namelastname112 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (18, -11, D:1) a +0 dagger (26, -29, D:1) a +0 club (50, -15, D:1) 6 curare-tipped needles Level 2 of the Dungeon (13, -7, D:2) a +0 flail a +0 ring mail (20, 0, D:2) a +0 dagger (23, -18, D:2) a +0 club (33, -2, D:2) a +0 ring mail (40, 23, D:2) a +0 mace Level 3 of the Dungeon (0, 1, D:3) a +0 club (8, -9, D:3) a +0 scale mail (17, -2, D:3) a +0 short sword a +0 leather armour (18, -8, D:3) a tomahawk (19, -3, D:3) a +0 scale mail a +0 flail (22, -6, D:3) a +0 short sword (29, -18, D:3) a tomahawk (29, -17, D:3) a tomahawk (29, -2, D:3) a +0 ring mail (41, 8, D:3) a +0 dagger (46, -9, D:3) a +0 mace (48, 0, D:3) a +0 falchion (49, -14, D:3) a +0 helmet (49, 0, D:3) a +0 robe a cursed +0 dagger Level 4 of the Dungeon (9, -11, D:4) a +0 leather armour a +0 short sword (14, -11, D:4) a +0 war axe (14, -3, D:4) 26 arrows (19, -34, D:4) a +0 dagger a +0 robe (22, -30, D:4) a +0 short sword a +0 leather armour (25, -19, D:4) a +0 club (28, -7, D:4) a +0 giant club (50, 4, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) 19 bolts (2, 32, D:5) a +0 robe (6, -13, D:5) a +0 war axe (12, -1, D:5) a +0 scale mail a cursed +0 quarterstaff (12, 22, D:5) a +0 giant spiked club (13, 7, D:5) a +0 whip (14, 21, D:5) a +0 giant spiked club (15, 11, D:5) a +0 club (22, 19, D:5) a +0 giant club (24, 0, D:5) a +0 hand axe (27, 4, D:5) a +0 club (31, 0, D:5) a +0 leather armour a +0 mace (31, 1, D:5) a +0 flail (42, -15, D:5) a +0 trident (43, -14, D:5) a +0 leather armour a +0 hand axe (44, -14, D:5) a +0 flail (45, -14, D:5) a +0 leather armour a +0 dagger Level 6 of the Dungeon (4, -24, D:6) 17 bolts (17, -46, D:6) a +0 flail (17, 1, D:6) a +0 short sword (18, -48, D:6) a +0 dagger (18, -47, D:6) a +0 leather armour a +0 club (18, -46, D:6) a +0 leather armour a +0 mace (18, -27, D:6) 9 arrows (19, -47, D:6) a +0 robe a +0 dagger (22, 6, D:6) a +0 scale mail (25, -13, D:6) a +0 spear a +0 shortbow 19 arrows (29, -26, D:6) a +0 mace (31, -12, D:6) a +0 robe a +0 flail a +2 dire flail a +0 robe (33, -12, D:6) a +0 robe a cursed +0 glaive (33, -10, D:6) a +0 flail (34, -10, D:6) a +0 club a +0 leather armour a +0 short sword a +0 flail a cursed +5 hand axe a +0 robe (38, -5, D:6) a +0 leather armour (55, -26, D:6) the +3 ring mail of a bazaar {rElec rC+ Dex+4} It affects your dexterity (+4). It protects you from cold. It insulates you from electricity. (57, -22, D:6) a +2 dagger of venom a +0 short sword a +0 scale mail (58, -22, D:6) a +0 club a +0 leather armour 4 tomahawks a +0 ring mail (58, -21, D:6) a cursed -1 whip Level 7 of the Dungeon (0, 0, D:7) 2 exploding tomahawks (1, 1, D:7) a +0 whip (2, 9, D:7) a +0 falchion (2, 22, D:7) a +0 leather armour a +0 falchion (3, 3, D:7) 22 arrows (3, 8, D:7) a +0 robe a +3 trident of freezing a +0 robe a +0 halberd (5, 4, D:7) a +0 leather armour a +0 dagger (5, 5, D:7) a +1 short sword of venom a +0 dagger a +0 falchion a cursed -1 dagger a +0 ring mail (6, 2, D:7) a +0 leather armour a +0 flail (7, 1, D:7) a +0 robe (13, 2, D:7) a +0 robe a +2 falchion (13, 3, D:7) a +0 robe a +0 spear (24, -8, D:7) a +0 dagger (24, 25, D:7) an uncursed amulet of faith (26, 7, D:7) a +0 spear (34, 23, D:7) a +0 ring mail (39, 11, D:7) a +0 leather armour (40, -6, D:7) a +2 morningstar a +1 robe of cold resistance Level 8 of the Dungeon [Shop] Gis Pyax's Antique Weapon Boutique a +0 quarterstaff (112 gold) a +0 whip (70 gold) a +0 hunting sling (42 gold) a +0 shortbow (84 gold) a +0 hunting sling (42 gold) a +2 flail of holy wrath (512 gold) a +0 club (28 gold) a +0 hunting sling (42 gold) a +0 mace (84 gold) a +0 short sword (84 gold) the +0 dagger "Murchiw" {drain, Str+4 Dex+4} (767 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your dexterity (+4). a +0 rapier (112 gold) a +1 war axe of venom (313 gold) (0, 0, D:8) a +2 short sword of speed (3, -25, D:8) a cursed +0 ring mail (3, -9, D:8) a +0 club (3, -7, D:8) 18 bolts (6, 13, D:8) a +0 giant club (20, -1, D:8) a +0 trident (22, -22, D:8) a +0 flail (22, -20, D:8) a +0 trident (23, -23, D:8) a +0 dagger a +0 robe (24, -23, D:8) a +2 dire flail of draining a +0 chain mail (25, 3, D:8) 8 poisoned needles (28, -17, D:8) 21 arrows Level 9 of the Dungeon (0, 0, D:9) a +2 flail of protection (23, 33, D:9) a fan of gales (24, 20, D:9) an arrow (24, 21, D:9) an arrow (25, 21, D:9) an arrow (27, 40, D:9) a cursed +0 leather armour (30, 22, D:9) 19 arrows a +0 shortbow (33, 34, D:9) a +0 ring mail (34, -2, D:9) 26 arrows (42, 2, D:9) 3 tomahawks (43, 2, D:9) a cursed +0 hand axe (45, 2, D:9) a +0 flail a +0 hand axe a +0 plate armour (48, 37, D:9) a +0 ring mail a +0 dagger a +0 robe (49, 34, D:9) a +0 dagger a +0 robe (49, 46, D:9) a +0 dagger Level 10 of the Dungeon [Shop] Dubo Lod's Antique Weapon Emporium a +1 antimagic halberd (475 gold) the +6 short sword "Peac" {pain, -Tele rF+ rC+} (1322 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It protects you from cold. It prevents most forms of teleportation. a +0 shortbow (75 gold) a +0 bardiche (225 gold) a +0 club (25 gold) a +1 long sword of electrocution (392 gold) a +0 war axe of freezing (207 gold) the +3 sling "Punk" {acid, rCorr} (1627 gold) It protects you from acid and corrosion. a +0 hand axe (75 gold) a +4 double sword (925 gold) a +0 club (25 gold) a +0 blowgun (62 gold) the +10 short sword of Drought {protect, Int+2} (1620 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+2). a +0 arbalest (112 gold) (0, 0, D:10) a +0 quarterstaff (4, 26, D:10) a +0 mace (4, 28, D:10) a +0 chain mail (14, -13, D:10) an uncursed amulet of the gourmand an uncursed amulet of harm (17, 2, D:10) a +0 mace (18, 24, D:10) a +0 ring mail (20, 1, D:10) a +0 flail (20, 3, D:10) 2 tomahawks a +2 hand axe of electrocution (21, -4, D:10) a +0 flail (21, 4, D:10) a +0 dagger a +0 robe (23, 4, D:10) a +0 robe a +0 dagger a +0 giant club (23, 5, D:10) a +0 club (26, 6, D:10) a tomahawk (27, 8, D:10) a +0 leather armour (28, 8, D:10) a +0 club (30, 7, D:10) a +0 leather armour a +0 dagger (31, 7, D:10) a +0 plate armour a +0 mace (32, -11, D:10) a +0 hand axe a +0 leather armour (36, -10, D:10) 17 bolts (37, 2, D:10) a +0 robe (40, -14, D:10) a +0 pair of gloves Level 11 of the Dungeon (0, 0, D:11) 11 gold pieces (11, 13, D:11) a +0 rapier (12, 3, D:11) a +0 short sword (12, 4, D:11) a +0 whip (12, 5, D:11) a +0 short sword (13, 3, D:11) a +0 short sword (14, 2, D:11) a +1 vampiric dagger (14, 3, D:11) a +0 short sword (14, 4, D:11) a +0 short sword a +0 blowgun 5 poisoned needles (18, 7, D:11) an uncursed ring of loudness (20, 14, D:11) 14 gold pieces (24, 32, D:11) 3 large rocks (26, 30, D:11) a +0 battleaxe of chopping (29, 32, D:11) a large rock (36, 20, D:11) a +0 flail a +0 chain mail (42, 12, D:11) 11 poisoned needles (42, 42, D:11) 25 bolts (48, -1, D:11) 15 gold pieces (49, 9, D:11) an arrow (51, 4, D:11) an arrow (53, 1, D:11) an arrow (53, 3, D:11) 16 gold pieces (unseen) (53, 5, D:11) 2 arrows (54, 1, D:11) 19 gold pieces (unseen) (54, 3, D:11) 36 gold pieces (unseen) (54, 4, D:11) 4 arrows (55, -6, D:11) 13 gold pieces (55, 1, D:11) 18 gold pieces (unseen) (55, 2, D:11) 6 gold pieces (55, 3, D:11) 19 gold pieces (still there?) 19 gold pieces (still there?) the Ecumenical Temple