namelastname112 Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -12, D:1) a +0 hand axe (10, 1, D:1) 2 stones (16, 0, D:1) a +0 short sword a stone (19, -3, D:1) 8 stones (20, -3, D:1) 21 stones (22, -15, D:1) 8 stones (23, -14, D:1) 13 stones (30, -19, D:1) a +0 scale mail (31, -20, D:1) a +0 chain mail (36, -5, D:1) a +0 short sword (37, 23, D:1) a +0 ring mail (39, 14, D:1) 17 stones (42, 17, D:1) 29 stones (54, 7, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 20 sling bullets (6, -10, D:2) a +0 rapier (6, 3, D:2) 18 stones (11, 21, D:2) a +0 club a +0 hunting sling 24 stones (11, 23, D:2) a +0 club (12, -6, D:2) 19 stones (12, 21, D:2) a +0 club (15, 21, D:2) a cursed -1 dagger (18, -11, D:2) a +0 club (21, 21, D:2) a cursed +0 robe (24, 18, D:2) 19 stones (35, -8, D:2) 2 stones (36, -8, D:2) a stone (39, -9, D:2) a +0 ring mail (41, -7, D:2) a +0 hand axe (42, -7, D:2) 19 sling bullets (45, 36, D:2) 7 stones (46, 4, D:2) a +0 club (46, 33, D:2) 13 bolts of flame (47, -7, D:2) a +0 club (50, -5, D:2) 22 sling bullets (53, 9, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (4, -2, D:3) 21 stones (11, 8, D:3) 29 stones (16, -6, D:3) a +2 halberd of venom a +0 whip (17, -6, D:3) a +0 club (18, -5, D:3) 16 stones (22, 26, D:3) a +0 club (23, 0, D:3) a +0 mace a +0 leather armour a +0 short sword a +0 war axe of venom (23, 1, D:3) a +0 leather armour a +0 dagger (25, 25, D:3) a +0 short sword (28, 12, D:3) 13 sling bullets (29, -13, D:3) a +0 robe (32, 33, D:3) a stone (33, 33, D:3) a stone (36, 9, D:3) 15 poisoned needles (36, 33, D:3) a +2 vampiric dagger (37, 11, D:3) 16 bolts (38, 33, D:3) a +0 whip a stone Level 4 of the Dungeon [Shop] Koruj's Weapon Boutique 16 steel sling bullets (336 gold) a +4 hand axe (350 gold) 13 arrows (36 gold) a +1 trident of protection (156 gold) a +0 hunting sling (21 gold) the +9 quarterstaff "Goblinbane" {speed, *Corrode +Rage rPois rN+} (984 gold) Attacks with this weapon are significantly faster. It protects you from poison. It protects you from negative energy. It lets you go berserk. It may corrode your equipment when you take damage. a +0 falchion of holy wrath (103 gold) a +0 spear (42 gold) a +0 quarterstaff (56 gold) 18 stones (25 gold) (0, 0, D:4) 28 bolts (12, 0, D:4) 11 bolts (13, 0, D:4) a +0 giant club (18, -1, D:4) 2 potions of degeneration (19, 16, D:4) a +0 ring mail (22, -38, D:4) a +0 flail (23, -5, D:4) 25 stones (24, -27, D:4) a +0 quarterstaff (24, 12, D:4) a +0 plate armour (26, 1, D:4) 8 stones (26, 6, D:4) 22 stones (44, -6, D:4) a +0 whip (44, -2, D:4) a +0 hand axe (46, 2, D:4) a +0 club a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 20 stones (1, 3, D:5) a +0 pair of gloves (3, -1, D:5) a +0 falchion (7, 7, D:5) a +0 robe a cursed +0 scimitar (15, -7, D:5) a cursed -2 giant club (16, -7, D:5) 13 stones (16, 16, D:5) a +0 battleaxe a +0 robe a cursed +1 mace a +0 robe a +0 battleaxe a +0 robe (30, -9, D:5) a +0 giant club (31, -9, D:5) 27 stones (36, -8, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a cursed -2 spear (1, 0, D:6) a +0 spear (1, 1, D:6) a +0 spear (4, -36, D:6) a +0 chain mail (6, -10, D:6) a +0 scale mail (14, -40, D:6) a +0 war axe (31, -39, D:6) 21 bolts (32, -31, D:6) 15 stones (47, -25, D:6) a +2 dagger a +0 robe (48, -12, D:6) a +0 leather armour (51, -17, D:6) a +0 ring mail (56, 6, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 9 poisoned needles (5, -25, D:7) 19 gold pieces (10, 7, D:7) a +0 falchion (14, 5, D:7) 13 silver bolts (21, -8, D:7) 9 gold pieces (unseen) (21, -7, D:7) 3 tomahawks (22, -14, D:7) 8 gold pieces (22, -7, D:7) 5 gold pieces (still there?) a tomahawk (still there?) (22, -3, D:7) a +0 leather armour (23, -6, D:7) 7 gold pieces a +0 hand axe a +0 leather armour (25, -13, D:7) 13 gold pieces (28, -18, D:7) 10 gold pieces (still there?) 6 gold pieces (still there?) (29, -18, D:7) 8 gold pieces (29, -16, D:7) a +0 spear (29, -14, D:7) a +0 ring mail the Ecumenical Temple