namelastname112 Level 1 of the Dungeon (0, 0, D:1) a +0 club 2 stones (2, 2, D:1) a stone (2, 3, D:1) a stone (-1, 14, D:1) a +0 club (12, 14, D:1) a +0 helmet (15, 15, D:1) a +0 robe (7, 16, D:1) a +0 hand axe (39, 25, D:1) a +0 dagger (8, 28, D:1) a cursed -2 club a +0 club a +0 club (7, 31, D:1) 28 stones (36, 31, D:1) 17 arrows (3, 33, D:1) a +0 short sword (3, 34, D:1) a +0 club (44, 34, D:1) a +0 dagger (16, 38, D:1) a cursed -1 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (-4, 1, D:2) a +0 club (16, 4, D:2) a +0 buckler (-20, 19, D:2) a +0 dagger (7, 28, D:2) 19 stones (2, 29, D:2) 6 tomahawks (-22, 31, D:2) a +0 leather armour (35, 33, D:2) 14 arrows of frost (-1, 41, D:2) a +0 ring mail (-1, 44, D:2) a stone (-1, 46, D:2) a stone (-6, 58, D:2) a cursed -1 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (25, 7, D:3) an uncursed staff of wizardry (-4, 10, D:3) a cursed -2 hunting sling (5, 15, D:3) a +0 mace (7, 15, D:3) a +0 chain mail (10, 15, D:3) a +0 hand axe a +0 mace a +0 leather armour (23, 17, D:3) a +0 battleaxe (2, 18, D:3) 17 arrows (9, 19, D:3) 18 arrows (41, 20, D:3) a +0 leather armour (41, 21, D:3) a +0 hand axe (20, 30, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) 17 stones (-7, 4, D:4) a +0 club (-36, 9, D:4) a +0 quarterstaff (-35, 10, D:4) a +0 ring mail (-1, 10, D:4) a +0 club (-23, 15, D:4) 4 javelins (-50, 24, D:4) 2 arrows (-47, 24, D:4) an arrow (-45, 24, D:4) a +0 shortbow 6 arrows (-35, 25, D:4) a +0 rapier (-29, 25, D:4) a +0 spear (-4, 28, D:4) a +0 short sword (-4, 31, D:4) 17 stones (-18, 32, D:4) a +0 chain mail (-49, 34, D:4) 12 sling bullets (-41, 34, D:4) a +0 club (-20, 36, D:4) a +0 leather armour (-44, 41, D:4) a +0 robe Level 5 of the Dungeon (-3, 2, D:5) a +0 dagger (18, 4, D:5) 26 arrows (25, 5, D:5) a +0 flail (24, 6, D:5) a +0 great sword a +0 robe (1, 9, D:5) a +0 dagger (unseen) (2, 9, D:5) a +0 falchion a +0 leather armour a +0 club (12, 9, D:5) a +0 dagger 5 stones (1, 10, D:5) a +0 club (4, 10, D:5) a +0 chain mail a +4 flail of protection (16, 14, D:5) a +0 plate armour a +0 war axe (2, 16, D:5) a +0 dagger a cursed +0 robe (1, 19, D:5) a cursed +0 leather armour (1, 20, D:5) a +0 leather armour a +0 flail (1, 21, D:5) a +0 scale mail a +2 flail of holy wrath (-8, 22, D:5) a +0 club a +0 war axe a +0 dagger (2, 24, D:5) a +0 robe a +0 dagger (29, 24, D:5) a stone (-3, 25, D:5) a cursed -3 short sword (29, 25, D:5) 2 stones (30, 25, D:5) a stone (29, 27, D:5) a stone (2, 28, D:5) 8 exploding sling bullets (53, 31, D:5) a +0 hand axe (29, 32, D:5) a +0 hand axe 25 stones a +0 leather armour (54, 33, D:5) a +0 club (54, 34, D:5) a +0 dagger a +0 robe (13, 42, D:5) 3 stones (15, 43, D:5) a stone (16, 44, D:5) a stone (16, 45, D:5) a cursed +0 battleaxe (24, 49, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 18 stones (-49, 10, D:6) a +0 dagger a +0 robe (-50, 12, D:6) a +0 mace a +0 leather armour (-13, 13, D:6) a +0 hunting sling (0, 14, D:6) a +0 giant spiked club (-21, 15, D:6) a +0 club (-51, 16, D:6) a +0 flail a +0 ring mail a +0 robe a +0 dagger a +0 robe of fire resistance (-22, 16, D:6) a +0 dire flail a +0 chain mail (-21, 16, D:6) a +0 dagger (-22, 17, D:6) a cursed +0 club (-31, 20, D:6) 27 stones (-3, 21, D:6) a +0 club (-40, 33, D:6) 17 arrows (-26, 33, D:6) a +0 ring mail (-10, 