namelastname112 Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, 6, D:1) 8 poisoned needles (21, -23, D:1) a +0 dagger (22, -26, D:1) a stone (23, -11, D:1) a +0 club (23, -9, D:1) a +0 club (27, 1, D:1) a +0 whip (28, 9, D:1) 18 stones (37, -14, D:1) 17 stones (42, 4, D:1) a +0 whip (46, -4, D:1) a +0 dagger (47, 3, D:1) a +0 dagger (51, -2, D:1) a +0 hand axe (54, 1, D:1) a +0 dagger (56, -22, D:1) a +0 robe Level 2 of the Dungeon (11, 6, D:2) a +0 club (18, -2, D:2) 21 stones (21, -8, D:2) a cursed -1 dagger (24, 42, D:2) a +0 club (33, 25, D:2) 18 sling bullets (35, 45, D:2) a +0 club (37, 21, D:2) a +0 club (42, 15, D:2) 18 arrows (45, -4, D:2) 5 stones (46, 24, D:2) a +0 club (47, 23, D:2) a +0 scale mail (53, 13, D:2) a +0 whip Level 3 of the Dungeon (13, 22, D:3) a Young Poisoner's Handbook (18, 16, D:3) 23 stones (21, 23, D:3) a +2 whip of freezing (unseen) (23, -3, D:3) a potion of degeneration (23, 24, D:3) 17 poisoned needles (23, 34, D:3) 12 stones (30, -7, D:3) 23 sling bullets (34, 21, D:3) a +0 club (37, -18, D:3) 16 sling bullets (43, 5, D:3) 24 sling bullets (45, 24, D:3) a +0 club (48, 4, D:3) 3 scrolls of random uselessness (48, 14, D:3) a +0 short sword (56, 13, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (2, -37, D:4) a +0 robe a +0 dagger (3, 0, D:4) a +0 hand axe a +0 leather armour a +0 club (5, -39, D:4) a +0 mace a +0 robe a +0 dagger (5, 0, D:4) a +0 robe a +0 dagger (8, -53, D:4) a +0 animal skin (10, -21, D:4) a +0 short sword (10, -16, D:4) a +0 robe a +0 dagger (15, -28, D:4) a +0 short sword a +0 ring mail (16, -39, D:4) a +0 trident 11 stones a +0 leather armour a +0 club a +0 hand axe (39, -34, D:4) 27 sling bullets Level 5 of the Dungeon (0, 0, D:5) 23 arrows (2, 0, D:5) a +0 morningstar (3, -1, D:5) a +0 mace a +0 scale mail (4, 0, D:5) a +0 dagger a +0 robe (6, -2, D:5) a +0 mace (9, 3, D:5) a +0 scale mail (14, 13, D:5) a +0 flail (14, 18, D:5) a +0 giant spiked club (29, 4, D:5) a cursed +0 chain mail (31, 16, D:5) an arrow (32, 17, D:5) an arrow (35, 16, D:5) a +0 shortbow 10 arrows (36, 19, D:5) a +0 giant club (39, 3, D:5) a +0 short sword (46, 14, D:5) a +0 club a +0 leather armour (47, 28, D:5) a cursed +0 leather armour Level 6 of the Dungeon [Shop] Leyd's Antique Weapon Boutique a +0 shortbow (78 gold) the +7 rapier of the Foot {elec, +Inv +Fly Dex-4 Stlth+} (1443 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (-4). It lets you turn invisible. It lets you fly. It makes you more stealthy. a +1 short sword of venom (275 gold) a +0 falchion of electrocution (247 gold) a +0 great sword (169 gold) a +0 battleaxe of freezing (356 gold) a +0 broad axe (104 gold) a +0 rapier (104 gold) a +0 flail (91 gold) a +0 falchion (78 gold) [Shop] Farink's Gadget Boutique a crystal ball of energy (260 gold) a wand of acid (5/15) (234 gold) a crystal ball of energy (260 gold) a wand of lightning (8/15) (156 gold) an ornate deck of summoning (260 gold) a -2 rod of shadows (11/11) (910 gold) a wand of enslavement (15/24) (221 gold) a wand of iceblast (11/15) (195 gold) a +0 rod of inaccuracy (13/13) (1170 gold) a stone of tremors (520 gold) (0, 0, D:6) 8 needles of sleeping (1, 2, D:6) 2 needles of confusion (15, -15, D:6) a +0 halberd of pain a +0 ring mail (18, 24, D:6) an arrow (19, 24, D:6) a +0 club a +0 club (20, 24, D:6) a +4 trident of protection a cursed -2 ring mail an arrow (22, -18, D:6) a +0 helmet (22, 24, D:6) an arrow (22, 25, D:6) a +0 shortbow 17 arrows (23, 25, D:6) 2 arrows (26, -18, D:6) a +0 giant club (35, 16, D:6) 17 bolts (36, -15, D:6) a +0 flail (38, 14, D:6) a +2 dagger of draining (42, -2, D:6) a +0 shortbow 11 arrows (44, -4, D:6) 2 