namelastname112 Level 1 of the Dungeon (3, -38, D:1) a stone (3, -33, D:1) a stone (4, -38, D:1) a stone (9, -15, D:1) a +0 club (15, -42, D:1) 19 stones (18, -17, D:1) a +0 robe (24, -3, D:1) a +0 club a +0 dagger (32, -36, D:1) a +0 helmet (35, -20, D:1) a +0 club (40, -8, D:1) a +0 club (42, -28, D:1) a cursed +0 spear Level 2 of the Dungeon (0, 0, D:2) 5 poisoned needles (3, -30, D:2) a +0 club a cursed -1 robe (18, -42, D:2) 12 poisoned needles (18, -17, D:2) 9 stones (25, -16, D:2) a +0 club (47, -41, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 23 stones (5, 13, D:3) a +0 club (11, -8, D:3) 5 stones (15, 33, D:3) an uncursed amulet of guardian spirit (19, 34, D:3) a +0 dagger (20, -1, D:3) a cursed -3 whip (33, 27, D:3) 5 stones (37, 21, D:3) a +0 leather armour (39, 39, D:3) 4 javelins (40, 25, D:3) 22 stones (40, 35, D:3) a scroll of random uselessness (44, 19, D:3) a +0 club (46, 9, D:3) 17 poisoned needles (47, 14, D:3) a +0 dagger (49, 18, D:3) a +0 ring mail (53, 2, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) 13 poisoned needles (13, 18, D:4) 14 stones (24, 4, D:4) 23 stones (25, 3, D:4) a +0 leather armour (29, 8, D:4) a +0 dagger (29, 11, D:4) a +0 whip of freezing a +0 robe (29, 25, D:4) a +0 scale mail (30, 20, D:4) a +0 leather armour (37, -10, D:4) a +0 giant club (38, -2, D:4) a +0 flail (43, -16, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (1, 0, D:5) a +0 robe (12, 23, D:5) 15 bolts (14, 15, D:5) a +0 ring mail (19, -2, D:5) a +0 robe a +0 scimitar (22, -11, D:5) 29 stones (28, 15, D:5) a +0 leather armour 3 tomahawks a +0 dagger (29, 15, D:5) a +0 ring mail a +0 flail a +0 dagger a +0 robe (31, 18, D:5) a tomahawk (34, 19, D:5) a tomahawk (36, 15, D:5) a +0 robe (37, -3, D:5) an uncursed ring of teleportation a wand of random effects (14/48) (37, 22, D:5) a +0 robe Level 6 of the Dungeon [Shop] Asagh's Magic Scroll Emporium a scroll of teleportation (42 gold) a scroll of identify (28 gold) 2 scrolls of remove curse (84 gold) a scroll of identify (28 gold) a scroll of summoning (133 gold) a scroll of identify (28 gold) a scroll of recharging (133 gold) a scroll of remove curse (42 gold) a scroll of immolation (49 gold) (0, 0, D:6) a cursed +0 mace a +0 leather armour (0, 2, D:6) a +0 trident a +0 ring mail (2, 3, D:6) a +0 flail a +0 club a +0 dagger a +0 robe (4, -1, D:6) a +0 mace (10, -35, D:6) 29 stones (13, -20, D:6) the +5 spear of the Ancient Eyes {flame, rC+ rN+ Int-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-4). It protects you from cold. It protects you from negative energy. (15, -20, D:6) 2 tomahawks (15, -18, D:6) a tomahawk (15, -16, D:6) a tomahawk (15, -14, D:6) a +0 short sword a +0 leather armour (16, -20, D:6) a +0 giant spiked club (20, -12, D:6) a +0 short sword (23, -40, D:6) 8 poisoned needles (25, -38, D:6) a +0 whip a +0 giant spiked club (25, -37, D:6) a +0 spear (26, -37, D:6) a +0 spear (26, -19, D:6) 23 bolts (37, -22, D:6) a +0 short sword (46, -43, D:6) 22 stones (51, -34, D:6) a +0 shortbow (53, -29, D:6) a +0 arbalest of evasion Level 7 of the Dungeon (0, 0, D:7) a +0 pair of boots of flying (1, -16, D:7) a +0 whip (1, -15, D:7) a +0 whip a +5 whip a +0 trident a +0 ring mail (14, 3, D:7) 22 sling bullets (16, -3, D:7) a +0 leather armour (32, -25, D:7) a +0 leather armour (35, -25, D:7) a +2 flail of protection a +0 war axe 7 tomahawks a +0 chain mail (36, -32, D:7) a +0 war axe (36, -25, D:7) a +0 morningstar a +0 dagger (36, -17, D:7) a +0 mace 5 tomahawks a +0 chain mail (36, -16, D:7) a +0 whip a +0 dagger a +0 robe (37, -25, D:7) a +0 leather armour (37, -17, D:7) a +0 hand axe a +0 club (38, -17, D:7) 15 stones (41, -30, D:7) an uncursed staff of summoning (41, -25, D:7) a tomahawk (41, -12, D:7) a +0 trident Level 8 of the Dungeon [Shop] Meahisan's