namelastname112 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. the +8 storm bow {elec, penet} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (35, 0, D) a +6 spear of flaming (36, 0, D) an amulet of the acrobat (36, 1, D) the +0 pair of fencer's gloves {Riposte Dex+3} It allows the wearer to riposte with melee weapons, swiftly retaliating against missed attacks. Dex: It affects your dexterity (+3). (37, 0, D) the Compendium of the Traveller and the Mountains Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Lesser Beckoning Translocation 3 c - Lehudib's Crystal Spear Conjuration/Earth 8 (37, 1, D) a +3 ring mail of cold resistance (38, 0, D) the +7 sceptre of Torment {pain, torment} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It occasionally torments all nearby living foes when it strikes in combat. (38, 1, D) a +5 longbow of freezing (39, 0, D) the +0 helmet "Syatodibb" {*Slow rElec rPois Stlth+} rElec: It insulates you from electricity. rPois: It protects you from poison. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. (39, 1, D) a staff of poison (39, 6, D) a death scarab corpse (40, 0, D) a +1 war axe of distortion (40, 1, D) the Volume of the Entourage Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Canine Familiar Summoning 3 c - Spellforged Servitor Conjuration/Summoning 7 (41, 0, D) a phantom mirror (41, 1, D) a ring of poison resistance (42, 0, D) the ring of the Ban {Fly rN+ rCorr} [ring of flight] rN: It protects you from negative energy. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (42, 1, D) a staff of death (48, 28, D) a +0 shortbow (still there?) a +1 falchion of draining (still there?) a +0 leather armour (still there?) an elf corpse (still there?) (49, 0, D) the +1 ring mail "Xuxocoi" {rN+ Will+ rCorr} rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (49, 1, D) a tin of tremorstones (2/2) (49, 12, D) a +0 trident of venom (49, 24, D) a +0 dagger (49, 37, D) a +2 scale mail of fire resistance (50, 0, D) a phantom mirror (50, 1, D) a staff of fire (50, 5, D) a water moccasin corpse (50, 12, D) the +3 quarterstaff of the Asp {drain, rF+ rN+} A truly terrible weapon, it drains the life of any living foe it strikes. rF: It protects you from fire. rN: It protects you from negative energy. (50, 24, D) a staff of fire (50, 25, D) a +0 morningstar of protection (50, 36, D) a +2 chain mail of positive energy (50, 37, D) the +2 robe "Heunasod" {Harm} Harm: It increases damage dealt and taken. (51, 1, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. It may disarm weapon-wielding foes when striking them, dealing extra damage in the process. (51, 5, D) a +0 broad axe (still there?) a +0 animal skin (still there?) a spriggan corpse (still there?) a cane toad corpse (still there?) (51, 13, D) a +1 hunting sling of flaming (51, 16, D) a +0 dagger (still there?) a +0 robe (still there?) a +2 morningstar of freezing (still there?) a +0 robe (still there?) (51, 18, D) a +0 war axe (still there?) a +0 plate armour (still there?) (51, 24, D) a +2 mace of pain (51, 25, D) a lightning rod (4/4) (51, 30, D) a +0 short sword (still there?) a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) 4 scrolls of enchant armour (still there?) (51, 31, D) a +2 vorpal long sword (still there?) a +0 chain mail (still there?) an elf corpse (still there?) (51, 36, D) a +1 plate armour of fire resistance (51, 41, D) a +2 great sword of flaming (52, 1, D) a +0 rapier of venom (52, 3, D) a ring of protection from cold a ring of wizardry the ring "Poek" {Ice Stlth+} [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. Stlth: It makes you more stealthy. a ring of wizardry an amulet of magic regeneration a +6 ring of strength a +6 ring of intelligence a ring of magical power a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 buckler a +0 scale mail a +0 war axe (52, 5, D) a dream sheep corpse (52, 12, D) a lightning rod (4/4) (52, 16, D) a +0 robe a +0 dagger a +0 robe (52, 29, D) a +0 longbow (still there?) a +0 leather armour (still there?) a +4 trident of protection (still there?) an elf corpse (still there?) (52, 36, D) the +10 morningstar "Eos" {elec, Halo rElec} It occasionally discharges a powerful burst of electricity upon striking a foe. It grants its wielder a halo, increasing accuracy against those within it. rElec: It insulates you from electricity. (52, 41, D) a +4 scimitar of flaming (52, 42, D) a +2 great sword of flaming (still there?) a hell hound corpse (still there?) (53, 1, D) a staff of death (53, 5, D) a boulder beetle corpse (still there?) a cane toad corpse (still there?) (53, 12, D) a +3 falchion of holy wrath (53, 15, D) a +0 halberd (53, 16, D) a necrophage corpse (53, 25, D) a +0 chain mail of fire resistance (53, 29, D) a +0 dagger a +0 longbow a +0 leather armour (53, 30, D) a +0 rapier a +0 rapier a +0 leather armour a +0 short sword a +0 short sword a +0 leather armour an elf corpse (53, 36, D) a piece from Xom's chessboard (15/15) (53, 37, D) a staff of air (54, 0, D) a +4 