namelastname112 Level 1 of the Dungeon (0, 0, D:1) 4 tomahawks (32, 2, D:1) a +0 hand axe (30, 3, D:1) a +0 club a +0 robe (50, 4, D:1) a +0 club (32, 5, D:1) 22 arrows (8, 9, D:1) a +0 club (21, 16, D:1) 20 sling bullets (25, 26, D:1) a +0 short sword (33, 30, D:1) a +0 club (14, 36, D:1) 21 stones (2, 43, D:1) 12 arrows Level 2 of the Dungeon (0, 0, D:2) 20 stones (4, 1, D:2) a -3 falchion (17, 5, D:2) a cursed +0 ring mail (14, 8, D:2) a +0 war axe (-26, 9, D:2) a +0 dagger (5, 10, D:2) a +0 scale mail (8, 18, D:2) a +0 club (-2, 20, D:2) a +0 short sword (-19, 27, D:2) a +0 club (15, 29, D:2) a +0 club (-18, 31, D:2) 18 stones (11, 36, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (-31, 7, D:3) 15 arrows (0, 12, D:3) a +0 whip (-6, 13, D:3) a +0 flail (18, 15, D:3) a +0 club (-42, 25, D:3) a +2 war axe of holy wrath (-37, 25, D:3) a +0 flail (8, 37, D:3) a +0 robe (-13, 38, D:3) a +0 dagger (-12, 38, D:3) a +0 club (0, 51, D:3) a +0 club Level 4 of the Dungeon (40, 16, D:4) a +0 club (38, 19, D:4) a +0 leather armour (-1, 38, D:4) a +0 trident Level 5 of the Dungeon [Shop] Cosim's Distillery a potion of restore abilities (60 gold) a potion of might (48 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of haste (120 gold) 2 potions of curing (72 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of flight (36 gold) a potion of invisibility (96 gold) a potion of agility (48 gold) (0, 0, D:5) a +0 fire dragon armour (-4, 2, D:5) a +0 leather armour (-21, 4, D:5) a +0 dagger a cursed +0 robe (20, 11, D:5) a cursed -1 club (12, 14, D:5) 18 stones (16, 23, D:5) a +0 flail (-3, 26, D:5) a +0 hunting sling (11, 28, D:5) a +0 club (-19, 33, D:5) a +0 robe (34, 39, D:5) a +0 dagger a +0 animal skin (37, 39, D:5) 24 stones (2, 41, D:5) a tomahawk (2, 43, D:5) 2 tomahawks (27, 44, D:5) a large rock (0, 45, D:5) a +0 scale mail (1, 45, D:5) a tomahawk a +0 dagger a +0 dagger (1, 46, D:5) a cursed -3 club (30, 47, D:5) 26 stones (26, 48, D:5) a large rock (-22, 50, D:5) 20 stones (-10, 51, D:5) a +0 giant spiked club (14, 54, D:5) a +0 robe (34, 59, D:5) 8 gold pieces Level 6 of the Dungeon (0, 0, D:6) a +0 spear (-5, 4, D:6) 13 sling bullets (21, 4, D:6) 17 arrows (-24, 6, D:6) a +0 club (19, 8, D:6) a +0 chain mail a +0 short sword (30, 18, D:6) a +2 robe of magic resistance a +1 whip of freezing (1, 20, D:6) a stone (0, 21, D:6) a stone (-1, 22, D:6) a stone (-4, 23, D:6) a +1 leather armour of poison resistance (-2, 24, D:6) a stone (-2, 25, D:6) 24 stones (-6, 26, D:6) a +0 ring mail (-3, 26, D:6) a +0 club a +0 hunting sling 11 stones (-21, 39, D:6) 22 stones (-12, 41, D:6) a +0 trident (28, 42, D:6) 21 bolts (38, 42, D:6) a +0 trident (3, 44, D:6) 27 stones (11, 44, D:6) a +0 robe (13, 49, D:6) a +0 trident (17, 49, D:6) a +0 trident a +0 plate armour (17, 50, D:6) a +0 robe (24, 51, D:6) a +0 hand axe (-1, 55, D:6) a +0 ring mail Level 7 of the Dungeon (4, 8, D:7) a +0 short sword (-9, 11, D:7) 33 stones (0, 11, D:7) a +2 spear of chaos (-12, 15, D:7) a +0 chain mail (-12, 18, D:7) 11 poisoned needles (16, 25, D:7) a +0 war axe (-27, 27, D:7) a +0 robe (-16, 28, D:7) a +0 giant club a +0 dagger a cursed +0 robe (-15, 28, D:7) a cursed +0 robe a cursed -2 dagger (-14, 28, D:7) a +0 flail (18, 30, D:7) a stone (19, 31, D:7) a stone (-14, 32, D:7) 18 bolts (19, 33, D:7) a +0 dagger 2 stones (8, 36, D:7) a +0 club (-15, 42, D:7) a +0 