nht Level 1 of the Dungeon (0, 0, D:1) 20 stones (37, 5, D:1) 12 poisoned needles (33, 6, D:1) a +0 dagger (9, 10, D:1) 3 stones (11, 11, D:1) a stone (13, 11, D:1) a +0 club (13, 12, D:1) a stone (31, 14, D:1) a stone (32, 15, D:1) a stone (4, 18, D:1) 12 stones (32, 20, D:1) 21 stones (-6, 23, D:1) a +0 club (-10, 24, D:1) a +0 robe (-5, 24, D:1) a +0 dagger (-11, 30, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a bread ration (41, 1, D:2) a +0 club (6, 2, D:2) a +0 club (28, 7, D:2) a +0 dagger (-9, 12, D:2) 11 bolts of flame (33, 12, D:2) a +0 dagger (-3, 13, D:2) a +0 whip (32, 15, D:2) a cursed -1 club (34, 15, D:2) a +0 short sword (16, 19, D:2) a +0 dagger (39, 25, D:2) a +0 whip (-14, 30, D:2) a +0 club (10, 37, D:2) a +0 robe (17, 37, D:2) 16 stones (11, 42, D:2) a +0 hunting sling (40, 42, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (14, 0, D:3) a +0 ring mail (-21, 7, D:3) a +0 dagger a +0 robe (-20, 7, D:3) a +0 club a +0 leather armour (-19, 7, D:3) a +0 short sword a +0 leather armour (-21, 8, D:3) a cursed -1 whip (-36, 9, D:3) a +0 dagger (-1, 10, D:3) a +0 robe (-22, 13, D:3) a +0 whip (-27, 15, D:3) 16 stones (-25, 16, D:3) a +0 dagger (-8, 22, D:3) a +0 scale mail (-1, 28, D:3) 18 poisoned bolts (3, 31, D:3) a +0 shield (-13, 43, D:3) a +0 short sword of speed (-11, 44, D:3) a +0 mace (-33, 45, D:3) a +0 dagger (-29, 47, D:3) 2 stones Level 4 of the Dungeon [Shop] Saetante's Weapon Boutique the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (1194 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It enhances your eyesight. It lets you go berserk. a +0 hand axe of chopping (84 gold) a +6 hunting sling of flaming (451 gold) a +0 hunting sling (19 gold) a +0 giant club (22 gold) a cursed -2 spear (1 gold) 14 arrows (36 gold) 18 arrows (46 gold) (-22, 1, D:4) a +0 dagger a +0 robe (-19, 2, D:4) a +0 dagger (unseen) (-5, 9, D:4) a +0 short sword (-3, 18, D:4) a +0 club (-34, 20, D:4) 10 stones (-35, 26, D:4) a +0 giant spiked club (-27, 28, D:4) a +0 dagger (-37, 33, D:4) a +0 whip (-58, 37, D:4) a +0 robe a +0 dagger a +0 short sword a wand of magic darts (12) (-31, 38, D:4) a curare-tipped needle (-34, 39, D:4) a +0 flail (-32, 39, D:4) a curare-tipped needle (-33, 41, D:4) a +0 short sword a +0 blowgun (-58, 42, D:4) a +0 dagger (-22, 46, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (4, 4, D:5) 23 arrows (54, 12, D:5) a +0 giant club (5, 22, D:5) 29 bolts (46, 24, D:5) 16 stones (21, 26, D:5) a +0 longbow (6, 32, D:5) a +0 animal skin (39, 36, D:5) 19 stones (35, 41, D:5) a +0 hand axe (14, 42, D:5) 13 poisoned arrows (14, 43, D:5) a +0 leather armour (36, 44, D:5) 20 poisoned needles Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (-10, 6, D:6) a +0 whip (-14, 7, D:6) a +0 whip (1, 7, D:6) a +0 pair of gloves (-39, 8, D:6) 25 stones (-30, 13, D:6) a +4 short sword (-13, 13, D:6) 18 stones a +0 whip (-13, 14, D:6) a +0 flail (-13, 15, D:6) a stone (-35, 16, D:6) a cursed +0 ring mail (-13, 16, D:6) a stone (-30, 17, D:6) a +0 quarterstaff of protection (-27, 18, D:6) a stone (-37, 20, D:6) a +0 club (unseen) (-7, 20, D:6) an uncursed staff of conjuration (-13, 21, D:6) a stone (-21, 25, D:6) a +0 giant club (-20, 25, D:6) a +0 giant club (-23, 46, D:6) a +0 trident (-17, 47, D:6) a +0 whip (-17, 49, D:6) a +0 hand axe (-9, 50, D:6) a cursed +0 robe the Ecumenical Temple