namelastname112 Level 1 of the Dungeon (10, 17, D:1) a +0 club (10, 22, D:1) a +0 club a +0 club (17, -20, D:1) a +0 leather armour (22, -23, D:1) a +0 whip (30, 16, D:1) 20 arrows (36, 0, D:1) a +0 leather armour Level 2 of the Dungeon (3, 0, D:2) a +0 shield (8, 19, D:2) 21 arrows (30, -7, D:2) a +0 club (32, -9, D:2) a +0 chain mail (33, -21, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (0, 1, D:3) a +0 club (1, -5, D:3) a +0 hand axe (7, -12, D:3) a +0 scale mail (10, 21, D:3) a +0 mace a +0 dagger a cursed +0 leather armour a +0 flail (10, 34, D:3) 11 arrows (11, 7, D:3) a +0 whip (11, 8, D:3) a +0 club (11, 30, D:3) a +0 dagger (13, 9, D:3) a +0 club (14, 38, D:3) 6 bolts (15, 33, D:3) a +0 club (24, 27, D:3) an uncursed ring of protection from magic (30, -2, D:3) 20 bolts (42, 11, D:3) a +0 flail (44, 10, D:3) a potion of degeneration (45, 22, D:3) a +0 giant club (48, 28, D:3) a +0 hand axe (51, -6, D:3) a +0 club (54, 31, D:3) 9 gold pieces Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 dagger (6, -8, D:4) a +0 scale mail a +0 short sword (13, -17, D:4) a +0 chain mail (15, -9, D:4) a +0 mace of crushing (21, -38, D:4) a +0 club (48, -38, D:4) a +0 leather armour (59, -27, D:4) a cursed +0 club Level 5 of the Dungeon (0, 0, D:5) 17 arrows a +0 shortbow (0, 1, D:5) a +0 giant club (0, 2, D:5) 15 arrows a +0 shortbow (8, 21, D:5) a +0 scale mail (9, 5, D:5) a +0 spear (17, 13, D:5) 5 arrows (19, -3, D:5) a +0 robe (21, 16, D:5) a +0 giant spiked club (23, 18, D:5) a +0 trident (24, 18, D:5) a +1 halberd of flaming a +0 shortbow 24 arrows Level 6 of the Dungeon [Shop] Poharch's Assorted Antiques a phial of floods (1000 gold) a potion of degeneration (25 gold) a potion of curing (75 gold) a potion of resistance (250 gold) a +0 chain mail (112 gold) a potion of flight (75 gold) a +0 long sword (87 gold) the cursed +0 robe "Soavek" {+Blink rC- Str+3 Dex+3} (432 gold) It affects your strength (+3). It affects your dexterity (+3). It makes you vulnerable to cold. It lets you blink. It has a curse placed upon it. a book of Misfortune (500 gold) a book of Enchantments (1250 gold) (0, 0, D:6) 10 poisoned needles (7, -22, D:6) 4 arrows (7, -3, D:6) a +0 mace (7, 0, D:6) a +0 club a +0 hand axe a +0 chain mail (8, -23, D:6) a +0 shortbow 20 arrows (22, -31, D:6) a +0 giant club (25, 2, D:6) a +1 dagger of venom (31, 10, D:6) a wand of random effects (29/48) (35, -3, D:6) a +0 leather armour (39, -10, D:6) a +0 robe (54, -37, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a +0 whip (5, -7, D:7) a +0 war axe (7, -25, D:7) a +0 war axe (10, 3, D:7) a +0 leather armour (11, -8, D:7) a +4 dagger of speed (11, -7, D:7) a +0 dagger (11, -6, D:7) a +0 short sword (13, -14, D:7) a +0 long sword (15, 11, D:7) 7 arrows (21, -11, D:7) an uncursed amulet of the gourmand (23, -22, D:7) an uncursed ring of resist corrosion (29, -11, D:7) a +0 leather armour (33, -25, D:7) a +0 whip (36, -1, D:7) a wand of random effects (27/48) (40, -1, D:7) the cursed +0 scimitar of Doom {vamp, rF+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It has a curse placed upon it. Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 14 arrows (2, -7, D:8) an arrow (2, -6, D:8) 2 arrows (12, -27, D:8) a +0 shield (17, -47, D:8) a +0 chain mail (23, -12, D:8) a +0 spear (24, -4, D:8) an exploding tomahawk (24, 4, D:8) a +0 whip (28, -4, D:8) 3 exploding tomahawks (40, -29, D:8) a +0 scale mail (41, -21, D:8) a +0 hunting sling (45, -39, D:8) the +1 chain mail of the Elven Halls {rN+ Dex+4 Stlth+} It affects your dexterity (+4). It protects you from negative energy. It makes you more stealthy. (45, -33, D:8) a +0 halberd a +0 chain mail a cursed -2 club a +0 hand axe (45, -32, D:8) a +0 short sword a +0 ring mail (46, -22, D:8) a +0 dagger a +0 robe (47, 6, D:8) a +0 ring mail (48, -2, D:8) a +0 mace of holy wrath (55, -11, D:8) a +0 giant club (56, -11, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a jackal skeleton (0, 11, D:9) a +0 trident (0, 12, D:9) 7 needles of sleeping (4, 36, D:9) a +0 quarterstaff (6, 18, D:9) the +3 flail of Fadicw {crush, *Noise rElec rC- MP+9 Str+10} It inflicts extra damage upon your enemies. It affects your strength (+10). It makes you vulnerable to cold. It insulates you from electricity. It affects your magic capacity (+9). It may make noises in combat. (11, 9, D:9) a scroll of noise (18, 20, D:9) a +0 dire flail (24, 10, D:9) a +0 scale mail (43, 42, D:9) a +0 hand axe (44, 8, D:9) a stone (44, 43, D:9) a +0 dagger a +0 robe (45, 0, D:9) a +0 flail (45, 1, D:9) a +0 dagger a +0 robe (45, 47, D:9) 11 bolts (46, 44, D:9) a +2 glaive of distortion a +0 chain mail (49, 23, D:9) a +0 mace a +0 chain mail a +0 flail a +0 dagger a +0 robe a +0 falchion a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a stone (1, -1, D:10) 2 stones (2, -2, D:10) a stone (3, -3, D:10) a stone (4, -4, D:10) 2 stones (5, -5, D:10) a stone (6, -6, D:10) 5 stones (6, -2, D:10) a stone (unseen) (20, -9, D:10) a +0 flail 2 tomahawks (22, -5, D:10) a +0 short sword a +0 leather armour (22, -1, D:10) a +0 leather armour (23, -4, D:10) a +0 flail a +0 ring mail a +0 short sword (23, -3, D:10) a +0 falchion a +0 club a +0 leather armour a +0 flail a +0 hand axe a +0 scale mail a +0 war axe a +0 leather armour a +0 flail a +0 leather armour (23, -2, D:10) a tomahawk (24, -2, D:10) a +0 war axe a +0 club a +0 ring mail (24, -1, D:10) a +0 short sword a +0 scale mail a +0 war axe a +0 chain mail (27, -17, D:10) a +0 leather armour