Dungeon Crawl Stone Soup version 0.17-a0-1534-gf98da79 (webtiles) character file. 580617 namelastname112 the End of an Era (level 25, -5/334 (339) HPs) Began as a Grey Draconian Skald on July 16, 2015. Was the Champion of Qazlal. Slain by a storm dragon (25 damage) ... on level 4 of the Realm of Zot on July 17, 2015. The game lasted 02:47:40 (60031 turns). namelastname112 the End of an Era (DrSk) Turns: 60031, Time: 02:47:40 HP: -5/334 (339) AC: 29 Str: 24 XL: 25 Next: 92% MP: 0/39 EV: 28 Int: 14 God: Qazlal [******] Gold: 5808 SH: 23 Dex: 21 Spells: 6 memorised, 16 levels left rFire + . . SeeInvis + L - +9 eveningstar (freeze) rCold . . . Clarity . (armour unavailable) rNeg + . . SustAt . M - +0 shield rPois + Gourm . x - +2 hat {MR+} rElec + Spirit . z - +1 ratskin cloak {rPois rN+ Int-1 Dex-1} rCorr . Warding . p - +1 pair of gloves of Gozag's Delight {Dex+3} rMut . Stasis . G - +2 pair of boots of Giasyt {rPois Str+3} MR ++... H - amulet of regeneration Stlth .......... k - ring of Xom's Sleight of Hands {Slay+5 SInv Stlth+} r - ring of protection from fire @: berserking (expiring), protected from physical damage, repel missiles, very quick, very resistant to hostile enchantments, extremely unstealthy A: walk through water, unfitting armour, screaming 2, electricity resistance, slow healing 1, unbreathing, cold-blooded, AC +17 a: Upheaval, Elemental Force, Disaster Area, Renounce Religion }: 3/15 runes: serpentine, barnacled, abyssal You were on level 4 of the Realm of Zot. You worshipped Qazlal. Qazlal was exalted by your worship. You were full. You visited 10 branches of the dungeon, and saw 52 of its levels. You visited the Abyss 1 time. You also visited: Sewer. You collected 6438 gold pieces. You spent 630 gold pieces at shops. Inventory: Hand weapons L - a +9 eveningstar of freezing (weapon) Armour p - the +1 pair of gloves of Gozag's Delight (worn) {Dex+3} (You found it on level 5 of the Depths) It affects your dexterity (+3). x - a +2 hat of magic resistance (worn) z - the +1 ratskin cloak (worn) {rPois rN+ Int-1 Dex-1} (You bought it in a shop on level 2 of the Elven Halls) It affects your intelligence (-1). It affects your dexterity (-1). It protects you from poison. It protects you from negative energy. G - the +2 pair of boots of Giasyt (worn) {rPois Str+3} (You found it on level 2 of the Depths) It affects your strength (+3). It protects you from poison. M - a +0 shield (worn) Jewellery h - the ring "Poithu" {Fire MR+ Dex+3} (You took it off a skeletal warrior on level 2 of the Depths) [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. j - a +5 ring of protection k - the ring of Xom's Sleight of Hands (right hand) {Slay+5 SInv Stlth+} (You found it on level 6 of the Lair of Beasts) [ring of see invisible] It affects your accuracy and damage with ranged weapons and melee attacks (+5). It lets you see invisible. It makes you more stealthy. r - a ring of protection from fire (left hand) B - an uncursed amulet of resist mutation H - an amulet of regeneration (around neck) N - the ring of Xeduschuv {*Confuse rElec rPois EV+2 Dex+7} (You took it off a necromancer on level 3 of the Depths) [ring of evasion] It affects your evasion (+2). It affects your dexterity (+7). It insulates you from electricity. It protects you from poison. It may confuse you when you take damage. Magical devices b - a wand of disintegration (8) i - a wand of digging (10) n - a wand of teleportation (6) y - a wand of digging (10) E - a