35, D:6) a tomahawk (-8, 36, D:6) 2 tomahawks (-7, 36, D:6) 3 tomahawks (-24, 39, D:6) 18 stones (-11, 39, D:6) a tomahawk (-10, 39, D:6) a +0 scimitar a +0 chain mail (-9, 39, D:6) a +0 dagger a cursed -2 robe a +0 war axe a +0 chain mail (-8, 39, D:6) a +0 dagger a +0 robe (-9, 40, D:6) a +0 dagger a +0 robe (-28, 41, D:6) a +0 robe a cursed +2 dire flail (-27, 41, D:6) a +0 robe a +3 halberd (-30, 48, D:6) a cursed -2 club Level 7 of the Dungeon (0, 0, D:7) a +0 mace a +0 leather armour (-12, 5, D:7) 2 arrows (-12, 6, D:7) an arrow (-12, 7, D:7) a +0 dagger (-24, 8, D:7) a +0 shortbow 16 arrows of frost (-12, 8, D:7) a +0 shortbow 26 arrows (-12, 9, D:7) a +0 dagger (10, 9, D:7) a tomahawk (-26, 10, D:7) an arrow of frost (-12, 10, D:7) a +0 dagger of speed a +0 blowgun 13 poisoned needles (11, 10, D:7) a tomahawk (-12, 12, D:7) a +0 dagger a +0 robe (11, 12, D:7) a tomahawk (-29, 13, D:7) an arrow of frost (11, 14, D:7) a +0 leather armour (-19, 16, D:7) a +0 club (-27, 17, D:7) 4 tomahawks (6, 18, D:7) 14 stones (18, 18, D:7) a +0 rapier (-18, 19, D:7) a +0 broad axe a +1 shortbow of freezing 6 arrows (-19, 22, D:7) an arrow (-28, 24, D:7) a +0 club (20, 24, D:7) an uncursed staff of earth (-32, 31, D:7) 29 arrows (12, 31, D:7) 15 stones (-11, 32, D:7) 14 sling bullets (8, 49, D:7) a +0 falchion (10, 49, D:7) a +0 hand axe (8, 51, D:7) a +0 mace (10, 51, D:7) a +0 spear Level 8 of the Dungeon (23, 6, D:8) a +0 short sword (38, 12, D:8) the +2 robe "Sumypab" {+Blink Dex+3} It affects your dexterity (+3). It lets you blink. (4, 13, D:8) a +0 mace a +0 giant spiked club (26, 14, D:8) a +0 leather armour (4, 17, D:8) a +0 great sword (18, 30, D:8) a +2 plate armour of fire resistance (2, 36, D:8) a +0 short sword (2, 38, D:8) a +0 morningstar a +0 ring mail (2, 39, D:8) a +0 leather armour (2, 42, D:8) a cursed -2 whip a +3 scale mail (26, 46, D:8) 17 arrows Level 9 of the Dungeon [Shop] Plog's Antique Weapon Shop the cursed +3 morningstar of Turmoil {flame, Noisy +Inv rPois rN+} (252 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It protects you from negative energy. It lets you turn invisible. It may make noises in combat. It has a curse placed upon it. a +0 whip (70 gold) a +0 club (28 gold) a +0 hand axe (84 gold) a +0 trident (98 gold) a +0 dagger (56 gold) the +4 flail "Wufeqeh" {freeze, rF+ rC+} (238 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from cold. a +0 mace (84 gold) a +0 hand axe (84 gold) a +0 scimitar (112 gold) (0, 0, D:9) a +0 spear (-27, 3, D:9) a +0 giant spiked club (-22, 4, D:9) a +0 chain mail (-27, 6, D:9) a +0 whip (-23, 6, D:9) the +1 trident "Noingin" {vamp, rN+ MP+9 Str+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+6). It protects you from negative energy. It affects your magic capacity (+9). a +0 spear a +0 mace a +0 leather armour (11, 9, D:9) a +0 trident (-26, 12, D:9) a +0 leather armour (-13, 15, D:9) a +0 plate armour (-23, 16, D:9) a +0 animal skin (-31, 17, D:9) a +0 scythe (-4, 17, D:9) a +0 animal skin (-2, 17, D:9) a +0 whip of flaming a +2 robe of the Archmagi (23, 32, D:9) 7 arrows (-4, 36, D:9) a stone (-9, 37, D:9) a +0 short sword of speed (-7, 37, D:9) a stone (-6, 37, D:9) a stone (10, 46, D:9) a +0 shortbow 19 arrows (5, 48, D:9) a +0 dagger a +0 robe (1, 49, D:9) a +0 shortbow 6 poisoned arrows (10, 49, D:9) 