Dungeon Sprint DCSS version 0.19-a0-45-g2c295ea (webtiles) character file. 2 namelastname112 the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on May 5, 2016. Slain by a giant gecko (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:19 (13 turns). namelastname112 the Vexing (Vampire Enchanter) Turns: 13, Time: 00:00:20 Health: 0/13 AC: 3 Str: 7 XL: 1 Next: 25% Magic: 2/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . b - +1 robe rNeg + . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were not thirsty. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Scrolls j - a scroll of blinking Potions d - a potion of blood e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Skills: + Level 0.1 Fighting + Level 1.5 Short Blades + Level 2.5 Dodging + Level 4.6 Stealth + Level 2.1 Spellcasting + Level 4.7 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - giant gecko Aim: a giant gecko (clinging, chance to defeat MR: 85%) The giant gecko is outlined in light. The giant gecko bites you. You take 5 damage, and have 5/13 hp. MASSIVE DAMAGE!! You now have 2/3 mp. You hit the giant gecko. The giant gecko is severely wounded. The giant gecko bites you. You take 1 damage, and have 4/13 hp. You closely miss the giant gecko. Your bite misses the giant gecko. The giant gecko is severely wounded. The giant gecko barely misses you. You barely miss the giant gecko. The giant gecko is severely wounded. The giant gecko barely misses you. You hit the giant gecko but do no damage. The giant gecko is severely wounded. The giant gecko bites you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓ +.lbl@'...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓ You could see a giant gecko, a bat and a giant newt. Vanquished Creatures A jackal (D) A bat (D) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | namelastname112 the Vampire Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 13 | D | Slain by a giant gecko Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Dagger || 7 Cast: Corona || 1 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 3