ERROR in 'mon-movetarget.cc' at line 115: ZotDef: monster deep troll zombie failed to pathfind to (39,48) (the Orb) Version: Dungeon Crawl Stone Soup 0.15.2 Platform: unix Bits: 64 Game mode: zotdef Tiles: online Command line: /usr/games/crawl-0.15 -name namelastname112 -rc /dgldir/rcfiles/crawl-0.15/namelastname112.rc -macro /dgldir/rcfiles/crawl-0.15/namelastname112.macro -morgue /dgldir/morgue/namelastname112/ -zotdef -webtiles-socket /crawl-master/webserver/sockets/namelastname112:2016-05-21.09:07:30.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 20 stack frames. /usr/games/crawl-0.15(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x602c53]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.15(_Z13do_crash_dumpv+0x2d7) [0x609937]: do_crash_dump() /usr/games/crawl-0.15(_Z20crash_signal_handleri+0x74) [0x602ec4]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7ff4d0cb81e0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7ff4d1020f6b]: /usr/games/crawl-0.15() [0x6091d4] /usr/games/crawl-0.15() [0x609549] /usr/games/crawl-0.15(_Z12try_pathfindP7monster+0x740) [0x892620]: try_pathfind(monster*) /usr/games/crawl-0.15(_Z16handle_behaviourP7monster+0x11ce) [0x84da1e]: handle_behaviour(monster*) /usr/games/crawl-0.15(_Z15behaviour_eventP7monster14mon_event_typePK5actor9coord_defb+0x348) [0x84f688]: behaviour_event(monster*, mon_event_type, actor const*, coord_def, bool) /usr/games/crawl-0.15() [0x9c5f1e] /usr/games/crawl-0.15(_Z16you_teleport_nowbbi+0x410) [0x9c6e70]: you_teleport_now(bool, bool, int) /usr/games/crawl-0.15() [0x580e1d] /usr/games/crawl-0.15(_Z15activate_talentRK6talent+0x257) [0x5842e7]: activate_talent(talent const&) /usr/games/crawl-0.15(_Z16activate_abilityv+0x1c4) [0x584814]: activate_ability() /usr/games/crawl-0.15(_Z15process_command12command_type+0xbc0) [0x7c6e70]: process_command(command_type) /usr/games/crawl-0.15() [0x7c8c29] /usr/games/crawl-0.15(main+0x5f5) [0x4fe2b5]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7ff4d0ca4ead]: /usr/games/crawl-0.15() [0x570bd9] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007ff4d1020c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007ff4d1020c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000006032f3 in call_gdb (file=0x7ff4d100c880) at crash.cc:409 gdb = attach_cmd = "attach 1512\000\000\000\000\000\000\000\000" #2 0x0000000000609950 in do_crash_dump () at dbg-asrt.cc:692 t = 1463827574 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3198318 "/dgldir/morgue/namelastname112/"}} name = "/dgldir/morgue/namelastname112/crash-namelastname112-20160521-104614.txt", '\000' file = 0x7ff4d100c880 #3 0x0000000000602ec4 in crash_signal_handler (sig_num=6) at crash.cc:185 No locals. #4 No symbol table info available. #5 0x00007ff4d1020f6b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000006091d4 in _BreakStrToDebugger (mesg=mesg@entry=0x7fffcf392790 "ERROR in 'mon-movetarget.cc' at line 115: ZotDef: monster deep troll zombie failed to pathfind to (39,48) (the Orb)", assert=) at dbg-asrt.cc:819 No locals. #7 0x0000000000609549 in die (file=0xb122c8 "mon-movetarget.cc", line=115, format=) at dbg-asrt.cc:884 tmp = "ZotDef: monster deep troll zombie failed to pathfind to (39,48) (the Orb)", '\000' mesg = "ERROR in 'mon-movetarget.cc' at line 115: ZotDef: monster deep troll zombie failed to pathfind to (39,48) (the Orb)", '\000' args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7fffcf393068, reg_save_area = 0x7fffcf392f90}} #8 0x0000000000892620 in _set_no_path_found (mon=0xfd0908) at mon-movetarget.cc:115 No locals. #9 try_pathfind (mon=0xfd0908) at mon-movetarget.cc:274 need_pathfind = true dist = range = foe = targpos = {x = 34, y = 37} mp = {_vptr.monster_pathfind = 0xb12450, mons = 0xfd0908, start = {x = 32, y = 26}, target = {x = 34, y = 37}, pos = {x = 70, y = 53}, allow_diagonals = true, traverse_unmapped = false, traverse_in_sight = false, range = 1000, min_length = 86, max_length = 86, dist = {{30000 }, {30000 }, {30000 }, {30000 }, {30000 }, {30000 }, {30000 , 28, 28, 28, 28, 28, 30000 , 35, 35, 35, 30000 }, {30000 , 27, 27, 27, 27, 27, 30000 , 34, 34, 34, 35, 36, 30000 }, {30000 , 26, 26, 26, 26, 26, 30000 , 33, 33, 33, 34, 35, 36, 37, 30000 }, {30000 , 25, 25, 25, 25, 25, 30000 , 24, 24, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 32, 32, 33, 34, 35, 36, 37, 38, 30000 }, {30000 , 24, 24, 24, 24, 24, 30000 , 23, 23, 23, 23, 23, 24, 30000, 30000, 30000, 30000, 30000, 31, 31, 32, 33, 34, 35, 36, 37, 38, 30000 }, {30000 , 23, 23, 23, 23, 23, 23, 30000 , 22, 22, 22, 22, 23, 24, 25, 30000, 30000, 30000, 30000, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 30000 }, {30000 , 23, 22, 22, 22, 22, 22, 22, 30000 , 21, 21, 21, 21, 22, 23, 24, 25, 30000, 30000, 30000, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 30000 }, {30000 , 23, 22, 21, 21, 21, 21, 21, 30000 , 20, 20, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 30000 }, {30000 , 21, 20, 20, 20, 20, 20, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 19, 19, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 30000 }, {30000 , 19, 19, 19, 19, 19, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 18, 18, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 30000 }, {30000 , 18, 18, 18, 18, 18, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 17, 17, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 30000 }, {30000 , 17, 17, 17, 17, 17, 30000, 30000, 30000, 30000, 30000, 16, 16, 16, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 30000 }, {30000 , 16, 16, 16, 16, 16, 16, 30000, 30000, 30000, 30000, 30000, 15, 15, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 30000, 30000, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 30000 }, {30000 , 15, 15, 15, 15, 15, 15, 15, 30000, 30000, 30000, 30000, 30000, 14, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 30000, 30000, 30000, 30000, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 30000 }, {30000 , 14, 14, 14, 14, 14, 14, 14, 14, 30000, 30000, 30000, 30000, 30000, 13, 30000, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 30000, 30000, 30000, 30000, 31, 31, 32, 33, 34, 35, 36, 37, 38, 30000 }, {30000 , 13, 13, 13, 13, 13, 13, 13, 30000, 30000, 30000, 30000, 30000, 30000, 12, 30000, 30000, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 30000, 30000, 30000, 30000, 30000, 32, 32, 33, 34, 35, 36, 37, 38, 30000 }, {30000 , 12, 12, 12, 12, 12, 12, 30000, 30000, 30000, 30000, 30000, 30000, 11, 30000, 30000, 30000, 17, 18, 19, 20, 21, 22, 23, 24, 25, 30000, 30000, 30000, 30000, 30000, 33, 33, 33, 34, 35, 36, 37, 38, 30000 }, {30000 , 11, 11, 11, 11, 11, 11, 30000, 30000, 30000, 30000, 30000, 10, 10, 30000, 30000, 30000, 18, 18, 19, 20, 21, 22, 23, 24, 25, 30000, 30000, 30000, 30000, 30000, 30000, 34, 34, 34, 35, 36, 37, 30000 }, {30000 , 10, 10, 10, 10, 10, 30000, 30000, 30000, 30000, 30000, 9, 9, 30000, 30000, 30000, 30000, 19, 19, 20, 21, 22, 23, 24, 25, 30000, 30000, 30000, 30000, 30000, 30000, 35, 35, 35, 35, 36, 37, 30000 }, {30000 , 9, 9, 9, 9, 30000, 30000, 30000, 30000, 30000, 30000, 8, 8, 30000, 30000, 30000, 30000, 20, 20, 20, 21, 22, 23, 24, 25, 30000, 30000, 30000, 30000, 30000, 30000, 36, 36, 36, 36, 36, 30000 }, {30000 , 8, 8, 30000, 10, 30000, 30000, 30000, 30000, 30000, 7, 7, 30000, 30000, 30000, 30000, 30000, 21, 21, 21, 22, 23, 24, 25, 30000, 30000, 30000, 30000, 30000, 30000, 37, 37, 37, 37, 30000 }, {30000 , 7, 7, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 6, 6, 30000, 30000, 30000, 30000, 30000, 22, 22, 22, 22, 23, 24, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 38, 38, 38, 30000 }, {30000 , 6, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 5, 5, 30000, 30000, 30000, 30000, 30000, 30000, 23, 23, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 39, 39, 39, 30000 }, {30000 , 6, 5, 30000, 30000, 30000, 30000, 30000, 30000, 4, 4, 30000 , 40, 30000 }, {30000 , 5, 4, 3, 2, 2, 30000, 30000, 3, 30000 , 41, 41, 41, 30000 }, {30000 , 5, 4, 3, 2, 1, 1, 30000, 2, 30000 , 42, 42, 42, 30000 }, {30000 , 6, 5, 4, 3, 2, 1, 0, 1, 2, 30000 , 43, 43, 43, 30000 }, {30000 , 7, 6, 5, 4, 3, 2, 1, 1, 1, 2, 30000 , 44, 44, 44, 30000 }, {30000 , 7, 6, 5, 4, 3, 2, 2, 2, 2, 2, 30000 , 45, 45, 45, 30000 }, {30000 , 8, 7, 6, 5, 4, 3, 3, 3, 3, 3, 3, 30000 , 46, 46, 46, 30000 }, {30000 , 8, 7, 6, 5, 4, 4, 4, 4, 4, 4, 30000 , 47, 47, 47, 47, 47, 30000 }, {30000 , 9, 8, 7, 6, 5, 5, 5, 5, 5, 5, 5, 30000 , 48, 48, 48, 48, 48, 48, 48, 30000 }, {30000 , 10, 9, 8, 7, 6, 6, 6, 6, 6, 6, 6, 30000 , 49, 49, 49, 49, 49, 49, 49, 49, 49, 30000 }, {30000 , 11, 10, 9, 8, 7, 7, 7, 7, 7, 7, 7, 30000 , 50 , 30000 }, {30000 , 10, 9, 8, 8, 8, 8, 8, 8, 8, 8, 8, 30000 , 51, 51, 51, 51, 51, 51, 51, 51, 51, 30000 }, {30000 , 9 , 30000 , 52, 52, 52, 52, 52, 52, 52, 30000 }, {30000 , 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 30000 , 53, 53, 53, 53, 53, 30000 }, {30000 , 11 , 30000 , 54, 54, 54, 30000 }, {30000 , 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 30000 , 55, 55, 55, 30000 }, {30000 , 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 30000 , 56, 56, 56, 30000 }, {30000 , 14, 14, 14, 14, 14, 14, 14, 14, 14, 30000 , 56, 56, 56, 30000 }, {30000 , 15, 15, 15, 15, 15, 15, 30000, 15, 30000 , 55, 55, 55, 30000 }, {30000 , 16, 16, 16, 16, 16, 16, 30000, 30000, 16, 30000 , 54, 54, 54, 30000 }, {30000 , 17, 17, 30000, 30000, 30000, 30000, 30000, 30000, 17, 17, 30000 , 53, 30000 }, {30000 , 18, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 18, 18, 30000, 30000, 30000, 30000, 30000, 30000, 36, 36, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 52, 52, 52, 30000 }, {30000 , 19, 19, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 19, 19, 30000, 30000, 30000, 30000, 30000, 35, 35, 35, 35, 36, 37, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 51, 51, 51, 30000 }, {30000 , 20, 20, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 20, 20, 30000, 30000, 30000, 30000, 30000, 34, 34, 34, 35, 36, 37, 38, 30000, 30000, 30000, 30000, 30000, 30000, 50, 50, 50, 50, 30000 }, {30000 , 21, 21, 21, 21, 30000, 30000, 30000, 30000, 30000, 30000, 21, 21, 30000, 30000, 30000, 30000, 33, 33, 33, 34, 35, 36, 37, 38, 30000, 30000, 30000, 30000, 30000, 30000, 49, 49, 49, 49, 49, 30000 }, {30000 , 22, 22, 22, 22, 22, 30000, 30000, 30000, 30000, 30000, 22, 22, 30000, 30000, 30000, 30000, 32, 32, 33, 34, 35, 36, 37, 38, 30000, 30000, 30000, 30000, 30000, 30000, 48, 48, 48, 48, 49, 50, 30000 }, {30000 , 23, 23, 23, 23, 23, 23, 30000, 30000, 30000, 30000, 30000, 23, 23, 30000, 30000, 30000, 31, 31, 32, 33, 34, 35, 36, 37, 38, 30000, 30000, 30000, 30000, 30000, 30000, 47, 47, 47, 48, 49, 50, 30000 }, {30000 , 24, 24, 24, 24, 24, 24, 30000, 30000, 30000, 30000, 30000, 30000, 24, 30000, 30000, 30000, 30, 31, 32, 33, 34, 35, 36, 37, 38, 30000, 30000, 30000, 30000, 30000, 46, 46, 46, 47, 48, 49, 50, 51, 30000 }, {30000 , 25, 25, 25, 25, 25, 25, 25, 30000, 30000, 30000, 30000, 30000, 30000, 25, 30000, 30000, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 30000, 30000, 30000, 30000, 30000, 45, 45, 46, 