6 stones (-22, 50, D:9) a +0 spear a +0 spear a +0 halberd a +0 club a +0 leather armour a +0 flail of holy wrath (15, 51, D:9) a +3 battleaxe Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (16, 1, D:10) a +0 dagger a +0 robe (-9, 2, D:10) a +0 leather armour (8, 3, D:10) an uncursed amulet of the gourmand (15, 3, D:10) a +0 mace a +0 chain mail (-17, 4, D:10) a +0 club a +0 leather armour (11, 4, D:10) an uncursed ring of ice (16, 4, D:10) a +0 dagger a +0 robe (16, 5, D:10) a +2 dagger of draining a +0 ring mail a +0 trident (2, 6, D:10) a scroll of vulnerability (unseen) (12, 6, D:10) 23 stones (13, 6, D:10) 16 gold pieces (4, 8, D:10) 17 gold pieces (16, 9, D:10) a +0 dagger a +0 robe a +0 flail (16, 10, D:10) a +0 chain mail a +0 club (-19, 11, D:10) a scroll of random uselessness (3, 11, D:10) a +0 club (-16, 14, D:10) a scroll of noise (12, 15, D:10) a tomahawk (-8, 16, D:10) a +0 robe (12, 18, D:10) a cursed -2 leather armour a +0 club (12, 19, D:10) 5 arrows a cursed +0 shortbow (12, 21, D:10) 4 arrows a +0 mace (12, 22, D:10) 2 arrows a +0 robe a +0 dagger (13, 24, D:10) 14 poisoned needles a +0 dagger a +0 blowgun (10, 25, D:10) a +2 vampiric trident a +0 chain mail (0, 43, D:10) a +0 chain mail Level 11 of the Dungeon (-49, 1, D:11) a +0 giant spiked club (-42, 5, D:11) a +0 giant spiked club a +0 robe a potion of poison (-39, 16, D:11) 28 bolts (4, 24, D:11) 22 stones (1, 25, D:11) 13 bolts of frost (0, 27, D:11) 2 large rocks (-48, 28, D:11) 13 stones (-20, 28, D:11) the Grimoire of Abstinence Spells Type Level a - Regeneration Charms/Necromancy 3 b - Recall Summoning/Translocation 3 c - Control Teleport Charms/Translocation 4 d - Passage of Golubria Translocation 4 e - Warp Weapon Charms/Translocation 5 (-9, 29, D:11) 8 poisoned needles (-14, 33, D:11) a book of Beasts (-14, 34, D:11) 19 stones (-20, 35, D:11) 10 gold pieces (-51, 39, D:11) 18 arrows (-14, 49, D:11) a +0 spear the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (10, 14, Lair:1) a +0 short sword of venom (-41, 16, Lair:1) 22 stones (-31, 25, Lair:1) a +0 ring mail (12, 43, Lair:1) a plain deck of summoning (5, 44, Lair:1) 4 tomahawks (3, 48, Lair:1) a +0 flail (-15, 51, Lair:1) the +0 great mace "Nowkap" {drain, +Inv rElec rC+ Str-4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-4). It protects you from cold. It insulates you from electricity. It lets you turn invisible. (-19, 52, Lair:1) 18 stones (-20, 58, Lair:1) 22 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (-24, 15, Lair:2) 18 stones (-35, 23, Lair:2) 28 arrows (-36, 29, Lair:2) a +0 hunting sling Level 3 of the Lair of Beasts (-17, 3, Lair:3) 23 arrows (-47, 5, Lair:3) a +0 spear (-13, 5, Lair:3) a +2 dagger of venom 13 curare-tipped needles a +1 bardiche of protection (-42, 7, Lair:3) a potion of poison (2, 26, Lair:3) 21 sling bullets (-32, 39, Lair:3) a +0 rapier a +0 robe a +0 buckler (-33, 42, Lair:3) 27 stones (-44, 43, Lair:3) 14 stones (-55, 46, Lair:3) a cursed ring of sustain abilities (0, 50, Lair:3) a +0 quarterstaff of freezing a +2 robe of cold resistance (-62, 57, Lair:3) a +5 blowgun (-58, 58, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a cursed -3 hand axe (6, 3, Lair:4) 7 stones (-3, 12, Lair:4) a +2 flail of crushing an ice cave (0, 0, IceCv) 9 bolts of flame (1, 1, IceCv) a bolt of flame