, D:3) a +0 club (31, 19, D:3) a +0 hand axe a +0 leather armour (31, 21, D:3) a +0 club a +0 scale mail (38, -7, D:3) a scroll of random uselessness (40, -20, D:3) 12 arrows (44, 11, D:3) 9 sling bullets (54, 23, D:3) a cursed -3 mace a +0 leather armour (55, 22, D:3) 18 arrows (60, 6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 22 stones (7, 2, D:4) 11 stones (8, -16, D:4) a +0 helmet (9, 3, D:4) a +0 ring mail (12, 1, D:4) a +0 rapier (12, 2, D:4) a +0 dagger a +0 robe (13, -6, D:4) a +0 ring mail (14, -20, D:4) a +0 mace (14, -8, D:4) 17 stones (19, 12, D:4) a +0 spear (31, 4, D:4) a potion of mutation (35, 10, D:4) a +0 club (36, -4, D:4) a +0 club a +0 ring mail (37, -4, D:4) a +0 giant spiked club a +0 mace a +0 chain mail (38, 6, D:4) a +0 club a +0 club a +0 dagger a +0 trident (38, 8, D:4) a +2 vampiric trident a +0 animal skin a +2 helmet a +0 club (38, 9, D:4) a +0 club (39, -11, D:4) a +0 short sword (39, -1, D:4) a +0 mace (39, 5, D:4) a +0 club a +0 club (39, 9, D:4) a +0 dagger (39, 14, D:4) 17 stones (40, -9, D:4) a +0 scale mail (43, -10, D:4) 14 stones (49, -21, D:4) 18 stones Level 5 of the Dungeon [Shop] Cyhuare's Jewellery Shop the ring of Saph {rElec rC+ Str-5 SInv} (382 gold) [ring of see invisible] It affects your strength (-5). It protects you from cold. It insulates you from electricity. It lets you see invisible. a cursed ring of teleportation (67 gold) a +2 ring of evasion (150 gold) an uncursed ring of protection from magic (375 gold) an uncursed amulet of the gourmand (450 gold) an uncursed ring of protection from fire (375 gold) an uncursed ring of flight (262 gold) (0, 0, D:5) 25 sling bullets (5, -34, D:5) a +0 helmet (25, -25, D:5) a +0 ring mail (26, -8, D:5) 14 arrows (29, -36, D:5) a +0 ring mail (31, -30, D:5) 12 arrows (38, -24, D:5) the +8 ring mail of Reason {Str+2 Int+5} It affects your strength (+2). It affects your intelligence (+5). (40, -22, D:5) 7 stones (42, -42, D:5) 24 arrows Level 6 of the Dungeon (0, 0, D:6) an arrow (1, 0, D:6) an arrow (2, -1, D:6) 2 arrows (4, -2, D:6) a +0 shortbow 20 arrows (7, 29, D:6) a potion of degeneration (8, 24, D:6) a +0 shortbow 12 arrows (10, 21, D:6) an arrow (10, 22, D:6) an arrow (18, 0, D:6) a +0 spear (18, 33, D:6) a +2 whip of electrocution a +0 robe (20, 35, D:6) a +0 animal skin (21, 33, D:6) a +0 animal skin (23, 22, D:6) 20 stones Level 7 of the Dungeon [Shop] Vyschimepp's Assorted Antiques a +0 ring mail (80 gold) a wand of polymorph (13/24) (300 gold) a wand of flame (29/48) (310 gold) Luesagib's Almanac of Poison and Stones (1400 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Sandblast Earth 1 c - Ignite Poison Fire/Transmutation/Poison 3 d - Poisonous Cloud Conjuration/Poison/Air 6 e - Shatter Earth 9 a book of Debilitation (800 gold) the +4 shortbow "Cetuc" {velocity, rC- Str+2 Int+2 SInv} (742 gold) Any arrow fired from it inflicts extra damage. It affects your strength (+2). It affects your intelligence (+2). It makes you vulnerable to cold. It lets you see invisible. (0, 0, D:7) 15 bolts (3, 4, D:7) a +0 falchion (13, 18, D:7) 2 potions of mutation (22, -1, D:7) a +0 trident (30, -4, D:7) a potion of degeneration (32, 7, D:7) a +0 falchion (54, 6, D:7) 25 bolts (54, 24, D:7) 19 poisoned needles (62, 16, D:7) a +2 whip of flaming a +0 club (62, 17, D:7) a +2 whip of electrocution Level 8 of the Dungeon (0, 0, D:8) a +0 hat (7, 15, D:8) a +0 dagger of chaos a +0 robe (12, -5, D:8) 18 sling bullets (21, 5, D:8) 25 arrows (25, -17, D:8) a +0 leather armour (26, 16, D:8) 18 stones (29, -13, D:8) a +0 giant club a +0 battleaxe a +0 chain mail a +0 short sword a +0 club (30, -11, D:8) a +0 scale mail (38, -6, D:8) 13 arrows (38, -5, D:8) a cursed +0 flail a +0 shortbow (39, -7, D:8) a +0 short sword (39, -2, D:8) a +0 scale mail (39, -1, D:8) a +0 hand axe (40, -5, D:8) a +0 whip (41, -7, D:8) a +0 dagger a +0 robe (53, -13, D:8) a potion of degeneration (54, -4, D:8) a potion of degeneration Level 9 of the Dungeon (4, 4, D:9) a +0 robe a +4 flail (5, 17, D:9) 27 stones (7, 0, D:9) a +0 robe a +4 great sword (7, 1, D:9) a +0 robe a +3 mace (15, 18, D:9) a book of Minor Magic a book of Power a scroll of random uselessness 2 potions of degeneration (15, 23, D:9) a cursed +0 great mace (25, -1, D:9) a +0 shortbow 18 arrows (27, 45, D:9) a +0 mace (34, 29, D:9) a +0 centaur barding (35, 38, D:9) an uncursed staff of summoning (52, 12, D:9) a +0 dagger a +0 leather armour a +0 flail (54, 42, D:9) a +0 dire flail a +0 giant club (58, 15, D:9) a +0 rapier (58, 49, D:9) a +0 ring mail (60, 7, D:9) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) 22 stones (20, -51, Lair:1) 7 stones (20, -16, Lair:1) a +0 giant club (22, -50, Lair:1) 14 arrows (22, -7, Lair:1) a +0 ring mail (27, -16, Lair:1) a +0 hand crossbow (30, -14, Lair:1) a +0 robe (44, -24, Lair:1) an uncursed staff of earth (51, -14, Lair:1) 14 stones (56, -21, Lair:1) 23 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed +0 long sword (2, 9, Lair:2) a +0 quarterstaff (2, 25, Lair:2) the +1 leather armour of the Hidden Wars {rC+ Dex+3} It affects your dexterity (+3). It protects you from cold. (4, 3, Lair:2) a +0 spear (4, 13, Lair:2) a +0 blowgun (5, 15, Lair:2) 15 stones (21, 15, Lair:2) a +0 ring mail (24, 1, Lair:2) 22 sling bullets (25, 20, Lair:2) 21 bolts (37, 1, Lair:2) a +0 leather armour (37, 6, Lair:2) a +0 leather armour (38, 12, Lair:2) 20 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (1, 1, Lair:3) 10 arrows (6, 45, Lair:3) a bread ration (20, 23, Lair:3) a spiny frog corpse (22, 11, Lair:3) a scroll of random uselessness (32, 15, Lair:3) a scroll of immolation (32, 37, Lair:3) a water moccasin corpse (36, 13, Lair:3) a +0 club (49, 49, Lair:3) an elephant skeleton