47, 48, 49, 50, 51, 30000 }, {30000 , 26, 26, 26, 26, 26, 26, 26, 26, 30000, 30000, 30000, 30000, 30000, 26, 30000, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 30000, 30000, 30000, 30000, 44, 44, 45, 46, 47, 48, 49, 50, 51, 30000 }, {30000 , 27, 27, 27, 27, 27, 27, 27, 30000, 30000, 30000, 30000, 30000, 27, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 30000, 30000, 30000, 30000, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 30000 }, {30000 , 28, 28, 28, 28, 28, 28, 30000, 30000, 30000, 30000, 30000, 28, 28, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 30000, 30000, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 30000 }, {30000 , 29, 29, 29, 29, 29, 30000, 30000, 30000, 30000, 30000, 29, 29, 29, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 30000 }, {30000 , 30, 30, 30, 30, 30, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30, 30, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 30000 }, {30000 , 31, 31, 31, 31, 31, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 31, 31, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 30000 }, {30000 , 33, 32, 32, 32, 32, 32, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 32, 32, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 30000 }, {30000 , 35, 34, 33, 33, 33, 33, 33, 30000 , 33, 33, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 30000 }, {30000 , 35, 34, 34, 34, 34, 34, 34, 30000 , 34, 34, 34, 34, 35, 36, 37, 38, 30000, 30000, 30000, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 30000 }, {30000 , 35, 35, 35, 35, 35, 35, 30000 , 35, 35, 35, 35, 36, 37, 38, 30000, 30000, 30000, 30000, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 30000 }, {30000 , 36, 36, 36, 36, 36, 30000 , 36, 36, 36, 36, 36, 37, 30000, 30000, 30000, 30000, 30000, 44, 44, 45, 46, 47, 48, 49, 50, 51, 30000 }, {30000 , 37, 37, 37, 37, 37, 30000 , 37, 37, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 45, 45, 46, 47, 48, 49, 50, 51, 30000 }, {30000 , 38, 38, 38, 38, 38, 30000 , 46, 46, 46, 47, 48, 49, 50, 30000 }, {30000 , 39, 39, 39, 39, 39, 30000 , 47, 47, 47, 48, 49, 30000 }, {30000 , 40, 40, 40, 40, 40, 30000 , 48, 48, 48, 30000 }, {30000 }, {30000 }, {30000 }, {30000 }, {30000 }, {30000 }, {30000 }}, prev = {{0 }, {0 }, {0 }, {0 }, {0 }, {0 }, {0 , 2, 1, 2, 1, 2, 0 , 3, 2, 1, 0 }, {0 , 2, 3, 2, 3, 2, 0 , 2, 1, 1, 1, 1, 0 }, {0 , 2, 1, 2, 1, 2, 0 , 3, 2, 1, 1, 1, 1, 1, 0 }, {0 , 2, 3, 2, 3, 2, 0 , 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0 }, {0 , 2, 1, 2, 1, 2, 0 , 2, 1, 2, 1, 1, 1, 0, 0, 0, 0, 0, 2, 1, 1, 1, 1, 1, 1, 1, 1, 0 }, {0 , 3, 3, 2, 3, 2, 1, 0 , 2, 3, 2, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0 }, {0 , 3, 3, 2, 1, 2, 3, 2, 0 , 3, 2, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1 , 0 }, {0 , 4, 3, 3, 3, 2, 1, 2, 0 , 3, 2, 1 , 0 }, {0 , 4, 3, 2, 3, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1 , 0 }, {0 , 2, 1, 2, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 1 , 0 }, {0 , 3, 3, 2, 3, 2, 0, 0, 0, 0, 0, 0, 0, 2, 1 , 0 }, {0 , 3, 3, 2, 1, 2, 0, 0, 0, 0, 0, 2, 3, 2, 1 , 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0 }, {0 , 3, 3, 3, 3, 3, 2, 0, 0, 0, 0, 0, 2, 1 , 0, 0, 7, 0, 1, 1, 1, 1, 1, 1, 1, 0 }, {0 , 3, 3, 3, 3, 3, 3, 2, 0, 0, 0, 0, 0, 2, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 7, 0, 1, 1, 1, 1, 1, 1, 7, 1, 0 }, {0 , 3, 3, 3, 3, 3, 3, 2, 1, 0, 0, 0, 0, 0, 2, 0, 7, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 6, 7, 0, 1, 1, 1, 0 }, {0 , 3, 3, 3, 3, 3, 3, 2, 0, 0, 0, 0, 0, 0, 2, 0, 0, 7, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 7, 7, 0, 1, 1, 7, 1, 7, 0 }, {0 , 3, 3, 3, 3, 3, 2, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 7, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 6, 7, 7, 0 }, {0 , 3, 3, 3, 3, 3, 2, 0, 0, 0, 0, 0, 3, 2, 0, 0, 0, 6, 7, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 7, 7, 7, 7, 1, 7, 0 }, {0 , 3, 3, 3, 2, 1, 0, 0, 0, 0, 0, 3, 2, 0, 0, 0, 0, 7, 7, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 6, 7, 7, 7, 0 }, {0 , 3, 3, 2, 1, 0, 0, 0, 0, 0, 0, 3, 2, 0, 0, 0, 0, 6, 7, 7, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 6, 7, 7, 7, 7, 0 }, {0 , 3, 2, 0, 7, 0, 0, 0, 0, 0, 3, 2, 0, 0, 0, 0, 0, 7, 7, 7, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 6, 7, 7, 7, 0 }, {0 , 3, 2, 0, 0, 0, 0, 0, 0, 0, 3, 2, 0, 0, 0, 0, 0, 6, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7, 7, 0 }, {0 , 3, 0, 0, 0, 0, 0, 0, 0, 3, 2, 0, 0, 0, 0, 0, 0, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7, 7, 0 }, {0 , 3, 3, 0, 0, 0, 0, 0, 0, 2, 1, 0 , 6, 0 }, {0 , 4, 4, 4, 3, 3, 0, 0, 2, 0 , 5, 6, 7, 0 }, {0 , 5, 3, 5, 3, 3, 2, 0, 1, 0 , 6, 7, 7, 0 }, {0 , 4, 4, 4, 4, 4, 4, 0 , 6, 7, 7, 0 }, {0 , 3, 5, 3, 5, 3, 5, 5, 6, 7, 7, 0 , 6, 7, 7, 0 }, {0 , 4, 4, 4, 4, 4, 5, 5, 5, 6, 7, 0 , 6, 7, 7, 0 }, {0 , 5, 3, 5, 3, 5, 5, 5, 5, 5, 5, 6, 0 , 6, 7, 7, 0 }, {0 , 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 0 , 5, 6, 7, 7, 7, 0 }, {0 , 3, 5, 3, 5, 5, 5, 5, 5, 5, 5, 6, 0 , 5, 6, 7, 7, 7, 7, 7, 0 }, {0 , 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 0 , 5, 6, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 3, 5, 3, 5, 5, 5, 5, 5, 5, 5, 5, 0 , 5, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 4, 4, 5, 5, 5, 5, 5, 5, 5, 6, 7, 0 , 7, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 7, 0 , 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 0 , 7, 7, 7, 7, 7, 0 }, {0 , 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 7, 0 , 7, 7, 7, 0 }, {0 , 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 