namelastname112 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 18, D:1) a +0 club (6, 12, D:1) 22 stones (19, 25, D:1) 14 arrows (20, 22, D:1) 4 stones (20, 25, D:1) a +0 hunting sling (25, 22, D:1) a +1 whip of draining (26, -12, D:1) 23 bolts (26, 22, D:1) a stone (29, 13, D:1) a +0 dagger (32, -9, D:1) a +0 club (32, 24, D:1) a +0 dagger (37, -21, D:1) a +0 club (42, 1, D:1) 10 arrows (43, 30, D:1) 23 sling bullets (48, -27, D:1) 15 stones (52, -10, D:1) a +0 short sword a stone (53, 17, D:1) 3 stones (59, -14, D:1) 4 needles of sleeping Level 2 of the Dungeon (0, 0, D:2) 21 sling bullets (10, 9, D:2) a +0 club (18, 6, D:2) a +0 rapier (19, 24, D:2) a +0 dagger (20, 25, D:2) a stone (21, 1, D:2) a +0 leather armour (21, 26, D:2) a +0 dagger a +0 club a +0 hunting sling 13 stones (21, 27, D:2) a cursed -3 hunting sling a +0 dagger 29 stones (22, 26, D:2) a +0 club a +0 club a +0 club a +0 hunting sling 22 stones a +0 club a +0 animal skin a +0 helmet a +0 dagger (23, 26, D:2) 2 stones (24, -11, D:2) a +0 club (25, -4, D:2) 20 stones (25, 25, D:2) a stone (27, 28, D:2) a stone (28, 26, D:2) 2 stones (29, -14, D:2) a +0 club a +0 robe a +0 dagger (39, -6, D:2) a +0 dagger (40, 28, D:2) a +0 club (43, 23, D:2) a +0 club a +0 dagger a +0 dagger (46, 27, D:2) 23 stones (52, 6, D:2) a +0 club (56, -4, D:2) 9 stones (65, 0, D:2) a +1 scale mail of magic resistance Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 club a +0 flail a +0 flail (0, 3, D:3) a +0 club (2, -12, D:3) 2 stones (3, -16, D:3) a +0 dagger (3, -15, D:3) a +0 hand axe a +0 short sword a cursed +0 plate armour (3, -14, D:3) a cursed -1 falchion (3, -9, D:3) 14 bolts (4, -23, D:3) a +0 falchion a +0 leather armour (4, -17, D:3) a +0 scythe a +0 robe (6, -12, D:3) a +0 dagger (7, -2, D:3) a +0 giant club (8, -24, D:3) a +0 ring mail (16, -1, D:3) a +0 robe (17, -31, D:3) a +0 robe (19, -30, D:3) 10 arrows (19, 6, D:3) a +0 trident (20, -17, D:3) a +0 dagger a +0 robe (20, 6, D:3) a +0 hand axe a cursed +0 leather armour (34, -21, D:3) 17 arrows Level 4 of the Dungeon (0, 0, D:4) 19 arrows (9, -18, D:4) a +0 chain mail (17, -15, D:4) 24 arrows (23, -14, D:4) 20 stones (28, 1, D:4) a +2 mace of crushing (29, -32, D:4) a +0 war axe (31, -28, D:4) a +0 leather armour (31, 2, D:4) a +0 flail (31, 4, D:4) a +0 halberd (32, -28, D:4) a +0 flail (34, -28, D:4) a +0 giant spiked club a +0 falchion a +0 dagger a +0 robe (43, -18, D:4) 7 arrows (53, -3, D:4) a +0 club Level 5 of the Dungeon (5, -22, D:5) a cursed -2 spear (8, 5, D:5) 14 sling bullets of frost (16, -26, D:5) a +0 robe (18, 0, D:5) 11 bolts (24, -8, D:5) 12 arrows (29, -30, D:5) 14 stones (30, -6, D:5) a +0 leather armour (36, -15, D:5) 3 exploding tomahawks (48, 6, D:5) a +0 flail (48, 9, D:5) the +1 ring mail of Disaster {rElec MR+ Int+4 Slay+6} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It insulates you from electricity. It