General Store a scroll of remove curse (48 gold) 2 potions of mutation (80 gold) a +0 quarterstaff (64 gold) 4 needles of sleeping (32 gold) a bread ration (80 gold) a +1 hunting sling of evasion (140 gold) a scroll of brand weapon (320 gold) a +0 scale mail (64 gold) 10 steel sling bullets (240 gold) (0, 0, D:8) a +0 club (6, -23, D:8) a cursed -1 club a +0 scale mail (10, 0, D:8) a +0 bardiche (12, -26, D:8) a +0 hand axe (13, -32, D:8) 13 stones (14, -13, D:8) a +0 shortbow (15, -13, D:8) a +0 shortbow (16, -6, D:8) a +0 ring mail (23, -32, D:8) 5 large rocks (25, -29, D:8) a +0 scimitar (27, -30, D:8) a +3 mace a +0 robe a +2 mace of freezing a +0 robe (27, 4, D:8) a +0 long sword a +0 robe (28, -31, D:8) a cursed +2 halberd a +0 robe (28, -30, D:8) a +0 mace a +0 robe (28, -18, D:8) a cursed -3 flail (28, 4, D:8) a cursed +0 hand axe a +0 robe (29, -29, D:8) a +0 morningstar a +0 robe (29, 4, D:8) a cursed +0 long sword a +0 robe (30, 4, D:8) a cursed +1 hand axe a +0 robe a cursed +0 war axe a +0 robe (39, 0, D:8) a +0 robe (42, 3, D:8) a +0 club a +0 leather armour Level 9 of the Dungeon (12, -3, D:9) 13 poisoned needles (12, 16, D:9) a +0 spear a +0 shortbow (13, 4, D:9) a +0 pair of gloves (13, 9, D:9) 14 stones (14, 12, D:9) a +0 shortbow (17, 17, D:9) a +0 flail 23 stones (18, 23, D:9) a +0 robe (32, 1, D:9) 9 stones (32, 9, D:9) a +0 giant club (35, 33, D:9) a +0 giant spiked club (36, 50, D:9) a +0 chain mail (44, -8, D:9) a +4 flail (46, 4, D:9) a +0 ring mail (46, 22, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (7, -21, D:10) a cursed -1 whip (8, -32, D:10) a +0 chain mail (13, -19, D:10) a +0 scale mail (13, -17, D:10) a scroll of random uselessness (13, -14, D:10) a +0 hat (15, 6, D:10) a +0 great sword 2 javelins a +0 ring mail (17, 5, D:10) a javelin (19, -28, D:10) a +3 leather armour (20, 8, D:10) a javelin (21, 6, D:10) 2 javelins (21, 12, D:10) a +0 robe (31, -7, D:10) a +1 naga barding (34, -25, D:10) 27 stones (46, -36, D:10) a potion of haste a potion of berserk rage a potion of mutation (50, -43, D:10) 13 poisoned needles (50, -28, D:10) 3 javelins (55, 4, D:10) a +0 trident (56, -45, D:10) an uncursed ring of flight (60, 18, D:10) a +0 mace Level 11 of the Dungeon (0, 0, D:11) 10 stones (11, -39, D:11) a +0 scale mail (26, -33, D:11) a +0 dagger (26, -29, D:11) 10 stones (26, -27, D:11) a +0 flail a +2 plate armour of positive energy a +0 club a cursed -3 dagger a +0 ring mail (27, -27, D:11) a +0 flail a +0 chain mail a +0 giant club a +0 dagger (28, -26, D:11) a +0 large shield (32, -22, D:11) a +0 spear (32, -10, D:11) a +0 giant club (43, 2, D:11) a +0 leather armour (44, -37, D:11) a +0 dagger 22 stones (54, -15, D:11) the +1 great mace "Beniur" {venom, Str+4 Int+9 Dex-5 Stlth+} It poisons the flesh of those it strikes. It affects your strength (+4). It affects your intelligence (+9). It affects your dexterity (-5). It makes you more stealthy. (55, -12, D:11) a +0 quarterstaff (56, -5, D:11) an uncursed amulet of guardian spirit a -3 ring of protection (57, -8, D:11) 15 poisoned bolts Level 12 of the Dungeon [Shop] Muedd's Antique Armour Emporium a +0 robe (18 gold) a +0 leather armour (54 gold) a +0 ring mail (108 gold) the +4 skin of Zhor {rC+++} (1682 gold) It renders you almost immune to cold. the +0 leather armour of Qazlal's Wrath {Int+3 Stlth+} (488 gold) It affects your intelligence (+3). It makes you more stealthy. a +3 plate armour of cold resistance (1215 gold) a cursed +0 chain mail (40 gold) (0, 0, D:12) a +0 mace (7, 9, D:12) a +0 war axe (8, -11, D:12) a +0 shortbow (12, 15, D:12) a +0 giant spiked club (17, -9, D:12) a +0 buckler (17, -8, D:12) 17 sling bullets (33, 23, D:12) a large rock (33, 37, D:12) a +0 giant club (34, 25, D:12) a large rock (36, 27, D:12) a large rock (43, 