0 , 6, 7, 7, 0 }, {0 , 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 0 , 6, 7, 7, 0 }, {0 , 5, 5, 5, 5, 5, 5, 6, 7, 6, 0 , 3, 2, 1, 0 }, {0 , 5, 5, 5, 5, 5, 6, 0, 6, 0 , 3, 2, 1, 0 }, {0 , 5, 5, 5, 5, 6, 7, 0, 0, 6, 0 , 3, 2, 1, 0 }, {0 , 5, 5, 0, 0, 0, 0, 0, 0, 6, 7, 0 , 2, 0 }, {0 , 5, 0, 0, 0, 0, 0, 0, 0, 6, 7, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 0 }, {0 , 5, 6, 0, 0, 0, 0, 0, 0, 0, 6, 7, 0, 0, 0, 0, 0, 2, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 0 }, {0 , 5, 6, 0, 0, 0, 0, 0, 0, 0, 6, 7, 0, 0, 0, 0, 0, 1, 1, 1, 0, 7, 7, 7, 0, 0, 0, 0, 0, 0, 2, 1, 1, 1, 0 }, {0 , 5, 5, 6, 7, 0, 0, 0, 0, 0, 0, 6, 7, 0, 0, 0, 0, 2, 1, 1, 0, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 2, 1, 1, 1, 1, 0 }, {0 , 6, 7, 6, 7, 7, 0, 0, 0, 0, 0, 6, 7, 0, 0, 0, 0, 1, 1, 0, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 2, 1, 1, 1, 0, 7, 0 }, {0 , 5, 6, 5, 6, 5, 6, 0, 0, 0, 0, 0, 6, 7, 0, 0, 0, 2, 1, 0, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 7, 7, 0 }, {0 , 5, 6, 7, 6, 7, 6, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 1, 0, 7, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 2, 1, 1, 0, 7, 7, 7, 7, 0 }, {0 , 5, 5, 6, 5, 6, 5, 6, 0, 0, 0, 0, 0, 0, 6, 0, 0, 1, 0, 7, 7, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 1, 1, 0, 7, 7, 7, 7, 7, 0 }, {0 , 6, 7, 6, 7, 6, 7, 6, 7, 0, 0, 0, 0, 0, 6, 0, 1, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 2, 1, 0, 7, 7, 7, 7, 7, 7, 0 }, {0 , 5, 6, 5, 6, 5, 6, 7, 0, 0, 0, 0, 0, 6, 7, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 1, 0, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 6, 7, 6, 7, 6, 7, 0, 0, 0, 0, 0, 6, 7 , 0, 0, 1, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 5, 6, 5, 6, 7, 0, 0, 0, 0, 0, 6, 5, 6, 7 , 0, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 5, 6, 7, 6, 7, 0, 0, 0, 0, 0, 0, 0, 6, 7 , 0 }, {0 , 5, 6, 5, 6, 7, 0, 0, 0, 0, 0, 0, 0, 0, 5, 6, 7 , 0 }, {0 , 4, 5, 5, 6, 7, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7 , 0 }, {0 , 4, 5, 5, 6, 7, 6, 5, 0 , 5, 6, 7 , 0 }, {0 , 5, 5, 5, 6, 5, 6, 7, 0 , 5, 6, 7, 7, 7, 7, 7, 7, 0, 0, 0, 7 , 0 }, {0 , 5, 6, 7, 6, 7, 6, 0 , 6, 5, 6, 7, 7, 7, 7, 0, 0, 0, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 5, 6, 5, 6, 5, 0 , 6, 7, 6, 7, 7, 7, 0, 0, 0, 0, 0, 6, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 5, 6, 7, 6, 7, 0 , 5, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 5, 6, 5, 6, 7, 0 , 5, 6, 7, 7, 7, 7, 7, 0 }, {0 , 5, 6, 7, 6, 7, 0 , 6, 7, 7, 7, 7, 0 }, {0 , 5, 6, 5, 6, 7, 0 , 5, 6, 7, 0 }, {0 }, {0 }, {0 }, {0 }, {0 }, {0 }, {0 }}, hash = {mData = {{ >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } , { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x328e030, _M_finish = 0x328e030, _M_end_of_storage = 0x328e050}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e830f0, _M_finish = 0x2e830f0, _M_end_of_storage = 0x2e83130}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x315d970, _M_finish = 0x315d970, _M_end_of_storage = 0x315d9b0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3117bb0, _M_finish = 0x3117bb0, _M_end_of_storage = 0x3117bf0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x32fd170, _M_finish = 0x32fd170, _M_end_of_storage = 0x32fd1f0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e59a70, _M_finish = 0x2e59a70, _M_end_of_storage = 0x2e59a90}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x30e4fe0, _M_finish = 0x30e4fe0, _M_end_of_storage = 0x30e5060}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3107820, _M_finish = 0x3107820, _M_end_of_storage = 0x3107840}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x30b9190, _M_finish = 0x30b9190, _M_end_of_storage = 0x30b9210}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2ef1170, _M_finish = 0x2ef1170, _M_end_of_storage = 0x2ef11b0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2face80, _M_finish = 0x2face80, _M_end_of_storage = 0x2facf80}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2ee7d40, _M_finish = 0x2ee7d40, _M_end_of_storage = 0x2ee7d80}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x33018c0, _M_finish = 0x33018c0, _M_end_of_storage = 0x3301940}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x31964d0, _M_finish = 0x31964d0, _M_end_of_storage = 0x3196550}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x304cb90, _M_finish = 0x304cb90, _M_end_of_storage = 0x304cc90}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x308cf90, _M_finish = 0x308cf90, _M_end_of_storage = 0x308d010}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2fe6590, _M_finish = 0x2fe6590, _M_end_of_storage = 0x2fe6690}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x30c4640, _M_finish = 0x30c4640, _M_end_of_storage = 0x30c46c0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f8b8d0, _M_finish = 0x2f8b8d0, _M_end_of_storage = 0x2f8b9d0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f6d5d0, _M_finish = 0x2f6d5d0, _M_end_of_storage = 0x2f6d6d0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x30c2980, _M_finish = 0x30c2980, _M_end_of_storage = 0x30c2a80}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3117240, _M_finish = 0x3117240, _M_end_of_storage = 0x3117340}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x30edfe0, _M_finish = 0x30edfe0, _M_end_of_storage = 0x30ee0e0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e8e2d0, _M_finish = 0x2e8e2d0, _M_end_of_storage = 0x2e8e3d0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e69470, _M_finish = 0x2e69470, _M_end_of_storage = 