namelastname112 the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 executioner's axe (unseen) (4, 6, D) a +3 large shield a +3 shield a +3 buckler (4, 7, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (7, 5, D) a scroll of holy word (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (10, 3, D) a disc of storms (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (59, 36, D) a crystal ball of energy (59, 37, D) a plain deck of wonders (60, 36, D) an uncursed ring of magical power (60, 37, D) a +1 lajatang of pain (61, 0, D) a plain deck of defence (61, 8, D) a book of the Warp (61, 16, D) a +2 leather armour of poison resistance (61, 20, D) an uncursed staff of summoning (unseen) (61, 26, D) a stone of tremors (61, 36, D) a legendary deck of changes (61, 37, D) an uncursed staff of cold (62, 0, D) a +1 trident of piercing (62, 9, D) a +1 whip of venom (62, 16, D) a +4 whip of pain (62, 20, D) a +0 trident (62, 21, D) a throwing net (62, 26, D) a cursed -2 ring of strength (62, 27, D) a +2 broad axe of freezing (62, 31, D) a black bear corpse (still there?) a wolf corpse (still there?) (62, 36, D) a book of the Tempests (62, 37, D) The Intricacies of Spellcraft Spells Type Level a - Tornado Air 9 (63, 0, D) a +5 long sword of holy wrath (63, 8, D) a +3 greatsling of evasion (63, 16, D) the +7 falchion "Catak" {holy, +Inv rN++ MR+ Dex-2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (-2). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. (63, 17, D) a sheep corpse (63, 19, D) a +0 trident (63, 20, D) a cursed +0 trident a merfolk corpse (63, 26, D) the +8 short sword of Awang {freeze, Int+4 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It makes you more stealthy. (63, 27, D) the ring of the Harvest {rCorr rF+ rC- Int+7 SInv} [ring of resist corrosion] It affects your intelligence (+7). It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. (63, 32, D) a +0 rapier (unseen) (63, 33, D) a wolf corpse (63, 36, D) the cursed +1 ring mail "Ylled" {rPois rF+ Str-3 Stlth+} It affects your strength (-3). It protects you from fire. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (63, 37, D) an uncursed ring of poison resistance (64, 16, D) a +4 chain mail of cold resistance (64, 21, D) a +0 trident (unseen) (64, 26, D) an uncursed staff of summoning (64, 27, D) a book of Fire (65, 26, D) a +2 pair of gloves of strength (67, 0, D) 4 arrows an uncursed staff of poison (67, 1, D) an arrow (67, 3, D) an arrow (67, 4, D) 2 arrows (68, 0, D) a +0 shortbow a +1 scimitar of holy wrath 7 arrows a +0 leather armour a +0 short sword (68, 1, D) 2 arrows (68, 2, D) a +0 trident of flaming (68, 3, D) 2 arrows (69, 36, D) a +2 hand axe of chopping (70, 8, D) an uncursed staff of death (70, 9, D) a book of Burglary (70, 36, D) Vehumet's Collected Works on Arcane Weapons and Heat Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Lightning Bolt Conjuration/Air 5 c - Bolt of Cold Conjuration/Ice 6 (70, 37, D) an uncursed staff of earth (70, 40, D) a cursed +1 short sword (still there?) a necrophage corpse (still there?) (71, 16, D) a plain deck of changes (71, 17, D) a +2 robe (71, 21, D) a +0 dagger (unseen) (71, 23, D) a wolf corpse (71, 27, D) a +2 morningstar of crushing (71, 36, D) an uncursed ring of magical power (71, 37, D) a lamp of fire (72, 8, D) an uncursed staff of poison (72, 9, D) a +3 ring of dexterity (72, 17, D) a +1 long sword of protection (72, 20, D) a black bear corpse (72, 21, D) a wolf corpse (72, 26, D) the +2 ring mail "Xeakhyxu" {rF+ rN+ Dex-3} It affects your dexterity (-3). It protects you from fire. It protects you from negative energy. (72, 36, D) a book of Annihilations (72, 37, D) an uncursed staff of death (73, 16, D) an uncursed amulet of regeneration (73, 17, D) a Grand Grimoire (73, 21, D) a black bear corpse (73, 27, D) a +10 plate armour of ponderousness (73, 36, D) an uncursed staff of air (73, 37, D) the +2 plate armour of Etois {rPois rF- rC+ Int+3} It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. (75, 1, D) a +3 rapier of speed