namelastname112 Level 1 of the Dungeon (0, 0, D:1) 18 stones (1, -11, D:1) a +0 club (1, -6, D:1) 21 stones (3, -29, D:1) a +0 mace (10, -16, D:1) 14 stones (11, -33, D:1) a meat ration (11, -28, D:1) a +0 leather armour (11, 3, D:1) a +0 spear (11, 6, D:1) a +0 plate armour (14, 5, D:1) a cursed -3 club (18, -32, D:1) a +0 short sword (30, -2, D:1) 27 stones (37, -21, D:1) a +0 short sword (41, -9, D:1) 17 stones (47, -26, D:1) a +0 dagger a +0 club (50, -42, D:1) a +0 club (58, -44, D:1) 16 stones (58, -30, D:1) a +1 dagger Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +10 whip of Tenacity {freeze, rPois MR++ Str+4 Dex-4} (7410 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (-4). It protects you from poison. It affects your resistance to hostile enchantments. the amulet of Zykh {Faith *Confuse rPois rN+ MR++ Dex+3} (6450 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+3). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It may confuse you when you take damage. the amulet of the Unkillable {Faith *Drain +Inv rC+ Dex+4} (6380 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+4). It protects you from cold. It lets you turn invisible. It causes draining when unequipped. the +1 robe of Repulsion {rElec rPois Slay+2} (3230 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It protects you from poison. (0, 0, D:2) a +0 robe (2, -2, D:2) a +0 ring mail (24, -5, D:2) a +0 short sword 21 stones (28, -4, D:2) a bread ration (42, 14, D:2) a +0 short sword (43, 32, D:2) a cursed +0 ring mail (54, 17, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, 50, D:3) a +0 spear (35, 2, D:3) a +0 robe an uncursed ring of loudness (39, 19, D:3) 19 stones (39, 30, D:3) a +0 dagger (41, 18, D:3) a +0 leather armour (46, 41, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (0, 1, D:4) a bread ration (5, -18, D:4) an uncursed amulet of guardian spirit (5, -14, D:4) a +0 mace (10, 38, D:4) 3 fruits (11, 39, D:4) 5 fruits (12, 30, D:4) a +0 quarterstaff (13, 31, D:4) 3 fruits (16, 38, D:4) 3 fruits (22, 35, D:4) a +0 war axe of chopping (29, 30, D:4) 10 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 robe (8, -3, D:5) a +0 war axe (19, 2, D:5) an arrow (20, -14, D:5) a +0 club a +0 club a +0 robe a +0 whip (20, 6, D:5) an arrow (21, -14, D:5) a +0 spear (24, -1, D:5) 27 stones (26, -4, D:5) a +0 giant spiked club (27, 7, D:5) an arrow (28, 6, D:5) an arrow (29, 9, D:5) 23 stones (31, -15, D:5) a +0 dagger (31, -6, D:5) 9 arrows (32, 4, D:5) a wand of iceblast (9/15) (34, 5, D:5) 2 arrows (35, 16, D:5) a +0 shortbow 28 arrows (39, 3, D:5) a +0 flail (40, 8, D:5) a +0 robe