wand of teleportation (8) P - a wand of fire (3) S - a wand of cold (7) T - a wand of teleportation (3) V - a wand of draining (9) Scrolls a - 2 scrolls of amnesia m - 19 scrolls of remove curse o - 6 scrolls of teleportation q - 2 scrolls of blinking s - 4 scrolls of fear A - 24 scrolls of identify D - 8 scrolls of magic mapping F - 7 scrolls of recharging I - a scroll of brand weapon Q - a scroll of holy word W - 3 scrolls of fog Potions e - a potion of heal wounds g - 7 potions of resistance l - 11 potions of might t - 9 potions of curing u - 4 potions of haste w - 4 potions of magic C - 5 potions of flight J - a potion of invisibility K - 5 potions of agility O - 4 potions of cancellation R - 3 potions of brilliance X - a potion of cure mutation Z - 3 potions of ambrosia Books U - a book of Ice Spells Type Level a - Ice Form Ice/Transmutation 4 b - Metabolic Englaciation Hexes/Ice 5 c - Ozocubu's Refrigeration Ice 6 d - Bolt of Cold Conjuration/Ice 6 e - Freezing Cloud Conjuration/Ice/Air 6 f - Simulacrum Ice/Necromancy 6 Miscellaneous d - a phial of floods v - a phial of floods Comestibles c - 21 bread rations f - 2 meat rations Y - 14 fruits Skills: + Level 18.8 Fighting * Level 23.9 Maces & Flails + Level 16.3 Dodging - Level 15.0 Shields + Level 10.4 Spellcasting - Level 2.6 Charms + Level 16.1 Earth Magic * Level 24.2 Invocations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.... 3% 1 None b - Iron Shot Conj/Erth ####...... 63% 6 ######. c - Regeneration Chrm/Necr ##........ 21% 3 #...... d - Spectral Weapon Hex/Chrm ##...... 21% 3 #...... e - Shatter Erth ######.... 100% 9 ####### f - Statue Form Trmt/Erth ####..... 63% 6 ######. Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (8/8) D:11 Shoals (4/4) Lair:4 Snake (4/4) Lair:6 Slime (0/6) Lair:6 Orc (4/4) D:9 Elf (3/3) Orc:3 Vaults (4/5) D:13 Crypt (0/3) Vaults:3 Depths (5/5) D:15 Zot (4/5) Depths:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D:4 ([!([ D:10 ( D:14 ! Orc:1 ? Orc:4 :**= Elf:2 [ Snake:1 % Snake:2 * Vaults:2 % Depths:2 [ Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5 Abyss: Depths:4 Pandemonium: Depths:2 Depths:3 Ziggurat: Depths:5 Annotations: Elf:2 5 runed doors Innate Abilities, Weirdness & Mutations You can walk through water. Your dull iron-grey scales are very hard (AC +17). Your body does not fit into most forms of armour. You can survive without breathing. You are cold-blooded and may be slowed by cold attacks. You sometimes yell uncontrollably at your foes. You are resistant to electric shocks. You heal slowly when monsters are visible. Message History The green draconian monk tail-slaps you but does no damage. The storm dragon bites you but does no damage. The storm dragon claws you but does no damage. The storm dragon tramples you but does no damage. The red draconian hits you with a war axe! * * * LOW HITPOINT WARNING * * * The wandering mushroom is engulfed in freezing vapours. The purple draconian completely misses you. The ghost moth stares at you. The golden dragon completely misses you. x3 Unknown command. You skewer the ghost moth like a kebab!!! You freeze the ghost moth. You kill the ghost moth! Qazlal accepts your kill. You block the green draconian monk's attack. x2 The green draconian monk tail-slaps you but does no damage. The green draconian monk barely misses you. The storm dragon bites you!! You die... .≈.###.##..# .......)...## .≈.....$....# ....8.......# .8..†.8yD@8d..# ....qfdDqf..# .....fffDf..# .8..