namelastname112 Level 1 of the Dungeon (-24, 4, D:1) a +0 plate armour (-40, 7, D:1) a stone (-21, 7, D:1) a +0 short sword (-41, 8, D:1) a stone (-40, 8, D:1) 2 stones (-6, 8, D:1) a +0 robe (-40, 10, D:1) a stone (-4, 10, D:1) a stone (-40, 11, D:1) a stone (-20, 11, D:1) 21 stones (-6, 11, D:1) a stone (-6, 12, D:1) 2 stones (-40, 14, D:1) a +0 club 12 stones (-39, 15, D:1) 5 stones (-24, 16, D:1) a +0 scale mail (-10, 21, D:1) 5 stones (-24, 22, D:1) a +0 club (-6, 26, D:1) 15 stones (6, 27, D:1) a +0 club (4, 32, D:1) a +0 whip (3, 37, D:1) a +0 club (-16, 45, D:1) a +0 dagger Level 2 of the Dungeon (16, 1, D:2) a +0 dagger 3 stones a +0 club (22, 1, D:2) 6 stones (8, 2, D:2) a +0 club (9, 7, D:2) a stone (7, 10, D:2) a +0 trident a +0 animal skin a +0 helmet (9, 10, D:2) a +0 club (45, 10, D:2) a cursed -2 club (40, 13, D:2) 3 stones (38, 14, D:2) a +0 short sword (40, 14, D:2) a +0 club (38, 16, D:2) 21 stones a +0 hunting sling a cursed -1 dagger (36, 17, D:2) a +0 leather armour a stone (13, 18, D:2) a +0 club a +0 club (14, 20, D:2) a stone (15, 21, D:2) a stone (15, 22, D:2) a stone (16, 23, D:2) a stone (16, 24, D:2) a stone (17, 27, D:2) 16 stones a +0 club (17, 28, D:2) a +0 club (40, 28, D:2) 2 stones (35, 33, D:2) a +0 dagger a +0 whip (44, 33, D:2) 16 bolts (46, 33, D:2) a +0 scale mail (0, 35, D:2) a +0 club (19, 35, D:2) a +0 club (11, 37, D:2) a +0 shield (4, 38, D:2) a +0 plate armour (51, 41, D:2) 25 stones Level 3 of the Dungeon (0, 0, D:3) a +0 pair of boots (-23, 1, D:3) a +0 short sword (-34, 7, D:3) a +0 club (-31, 10, D:3) 12 stones (3, 13, D:3) a +0 chain mail (-19, 22, D:3) 15 stones (-28, 31, D:3) a +0 ring mail (-12, 32, D:3) 8 arrows (-23, 35, D:3) a +0 short sword (-3, 35, D:3) 26 stones (1, 36, D:3) a +0 robe (10, 36, D:3) a +0 spear (-12, 37, D:3) 5 javelins (-29, 38, D:3) a +0 whip a +0 ring mail (2, 38, D:3) a +0 dagger a +0 hunting sling 9 exploding sling bullets (-46, 49, D:3) a +0 flail a +0 ring mail (-44, 49, D:3) 11 arrows of frost (-40, 49, D:3) a +0 falchion a +0 scale mail Level 4 of the Dungeon [Shop] Kisadirgh's Weapon Shoppe a cursed -2 quarterstaff (1 gold) a +0 morningstar (40 gold) 8 poisoned needles (32 gold) a +3 whip of venom (200 gold) a +1 antimagic hand axe (100 gold) a +4 blowgun (245 gold) the +9 battleaxe "Kyomoo" {flame, +Inv} (707 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you turn invisible. a +0 spear (30 gold) a +0 hunting sling (15 gold) a +0 mace of draining (74 gold) (0, 0, D:4) a stone (0, 2, D:4) a +0 short sword a stone (-5, 13, D:4) a +0 spear (23, 13, D:4) a +2 ring of intelligence (-11, 16, D:4) a +0 club (27, 32, D:4) a +0 robe (5, 34, D:4) a +0 giant club (10, 38, D:4) the +1 leather armour of Autumn {rF+++ Dex-2 Slay-5 SInv} It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It renders you almost immune to fire. It lets you see invisible. (20, 38, D:4) a +0 club 3 stones (17, 43, D:4) 2 stones (-1, 48, D:4) a cursed -2 dagger (0, 48, D:4) a +0 dagger (-21, 53, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a cursed -1 falchion (-24, 7, D:5) a +0 giant club (-10, 20, D:5) a +0 leather armour