falchion a +0 short sword of speed a tomahawk a +0 chain mail (-29, 43, D:7) 21 stones (-33, 53, D:7) a +0 cloak Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Frotoh" {rCorr rElec rC- Int+3} (3330 gold) [amulet of resist corrosion] It protects you from acid and corrosion. It affects your intelligence (+3). It makes you vulnerable to cold. It insulates you from electricity. the +3 robe "Doliphe" {Stlth+} (2550 gold) It makes you more stealthy. the +9 hand axe of Toff {antimagic, rPois rF+ SInv} (7040 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from fire. It protects you from poison. It enhances your eyesight. the +7 mace of Funesopagi {flame, MR+} (5300 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. (0, 0, D:8) a +0 mace (-38, 7, D:8) a tomahawk (-37, 7, D:8) a +0 short sword (-36, 8, D:8) a +0 dagger a +0 ring mail a +0 club 4 tomahawks (-32, 8, D:8) a +0 dagger (-36, 9, D:8) a +0 hand axe a +0 leather armour (-30, 15, D:8) a +0 ring mail (-26, 17, D:8) a +0 antimagic flail (7, 19, D:8) a tomahawk (11, 19, D:8) a cursed +0 leather armour a +0 dagger (12, 19, D:8) a tomahawk (11, 20, D:8) a +3 dagger a +0 robe (11, 22, D:8) a +0 great sword a +0 robe (12, 22, D:8) a cursed +0 great sword a +0 robe (20, 25, D:8) a tomahawk (10, 33, D:8) 7 poisoned needles (-20, 43, D:8) 15 bolts (17, 43, D:8) a +0 rapier (21, 45, D:8) a tomahawk (-44, 47, D:8) a +0 leather armour (16, 47, D:8) a +0 robe a +0 dagger (18, 49, D:8) a tomahawk (0, 51, D:8) a +0 dagger (-14, 55, D:8) a +0 falchion a +0 leather armour (-13, 55, D:8) a +0 dagger a +0 leather armour (-14, 56, D:8) a cursed -3 falchion (-14, 57, D:8) a cursed -1 hand axe a +0 leather armour (-16, 58, D:8) a +0 hand axe a +0 scale mail a +0 flail (-16, 59, D:8) a +0 leather armour (-14, 61, D:8) 29 arrows Level 9 of the Dungeon (0, 0, D:9) 3 needles of frenzy (2, 6, D:9) a +0 robe (-1, 7, D:9) a +0 short sword a +0 flail (0, 7, D:9) a +0 war axe (-2, 8, D:9) a +0 trident (-1, 8, D:9) a +0 trident (-28, 10, D:9) a +0 hand axe a +0 flail (-26, 10, D:9) a +0 robe a +0 dagger (-17, 12, D:9) a cursed +0 leather armour a cursed -2 rapier (-16, 12, D:9) an uncursed staff of poison (-7, 13, D:9) a +3 dire flail a +1 robe of the Archmagi (-7, 14, D:9) a cursed +1 war axe a +0 robe (-9, 16, D:9) a cursed +0 hand axe a +0 robe a +0 giant spiked club (-4, 17, D:9) 22 stones (-4, 22, D:9) a +0 mace a +0 leather armour (-4, 23, D:9) a tomahawk (0, 23, D:9) a +0 dagger a +0 robe (1, 23, D:9) 2 tomahawks (-41, 25, D:9) a +0 whip (-40, 26, D:9) a +0 club (8, 29, D:9) a +0 club (10, 29, D:9) a +0 flail a +0 leather armour (9, 30, D:9) a +0 trident (8, 32, D:9) a +0 club a +0 leather armour (-28, 34, D:9) a cursed +0 leather armour a +3 flail of protection (-38, 35, D:9) a +0 club a +0 robe (-32, 38, D:9) a +0 spear of venom 26 stones (11, 38, D:9) a +0 falchion (8, 40, D:9) 21 stones (5, 44, D:9) an arrow (7, 44, D:9) an arrow (9, 44, D:9) a cursed +0 shortbow 18 arrows (9, 50, D:9) a sling bullet (3, 51, D:9) a +2 long sword of holy wrath a +0 quarterstaff a +0 hunting sling 23 sling bullets a +0 leather armour (9, 51, D:9) 3 sling bullets Level 10 of the Dungeon (0, 0, D:10) 12 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed +0 plate armour (7, 1, Lair:1) a scroll of remove curse (8, 6, Lair:1) 16 gold pieces an ice cave (0, 0, IceCv) a wolf corpse a yak skeleton a wolf skeleton a yak skeleton