namelastname112 Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (2, -9, D:1) a +0 short sword (6, -3, D:1) 14 arrows (6, 18, D:1) a +0 ring mail (14, 2, D:1) a +0 club (15, 2, D:1) a cursed -1 short sword a +0 hand axe a +0 whip a +0 club (15, 5, D:1) a stone (16, 6, D:1) a stone (17, 7, D:1) a stone (18, 4, D:1) a +0 chain mail (18, 7, D:1) a stone (18, 9, D:1) a stone (18, 10, D:1) a stone (19, -5, D:1) a +0 hunting sling (20, 7, D:1) a stone (20, 9, D:1) a stone (24, -3, D:1) 16 arrows (28, 4, D:1) a +0 ring mail (30, -18, D:1) 16 sling bullets (30, -2, D:1) a +0 dagger (30, 8, D:1) 9 bolts (31, -12, D:1) 20 stones (35, -4, D:1) 15 bolts (35, 21, D:1) a +0 dagger (36, 8, D:1) 16 poisoned needles (52, 12, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, 2, D:2) a +0 club (5, 34, D:2) a +0 hand axe (6, 33, D:2) 3 stones (7, 33, D:2) a stone (9, 33, D:2) a stone (10, 21, D:2) a +0 hunting sling a +0 dagger 8 stones (12, 33, D:2) a +0 short sword (16, 22, D:2) 2 stones (17, 21, D:2) a stone (26, 20, D:2) a +0 hunting sling (34, 19, D:2) 15 stones (42, 34, D:2) a +0 short sword (43, 33, D:2) a +0 dagger (43, 35, D:2) a +0 dagger (44, 31, D:2) a +0 dagger (51, 8, D:2) a +2 robe of the Archmagi (51, 52, D:2) a +0 mace a +0 animal skin a +0 helmet a +0 dagger (51, 54, D:2) a +0 dagger (51, 55, D:2) a +0 dagger (52, 48, D:2) a stone (53, 15, D:2) a +0 club (53, 57, D:2) a +0 dagger of protection a cursed -1 club (55, 57, D:2) a +0 club (59, 48, D:2) a +0 short sword a stone Level 3 of the Dungeon (23, 27, D:3) 22 bolts (23, 33, D:3) a +0 dagger (27, 30, D:3) a +0 dagger (31, 32, D:3) a +0 dire flail (43, -4, D:3) 8 tomahawks of returning (43, 22, D:3) a +0 leather armour (49, 0, D:3) 23 arrows (54, 10, D:3) a +0 ring mail (60, 0, D:3) a +0 ring mail (62, 9, D:3) a +0 flail Level 4 of the Dungeon (2, 17, D:4) 9 poisoned needles (11, -18, D:4) a +0 giant spiked club (34, 15, D:4) a +0 robe (39, 17, D:4) 16 bolts Level 5 of the Dungeon (0, 0, D:5) 18 arrows (1, 2, D:5) a +0 ring mail (5, -3, D:5) 21 arrows (10, 12, D:5) a +0 war axe (12, 30, D:5) a +0 flail of protection a +2 ring mail of cold resistance (14, 27, D:5) 18 sling bullets (18, 15, D:5) 20 sling bullets (22, 9, D:5) 20 stones (26, 7, D:5) a +0 robe a +0 dagger (26, 24, D:5) a +0 long sword (27, 24, D:5) a +0 falchion (28, 10, D:5) a +0 scale mail a +0 dagger a +0 leather armour a +0 scale mail (28, 23, D:5) a +0 falchion (31, 11, D:5) a +0 robe a +0 dagger (31, 12, D:5) a +0 chain mail a +0 whip (32, 12, D:5) a +0 club a +2 dagger of protection a +0 robe (43, 23, D:5) a +0 scythe a +0 robe (49, -3, D:5) a +0 robe (52, -1, D:5) a +0 robe (55, 17, D:5) 12 stones Level 6 of the Dungeon (0, 0, D:6) 30 stones (12, -20, D:6) a +0 hunting sling (18, -19, D:6) 17 stones (23, -7, D:6) a +0 mace a +0 dagger a +3 chain mail (24, -22, D:6) a +0 vampiric short sword a +0 dagger a +0 robe (24, -7, D:6) a +0 dagger (25, -7, D:6) a +0 whip a +0 leather armour a +0 dagger a +0 robe (27, -26, D:6) 4 tomahawks (31, 6, D:6) a +0 hand axe (unseen) (32, -6, D:6) a +0 robe (32, 9, D:6) a +0 club (32, 10, D:6) a cursed -1 short sword (33, 9, D:6) a +0 mace (46, -21, D:6) a +0 robe a +0 halberd (46, -20, D:6) a +0 robe a +0 great sword (51, -26, D:6) a +0 robe a +3 great sword (53, 7, D:6) 32 stones (54, -24, D:6) a +1 halberd of freezing a +0 robe Level 7 of the Dungeon [Shop] Begre's Weapon Shoppe 5 needles of sleeping (35 gold) a +0 hand axe (42 gold) the +7 hand crossbow "Merpharr" {penet, MR+} (715 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your resistance to hostile enchantments. a +0 longbow (63 gold) 15 stones (21 gold) a +0 giant spiked club (26 gold) 16 bolts (44 gold) a +0 war axe (49 gold) 15 stones (21 gold) the cursed +1 short sword "Wetzeic" {distort, rElec Str+2} (387 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+2). It insulates you from electricity. It has a curse placed upon it. the cursed +1 whip "Hodghitho" {flame, rN++ MP+9} (336 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from negative energy. It affects your magic capacity (+9). It has a curse placed upon it. a +0 war axe (49 gold) (0, 0, D:7) a +0 club (1, 5, D:7) a +0 short sword (2, -33, D:7) 6 large rocks (10, 2, D:7) a +0 hand axe (11, 4, D:7) a +0 shortbow 18 arrows