namelastname112 Level 1 of the Dungeon (2, -4, D:1) a +0 club (2, 14, D:1) a cursed -3 dagger (5, 5, D:1) 15 stones (6, 17, D:1) 22 stones (9, -3, D:1) a cursed -2 club (9, 18, D:1) a +0 mace (11, 21, D:1) 10 stones (12, 11, D:1) a +0 club (27, 43, D:1) 24 stones (31, 42, D:1) a +0 mace (31, 44, D:1) a +0 falchion (32, 31, D:1) a stone (33, 42, D:1) a +0 spear (33, 44, D:1) a +0 hand axe (34, 34, D:1) a +0 dagger (35, 33, D:1) a +0 club (37, 26, D:1) a +0 dagger (37, 31, D:1) a stone (37, 35, D:1) a stone (37, 45, D:1) a +0 spear (40, 5, D:1) a +0 leather armour (40, 35, D:1) a cursed -1 short sword 23 stones (46, 21, D:1) a +0 club (49, 16, D:1) a +0 club a cursed +0 short sword (49, 20, D:1) a +0 spear of venom Level 2 of the Dungeon (0, 0, D:2) 23 stones (1, 19, D:2) a +3 leather armour (3, 10, D:2) a +0 spear (15, -4, D:2) a +0 leather armour (15, 16, D:2) 23 stones (17, 29, D:2) a +0 club (27, 10, D:2) a +0 club (36, -4, D:2) a +0 club (39, 22, D:2) a +0 mace (40, 20, D:2) 20 stones (41, -5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 6 tomahawks (19, -8, D:3) a +0 dagger (21, -8, D:3) a +0 club 16 stones (22, -6, D:3) a stone (22, -5, D:3) a stone (23, -5, D:3) a +0 whip (23, -4, D:3) a stone (36, 12, D:3) a +0 leather armour (41, 5, D:3) a +0 short sword (42, -2, D:3) a cursed -2 club (42, 6, D:3) a +0 club (42, 7, D:3) a +0 flail a +0 club (43, 7, D:3) a +0 dagger (43, 8, D:3) a +0 falchion a +0 leather armour a +0 dagger a +0 chain mail a +0 whip (43, 10, D:3) a poisoned needle (44, 3, D:3) a +0 falchion (44, 8, D:3) a +0 club (44, 9, D:3) a +0 blowgun 9 poisoned needles (48, 16, D:3) a +0 club (50, 13, D:3) a +0 dagger Level 4 of the Dungeon (11, -27, D:4) a +0 war axe (14, -40, D:4) a +0 hand axe (16, 6, D:4) 28 stones (18, -22, D:4) a +0 short sword of distortion (24, -17, D:4) a +0 dagger a +0 robe (25, -10, D:4) a +0 rapier a +0 leather armour (30, -17, D:4) a +0 trident (31, -17, D:4) a +0 mace a +0 leather armour (31, -16, D:4) a +0 hand axe a +0 scale mail (32, -15, D:4) a +0 dagger of draining (36, -20, D:4) a +0 flail (39, -30, D:4) a +0 giant club (39, -8, D:4) a +2 robe of magic resistance a +0 halberd (48, -13, D:4) 11 stones (52, -12, D:4) 20 bolts (60, -33, D:4) a +0 hand axe a +3 leather armour (60, -31, D:4) a +1 short sword of venom (60, -30, D:4) a +0 whip a +0 dagger a +0 robe (61, -29, D:4) a +0 falchion Level 5 of the Dungeon [Shop] Uxuacwat's Jewellery Shop the ring of the Grey Skies {Fire rElec Slay+3 Stlth+} (816 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It makes you more stealthy. an uncursed ring of sustain attributes (262 gold) an uncursed amulet of magic regeneration (450 gold) a +6 ring of intelligence (877 gold) an uncursed ring of protection from fire (375 gold) a +3 ring of intelligence (235 gold) an uncursed ring of wizardry (450 gold) a +4 ring of dexterity (405 gold) the ring "Foen" {rElec rN+ Str+4} (636 gold) [ring