falchion of holy wrath (54, 1, D) the +5 great mace of Departure {venom, rC+} It poisons the flesh of those it strikes. rC: It protects you from cold. (54, 13, D) a staff of death (54, 24, D) a +0 vorpal hand crossbow (54, 25, D) the +4 hand axe of Brutal Revenge {vorpal, Str+3} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). (54, 28, D) a +0 longbow (still there?) a +0 leather armour (still there?) an elf corpse (still there?) (54, 36, D) a +5 morningstar of draining (55, 0, D) a box of beasts (55, 1, D) a +6 giant spiked club (55, 12, D) a staff of poison (55, 13, D) a +0 falchion of electrocution (59, 37, D) a staff of conjuration (60, 37, D) a staff of earth (60, 40, D) a +0 shortbow (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) (60, 43, D) a +3 vampiric lajatang a +0 ring mail an elf corpse (61, 3, D) a wolf corpse (skeletalised by now) (61, 8, D) a +0 great mace of protection (61, 10, D) a +0 whip (still there?) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (61, 11, D) a +0 dagger (still there?) a +0 leather armour (still there?) (61, 16, D) the +5 shortbow of the Dwarven Hall {venom, Dex+2} Any ammunition fired from it poisons the flesh of those it strikes. Dex: It affects your dexterity (+2). (61, 20, D) a wolf corpse (skeletalised by now) (61, 26, D) a +0 vorpal great sword (61, 36, D) a +4 scale mail of fire resistance (61, 37, D) the +1 great mace of the Median {drain, Str+4} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+4). (61, 42, D) a shapeshifter corpse (62, 3, D) a bullfrog corpse (skeletalised by now) (62, 8, D) a staff of earth (62, 10, D) a +0 trident (62, 20, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (62, 27, D) a lightning rod (4/4) (62, 37, D) a phial of floods (62, 42, D) a +0 shortbow (62, 43, D) a +0 long sword (still there?) a +0 ring mail (still there?) an elf corpse (still there?) (63, 0, D) a staff of cold (63, 16, D) a +1 scale mail of poison resistance (63, 17, D) a box of beasts (63, 19, D) a +0 rapier (still there?) a +0 robe (still there?) a +0 buckler (still there?) (63, 20, D) a +0 quarterstaff (still there?) a +0 robe (still there?) a spriggan corpse (skeletalised by now) (still there?) (63, 36, D) a +0 long sword (63, 37, D) a +0 long sword (still there?) a +0 ring mail (still there?) a +4 ring of protection (still there?) (63, 38, D) a +0 shortbow (still there?) a +0 long sword (still there?) (63, 40, D) a +0 short sword (still there?) a +0 chain mail (still there?) a +4 ring of protection (still there?) an elf corpse (still there?) (64, 16, D) the +5 trident of Jeasas {speed, rPois Dex+2} Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+2). rPois: It protects you from poison. (64, 17, D) a +3 hunting sling of freezing (64, 19, D) a +0 rapier (still there?) a +0 robe (still there?) (64, 20, D) a wolf corpse (skeletalised by now) (64, 26, D) a +2 dagger of venom (64, 27, D) a +2 vorpal long sword (68, 40, D) a +0 long sword (still there?) a +0 leather armour (still there?) (69, 37, D) a +0 shortbow a +0 short sword a +0 leather armour (70, 8, D) a staff of conjuration (70, 9, D) the +2 shortbow of Kiat Tor {flame, rPois} Any ammunition fired from it burns those it strikes, dealing additional fire damage. rPois: It protects you from poison. (70, 11, D) a +1 dagger of electrocution (still there?) a draconian corpse (skeletalised by now) (still there?) (70, 12, D) a +0 whip (still there?) a draconian corpse (skeletalised by now) (still there?) (70, 19, D) a +2 halberd of pain (70, 36, D) a +4 morningstar of protection (70, 40, D) a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (71, 8, D) the +8 lajatang "Raal" {drain, rElec Str+2 Int-3 Stlth+} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+2). Int: It affects your intelligence (-3). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (71, 11, D) a +0 flail a +0 scimitar a black draconian corpse (skeletalised by now) (71, 16, D) a lightning rod (4/4) (71, 17, D) a +2 vampiric hand axe (71, 19, D) a +0 short sword (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (71, 27, D) a staff of fire (71, 36, D) a staff of death (71, 37, D) the +6 shortbow of the Median {flame, rCorr Str+5} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+5). rCorr: It protects you from acid and corrosion. (71, 40, D) a +0 vorpal halberd (72, 8, D) a +2 triple sword of holy wrath (72, 9, D) a staff of fire (72, 11, D) a +0 club (72, 16, D) a +3 fustibalus of freezing (72, 20, D) a +0 short sword a +1 vorpal scimitar (72, 26, D) a +0 shortbow of flaming (72, 36, D) a phial of floods (72, 37, D) a tin of tremorstones (2/2) (72, 40, D) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (72, 41, D) a +4 vorpal dire flail (73, 1, D) a staff of cold (73, 16, D) a staff of earth (73, 20, D) a +0 short sword (still there?) an elf corpse (skeletalised by now) (still there?) (73, 27, D) a +1 ring mail of poison resistance (73, 36, D) a +1 spectral quarterstaff (73, 37, D) a +1 scale mail of fire resistance (73, 39, D) a +0 rapier