namelastname112 Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 21, D:1) a +0 dagger (15, 5, D:1) a +0 dagger (16, 2, D:1) a +0 club (16, 6, D:1) a +0 dagger (16, 7, D:1) a +0 whip (16, 11, D:1) a +0 whip (19, 0, D:1) a +0 club (25, 1, D:1) a +0 club (39, 11, D:1) a +0 leather armour (42, 32, D:1) 11 bolts (43, 14, D:1) a +0 hunting sling (52, 0, D:1) 11 poisoned needles (52, 34, D:1) 20 sling bullets (56, -12, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 25 sling bullets (1, -13, D:2) 21 arrows (3, -8, D:2) 16 poisoned needles (7, 12, D:2) a +0 robe (16, -15, D:2) a +0 club (17, 13, D:2) a +0 flail (18, 13, D:2) a +0 flail (unseen) (23, 6, D:2) a stone (25, -12, D:2) a stone (25, 22, D:2) a +0 club (26, -12, D:2) a stone (27, -12, D:2) a stone (27, 9, D:2) a +0 club (28, 9, D:2) a +0 club (29, -11, D:2) a stone (31, -10, D:2) a +0 hunting sling 15 stones (42, 12, D:2) a cursed -1 whip 2 stones (44, 15, D:2) 13 sling bullets (45, 7, D:2) a +2 mace of protection Level 3 of the Dungeon (6, 48, D:3) a +0 club a +0 hunting sling 6 stones (9, 47, D:3) a +0 scale mail (21, 7, D:3) 12 stones (22, 16, D:3) a +0 club (22, 17, D:3) a +0 flail a +0 leather armour (22, 18, D:3) a +0 short sword a +0 ring mail (23, 1, D:3) a +0 club (23, 2, D:3) a +0 club (23, 3, D:3) a +0 short sword a +0 ring mail (23, 33, D:3) a +0 dagger a +0 robe a +0 club (24, 1, D:3) a +0 hand axe (24, 33, D:3) a +0 short sword (25, 33, D:3) a +0 club a +0 leather armour (26, 33, D:3) a +1 whip of venom (27, 10, D:3) a cursed -3 club (29, 9, D:3) a cursed -1 club (31, 7, D:3) a +0 hand axe (32, 7, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (6, 15, D:4) an uncursed amulet of faith (17, 16, D:4) a +0 club (18, 5, D:4) a +0 spear (18, 6, D:4) a +0 club (18, 10, D:4) a +0 dagger (18, 12, D:4) 19 stones (18, 15, D:4) a cursed +0 leather armour (19, 5, D:4) a +0 club (19, 10, D:4) a +0 whip (19, 21, D:4) a cursed -3 dagger a +0 chain mail (20, 19, D:4) a +0 spear (20, 25, D:4) a +0 spear (21, 23, D:4) a +0 chain mail (21, 25, D:4) a +0 spear a +0 club (22, -7, D:4) a +0 whip of flaming a +2 robe a +0 dagger a +0 robe (22, 11, D:4) a +0 dagger a +0 club (22, 25, D:4) a +2 spear of piercing (23, -7, D:4) a +0 animal skin a +0 mace (24, -7, D:4) a +1 whip of electrocution a +0 leather armour (25, -4, D:4) 11 stones (25, 6, D:4) a +0 dagger (25, 8, D:4) a stone (25, 16, D:4) a +2 dagger of flaming (27, 16, D:4) a +0 dagger (31, 10, D:4) a +0 dagger (33, 10, D:4) 25 stones (33, 20, D:4) a +0 club (33, 21, D:4) a +0 club (34, 10, D:4) a +0 dagger (35, 10, D:4) a +0 club (36, 9, D:4) 2 stones (37, 13, D:4) a +0 halberd 20 stones (38, 33, D:4) a +0 plate armour (39, 33, D:4) a +0 ring mail (40, 13, D:4) 28 stones (46, 40, D:4) 8 stones (47, -8, D:4) a +0 mace a +0 leather armour a +0 whip a +0 leather armour (47, 3, D:4) 26 bolts (48, -8, D:4) a cursed -2 club (48, -1, D:4) a +0 whip (56, 20, D:4) a +0 whip (58, 25, D:4) a cursed +0 hand axe (59, 23, D:4) a +0 trident a +0 scale mail (59, 24, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Liveof's Antique Weapon Boutique a +0 falchion (96 gold) a +0 flail (112 gold) a +0 morningstar (128 gold) a +1 hand axe of electrocution (464 gold) a +0 short sword (96 gold) a +0 shortbow (96 gold) a