namelastname112 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, 0, D:1) a +0 robe (11, 8, D:1) a +0 robe (11, 10, D:1) 18 poisoned needles (17, -15, D:1) a +0 club (22, -3, D:1) a cursed +0 club (26, -10, D:1) a stone (28, -11, D:1) 2 stones (29, -13, D:1) a +0 whip (29, -11, D:1) a +0 dagger (32, -7, D:1) 22 poisoned needles (34, 1, D:1) a +0 club (35, -16, D:1) a +0 chain mail (36, -1, D:1) a +0 leather armour (39, 13, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 spear (1, -22, D:2) a +0 dagger (4, 19, D:2) a +0 hunting sling (7, -24, D:2) a +0 dagger (9, -10, D:2) a +0 spear (12, -23, D:2) 9 sling bullets (20, 9, D:2) a stone (21, 5, D:2) a stone (21, 7, D:2) 2 stones (23, 2, D:2) a stone (23, 7, D:2) a +0 club (36, -24, D:2) a +0 scale mail (37, -15, D:2) a +0 leather armour (41, 3, D:2) a +0 club (43, -31, D:2) 14 arrows of frost (52, -17, D:2) 11 gold pieces (52, -16, D:2) 9 gold pieces (53, -17, D:2) 11 gold pieces (53, -16, D:2) 16 gold pieces (53, -15, D:2) 10 gold pieces (53, 2, D:2) a +0 club (54, -17, D:2) 2 gold pieces (54, -16, D:2) 2 gold pieces Level 3 of the Dungeon (0, 0, D:3) 26 sling bullets (4, -29, D:3) a +0 leather armour (6, -25, D:3) 22 stones (8, -6, D:3) a +0 flail (12, -26, D:3) a +0 club (16, -16, D:3) 11 arrows of frost (19, -40, D:3) a +0 dagger (28, -37, D:3) 23 sling bullets (31, -16, D:3) a +0 club (38, -18, D:3) 26 bolts the +0 spear of Valour {flame, Int+2 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It affects your dexterity (+4). (42, -20, D:3) 8 javelins (50, 10, D:3) a +0 pair of gloves Level 4 of the Dungeon (1, -32, D:4) 22 stones (2, -18, D:4) a +0 giant spiked club (14, -24, D:4) a +0 ring mail (27, -13, D:4) a +0 spear (41, -16, D:4) a +0 club a +3 scale mail (42, 1, D:4) a +0 flail (43, -34, D:4) a +0 club (43, -17, D:4) a +0 dagger a +0 leather armour (43, -16, D:4) a +0 mace a +2 chain mail of fire resistance (44, -35, D:4) a +0 robe a +0 dagger (45, -33, D:4) a +3 leather armour a +0 falchion a +0 hand axe (48, -15, D:4) a +0 trident (53, -32, D:4) 10 stones Level 5 of the Dungeon (0, 0, D:5) 20 stones (9, 1, D:5) a +0 dagger (10, 16, D:5) a +0 halberd (10, 17, D:5) a +0 club (10, 18, D:5) 21 sling bullets (10, 19, D:5) a +1 flail of draining (13, 3, D:5) a +0 giant spiked club (25, 29, D:5) a +0 short sword (30, 3, D:5) a +0 hand axe (50, 35, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 centaur barding (9, -5, D:6) a +0 chain mail a +8 flail of crushing (11, -6, D:6) a +0 leather armour a +0 morningstar (15, -34, D:6) a +0 leather armour (22, -11, D:6) a +0 scale mail a +0 mace a +0 plate armour (25, -10, D:6) 21 sling bullets (30, -26, D:6) a cursed +0 robe a +0 dagger (30, -25, D:6) a cursed -3 rapier (30, -22, D:6) a +2 robe of fire resistance (44, -10, D:6) a +0 flail (44, -1, D:6) a +0 falchion a +0 ring mail a +1 hand axe of freezing (49, -7, D:6) a +0 rapier (49, 6, D:6) a +0 giant spiked club (51, -34, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 hunting sling (6, -18, D:7) 14 stones (12, -21, D:7) 24 stones (23, 12, D:7) a +0 spear (30, 5, D:7) a +0 robe (31, -30, D:7) a +0 trident of venom (32, -2, D:7) a +0 chain mail a +1 mace of protection a +0 robe a +0 dagger (32, -1, D:7) a +0 flail (32, 0, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Obbea's Distillery a potion of agility (64 gold) 2 potions of lignification (96 gold) 2 potions of ambrosia (256 gold) a potion of ambrosia (128 gold) a potion of might (64 gold) (0, 0, D:8) 5 needles of sleeping (12, 5, D:8) a +0 giant club a +0 giant club a +0 shortbow (12, 7, D:8) a +0 pair of gloves (15, 14, D:8) a +0 ring mail a +0 short sword (16, -7, D:8) an uncursed amulet of the gourmand an uncursed ring of teleportation (18, 9, D:8) a cursed -2 giant club (20, -27, D:8) a +0 giant club (25, 4, D:8) 19 stones (28, -19, D:8) 24 stones (36, 8, D:8) a +0 scale mail (37, -29, D:8) a +0 pair of gloves (39, 3, D:8) a +0 glaive a +0 plate armour (42, -5, D:8) a sling bullet (43, 0, D:8) a +0 whip a +0 leather armour a +0 club (44, 2, D:8) 3 sling bullets (44, 3, D:8) a +0 ring mail a +0 dagger (44, 4, D:8) a +4 ring mail of poison resistance 11 sling bullets a +0 quarterstaff of protection a +0 hunting sling (46, -2, D:8) a sling bullet (48, 0, D:8) a sling bullet (49, -9, D:8) a cursed +0 club (51, -7, D:8) the +6 scythe "Urcheuj" {flame, *Drain +Blink rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It lets you blink. It causes draining when unequipped. (51, 3, D:8) 2 sling bullets (52, -1, D:8) a +0 plate armour (55, -22, D:8) a +0 scale mail a +0 hand axe (59, -14, D:8) 27 stones Level 9 of the Dungeon (0, 0, D:9) a +0 club (4, 0, D:9) a +0 blowgun a +0 short sword (5, 0, D:9) a +0 short sword (10, 0, D:9) a stone (15, 31, D:9) 17 stones a cursed +0 ring mail (22, 15, D:9) a cursed +0 war axe of chopping a +0 robe a cursed +1 short sword of freezing a +0 robe a cursed +0 battleaxe a +0 robe (24, -19, D:9) 23 stones (30, 30, D:9) a +0 leather armour (38, 6, D:9) a +0 scale mail (38, 32, D:9) a +0 chain mail (44, -6, D:9) a +0 giant club (50, 21, D:9) a +0 plate armour (56, 10, D:9) a +0 scythe Level 10 of the Dungeon (0, 0, D:10) 17 gold pieces (0, 41, D:10) a +0 hunting sling (10, 8, D:10) 16 gold pieces (21, 42, D:10) 10 gold pieces (still there?) 4 gold pieces (still there?) (25, 43, D:10) 5 gold pieces (unseen) (26, 12, D:10) 19 gold pieces (27, 41, D:10) 16 gold pieces (27, 42, D:10) a scroll of teleportation (38, 23, D:10) 14 gold pieces (42, -1, D:10) a +0 trident (42, 3, D:10) 33 gold pieces (43, 40, D:10) 20 gold pieces (44, 5, D:10) 2 arrows (46, 8, D:10) a scroll of recharging (46, 9, D:10) 2 arrows the Ecumenical Temple