affects your resistance to hostile enchantments. (49, -28, D:5) a +0 leather armour (50, -28, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 6 arrows (3, 0, D:6) an arrow (4, -16, D:6) a +0 robe (5, 0, D:6) an arrow (6, 0, D:6) 3 arrows (7, 1, D:6) 2 arrows (12, -40, D:6) 9 sling bullets of flame (12, -33, D:6) a +0 battleaxe (21, 7, D:6) 18 bolts (22, -34, D:6) 15 stones (24, -10, D:6) a +0 shortbow 5 arrows (25, -12, D:6) an arrow (26, -13, D:6) an arrow (26, -12, D:6) a +0 ring mail (27, -37, D:6) 15 stones (27, -13, D:6) 2 arrows (27, -12, D:6) an arrow (28, -13, D:6) an arrow (29, -44, D:6) a +0 mace (49, -40, D:6) a +0 shortbow (50, -16, D:6) a +0 shortbow 18 arrows (51, -14, D:6) an arrow (51, -13, D:6) an arrow (52, -10, D:6) an arrow (57, -45, D:6) a +0 chain mail (57, -7, D:6) 6 arrows of dispersal (63, -24, D:6) a +0 shortbow 34 arrows Level 7 of the Dungeon (0, 0, D:7) a +4 hand axe of venom (2, 5, D:7) an arrow (3, 4, D:7) an arrow (4, 2, D:7) a +0 shortbow 16 arrows (8, -3, D:7) a +0 giant club (10, -20, D:7) a +0 short sword a +0 scale mail (11, -19, D:7) a +0 flail a +0 hand crossbow a cursed +0 scale mail (22, -10, D:7) an arrow (23, 16, D:7) a +0 giant spiked club (25, -9, D:7) an arrow (26, -9, D:7) 2 arrows (26, -4, D:7) a +0 giant club (27, -2, D:7) a +0 dagger a +0 robe (28, -9, D:7) an arrow (30, -7, D:7) a +0 shortbow 16 arrows a +0 dagger (34, -16, D:7) a +0 scale mail (35, 11, D:7) a +0 flail (36, 11, D:7) a +0 flail of holy wrath a +0 spear (44, -10, D:7) 25 stones Level 8 of the Dungeon (0, 0, D:8) 14 stones (2, -6, D:8) 10 silver bolts (4, 9, D:8) a +0 dagger (14, 7, D:8) a +0 giant club (17, -42, D:8) a +0 robe a +0 war axe (17, -41, D:8) a +0 robe a +2 war axe (26, -37, D:8) a +0 blowgun a +0 whip 9 poisoned needles (26, -36, D:8) a +0 short sword (26, -35, D:8) a +0 whip (27, -37, D:8) a +0 whip (27, -36, D:8) a poisoned needle (27, -35, D:8) a +0 dagger 23 stones (28, -37, D:8) a poisoned needle (30, -39, D:8) a stone (31, -39, D:8) a stone (34, -39, D:8) a +0 giant club (34, -17, D:8) a +0 leather armour (34, -16, D:8) a +0 ring mail a +0 hand axe (35, -16, D:8) a +0 flail (37, -41, D:8) a +0 leather armour (39, -5, D:8) a +1 halberd of freezing (40, -7, D:8) a +0 halberd (41, -13, D:8) a +0 dagger a +0 robe (44, -26, D:8) a +0 leather armour a +0 plate armour a +0 hand axe (45, -28, D:8) a +0 ring mail a +0 dagger (45, -26, D:8) a +0 robe a +0 dagger (46, -25, D:8) a +0 ring mail (47, 16, D:8) a potion of degeneration (48, -21, D:8) a cursed +0 giant spiked club (49, -37, D:8) 33 stones (52, -24, D:8) a +0 robe (52, -23, D:8) a +0 giant club (56, -25, D:8) a +0 robe a +0 flail (57, -25, D:8) a +0 robe (63, -21, D:8) a +0 robe a +1 falchion (63, -13, D:8) 17 sling bullets (63, 4, D:8) a +0 flail (64, -39, D:8) 13 stones (70, -31, D:8) a +0 falchion a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (9, -8, D:9) a