0x2e694f0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f024e0, _M_finish = 0x2f024e0, _M_end_of_storage = 0x2f02560}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3172160, _M_finish = 0x3172160, _M_end_of_storage = 0x31721e0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e85110, _M_finish = 0x2e85110, _M_end_of_storage = 0x2e85190}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x30ad540, _M_finish = 0x30ad540, _M_end_of_storage = 0x30ad5c0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x31ff520, _M_finish = 0x31ff520, _M_end_of_storage = 0x31ff620}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e93340, _M_finish = 0x2e93340, _M_end_of_storage = 0x2e933c0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2eff970, _M_finish = 0x2eff970, _M_end_of_storage = 0x2effa70}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x31ccd90, _M_finish = 0x31ccd90, _M_end_of_storage = 0x31cce10}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x313a9a0, _M_finish = 0x313a9a0, _M_end_of_storage = 0x313aaa0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f36a50, _M_finish = 0x2f36a50, _M_end_of_storage = 0x2f36ad0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2dd1000, _M_finish = 0x2dd1000, _M_end_of_storage = 0x2dd1100}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3036390, _M_finish = 0x3036390, _M_end_of_storage = 0x3036490}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x309a160, _M_finish = 0x309a160, _M_end_of_storage = 0x309a260}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2dd1270, _M_finish = 0x2dd1270, _M_end_of_storage = 0x2dd1370}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2fd5960, _M_finish = 0x2fd5960, _M_end_of_storage = 0x2fd5a60}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x32e5a60, _M_finish = 0x32e5a60, _M_end_of_storage = 0x32e5b60}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f480d0, _M_finish = 0x2f480d0, _M_end_of_storage = 0x2f481d0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x306fc60, _M_finish = 0x306fc60, _M_end_of_storage = 0x306fd60}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x32972d0, _M_finish = 0x32972d0, _M_end_of_storage = 0x32974d0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3286a00, _M_finish = 0x3286a00, _M_end_of_storage = 0x3286b00}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2ff4be0, _M_finish = 0x2ff4be0, _M_end_of_storage = 0x2ff4de0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2fc8e50, _M_finish = 0x2fc8e50, _M_end_of_storage = 0x2fc8f50}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2ffe480, _M_finish = 0x2ffe480, _M_end_of_storage = 0x2ffe580}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e8b660, _M_finish = 0x2e8b660, _M_end_of_storage = 0x2e8b760}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3161270, _M_finish = 0x3161270, _M_end_of_storage = 0x3161370}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x31084a0, _M_finish = 0x31084a0, _M_end_of_storage = 0x31085a0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x300a660, _M_finish = 0x300a660, _M_end_of_storage = 0x300a760}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3283100, _M_finish = 0x3283100, _M_end_of_storage = 0x3283200}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2fb8bc0, _M_finish = 0x2fb8bc0, _M_end_of_storage = 0x2fb8cc0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2fb5ef0, _M_finish = 0x2fb5ef0, _M_end_of_storage = 0x2fb5f70}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x31a5e10, _M_finish = 0x31a5e10, _M_end_of_storage = 0x31a5f10}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e98130, _M_finish = 0x2e98130, _M_end_of_storage = 0x2e981b0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f6a3d0, _M_finish = 0x2f6a3d0, _M_end_of_storage = 0x2f6a4d0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2988840, _M_finish = 0x2988840, _M_end_of_storage = 0x29888c0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2eb5de0, _M_finish = 0x2eb5de0, _M_end_of_storage = 0x2eb5ee0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f3f820, _M_finish = 0x2f3f820, _M_end_of_storage = 0x2f3f8a0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x30e3c90, _M_finish = 0x30e3c90, _M_end_of_storage = 0x30e3d90}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3015d00, _M_finish = 0x3015d00, _M_end_of_storage = 0x3015d80}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x314e200, _M_finish = 0x314e200, _M_end_of_storage = 0x314e280}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3004ca0, _M_finish = 0x3004ca0, _M_end_of_storage = 0x3004d20}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2ed57c0, _M_finish = 0x2ed57c0, _M_end_of_storage = 0x2ed5840}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x331fa70, _M_finish = 0x331fa70, _M_end_of_storage = 0x331faf0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e5a6d0, _M_finish = 0x2e5a6d0, _M_end_of_storage = 0x2e5a750}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2ed37b0, _M_finish = 0x2ed37b0, _M_end_of_storage = 0x2ed37f0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3070620, _M_finish = 0x3070620, _M_end_of_storage = 0x30706a0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2eaeae0, _M_finish = 0x2eaeae0, _M_end_of_storage = 0x2eaeb20}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f4e570, _M_finish = 0x2f4e570, _M_end_of_storage = 0x2f4e5f0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2fb2f70, _M_finish = 0x2fb2f70, _M_end_of_storage = 0x2fb2fb0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x30b8120, _M_finish = 0x30b8120, _M_end_of_storage = 0x30b8160}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x303ffd0, _M_finish = 0x303ffd0, _M_end_of_storage = 0x3040010}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x31a0240, _M_finish = 0x31a0240, _M_end_of_storage = 0x31a0280}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } }}} #10 0x000000000084da1e in _decide_monster_firing_position (owner=0xfb0c60, mon=0xfd0908) at mon-behv.cc:182 ignore_special_firing_AI = #11 handle_behaviour (mon=mon@entry=0xfd0908) at mon-behv.cc:751 afoe = foepos = {x = 34, y = 37} new_beh = BEH_SEEK new_foe = 27001 wontAttack = patrolling = false owner = 0xfb0c60 isNeutral = false proxPlayer = false proxFoe = false isSmart = isPacified = false e = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } changed = isFriendly = true isHealthy = e_index = -1 #12 0x000000000084f688 in behaviour_event (mon=0xfd0908, event=ME_EVAL, src=0x0, src_pos=..., allow_shout=true) at mon-behv.cc:1421 old_behaviour = BEH_SEEK was_sleeping = false isSmart = false breakCharm = msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}} isPacified = setTarget = src_idx = 27000 wasLurking = #13 0x00000000009c5f1e in _handle_teleport_update (large_change=large_change@entry=true, old_pos=...) at spl-transloc.cc:436 see_cell = false mi = {i = 0} #14 0x00000000009c6e70 in _teleport_player (range=105, wizard_tele=, allow_control=) at spl-transloc.cc:695 is_controlled = true pos = {x = 34, y = 37} old_pos = {x = 41, y = 23} large_change = true #15 you_teleport_now (allow_control=, wizard_tele=, range=105) at spl-transloc.cc:771 No locals. #16 0x0000000000580e1d in _do_ability (abil=..., fail=fail@entry=false) at ability.cc:1974 power = spd = {isValid = false, isTarget = false, isEndpoint = false, isCancel = true, choseRay = false, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}} abild = {isValid = false, isTarget = false, isEndpoint = false, isCancel = true, choseRay = false, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}} beam = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42, colour = 0, flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, beam_source = 27000, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, loudness = 0, noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, is_beam = false, is_explosion = false, is_big_cloud = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, affects_nothing = false, affects_items = true, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = AC_NORMAL, range_funcs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, damage_funcs = {, std::allocator >&), std::allocator, std::allocator >&)> >> = {_M_impl = {, std::allocator >&)>> = {<__gnu_cxx::new_allocator, std::allocator >&)>> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, hit_funcs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, aoe_funcs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, affect_func = 0, obvious_effect = false, seen = false, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, smart_monster = false, can_see_invis = false, nightvision = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fffcf3bf930, _M_right = 0x7fffcf3bf930}, _M_node_count = 0}}}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = -1, use_target_as_pos = 24, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = -780638168, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fffcf3bf9d8, _M_right = 0x7fffcf3bf9d8}, _M_node_count = 0}}}} args = {hitfunc = 0x0, restricts = DIR_TARGET, mode = TARG_ANY, range = -1, just_looking = false, needs_path = false, may_target_monster = false, may_target_self = false, target_prefix = 0x0, top_prompt = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, behaviour = 0x0, cancel_at_self = false, show_floor_desc = false, get_desc_func = 0, default_place = {x = 0, y = 0}} #17 0x00000000005842e7 in activate_talent (tal=...) at ability.cc:1847 hungerCheck = true fail = false ability_result = zpcost = 2 #18 0x0000000000584814 in activate_ability () at ability.cc:1447 talents = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f29830, _M_finish = 0x2f29a50, _M_end_of_storage = 0x2f29c30}}, } selected = #19 0x00000000007c6e70 in process_command (cmd=cmd@entry=CMD_USE_ABILITY) at main.cc:1955 No locals. #20 0x00000000007c8c29 in _input () at main.cc:1366 player_disabled = {was_disabled = false} #21 0x00000000004fe2b5 in _launch_game () at main.cc:469 game_start = false ccon = {cstate = false, smartcstate = false} #22 _launch_game_loop () at main.cc:375 game_ended = false #23 main (argc=, argv=) at main.cc:333 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Oct 31 2014 at 20:11:49 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -Wall -Wformat-security -Wmissing-declarations -Wredundant-decls -DUSE_TILE -DUSE_TILE_WEB -Wundef -Wno-array-bounds -Wno-format-zero-length -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.15/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.15/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.15/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 20, depth = 1 Level id: Zot Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 27 Level vaults: zotvault2 bzr_entry_dummy bzr_entry_dummy bzr_entry_dummy bzr_entry_dummy bzr_entry_dummy bzr_entry_dummy bzr_entry_dummy bzr_entry_dummy bzr_entry_dummy bzr_entry_dummy bzr_entry_dummy bzr_entry_dummy bzr_entry_dummy bzr_entry_dummy bzr_entry_dummy bzr_entry_dummy bzr_entry_dummy bzr_entry_dummy bzr_entry_dummy