31, D:12) a +0 flail 21 stones a cursed +0 ring mail (46, -4, D:12) a +0 pair of gloves (46, 31, D:12) a +0 falchion (51, 22, D:12) a +0 flail 15 stones a +0 leather armour a +0 hand axe a +0 leather armour (53, 22, D:12) a +0 whip (64, 33, D:12) a troll hide Level 13 of the Dungeon (0, 0, D:13) a +0 longbow (4, 4, D:13) an uncursed amulet of guardian spirit (8, 29, D:13) a cursed -2 giant club a +0 giant spiked club a +0 shortbow (9, 16, D:13) a +1 long sword a +0 robe a +0 leather armour (9, 17, D:13) a +0 great sword a +0 robe a cursed +0 flail a +0 robe (9, 29, D:13) a +0 spear a +0 robe a +0 giant spiked club a +0 mace a +0 arbalest 10 bolts a +0 giant spiked club a +0 giant club a +0 arbalest 17 bolts of penetration a +0 shortbow a +0 shortbow a +0 longbow (10, 16, D:13) a cursed +3 falchion a +0 robe (10, 17, D:13) a +0 scimitar a +0 robe (10, 18, D:13) a +0 giant club a large rock (10, 30, D:13) a bolt a bolt of penetration (11, 16, D:13) a +0 flail (12, 19, D:13) a large rock (12, 20, D:13) a large rock (12, 32, D:13) a bolt (13, 33, D:13) 2 bolts (14, 34, D:13) 2 bolts (15, 34, D:13) a +0 giant spiked club a +0 arbalest 12 bolts (17, 36, D:13) a cursed +0 arbalest 29 bolts (21, 39, D:13) 21 stones (32, 1, D:13) a +0 giant club (35, 11, D:13) a +0 hand axe (41, 8, D:13) a +0 naga barding (43, 44, D:13) 27 stones (44, -3, D:13) a +0 rapier a +0 leather armour (44, 7, D:13) 5 large rocks (45, -1, D:13) 17 stones (46, -3, D:13) 21 sling bullets (48, 26, D:13) a +0 giant club a +0 giant spiked club Level 14 of the Dungeon (0, 0, D:14) a +0 longbow (7, -5, D:14) a +0 mace (8, 0, D:14) a +0 quarterstaff (17, 12, D:14) a wand of slowing (25/48) a wand of lightning (10/15) a wand of lightning (9/15) a +0 glaive a +0 leather armour (23, 15, D:14) a +0 dagger a +0 robe (24, 6, D:14) a +0 giant spiked club (25, 6, D:14) the +10 great sword of Equivalence {flame, Int+8} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+8). (26, 30, D:14) a +0 chain mail (35, 35, D:14) an uncursed ring of poison resistance (37, 0, D:14) a +0 lajatang (37, 28, D:14) a +0 war axe (37, 29, D:14) a +0 shortbow (45, 43, D:14) 11 stones (46, 38, D:14) 2 potions of degeneration (50, 24, D:14) 17 poisoned needles Level 15 of the Dungeon (0, 0, D:15) a +0 long sword a +0 leather armour (1, 1, D:15) a +0 longbow (4, 8, D:15) a +0 giant spiked club (6, 9, D:15) a +0 dagger a +0 robe a +0 hand axe a +0 plate armour (6, 10, D:15) a +0 dagger a potion of mutation a +2 flail of crushing a +0 scale mail (6, 27, D:15) 18 bolts (7, 10, D:15) a +0 hand axe a +0 leather armour (10, 19, D:15) 18 sling bullets (10, 28, D:15) a +0 short sword (14, 17, D:15) a book of Flames (30, 4, D:15) a +2 scimitar of flaming (33, 17, D:15) a kobold corpse (33, 19, D:15) a big kobold corpse (34, 17, D:15) a +0 dagger (unseen) (34, 19, D:15) a +0 dagger a +0 robe (34, 24, D:15) 3 poisoned needles (35, 20, D:15) a stone a poisoned needle a +0 dagger a +1 great sword of flaming a kobold corpse (35, 24, D:15) 2 stones (36, 21, D:15) a stone a +0 dagger a +0 robe a kobold corpse (37, 20, D:15) a stone (39, 19, D:15) a +0 dire flail a cursed -2 dire flail (39, 20, D:15) a stone (40, 22, D:15) 2 stones (49, 16, D:15) a +1 longbow of flaming a +0 centaur barding (52, 11, D:15) 2 large rocks a +0 mace (52, 12, D:15) a large rock (53, 39, D:15) a +2 antimagic dagger a +2 robe of magic resistance (54, 38, D:15) a +0 great sword a cursed -1 plate armour (55, 38, D:15) a +0 hand axe (59, 36, D:15) a cursed +0 cloak the Ecumenical Temple Level 1 of the Depths (0, 0, Depths:1) a +0 quarterstaff (3, -1, Depths:1) 3 bolts (3, 4, Depths:1) a large rock (4, 0, Depths:1) 2 bolts (5, 6, Depths:1) 16 stones (6, -8, Depths:1) a scroll of blinking (6, -4, Depths:1) 16 stones (7, -8, Depths:1) a scroll of remove curse