namelastname112 Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 33, D:1) a cursed +0 dagger (6, 1, D:1) a +0 dagger (6, 29, D:1) a +0 dagger 21 stones (6, 34, D:1) a stone (19, 6, D:1) a +0 club (23, 7, D:1) a +0 ring mail (28, 26, D:1) 14 stones (29, 33, D:1) 17 stones (32, -2, D:1) a +0 club (33, 6, D:1) a +0 club (33, 35, D:1) a +0 hunting sling (45, 20, D:1) 22 stones (48, 42, D:1) a +0 club Level 2 of the Dungeon (8, 18, D:2) 21 stones (10, 27, D:2) a +0 dagger (12, 2, D:2) a +0 mace (15, 5, D:2) 14 stones a cursed -2 hunting sling (16, 25, D:2) 12 arrows (19, 1, D:2) 4 stones (20, -2, D:2) a +0 leather armour (21, -2, D:2) a stone (25, 31, D:2) a +0 short sword (27, 39, D:2) a +0 chain mail (33, 25, D:2) a +0 club (35, 23, D:2) a +0 club (36, 38, D:2) a +0 club (39, 40, D:2) a +0 whip (42, 31, D:2) a +0 club (45, 38, D:2) a +0 robe a cursed -3 scythe (55, 6, D:2) 25 stones (58, 46, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club (12, 9, D:3) a +0 robe (13, 6, D:3) a cursed +0 club (15, 8, D:3) a +0 club (17, 18, D:3) a +0 whip (22, 18, D:3) 3 stones (23, -14, D:3) 16 poisoned needles (29, -17, D:3) a +0 dagger (30, -17, D:3) a +0 short sword (31, -10, D:3) a +0 flail (34, 6, D:3) a +0 club (35, -17, D:3) a +0 dagger (41, -2, D:3) a +0 dagger (48, -25, D:3) a +0 falchion (52, -5, D:3) a +0 club (57, -5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (1, 1, D:4) a +0 ring mail (17, -14, D:4) 11 sling bullets (22, -16, D:4) a +0 chain mail a +0 flail a +0 club (23, -39, D:4) a +0 mace (23, -16, D:4) a +0 robe a +0 dagger (33, -22, D:4) 14 arrows (33, 9, D:4) 17 stones (38, -23, D:4) a +0 short sword (38, -20, D:4) a +0 great mace (42, 12, D:4) 18 stones (56, 0, D:4) 5 large rocks (59, -38, D:4) 29 arrows Level 5 of the Dungeon [Shop] Pakellas's Prime Provisions a wand of slowing (13/48) (336 gold) a wand of slowing (15/48) (381 gold) a wand of confusion (15/48) (381 gold) (0, 0, D:5) 22 sling bullets (32, -10, D:5) a +0 giant club (38, -8, D:5) 3 javelins of returning (41, -14, D:5) 20 arrows (52, -7, D:5) a +0 bardiche (53, 1, D:5) the +4 hunting sling of the Tundras {flame, Str+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). Level 6 of the Dungeon (0, 0, D:6) 15 arrows (2, -19, D:6) a +0 flail (3, -3, D:6) 7 steel javelins (3, 13, D:6) a +0 leather armour (6, 3, D:6) a +0 hand axe (10, 22, D:6) a +0 leather armour (12, -6, D:6) a +0 whip (27, -32, D:6) a +0 trident (40, -19, D:6) a +0 dagger a +0 robe a +0 mace a +0 chain mail (40, 10, D:6) 25 arrows (41, -19, D:6) 3 arrows (42, -30, D:6) 21 stones (42, -20, D:6) 2 arrows a +0 scimitar a +0 chain mail (42, -18, D:6) a +0 shortbow 17 arrows (42, -17, D:6) a cursed +0 giant club (42, 26, D:6) a +0 chain mail (43, -3, D:6) a +0 leather armour (47, 16, D:6) 10 stones (51, -15, D:6) a +0 short sword (54, 5, D:6) a +0 spear (56, -6, D:6) 8 arrows (58, -5, D:6) an arrow (59, -4, D:6) an arrow (60, -5, D:6) an arrow (61, -2, D:6) a +0 shortbow 25 arrows (62, 2, D:6) a +0 hand axe (64, -1, D:6) a +0 giant club (64, 0, D:6) a +0 large shield (69, -27, D:6) 19 stones Level 7 of the Dungeon (13, -18, D:7) 20 arrows (13, 2, D:7) a +0 quarterstaff of crushing a +0 leather armour (14, -5, D:7) a sling bullet (14, -4, D:7) a +2 hunting sling of evasion 17 sling bullets (16, -27, D:7) a +0 ring mail (17, -35, D:7) a +0 chain mail (17, -30, D:7) a +0 quarterstaff (20, -36, D:7) 2 scrolls of random uselessness (20, -18, D:7) a +0 giant club (unseen) (21, -14, D:7) a +0 flail of protection (23, -35, D:7) 2 potions of degeneration (28, -23, D:7) 29 arrows (29, -24, D:7) a +0 plate armour a +0 long sword (30, -27, D:7) a +0 scale mail a +0 trident (34, -27, D:7) a cursed -1 giant club (37, -20, D:7) a +0 giant club (38, -39, D:7) 20 stones (39, -11, D:7) a +0 leather armour (41, -11, D:7) a cursed -3 hand axe a +0 leather armour (42, -7, D:7) a +0 hand axe (43, -8, D:7) the +6 hand axe of Courage {flame, Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you more stealthy. (43, -6, D:7) a +0 hand axe (44, -35, D:7) a +0 ring mail a +0 flail (44, -7, D:7) a +0 hand axe (48, -35, D:7) a +0 war axe (49, -34, D:7) a +0 mace (50, -34, D:7) a +0 hand axe a +0 club a +0 ring mail a +0 robe a +0 dagger a +0 leather armour (50, -26, D:7) 10 arrows (53, -13, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 13 arrows (0, 1, D:8) a +0 dire flail a +0 robe (0, 3, D:8) an arrow (1, 9, D:8) a +3 falchion a +0 robe a +0 dire flail a +0 robe (25, 24, D:8) (unseen) (30, 21, D:8) a cursed -1 short sword (still there?) 18 gold pieces (still there?) (41, 28, D:8) a cursed -3 war axe Level 11 of the Dungeon (0, 0, D:11) 21 arrows (7, 0, D:11) a +0 battleaxe a cursed +0 robe (8, 0, D:11) a +0 short sword a +0 robe (10, 0, D:11) a +0 dire flail a +0 robe a +0 battleaxe a +0 robe (12, 5, D:11) a +0 hunting sling (13, 1, D:11) a cursed +0 scimitar a +0 robe (36, 2, D:11) a scroll of identify (39, 10, D:11) 12 gold pieces