bzr_entry_dummy Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 1 at (7, 17): feature (stone_stairs_up_ii) Marker 3 at (39, 17): feature (stone_stairs_up_iii) Marker 4 at (39, 49): feature (stone_stairs_up_i) Marker 5 at (71, 17): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The azure jelly freezes your storm dragon simulacrum. Your storm dragon simulacrum completely resists. The azure jelly barely misses your storm dragon simulacrum. The azure jelly hits your storm dragon simulacrum but does no damage. Use which ability? (? or * to list) Make orange crystal statue where? Press: ? - help, Dir - move target cursor Quartz juts from the ground and forms a humanoid shape. You smell citrus. You hear a distant slurping noise. The azure jelly hits your storm dragon simulacrum. The azure jelly freezes your storm dragon simulacrum. Your storm dragon simulacrum completely resists. The azure jelly hits your storm dragon simulacrum but does no damage. The azure jelly hits your storm dragon simulacrum. x2 Your storm dragon simulacrum bites the azure jelly! Your storm dragon simulacrum freezes the azure jelly! The azure jelly resists. Your storm dragon simulacrum claws the azure jelly but does no damage. Your storm dragon simulacrum tramples the azure jelly. Your storm dragon simulacrum freezes the azure jelly! The azure jelly resists. The azure jelly holds its ground! The tengu reaver hits the battlesphere with a glowing bardiche!!! The battlesphere is destroyed! Your deep troll zombie barely misses the azure jelly. Your deep troll zombie claws the azure jelly. Your deep troll zombie barely misses the azure jelly. Your deep troll zombie bites the azure jelly! Your deep troll zombie barely misses the azure jelly. x2 Use which ability? (? or * to list) Center oklob circle where? Press: ? - help, Dir - move target cursor, f - orange crystal statue Aim: an orange crystal statue (friendly) Your jiangshi claws the azure jelly but does no damage. Your jiangshi claws the azure jelly!! The azure jelly hits your deep troll zombie! The azure jelly freezes your deep troll zombie. Your deep troll zombie resists. The azure jelly barely misses your deep troll zombie. The azure jelly hits your deep troll zombie. The azure jelly hits your deep troll zombie but does no damage. Your storm dragon simulacrum bites the azure jelly. Your storm dragon simulacrum freezes the azure jelly!! The azure jelly resists. Your storm dragon simulacrum claws the azure jelly! Your storm dragon simulacrum freezes the azure jelly! The azure jelly resists. The azure jelly dies! Yredelemnul accepts your slave's kill. Use which ability? (? or * to list) Center oklob circle where? Press: ? - help, Dir - move target cursor, f - oklob plant, p - orange crystal statue Aim: an oklob plant (friendly) The tengu reaver points at your hungry ghost and mumbles some strange words. The blast of poison hits your hungry ghost. Your hungry ghost completely resists. The blast of poison hits Frederick. Frederick completely resists. Your ufetubus is engulfed in poison gas. Your ufetubus is poisoned. Use which ability? (? or * to list) Make silver statue where? Press: ? - help, Dir - move target cursor, p - oklob plant Droplets of mercury fall from the ceiling and turn to silver, congealing into a humanoid shape. Your ufetubus is engulfed in poison gas. Your ufetubus looks even sicker. Your ufetubus dies! Your hungry ghost hits the tengu reaver but does no damage. Use which ability? (? or * to list) Center oklob circle where? Press: ? - help, Dir - move target cursor, f - silver statue Aim: a silver statue (friendly) Your hungry ghost hits the tengu reaver but does no damage. The tengu reaver is engulfed in poison gas. The tengu reaver is poisoned. The tengu reaver hits your hungry ghost with a glowing bardiche!! The tengu reaver pecks your hungry ghost. The tengu reaver claws your hungry ghost! Your hungry ghost is destroyed! Use which ability? (? or * to list) Center oklob circle where? Press: ? - help, Dir - move target cursor, f - oklob plant, p - silver statue Aim: an oklob plant (friendly) Frederick hits the tengu reaver but does no damage. You enter the shallow water. Moving in this stuff is going to be slow. The tengu reaver barely misses Frederick. The tengu reaver pecks Frederick! The tengu reaver completely misses Frederick. Frederick splashes around in the water. The tengu reaver mumbles some strange words. The tengu reaver conjures a globe of magical energy! You eviscerate the tengu reaver!!!! You kill the tengu reaver! Yredelemnul accepts your kill. You hear a splash. x2 Your Shields skill increases to level 18! The battlesphere dissipates. No target in view! No target in view! No target in view! No target in view! No target in view! Yredelemnul accepts your slave's kill. You feel a bit more experienced. Things that are here: a robe; a dagger Use which ability? (? or * to list) You call on the dead to rise... The dead are walking and flying! Your ynoxinul disappears in a puff of smoke! Your ufetubus disappears in a puff of smoke! You swap places. Your ufetubus disappears in a puff of smoke! Items here: )) [[[ You swap places. Things that are here: a flail; an arrow Things that are here: a scale mail; a war axe You enter the shallow water. Moving in this stuff is going to be slow. Your red devil disappears in a puff of smoke! Things that are here: a trident; a hand axe You see here a glowing halberd. You see here a glaive. Items here: )))))))))) [[[[[[[[ Really attack your oklob plant? [Y]es or [N]o