cursed -1 long sword (3 gold) a +0 short sword (96 gold) a +0 spear (96 gold) a +3 dagger of venom (620 gold) the cursed +1 short sword of Esiycw {speed, *Contam rElec rF- MR+++} (755 gold) Attacks with this weapon are significantly faster. It makes you vulnerable to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It has a curse placed upon it. a +0 falchion (96 gold) (7, 0, D:5) a +0 halberd (8, -1, D:5) a cursed -1 spear (13, 27, D:5) a +0 mace a +0 robe (14, 3, D:5) a +0 giant club (14, 27, D:5) a +0 dagger a +0 robe (15, 27, D:5) a +0 short sword a +0 short sword a +0 leather armour (22, 37, D:5) a +0 trident (25, 17, D:5) a +0 hunting sling (26, 40, D:5) a cursed -2 giant spiked club (33, 25, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 mace (1, 0, D:6) a +4 quarterstaff of chaos (10, 23, D:6) a +0 robe a cursed +0 falchion (10, 25, D:6) a +0 robe a cursed +2 falchion (14, 30, D:6) a cursed +2 short sword of freezing a cursed +0 robe (16, 30, D:6) a +1 mace a +0 robe (17, 6, D:6) a +0 whip a cursed +0 leather armour (21, 25, D:6) a +0 trident (23, 16, D:6) a cursed -1 spear (24, 14, D:6) a +0 club (24, 15, D:6) a +0 whip (25, 29, D:6) a +0 spear a +0 robe (33, 16, D:6) a +0 chain mail (40, 3, D:6) a cursed ring of teleportation (43, 30, D:6) a large rock (44, 30, D:6) 13 stones (47, 27, D:6) 19 stones (50, 32, D:6) 13 stones Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (4, -10, D:7) a +0 hand axe (14, -4, D:7) 20 poisoned needles (16, 10, D:7) a +0 rapier (21, -30, D:7) a +0 quarterstaff a +0 hunting sling 24 sling bullets a +0 leather armour (30, -11, D:7) a +0 ring mail (31, -12, D:7) 16 poisoned needles (32, -25, D:7) a +0 dagger (34, -4, D:7) a +1 ring of evasion (37, -8, D:7) a +0 giant club (38, -10, D:7) a +0 shortbow 10 arrows (40, -39, D:7) a +0 club a +0 scale mail a +0 dagger a +0 robe (41, -39, D:7) a +0 flail a +0 dagger of protection (42, -39, D:7) a +0 dagger a cursed +0 ring mail (46, 18, D:7) a cursed -2 club (46, 19, D:7) a +0 dagger (47, 19, D:7) a +0 flail (48, -3, D:7) 15 stones (48, 19, D:7) a +0 dagger a +0 ring mail a +0 hand axe (49, -2, D:7) a wand of flame (20/48) the cursed +0 shortbow of Chance {freeze, +Blink rC+ MP+9 Int+4 Dex+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your dexterity (+3). It protects you from cold. It affects your magic capacity (+9). It lets you blink. It has a curse placed upon it. (50, -3, D:7) 5 stones (51, 16, D:7) a +1 dagger of speed (58, 20, D:7) a +0 flail (58, 21, D:7) an uncursed amulet of magic regeneration a potion of degeneration an uncursed ring of teleportation a wand of random effects (24/48) (60, -3, D:7) an arrow (61, 2, D:7) a +0 flail (62, -3, D:7) a +0 shortbow 20 arrows (62, 15, D:7) a +0 flail a +0 hand axe a +0 plate armour (64, -28, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 21 stones (11, 21, D:8) a +0 dagger (20, 19, D:8) a +0 helmet (21, 18, D:8) a +0 club (24, 52, D:8) a +0 dagger a +0 robe (25, 52, D:8) a +0 leather armour (29, 53, D:8) a +0 flail a +0 scale mail (32, 13, D:8) a +0 dagger a +0 robe (32, 14, D:8) a +0 club a +0 short sword a +0 mace a +0 leather armour a +0 dagger a cursed +0 robe (33, 42, D:8) a +0 halberd (34, -2, D:8) 3 large rocks (34, 6, D:8) 22 stones (34, 20, D:8) a +0 scale mail (34, 41, D:8) a +1 trident of venom a +0 scale mail a +0 shield a +0 spear (34, 44, D:8) a +0 club (35, 42, D:8) a +0 spear (55, 39, D:8) a cursed -3 war axe (59, 45, D:8) 21 arrows (62, 40, D:8) a +0 dire flail 20 stones a +0 chain mail a scroll of noise Level 9 of the Dungeon [Shop] Emac's Jewellery Boutique a cursed ring of fire (374 gold) an uncursed amulet of magic regeneration (510 gold) a +4 ring of dexterity (459 gold) an uncursed amulet of harm (510 gold) a cursed amulet of inaccuracy (34 gold) a +4 ring of intelligence (459 gold) a +4 ring of strength (459 gold) the ring "Gojah" {rF+ EV+3 SInv} (666 gold) [ring of evasion] It affects your evasion (+3). It protects you from fire. It lets you see invisible. an uncursed ring of protection from fire (425 gold) a cursed ring of loudness (76 gold) a +4 ring of evasion (612 gold) (0, 0, D:9) a +0 robe (0, 24, D:9) 17 arrows (3, 40, D:9) a +0 long sword (4, 10, D:9) a +0 falchion (7, 40, D:9) a +1 shortbow of flaming 21 arrows (13, -5, D:9) a +0 short sword a +0 mace a +0 scale mail (14, -5, D:9) a +0 short sword (14, -2, D:9) a cursed -2 dagger a +0 robe (14, 3, D:9) a +0 dagger a +0 robe (15, 4, D:9) a +0 club a +0 ring mail (17, 40, D:9) a +0 leather armour a +0 dagger (27, 22, D:9) a +0 whip 6 stones (27, 23, D:9) a +0 short sword 2 stones a +0 short sword (28, 21, D:9) 3 stones (28, 23, D:9) a +0 dagger (32, -6, D:9) 3 stones (32, -5, D:9) a +0 whip a stone (33, -7, D:9) a stone (33, -6, D:9) 2 stones a +0 short sword (34, -7, D:9) a +0 dagger (34, -6, D:9) a cursed -1 short sword a +0 club 8 stones (34, -5, D:9) 4 stones a +0 dagger (35, -6, D:9) a +0 short sword of venom a +0 dagger a +0 short sword a +0 dagger 5 stones (36, -6, D:9) 8 stones (36, -5, D:9) a +0 short sword a +0 short sword 5 stones (37, 15, D:9) a +0 giant club a +0 giant spiked club (40, -4, D:9) a stone (42, -4, D:9) a book of Geomancy (44, 19, D:9) a +0 naga barding (52, -6, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a scroll of immolation (17, 31, D:10) 18 stones (33, 7, D:10) a +0 hand crossbow (36, -11, D:10) a +0 flail a +0 robe a +0 long sword a +0 robe (37, -11, D:10) a +0 great sword a +0 robe a +0 scimitar of electrocution a +0 robe (38, -11, D:10) a +0 long sword a +0 robe (49, -11, D:10) a potion of degeneration (50, -19, D:10) a potion of degeneration (50, -14, D:10) a +0 short sword a wand of flame (34/48) (53, 20, D:10) the +2 ring mail of Pandemonium {Regen+ Dex+4 Slay+2} It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It increases your rate of regeneration. (54, 8, D:10) a +0 plate armour Level 11 of the Dungeon (0, 0, D:11) a +0 cloak (3, 2, D:11) a +0 quarterstaff (17, -15, D:11) 22 stones (30, -12, D:11) a +0 short sword (30, -11, D:11) a +0 hand axe an orc skeleton (31, -14, D:11) a cursed +0 leather armour a +0 whip an orc skeleton (31, -12, D:11) a +0 robe a cursed +0 dagger a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, -12, D:11) a +0 leather armour a +0 hand axe an adder corpse (skeletalised by now) (33, -12, D:11) 4 silver tomahawks (36, -11, D:11) an arrow (36, -10, D:11) an arrow (36, -9, D:11) 2 arrows (38, -16, D:11) a +0 long sword (58, -17, D:11) a tomahawk the Ecumenical Temple (4, -10, Temple) a +0 halberd