nevermore Level 1 of the Dungeon (1, 1, D:1) a +0 club (7, 3, D:1) a +0 club (8, -23, D:1) a +0 dagger (10, -36, D:1) a +0 dagger (11, -23, D:1) a +0 club (15, -5, D:1) 17 arrows (24, -47, D:1) 20 arrows (34, -21, D:1) 15 bolts (35, -6, D:1) a +0 club (37, -41, D:1) a +0 club (38, -22, D:1) a +0 leather armour (45, -42, D:1) a +0 robe (46, -41, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 3, D:2) a stone (10, 3, D:2) a +2 vampiric dagger (14, -21, D:2) a +0 club (20, -39, D:2) a +0 leather armour (22, -36, D:2) a +0 mace (26, -19, D:2) a +0 dagger a cursed -2 dagger (29, -35, D:2) a +0 ring mail (29, -19, D:2) a stone (29, -6, D:2) a +0 robe (33, -19, D:2) a +0 dagger a +0 dagger of venom (34, -19, D:2) a +0 club a +0 hunting sling 25 stones (36, -19, D:2) a +0 dagger a stone (47, -43, D:2) a +0 club (50, -22, D:2) a +0 club (52, -43, D:2) a +0 club (54, -25, D:2) 27 stones (55, -30, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling 23 stones (21, 0, D:3) a +0 short sword (24, 1, D:3) a +0 rapier (26, -17, D:3) a +0 club (30, 13, D:3) a +0 dagger (31, 11, D:3) a +0 robe (31, 16, D:3) a +0 short sword (32, 16, D:3) a +3 dagger (34, 20, D:3) a +0 club (40, 20, D:3) 21 arrows (49, -3, D:3) a +0 club (50, -6, D:3) a +0 flail a +0 club a +0 spear (50, -5, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (2, -5, D:4) a +0 club (3, -3, D:4) a cursed +0 giant club (4, -18, D:4) 22 arrows (23, -31, D:4) a +0 leather armour (26, -29, D:4) a +0 dagger (26, -28, D:4) a +0 flail (27, -28, D:4) a +0 war axe a +0 dagger a +0 robe (29, -7, D:4) a +0 dagger (39, -14, D:4) 34 arrows (45, -2, D:4) a +0 dagger (46, -2, D:4) a cursed -1 short sword a +0 flail a +0 ring mail (47, -2, D:4) a +0 ring mail (50, -39, D:4) 13 sling bullets (59, 0, D:4) a potion of heal wounds (60, -45, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a cursed +0 giant club (4, 23, D:5) a +0 dagger a +0 robe (4, 24, D:5) a cursed -2 short sword a +0 scale mail (11, 30, D:5) a +0 chain mail (13, 2, D:5) a +0 dagger (30, 46, D:5) a +0 falchion (31, 0, D:5) 7 sling bullets (33, 49, D:5) a tomahawk (33, 52, D:5) a +0 flail a +0 chain mail a +0 dagger a +0 robe (34, -2, D:5) a scroll of immolation (34, 51, D:5) a tomahawk (40, 5, D:5) a +0 ring mail a cursed -1 hand axe a +0 ring mail (42, 3, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Pilor's Antique Weapon Shop a +0 quarterstaff (136 gold) a +0 battleaxe (221 gold) a +0 hand axe (102 gold) a +0 trident (119 gold) a +0 trident (119 gold) a +0 great sword of venom (333 gold) a +0 hand axe (102 gold) a +0 long sword (119 gold) a +0 blowgun (85 gold) a +0 falchion of draining (251 gold) the +4 Vampire's Tooth {vamp} (2040 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. a +0 hunting sling (51 gold) the +9 shortbow of the Thirsty Seas {freeze, rC+ Str+5} (2546 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+5). It protects you from cold. a +2 hand axe of electrocution (663 gold) (0, 0, D:6) a +0 dagger (19, -13, D:6) a +0 spear (20, 8, D:6) a +0 club (20, 21, D:6) a +0 dagger (26, -6, D:6) a +0 spear (28, -8, D:6) a +0 spear (28, 12, D:6) a +0 mace a +0 scale mail (29, -9, D:6) a +5 halberd (32, -13, D:6) a +2 robe of fire resistance (38, 0, D:6) a +0 club (39, -7, D:6) 23 sling bullets Level 7 of the Dungeon [Shop] Dusaleto's Antique Weapon Shoppe the +12 great sword of Guile {slice, rPois} (2103 gold) It inflicts extra damage upon your enemies. It protects you from poison. a +3 long sword of draining (605 gold) the cursed +3 dagger of Amacir {flame, *Rage +Blink +Rage rElec} (988 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It lets you blink. It lets you go berserk. It may make you go berserk in combat. It has a curse placed upon it. a +4 rapier of venom (696 gold) the +8 quick blade of Frustration {pierce, rC+ Str+3 Int+4} (2371 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+4). It protects you from cold. a +0 falchion of slicing (169 gold) the cursed +3 lajatang of Defence by Offence {drain, *Noise Str+9} (1596 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+9). It may make noises in combat. It has a curse placed upon it. a +0 scythe of freezing (192 gold) a +2 glaive of venom (514 gold) a +2 mace of crushing (429 gold) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} (1253 gold) It inflicts extra damage upon your enemies. It affects your dexterity (-3). (0, 0, D:7) a +0 scale mail (6, -30, D:7) a +0 shortbow (9, -12, D:7) 14 stones (22, -28, D:7) 21 stones (25, 12, D:7) 4 large rocks (28, -15, D:7) a +0 dagger (28, -14, D:7) a +0 club a +0 flail a +0 plate armour (29, -39, D:7) a +0 scale mail (32, -2, D:7) a poisoned tomahawk a +1 chain mail of poison resistance a +0 halberd (32, -1, D:7) a poisoned tomahawk (32, 1, D:7) a poisoned tomahawk (33, -3, D:7) a +0 leather armour (33, 3, D:7) a +0 whip (34, -3, D:7) a +0 mace a +0 mace a +0 ring mail (34, 2, D:7) a +0 shortbow (35, 5, D:7) a poisoned tomahawk (37, 12, D:7) 10 poisoned needles (55, -24, D:7) a scroll of immolation (55, -23, D:7) a scroll of noise (56, 0, D:7) a +0 dagger a +0 robe (57, 0, D:7) a +2 trident of venom a +0 leather armour (57, 1, D:7) a +0 trident (58, 0, D:7) a +0 club (58, 1, D:7) a +0 flail a +0 scale mail (62, 1, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) 22 sling bullets (2, -11, D:8) a +0 leather armour of cold resistance a +0 flail (2, 14, D:8) 16 gold pieces (3, -13, D:8) a tomahawk (4, -13, D:8) a +0 club (5, -14, D:8) a +0 hand axe a +0 dagger a +0 robe a +0 flail a +0 leather armour (6, -14, D:8) a +0 falchion a +0 chain mail (6, -13, D:8) a tomahawk (8, -13, D:8) a tomahawk (9, -18, D:8) a potion of heal wounds (10, 10, D:8) a wand of random effects (20/48) (13, -7, D:8) 30 stones (16, -16, D:8) a +0 giant club a +0 giant spiked club (16, -11, D:8) an uncursed staff of air (19, -8, D:8) a +0 cloak a +0 short sword a wand of lightning (0/15) (22, 1, D:8) a cursed +0 halberd a +0 robe (23, -5, D:8) a +0 giant spiked club (23, -4, D:8) a +3 hand axe a +0 robe (23, -2, D:8) a +0 long sword a +0 robe (25, -17, D:8) the +5 scimitar of Suicidal Tendencies {freeze, rF- MR+++ Int+8 Dex-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+8). It affects your dexterity (-3). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. (26, -16, D:8) a +0 war axe (32, -16, D:8) a +0 robe (35, 12, D:8) a +3 ring mail (37, -8, D:8) a +0 falchion (42, -2, D:8) a +0 shortbow (49, 15, D:8) a +0 giant club a throwing net