of positive energy] It affects your strength (+4). It insulates you from electricity. It protects you from negative energy. a +2 ring of evasion (150 gold) a +4 amulet of reflection (375 gold) [Shop] Wadaon's Weapon Shoppe a +1 hunting sling of freezing (97 gold) a +3 rapier of electrocution (270 gold) a +0 war axe (35 gold) a +0 dagger (20 gold) a +0 mace (30 gold) the +9 flail of Asaik {drain, +Rage rN+ Dex+3} (723 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It protects you from negative energy. It lets you go berserk. a +1 rapier of draining (142 gold) a +2 dagger of holy wrath (156 gold) a +0 short sword (30 gold) a +0 shortbow (30 gold) (0, 0, D:5) a +0 giant club (1, -14, D:5) a cursed -2 giant club (1, 1, D:5) a +0 club a +0 chain mail (3, -7, D:5) a +3 plate armour (5, -9, D:5) a +0 robe (8, 5, D:5) a +0 leather armour (15, -1, D:5) 14 stones (16, -20, D:5) 14 bolts (25, -9, D:5) a +0 leather armour (27, -6, D:5) 3 stones (33, -5, D:5) 16 stones (35, 1, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 trident (0, 1, D:6) a +0 flail (0, 2, D:6) a +0 dagger a +0 chain mail (0, 3, D:6) a +0 trident (1, 2, D:6) the +2 trident of Iryriun {freeze, Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). (3, -20, D:6) a +0 giant spiked club (4, -10, D:6) a +0 long sword a +0 scale mail (5, -8, D:6) a +0 dagger a +0 robe (10, -4, D:6) a +0 dagger (10, 0, D:6) a +0 shortbow 10 arrows (11, -10, D:6) a cursed -3 hand axe a +0 ring mail (11, 0, D:6) a +0 club a +0 leather armour a +0 dagger a +0 robe (12, 0, D:6) an arrow (12, 15, D:6) 11 stones (13, -28, D:6) 24 stones (14, 11, D:6) a +0 trident (17, 1, D:6) a +0 spear (29, 5, D:6) a +0 club (39, -29, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) 15 arrows (7, -8, D:7) a +0 robe (24, 22, D:7) a +0 falchion (26, 6, D:7) 26 stones Level 8 of the Dungeon (0, 0, D:8) 17 arrows of flame (4, -5, D:8) a sling bullet (5, -1, D:8) a +0 quarterstaff a +0 hunting sling 17 sling bullets a +2 leather armour of cold resistance a cursed -1 club (5, 0, D:8) a sling bullet (5, 1, D:8) a +0 mace (6, -1, D:8) a +0 flail (8, -13, D:8) a +0 flail (9, -9, D:8) a +0 long sword (9, -1, D:8) a +0 short sword a +0 leather armour (11, -1, D:8) a +0 club (26, 0, D:8) a +0 robe (27, 3, D:8) 15 arrows (28, 33, D:8) 23 stones (43, -15, D:8) 22 stones (47, 15, D:8) a +0 spear Level 9 of the Dungeon [Shop] Leunivirph's Antique Weapon Shop a +1 mace of holy wrath (322 gold) a +1 long sword of holy wrath (345 gold) a +3 falchion of slicing (559 gold) a +2 shortbow of freezing (452 gold) a +6 trident of protection (941 gold) a +2 great sword of holy wrath (616 gold) a +2 war axe of freezing (475 gold) a +5 quarterstaff of protection (826 gold) (0, 0, D:9) a +0 scale mail (3, -3, D:9) a +0 shortbow 11 arrows (3, -1, D:9) an arrow (3, 1, D:9) 2 arrows (3, 3, D:9) 2 arrows (3, 4, D:9) an arrow (5, -19, D:9) a cursed +1 falchion a +0 robe (6, -21, D:9) a +1 battleaxe of freezing a +0 robe (8, 5, D:9) 21 stones (14, 25, D:9) an uncursed staff of energy (20, -7, D:9) a +0 pair of gloves (24, -2, D:9) 12 stones (24, 10, D:9) a +0 shortbow 22 arrows (26, 11, D:9) an arrow (29, -18, D:9) a +0 robe (29, 11, D:9) an arrow (29, 12, D:9) an arrow (30, 11, D:9) an arrow (34, -15, D:9) 26 stones (34, 22, D:9) a +1 flail (36, 25, D:9) a cursed -1 flail (40, 5, D:9) a +0 giant club (47, 35, D:9) 12 stones (50, -15, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a stone (1, -26, D:10) a +0 giant club (1, -6, D:10) 4 stones (1, -5, D:10) a +0 whip a +0 short sword 5 stones a cursed -2 club (1, -2, D:10) a +0 dagger (2, -7, D:10) a +0 club a +0 dagger 3 stones (2, -6, D:10) 5 stones (2, -5, D:10) a +0 short sword 4 stones a cursed +0 dagger a +0 dagger (2, -4, D:10) a +0 dagger a +0 whip 5 stones a +0 dagger a +0 dagger (2, -3, D:10) a +0 dagger (2, -2, D:10) 2 stones (3, -7, D:10) a +0 club (3, -5, D:10) a +0 dagger a +0 blowgun (14, -20, D:10) a +0 flail (16, 2, D:10) a +1 robe of fire resistance a +0 dagger (30, -18, D:10) an uncursed amulet of harm (31, -27, D:10) 29 stones (31, -8, D:10) a +0 giant spiked club (32, -8, D:10) a +0 giant club a +0 plate armour a +0 mace (33, -9, D:10) a +0 flail a +0 falchion (33, -8, D:10) a +0 leather armour a +0 dagger a cursed +0 hand axe (43, 1, D:10) a +0 giant club (46, -4, D:10) 9 stones (50, -11, D:10) a +0 flail a +0 dagger a +0 robe a +0 mace a +2 plate armour of poison resistance (50, 12, D:10) a stone (52, 16, D:10) a +0 dagger Level 11 of the Dungeon [Shop] Vywobb's Weapon Shoppe 16 arrows (57 gold) a +0 morningstar (72 gold) the +6 rapier "Tine" {pain, rElec Str+3 Int+4} (1236 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It affects your intelligence (+4). It insulates you from electricity. a +0 great sword (117 gold) 24 sling bullets (216 gold) a +0 whip of venom (90 gold) 15 bolts (54 gold) 21 arrows (75 gold) a +0 hand axe (54 gold) the +2 great mace of Gallantry {antimagic, +Blink rF+ rC+ rN+ MR+} (1211 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from fire. It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you blink. a +1 hand axe of electrocution (261 gold) (0, 0, D:11) a +0 dagger a +0 robe (0, 1, D:11) a +0 short sword a +0 ring mail (2, 0, D:11) a +0 leather armour (13, -14, D:11) 17 gold pieces (22, 9, D:11) an arrow (23, 9, D:11) 2 arrows (24, 9, D:11) a +0 shortbow 24 arrows (25, -33, D:11) 15 gold pieces (25, 9, D:11) a +0 shortbow 16 arrows (25, 10, D:11) an arrow (26, 9, D:11) an arrow (27, 9, D:11) an arrow (28, -33, D:11) a slice of pizza (28, 8, D:11) an arrow (29, 7, D:11) a +0 shortbow 10 arrows of frost (29, 8, D:11) 2 arrows an arrow of frost (29, 9, D:11) a +0 shortbow (31, 5, D:11) an arrow of frost (31, 6, D:11) a +0 quarterstaff (32, -5, D:11) a +0 ring mail (36, -29, D:11) 16 gold pieces (39, -10, D:11) a +0 ring mail the Ecumenical Temple