cursed -3 club (9, -5, D:9) a +0 falchion (9, 26, D:9) a +0 plate armour (11, -14, D:9) a +0 dagger a +0 robe (11, -13, D:9) a +2 dagger of draining a +0 robe (11, -7, D:9) a +0 giant club (11, -6, D:9) a +0 leather armour a +0 whip (11, -5, D:9) a +0 plate armour a +0 trident (13, 12, D:9) a +0 shortbow 13 poisoned arrows (14, -11, D:9) a +0 robe (14, 6, D:9) a +0 leather armour (15, -10, D:9) an arrow (16, -9, D:9) an arrow (18, -8, D:9) 22 arrows a +0 shortbow (20, -14, D:9) a +0 scale mail (23, -4, D:9) 7 exploding sling bullets (25, -22, D:9) a cursed +0 robe (36, -1, D:9) a +0 flail (unseen) (38, 12, D:9) a +0 chain mail (39, -9, D:9) a +0 leather armour a +0 trident (40, -9, D:9) 4 tomahawks a +0 falchion (41, -10, D:9) 4 tomahawks a +0 whip (42, -10, D:9) a +0 short sword (44, -13, D:9) a tomahawk (44, -11, D:9) a tomahawk (45, -13, D:9) a cursed +0 shortbow 17 arrows (45, 23, D:9) 13 stones Level 10 of the Dungeon [Shop] Eklotanym's Antique Weapon Emporium a +0 rapier (128 gold) a +0 longbow (144 gold) a +0 whip (80 gold) a +0 dagger (64 gold) a +0 quarterstaff (128 gold) a +0 great mace (208 gold) a +5 trident of venom (998 gold) a +0 dagger of electrocution (224 gold) a +0 dagger (64 gold) a +0 dagger (64 gold) a +0 hand axe (96 gold) a +0 trident (112 gold) a +0 morningstar of protection (217 gold) (0, 0, D:10) 20 arrows (5, 2, D:10) a +0 giant spiked club (6, 7, D:10) a +0 dire flail a +0 plate armour (14, 0, D:10) a +0 mace (17, -5, D:10) 23 arrows (21, -6, D:10) a stone (21, 11, D:10) a +2 dagger (22, -8, D:10) a +0 mace 24 stones a +0 robe (22, -7, D:10) a +0 great sword a +0 robe a +3 flail a +0 robe (22, 35, D:10) a +0 ring mail (22, 36, D:10) a +0 short sword a +0 ring mail (23, 35, D:10) a +0 short sword a +0 plate armour (23, 36, D:10) a +0 club a +0 ring mail (35, -5, D:10) an arrow of flame (39, -6, D:10) a +0 shortbow 14 arrows of flame (39, 20, D:10) a +0 mace (43, 9, D:10) a +0 ring mail a +2 war axe of electrocution (46, 22, D:10) a +0 giant spiked club (46, 30, D:10) a +0 ring mail (47, -13, D:10) 24 stones (47, 14, D:10) 15 stones (47, 28, D:10) the +0 rapier "Tokoet" {venom, rC- MR- Int+4 Dex+6} It poisons the flesh of those it strikes. It affects your intelligence (+4). It affects your dexterity (+6). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (48, 21, D:10) 36 bolts (53, 11, D:10) a +0 chain mail a +0 flail (53, 21, D:10) a +0 dagger (58, 11, D:10) a +0 great mace Level 11 of the Dungeon (0, 0, D:11) a large rock (0, 2, D:11) 2 large rocks (5, 8, D:11) 13 bolts (8, -13, D:11) a +2 spear of venom a +0 scale mail (9, -12, D:11) a cursed +0 halberd (9, -11, D:11) a +0 club (10, -23, D:11) 15 stones (10, -12, D:11) a +0 club (10, -11, D:11) a +0 whip (16, 17, D:11) 14 bolts (18, 0, D:11) a +0 falchion (19, -16, D:11) a +0 rapier (19, 9, D:11) a +0 ring mail a +0 dagger (19, 10, D:11) a +0 short sword (19, 12, D:11) a +0 