arrows (46, -6, D:6) 2 arrows (46, -3, D:6) 20 bolts (50, -3, D:6) a +0 ring mail (50, 14, D:6) a +0 flail Level 7 of the Dungeon [Shop] Nebiwnam's Antique Weapon Shop a +0 war axe (98 gold) a +0 trident (98 gold) a +0 war axe (98 gold) a +7 blowgun (1106 gold) a +0 war axe (98 gold) the +7 battleaxe of the Head {elec, Str+5} (1923 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+5). the +4 flail of Awkwardness {freeze, Stlth+} (1010 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. a cursed -1 spear (2 gold) a +0 quarterstaff of protection (190 gold) a +3 falchion of electrocution (686 gold) a +0 battleaxe (182 gold) (0, 0, D:7) a stone (0, 2, D:7) 3 stones (0, 5, D:7) a +0 mace 17 stones a +0 leather armour (1, 3, D:7) a +0 club (3, 0, D:7) a +4 ring mail (4, -3, D:7) a +0 dagger a +0 giant club (5, 9, D:7) 4 arrows (6, 6, D:7) a +0 shortbow 47 arrows (10, 20, D:7) 25 stones (11, 22, D:7) a +0 dagger a +0 ring mail (11, 36, D:7) a potion of degeneration (18, -7, D:7) a +0 trident a +0 leather armour (18, 22, D:7) a +0 trident (20, -7, D:7) a +0 long sword a +0 chain mail (22, -5, D:7) a +0 rapier (23, 2, D:7) a +0 flail (23, 37, D:7) a +0 giant club (34, 9, D:7) an arrow (35, 8, D:7) an arrow (35, 11, D:7) an arrow (35, 12, D:7) a +0 shortbow 25 arrows (43, -9, D:7) an uncursed amulet of inaccuracy a -2 ring of evasion (50, 33, D:7) 13 stones (55, 8, D:7) a +0 giant club (55, 17, D:7) a potion of degeneration (59, 19, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 dagger (1, 2, D:8) 16 sling bullets (2, -1, D:8) a +0 ring mail a +0 dagger (15, -10, D:8) a +0 spear (23, -45, D:8) a +0 trident (23, -44, D:8) an uncursed ring of fire (35, -38, D:8) 16 stones (37, 4, D:8) a +0 triple crossbow (38, 4, D:8) a +0 whip (39, 3, D:8) a +0 club (unseen) (39, 5, D:8) a +0 long sword (55, -6, D:8) a +0 battleaxe Level 9 of the Dungeon [Shop] Tuczalic's Armour Shop a +0 scale mail (60 gold) a +0 leather armour (30 gold) a +0 robe (10 gold) a cursed +0 robe (1 gold) a +0 plate armour (345 gold) a +0 robe (10 gold) a +0 ring mail (60 gold) a +3 scale mail of cold resistance (390 gold) a +0 plate armour (345 gold) (0, 0, D:9) a +0 giant club (1, -5, D:9) a +0 war axe (2, -3, D:9) a +0 dagger (8, -2, D:9) a +0 falchion (9, 13, D:9) a +0 club a +0 leather armour (9, 14, D:9) a +0 dagger a +0 robe (10, -8, D:9) a +0 robe (10, 12, D:9) a +1 falchion of holy wrath a +0 short sword (10, 13, D:9) a +0 dagger (11, 12, D:9) a +0 dagger (12, -1, D:9) a +0 cloak (12, 12, D:9) a +0 hand axe a +0 scale mail a +0 club (12, 14, D:9) a +0 dagger a +0 robe (12, 18, D:9) a +0 short sword (16, -4, D:9) a stone (17, -5, D:9) a stone (19, -3, D:9) 8 curare-tipped needles a +2 short sword of freezing a +0 blowgun (21, -1, D:9) 3 stones (22, -3, D:9) a stone (24, -5, D:9) a stone (26, 0, D:9) a stone (27, 25, D:9) a cursed -2 club (32, -2, D:9) a +0 hand axe (32, -1, D:9) a +0 leather armour a +0 short sword (32, 22, D:9) a +0 short sword (32, 26, D:9) a +0 dagger (33, -1, D:9) a +0 club (34, 1, D:9) a +0 club a +0 leather armour a +0 hand axe (34, 3, D:9) a +0 war axe (34, 18, D:9) 2 poisoned needles (34, 20, D:9) 11 poisoned needles a +0 short sword a +0 blowgun (34, 21, D:9) 2 stones a +0 short sword (35, 1, D:9) a +0 falchion (35, 15, D:9) a poisoned needle (35, 19, D:9) a +0 dagger (35, 21, D:9) an uncursed ring of ice 5 curare-tipped needles a +0 blowgun (37, 3, D:9) a cursed -3 trident (43, 12, D:9) a +0 trident (46, 11, D:9) a +0 dagger (48, 12, D:9) a +0 war axe a +0 robe a +0 flail (48, 14, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe a +0 hand axe (5, -35, D:10) a Young Poisoner's Handbook (6, 0, D:10) a +0 