namelastname112 Level 1 of the Dungeon (3, 6, D:1) 20 stones (5, 34, D:1) a +0 dagger (6, 11, D:1) a +0 club (11, 10, D:1) 20 stones (21, 7, D:1) a +0 dagger a +0 club (26, 1, D:1) a +0 club (32, 36, D:1) a +0 club (33, 24, D:1) a +0 short sword 4 stones (35, 39, D:1) a +4 antimagic spear (39, 11, D:1) a +0 robe (40, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (11, -25, D:2) 3 stones (13, -24, D:2) a stone (15, -4, D:2) 10 stones (18, -22, D:2) a stone (18, -4, D:2) a bread ration (25, -25, D:2) a +0 club (38, -22, D:2) a +0 hunting sling (42, 3, D:2) 6 tomahawks Level 3 of the Dungeon (0, 0, D:3) 16 arrows (4, 1, D:3) a +0 morningstar (4, 3, D:3) a +0 pair of boots (9, 36, D:3) a cursed -2 club (11, 7, D:3) a +0 dagger (11, 8, D:3) a +0 club (11, 9, D:3) a +0 falchion a +0 ring mail (12, 33, D:3) a +0 club (15, 37, D:3) a +0 long sword (24, 42, D:3) 22 poisoned needles a +0 blowgun (25, 43, D:3) a poisoned needle (26, 42, D:3) a +0 dagger of holy wrath (26, 45, D:3) a +0 ring mail (27, 6, D:3) a +1 vampiric dagger (31, 48, D:3) a cursed -1 club (32, 34, D:3) a +0 robe (34, 25, D:3) a cursed -2 hunting sling (38, 29, D:3) 2 stones (38, 30, D:3) a stone (40, 42, D:3) 17 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (6, -8, D:4) a +0 short sword a +0 leather armour (21, -46, D:4) 9 arrows (23, -48, D:4) 2 potions of degeneration (33, -33, D:4) a +0 mace (43, -29, D:4) a +1 vampiric hand axe a +0 leather armour (60, -43, D:4) 26 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow of flaming 15 arrows (2, 1, D:5) an arrow (3, -4, D:5) a +0 pair of boots (8, -15, D:5) a +0 robe (9, -8, D:5) 14 stones (13, 23, D:5) a +1 morningstar of crushing (19, -11, D:5) 28 stones (19, 13, D:5) 20 stones (23, -10, D:5) 4 fruits (29, 13, D:5) 18 arrows (31, 20, D:5) 17 stones (32, 22, D:5) a bread ration (34, 2, D:5) 23 stones (39, 3, D:5) 17 stones (42, -1, D:5) 2 large rocks (42, 25, D:5) a +0 leather armour (43, -5, D:5) a +0 flail (47, -5, D:5) 5 javelins Level 6 of the Dungeon (0, 0, D:6) 23 stones (1, 5, D:6) 22 stones (5, -2, D:6) a +0 dagger (5, -1, D:6) a +0 falchion a cursed +0 chain mail (6, -2, D:6) a +0 hand axe a +0 scale mail (7, -3, D:6) a +0 mace a +0 robe (7, 0, D:6) a +0 dagger a +0 robe of magic resistance (15, 5, D:6) a cursed -2 long sword (18, 29, D:6) a +0 mace (18, 30, D:6) an uncursed amulet of harm a +4 quarterstaff of chaos a cursed +0 cloak (19, 18, D:6) the +1 ring mail of Reenuvis {-Cast *Corrode rElec rN+++} It insulates you from electricity. It renders you almost immune to negative energy. It prevents spellcasting. It may corrode you when you take damage. (24, 12, D:6) a +0 scale mail (25, 0, D:6) a +0 giant spiked club (25, 21, D:6) 30 stones (26, 8, D:6) 20 arrows (27, -1, D:6) 3 large rocks Level 7 of the Dungeon (0, 0, D:7) a bread ration (3, 9, D:7) 16 arrows (13, 1, D:7) a +0 club (15, -10, D:7) a +1 flail of protection (15, 7, D:7) 27 arrows (16, -10, D:7) 2 tomahawks (17, -10, D:7) a +0 plate armour a +0 trident (18, -10, D:7) a +0 robe a +3 dagger (20, -7, D:7) 19 bolts (21, -10, D:7) a tomahawk (22, -7, D:7) a +0 chain mail the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. a scroll of enchant armour (26, -20, D:7) a +0 robe (27, 5, D:7) a +0 pair of gloves (36, -7, D:7) 22 stones (39, 17, D:7) a wand of random effects (33/48) (48, -14, D:7) a cursed +0 leather armour Level 8 of the Dungeon [Shop] Omoc's General Store a potion of agility (56 gold) a scroll of remove curse (42 gold) a +1 hand crossbow of freezing (186 gold) a +0 ring mail (56 gold) a +0 dagger (28 gold) a +0 robe (9 gold) (12, 1, D:8) a +0 war axe a +0 leather armour (13, 1, D:8) a +0 dagger a +0 robe (14, 1, D:8) a cursed -2 dagger a +0 robe (18, -9, D:8) a +0 dire flail a +0 great mace (20, 5, D:8) 2 bread rations (25, 12, D:8) a cursed -2 hand axe (27, 9, D:8) a +0 giant club (30, -19, D:8) a +0 hand axe (32, 7, D:8) 6 exploding tomahawks (34, -2, D:8) a necrophage corpse (skeletalised by now) (37, 11, D:8) a wand of paralysis (13/24) (38, 12, D:8) 9 gold pieces (39, 13, D:8) a royal jelly (42, -9, D:8) a +0 pair of gloves (51, -6, D:8) a +0 ring mail of positive energy (51, -4, D:8) the +6 hand axe of Wyrd {flame, +Blink rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It lets you blink. (57, 2, D:8) an uncursed staff of wizardry the Ecumenical Temple Level 2 of the Abyss (0, 0, Abyss:2) 20 stones (11, -6, Abyss:2) a scroll of identify