namelastname112 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-32, 10, D:1) 18 stones (-2, 10, D:1) a +0 leather armour (-4, 13, D:1) a +0 dagger (-7, 28, D:1) a +0 club 23 stones (-21, 29, D:1) 14 stones (-7, 29, D:1) a +0 club (-7, 32, D:1) a stone (-7, 35, D:1) 2 stones (-15, 36, D:1) 2 stones (-7, 37, D:1) a +0 short sword (-10, 39, D:1) a +3 whip a stone (4, 42, D:1) 28 sling bullets (-3, 53, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (-44, 1, D:2) a +0 ring mail (-42, 2, D:2) a +0 dagger (0, 2, D:2) a +0 club (-54, 5, D:2) a +0 hunting sling (-48, 16, D:2) a +2 vampiric short sword (-2, 16, D:2) a +0 club (9, 22, D:2) a cursed -3 club (-7, 28, D:2) a +0 club (-18, 31, D:2) 15 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (2, 0, D:3) a +0 hand axe a +0 hand axe a +0 chain mail a +0 whip (4, 0, D:3) a +0 dagger a +0 robe (-16, 3, D:3) a +0 club (9, 3, D:3) 22 bolts (26, 3, D:3) a +0 robe (6, 13, D:3) a +0 club (5, 14, D:3) a cursed -1 club (11, 20, D:3) a +0 club (33, 22, D:3) 8 stones (-6, 24, D:3) 25 stones (13, 24, D:3) a +0 club (-2, 29, D:3) a +0 dagger (18, 29, D:3) a +0 mace (-12, 33, D:3) a +0 club (13, 33, D:3) a +0 club (19, 37, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) the +2 robe of the Five Lies {MP-9 Str+4 Int+4 Dex+6} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+6). It affects your magic capacity (-9). (-40, 3, D:4) 14 stones (-11, 3, D:4) a +0 giant club (-20, 9, D:4) a +0 ring mail (-23, 10, D:4) a +0 ring mail (-45, 11, D:4) a +0 spear (-46, 20, D:4) a +0 club (-64, 25, D:4) a +0 flail (-65, 26, D:4) a +0 club (-62, 26, D:4) a +0 hand axe (-65, 29, D:4) 3 poisoned needles (-50, 32, D:4) a +0 dagger (-58, 35, D:4) a +0 dagger (-43, 42, D:4) 9 stones (-51, 46, D:4) a +0 giant spiked club (-5, 55, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Xonkaaty's General Store a +2 scale mail of magic resistance (252 gold) the +6 plate armour of Terror {Regen+ Dex+6} (871 gold) It affects your dexterity (+6). It increases your rate of regeneration. a +0 robe (8 gold) a +2 plate armour of magic resistance (480 gold) a +0 hunting sling (18 gold) a meat ration (60 gold) 2 potions of degeneration (24 gold) a potion of curing (36 gold) a scroll of enchant weapon (90 gold) 24 stones (28 gold) (0, 0, D:5) 26 stones (-39, 7, D:5) a +0 club (13, 16, D:5) a +0 giant spiked club (-31, 20, D:5) a +0 shortbow (-27, 20, D:5) a +0 shortbow (1, 23, D:5) a +0 chain mail (0, 33, D:5) a +0 hand axe (-4, 34, D:5) a +0 trident (-21, 35, D:5) a +0 plate armour (-35, 36, D:5) a +0 scale mail (-38, 43, D:5) a +0 whip (-32, 43, D:5) a +0 spear (-23, 43, D:5) a +0 giant club (-3, 44, D:5) a +0 club (-30, 53, D:5) a +0 rapier (-29, 54, D:5) a +2 dagger of protection a cursed +0 robe (-3, 54, D:5) a +0 ring mail (5, 55, D:5) a +0 helmet (-45, 56, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 robe (-37, 2, D:6) a stone (-35, 6, D:6) a +0 dagger a +1 hunting sling of evasion 10 stones (-7, 10, D:6) a +0 club (-22, 12, D:6) a +0 shortbow (-25, 14, D:6) a +0 dagger (-25, 15, D:6) a +0 dagger 5 stones (-19, 15, D:6) a +0 shield (2, 24, D:6) a stone (9, 24, D:6) a stone (9, 29, D:6) a +1 dagger of speed Level 7 of the Dungeon [Shop] Wiseh's Weapon Shop a +0 long sword (49 gold) a +0 dagger of draining (78 gold) the +6 demon whip of Equivalence {elec, +Rage rF+} (1190 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It lets you go berserk. a +0 long sword (49 gold) a