Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 15792555204341386815 9097 namurz the Spear-Bearer (level 11, -4/99 HPs) Began as a Mountain Dwarf Berserker on Feb 17, 2026. Was an Elder of Trog. Slain by a ten-headed hydra (7 damage) ... on level 2 of the Lair of Beasts. The game lasted 00:26:00 (9249 turns). namurz the Spear-Bearer (Mountain Dwarf Berserker) Turns: 9249, Time: 00:26:01 Health: -4/99 AC: 14 Str: 25 XL: 11 Next: 18% Magic: 11/11 EV: 15 Int: 7 God: Trog [****..] Gold: 634 SH: 0 Dex: 9 Spells: 10/10 levels left rFire . . . (100%) j - +3 halberd (freeze) rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +4 ring mail rPois . (100%) (no helmet) rElec . (100%) f - +1 cloak of Starlight {*Dazzle EV+4 Stlth--} rCorr . (100%) (no gloves) SInv . e - +0 pair of boots Will +.... (no amulet) Stlth (no ring) HPRegen 0.36/turn (no ring) MPRegen 0.12/turn %: no passive effects @: on berserk cooldown, slowed, studying Polearms, very slow A: runic magic, artefact enchanting a: Renounce Religion (0%), Berserk (0%), Trog's Hand (0%), Brothers in Arms (69%) You were on level 2 of the Lair of Beasts. You worshipped Trog. Trog was greatly pleased with you. You visited 2 branches of the dungeon, and saw 11 of its levels. You collected 634 gold pieces. Inventory: Hand Weapons a - a +1 hand axe of freezing j - a +3 halberd of freezing (weapon) Missiles i - 19 poisoned darts (quivered) Armour b - a +4 ring mail (worn) c - a +0 chain mail e - a +0 pair of boots (worn) f - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--} (You acquired it on level 3 of the Dungeon) *Dazzle: It may blind adjacent enemies who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. It cannot be enchanted further. k - +0 steam dragon scales Jewellery d - a ring of magical power g - an amulet of magic regeneration h - a ring of see invisible l - a +4 ring of slaying Wands c - a wand of warping (6) f - a wand of mindburst (11) e - a wand of paralysis (13) b - a wand of quicksilver (5) Scrolls W - a scroll of brand weapon t - 2 scrolls of teleportation i - 7 scrolls of identify V - a scroll of vulnerability a - a scroll of enchant armour p - 2 scrolls of poison I - a scroll of immolation s - a scroll of summoning c - 3 scrolls of blinking {unknown} Potions d - a potion of enlightenment {unknown} j - 2 potions of lignification {unknown} f - 2 potions of cancellation {unknown} k - a potion of mutation {unknown} o - a potion of attraction {unknown} l - 3 potions of brilliance {unknown} m - 3 potions of might n - 4 potions of heal wounds {unknown} p - a potion of curing {unknown} q - a potion of resistance {unknown} Skills: + Level 9.8 Fighting - Level 9.8(12.6) Axes - Level 10.8(12.0) Polearms + Level 7.8 Armour + Level 5.6 Dodging + Level 3.8 Stealth You had 10 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:5 Lair (2/5) D:8 Swamp: Lair:2-3 Shoals: Lair:2-3 Snake: Lair:2-3 Spider: Lair:2-3 Orc: D:9-12 The Realm of Zot is guarded by orbs of winter. Altars: Cheibriados Fedhas Hepliaklqana Nemelex Xobeh Ru Sif Muna Xom Yredelemnul Annotations: D:8 3 runed translucent doors Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The nine-headed hydra misses you. The nine-headed hydra barely misses you. The nine-headed hydra completely misses you. The nine-headed hydra bites you! The nine-headed hydra bites you but does no damage. The nine-headed hydra bites you. The nine-headed hydra misses you. x2 The nine-headed hydra bites you. You lop one of the nine-headed hydra's heads off! The eight-headed hydra grows two more! You hit the ten-headed hydra. The ten-headed hydra seems to slow down. You freeze the ten-headed hydra. The ten-headed hydra is lightly wounded. The ten-headed hydra bites you. The ten-headed hydra closely misses you. The ten-headed hydra misses you. The ten-headed hydra bites you but does no damage. The ten-headed hydra completely misses you. The ten-headed hydra bites you! x2; The ten-headed hydra misses you. The ten-headed hydra is blinded by the light from your cloak! The ten-headed hydra misses you. The ten-headed hydra bites you. You barely miss the ten-headed hydra. The ten-headed hydra is lightly wounded. The ten-headed hydra barely misses you. The ten-headed hydra bites you but does no damage. The ten-headed hydra completely misses you. The ten-headed hydra bites you. The ten-headed hydra closely misses you. The ten-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The ten-headed hydra bites you but does no damage. The ten-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The ten-headed hydra bites you but does no damage. The ten-headed hydra closely misses you. You barely miss the ten-headed hydra. The ten-headed hydra is lightly wounded. The ten-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The ten-headed hydra barely misses you. x2; The ten-headed hydra bites you! You die... ###. ### ##.PP.. #..# #...... ...# #......#####... #............. ............# .........$.### ........P....# ..P...†.@..### .......