flail (7, -52, D:10) a +0 mace (8, -45, D:10) a +0 rapier (8, -33, D:10) a +0 giant spiked club (8, 2, D:10) a cursed -1 club (9, -36, D:10) 15 stones (9, -13, D:10) a +0 dagger a +0 chain mail (9, -2, D:10) a +0 shortbow of flaming 22 arrows (9, 0, D:10) a +0 dagger a +0 robe (11, -11, D:10) a tomahawk (11, -10, D:10) a tomahawk (11, -2, D:10) an arrow a +0 dagger a +0 robe (12, -3, D:10) 2 arrows a +0 flail (13, -11, D:10) a +0 dagger a +0 robe (18, -10, D:10) 2 tomahawks (19, 1, D:10) a +0 greatsling (28, -33, D:10) a +0 shortbow 11 arrows (32, -36, D:10) 3 arrows (33, -36, D:10) an arrow (36, -51, D:10) 27 stones (45, -14, D:10) a +0 giant club (46, -13, D:10) a +0 giant club (49, -18, D:10) a +0 plate armour (50, -54, D:10) a +0 giant club a scroll of noise (52, -32, D:10) 8 poisoned needles (52, -27, D:10) a +0 hand axe (52, -22, D:10) a +0 leather armour (56, -20, D:10) a +0 mace (57, -4, D:10) a +0 quarterstaff Level 11 of the Dungeon (0, 0, D:11) 14 gold pieces (6, 13, D:11) an arrow (7, 9, D:11) 9 gold pieces (10, 1, D:11) a +0 chain mail (11, 5, D:11) an arrow (11, 8, D:11) 2 arrows (12, 8, D:11) a +0 dagger (13, 14, D:11) an arrow (14, 10, D:11) a scroll of fear (14, 11, D:11) an arrow (15, 7, D:11) a +0 trident (15, 10, D:11) an arrow (17, 10, D:11) an arrow (18, 6, D:11) an arrow (18, 7, D:11) 20 stones (19, 6, D:11) an arrow (20, 6, D:11) 2 arrows (23, 38, D:11) a +0 mace (25, 5, D:11) 2 arrows (26, 6, D:11) an arrow (27, 7, D:11) an arrow (29, 9, D:11) 2 arrows (29, 31, D:11) a +0 cloak (30, 2, D:11) 22 arrows (37, 4, D:11) a +0 mace (45, 38, D:11) a +0 swamp dragon armour (46, 31, D:11) a wand of acid (5/15) (48, 39, D:11) a +0 club (49, 27, D:11) 21 stones (49, 38, D:11) a +0 short sword (unseen) (49, 39, D:11) 2 stones (50, 39, D:11) a stone (52, 36, D:11) a stone (57, 35, D:11) 2 potions of brilliance (58, 23, D:11) 13 gold pieces (58, 30, D:11) 16 gold pieces Level 1 of the Orcish Mines [Shop] Plog's General Store a meat ration (70 gold) a scroll of noise (14 gold) a bread ration (70 gold) a +0 giant spiked club (26 gold) 2 fruits (42 gold) the +7 shortbow "Ciass" {freeze, MR- Dex+8} (840 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+8). It affects your resistance to hostile enchantments. 2 tomahawks (14 gold) a +0 ring mail (56 gold) 20 arrows (56 gold) a scroll of recharging (133 gold) a +0 robe (9 gold) (0, 0, Orc:1) a cursed -1 hand axe a +0 chain mail an orc corpse (skeletalised by now) (1, 3, Orc:1) a +0 giant club (2, 1, Orc:1) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (2, 3, Orc:1) a +0 hand axe a cursed +0 leather armour (2, 4, Orc:1) a +0 club an orc corpse (skeletalised by now) (3, 5, Orc:1) a +2 dagger of holy wrath (4, 2, Orc:1) a cursed -2 battleaxe a +0 plate armour (4, 4, Orc:1) a cursed +0 dagger a +0 robe (4, 6, Orc:1) a +0 leather armour Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 hand axe (unseen) (0, 1, Orc:2) a +0 dagger (3, 3, Orc:2) a +0 trident a +0 plate armour a +0 hand axe a +0 leather armour an orc corpse (3, 4, Orc:2) 7 gold pieces (3, 6, Orc:2) 13 gold pieces (5, 2, Orc:2) a +0 war axe (unseen) (5, 6, Orc:2) a +4 shortbow (unseen) (6, 2, Orc:2) a +5 dagger of speed (unseen) (6, 3, Orc:2) an arrow (6, 4, Orc:2) a +0 whip a cursed -1 leather armour (7, 1, Orc:2) an arrow (7, 5, Orc:2) 2 bolts an arrow (7, 6, Orc:2) a +0 dagger (unseen) (8, 5, Orc:2) 2 arrows 3 bolts (9, 5, Orc:2) a bolt (10, 4, Orc:2) 3 bolts 6 arrows (10, 5, Orc:2) an arrow a +0 arbalest a +0 battleaxe 16 bolts a +0 falchion (10, 6, Orc:2) a bolt (11, 5, Orc:2) a bolt (15, -8, Orc:2) 27 gold pieces (24, -1, Orc:2) a hell hound corpse (30, 14, Orc:2) 32 gold pieces