cursed -1 giant club (1 gold) a +0 trident (49 gold) 25 bolts (70 gold) the cursed +1 morningstar "Koixeoti" {elec, rElec} (364 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It has a curse placed upon it. a +0 hunting sling (21 gold) a +0 spear (42 gold) a +0 arbalest of velocity (121 gold) (0, 0, D:7) a cursed -2 hammer a +0 hunting sling 19 stones (-12, 2, D:7) 16 sling bullets (1, 13, D:7) a +3 quarterstaff of chaos (-55, 18, D:7) a +0 war axe (-22, 18, D:7) a +0 hand axe (-42, 27, D:7) a +0 club a cursed +0 scale mail (-6, 27, D:7) a +0 robe (-42, 30, D:7) a cursed -2 club (-38, 30, D:7) a +0 club (-6, 30, D:7) a stone (-6, 31, D:7) a stone (-6, 32, D:7) a stone (-47, 33, D:7) a +0 long sword (-7, 33, D:7) a stone (-13, 36, D:7) a +0 club (-2, 37, D:7) a cursed -3 giant club (-26, 39, D:7) a +0 pair of gloves (-6, 39, D:7) 24 stones Level 8 of the Dungeon [Shop] Peikhlutz's General Store a potion of poison (13 gold) a lamp of fire (520 gold) a sack of spiders (260 gold) 11 poisoned arrows (57 gold) a royal jelly (26 gold) a bread ration (65 gold) a fan of gales (520 gold) a potion of curing (39 gold) (0, 0, D:8) a scroll of random uselessness (-6, 5, D:8) a +0 shortbow (20, 5, D:8) a +0 arbalest (-2, 6, D:8) a +0 ring mail (10, 6, D:8) a +0 dagger of venom 5 stones (27, 10, D:8) a +0 club (27, 11, D:8) a +0 giant club (40, 14, D:8) a +0 spear of venom (8, 20, D:8) a cursed -2 dagger (6, 21, D:8) 19 stones (1, 24, D:8) 14 bolts of flame (-3, 30, D:8) 12 stones (29, 34, D:8) an uncursed staff of power (19, 41, D:8) a +0 scale mail (33, 43, D:8) a +0 cloak a +0 morningstar (43, 43, D:8) a +0 plate armour (20, 44, D:8) a +0 scimitar (44, 47, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Voennan's Weapon Emporium 20 stones (22 gold) a +0 long sword (38 gold) 22 stones (24 gold) 22 poisoned needles (96 gold) a +2 executioner's axe of venom (264 gold) a +0 mace (33 gold) a cursed +0 flail (27 gold) a +0 battleaxe (71 gold) a +2 long sword of holy wrath (201 gold) a +0 short sword (33 gold) 21 bolts of frost (115 gold) the +7 war axe of the Black Skies {chop, -Tele rElec rF+++ SInv} (965 gold) It inflicts extra damage upon your enemies. It renders you almost immune to fire. It insulates you from electricity. It lets you see invisible. It prevents most forms of teleportation. (0, 0, D:9) a +0 leather armour a +0 mace a +0 ring mail (8, 1, D:9) a +0 shortbow (1, 3, D:9) a +0 whip (16, 4, D:9) a +0 quarterstaff (24, 17, D:9) a cursed -2 falchion (22, 20, D:9) a +0 dagger (7, 24, D:9) a +0 short sword (-11, 30, D:9) a +0 leather armour (6, 30, D:9) a +0 giant club (3, 31, D:9) a +0 long sword (8, 32, D:9) an arrow (10, 32, D:9) an arrow (11, 32, D:9) 2 arrows (12, 32, D:9) an arrow (1, 36, D:9) a +0 mace (29, 36, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) an arrow of flame (1, 0, D:10) an arrow of flame (still there?) 6 arrows of frost (still there?) (2, 0, D:10) an arrow of flame (5, 0, D:10) an arrow of flame (6, 1, D:10) an arrow of flame (15, 1, D:10) 3 potions of poison 3 potions of degeneration (-9, 7, D:10) 12 sling bullets (-7, 10, D:10) a +0 hand crossbow (-35, 14, D:10) 22 gold pieces (3, 14, D:10) a +0 club (29, 15, D:10) a +0 leather armour (15, 24, D:10) a +0 giant club (-15, 26, D:10) 23 bolts (-9, 26, D:10) a +0 scale mail (34, 37, D:10) a +0 dagger a +0 leather armour (34, 39, D:10) a +0 glaive a +0 chain mail (34, 41, D:10) a +0 dagger a +0 robe (31, 42, D:10) a +0 mace