club a +0 leather armour (35, 5, D:11) 3 arrows of frost (38, -15, D:11) a +0 robe a +0 dagger (39, -16, D:11) a +2 scale mail of cold resistance a +0 flail (39, -13, D:11) a cursed +0 robe a +0 dagger (43, 12, D:11) a +0 giant club (43, 15, D:11) a +0 giant spiked club (43, 16, D:11) a +0 club (43, 17, D:11) a +0 giant spiked club (43, 19, D:11) a +0 dagger a +0 robe (44, 16, D:11) a cursed +0 robe (48, -14, D:11) a tomahawk (48, -13, D:11) a +0 short sword a stone a +0 rapier a +0 dagger a +0 dagger a +0 robe a +0 flail (49, -15, D:11) a +0 ring mail 3 tomahawks a +0 hand axe (49, -14, D:11) a +2 short sword of electrocution a +0 robe a +0 dagger (49, -13, D:11) a +0 short sword (50, -13, D:11) 2 stones (51, -13, D:11) a stone (53, -13, D:11) a +0 war axe (53, 3, D:11) a cursed -3 dagger a +0 robe a +0 chain mail a +1 mace of venom a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +1 flail of protection (0, 17, D:12) a +0 giant spiked club (1, 13, D:12) a +0 long sword (5, -4, D:12) a cursed +0 falchion a +0 robe a +0 scimitar a +0 robe a +0 flail a +0 robe (5, 0, D:12) a cursed +3 hand axe a +0 robe (6, -12, D:12) a +0 shortbow 4 poisoned arrows (8, -10, D:12) 2 poisoned arrows (9, -9, D:12) 5 poisoned arrows (9, 12, D:12) a +1 trident of flaming a +0 plate armour (9, 13, D:12) a +0 dagger a +0 robe a +0 pair of gloves (10, -9, D:12) a poisoned arrow (10, 12, D:12) a +0 rapier a +0 robe (10, 14, D:12) a +0 dagger a +0 chain mail (11, -9, D:12) a poisoned arrow (11, 14, D:12) a +0 flail (13, 14, D:12) a +3 battleaxe a +0 chain mail (15, 2, D:12) a +0 hand axe a +0 dire flail a +0 plate armour (16, 2, D:12) a +0 hand axe a +0 leather armour (21, -8, D:12) a +0 leather armour (22, 15, D:12) a +0 short sword (30, 4, D:12) a +0 halberd (31, -12, D:12) a +0 dagger (31, 0, D:12) a +0 giant club (40, 11, D:12) 13 sling bullets (41, -10, D:12) 28 stones (44, -9, D:12) 23 stones Level 13 of the Dungeon (4, 1, D:13) a +0 dagger a +0 robe (5, 0, D:13) (unseen) (5, 1, D:13) a +0 falchion (6, 0, D:13) a +0 mace (unseen) (6, 1, D:13) a +0 dagger a cursed +0 robe (16, 3, D:13) a +0 shortbow (unseen) (17, 4, D:13) a +0 shortbow (still there?) 2 arrows (still there?) (20, 15, D:13) a +0 whip (21, 14, D:13) the cursed +1 shortbow "Grim Tooth" {venom, rElec rC- rN+++ SInv} It poisons the ammo it fires. It makes you vulnerable to cold. It insulates you from electricity. It renders you almost immune to negative energy. It lets you see invisible. It has a curse placed upon it. (22, 10, D:13) 8 gold pieces (26, 9, D:13) a +0 dagger a +0 dagger a +0 robe (28, 10, D:13) a +0 trident (28, 11, D:13) a +0 halberd a +0 plate armour (29, 16, D:13) a +0 dagger a labyrinth (0, 0, Lab) a +0 trident (17, 0, Lab) a +0 robe (17, 27, Lab) a +0 battleaxe (20, 34, Lab) a +0 plate armour (21, 10, Lab) a +4 ring of strength (unseen) (29, 3, Lab) a +0 mace (30, 6, Lab) a +1 battleaxe of freezing