only, please. Really attack your oklob plant? [Y]es or [N]o only, please. Really attack your oklob plant? Okay, then. Items here: (((( )))))))))))))))))))) [[[[[[[[[[[ Items here: ( )))))))) [[[[ Items here: )) [[ a dagger; a robe; a long sword; a cloak Items here: ))))) [[ You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: 6 bolts of flame; a flail; a rotting glowing shapeshifter corpse You see here a large rock. You start resting. A slime creature comes into view. A slime creature is nearby! A slime creature comes into view. A slime creature comes into view. x2 A slime creature comes into view. Things that are here: a runed dagger; a robe Two slime creatures merge to form a large slime creature. Things that are here: a buckler; a scale mail You claw the slime creature! The slime creature is lightly wounded. You completely miss the slime creature. The slime creature is lightly wounded. You scratch the large slime creature but do no damage. The large slime creature is lightly wounded. You eviscerate the large slime creature!!! The large slime creature is heavily wounded. A large slime creature splits. Your mottled dragon armour of Demons prevents you from hitting the slime creature. The slime creature is heavily wounded. You mangle the slime creature!! You kill the slime creature! Yredelemnul accepts your kill. An ancient lich comes into view. You mangle the slime creature!! You kill the slime creature! Yredelemnul accepts your kill. You claw the slime creature! The slime creature is moderately wounded. You eviscerate the slime creature!!! You kill the slime creature! Yredelemnul accepts your kill. You mangle the slime creature!! The slime creature is heavily wounded. Your purple draconian zombie hits the slime creature with a dire flail! A guardian mummy comes into view. You eviscerate the slime creature!!! You kill the slime creature! Yredelemnul accepts your kill. The slime creature hits your purple draconian zombie! The ancient lich mumbles some strange words. The ancient lich seems to speed up. Your tengu zombie hits the slime creature. Your tengu zombie pecks the slime creature. Your tengu zombie claws the slime creature. Your purple draconian zombie hits the slime creature with a dire flail! You eviscerate the slime creature!!! You kill the slime creature! Yredelemnul accepts your kill. A fire giant comes into view. It is wielding a great sword of flaming. You feel a bit more experienced. You closely miss the ancient lich. The ancient lich gestures wildly while chanting. Your tengu zombie hits the ancient lich but does no damage. Your tengu zombie pecks the ancient lich but does no damage. Your tengu zombie claws the ancient lich but does no damage. You catch the helpless ancient lich momentarily off-guard. You eviscerate the ancient lich!!!! The ancient lich is almost destroyed. The ancient lich touches your tengu zombie. Your ettin zombie hits the ancient lich with a dire flail!! The ancient lich is destroyed! Your ettin zombie hits the cacodemon with a dire flail! You swap places. The cacodemon disappears in a puff of smoke! You swap places. You eviscerate the guardian mummy!!! The guardian mummy is almost destroyed. The guardian mummy hits your ettin zombie!! You closely miss the guardian mummy. The guardian mummy is almost destroyed. Your ettin zombie hits the guardian mummy with a dire flail!! The guardian mummy is destroyed! You feel extremely nervous for a moment... Nothing appears to happen. You mangle the fire giant!! The fire giant begins to bleed from its wounds! The fire giant is almost dead. The fire giant hits your ettin zombie with a great sword of flaming! The fire giant burns your ettin zombie. You scratch the fire giant but do no damage. The fire giant is almost dead. You eviscerate the fire giant!!! You kill the fire giant! Yredelemnul accepts your kill. Unknown command. No target in view! No target in view! You sense that a powerful threat has arrived. Things that are here: an antimagic scythe; a glowing dire flail; a dire flail Use which ability? (? or * to list) You call on the dead to rise... The dead are walking! You swap places. Zodyucu the hellion comes into view. A huge blade swings out and slices into Zodyucu! Zodyucu is moderately wounded. Things that are here: a dire flail x2 You see here a hand axe. You feel a bit more experienced. You eviscerate Zodyucu!!! You kill Zodyucu! You see here a hand axe. You start resting. Magic restored. You see here a battleaxe. You feel a bit more experienced. Things that are here: a dire flail x2 Things that are here: a buckler; a scale mail Things that are here: a runed dagger; a robe You feel a bit more experienced. Unknown command. You feel a bit more experienced. You swap places. You feel a bit more experienced. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. Unknown command. You swap places. You see here a large rock. You swap places. Things that are here: 6 bolts of flame; a flail You swap places. Items here: ))))) [[ Unknown command. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. Items here: )) [[ a dagger; a robe; a long sword; a cloak You swap places. Items here: ( )))))))) [[[[ Really attack your oklob plant? [Y]es or [N]o only, please. Really attack your oklob plant? [Y]es or [N]o only, please. Really attack your oklob plant? Okay, then. Items here: (((( )))))))))))))))))))) [[[[[[[[[[[ Items here: )))))))))) [[[[[[[[ Things that are here: a giant club; a glowing plate armour; a scimitar Your flying skull disappears in a puff of smoke! Things that are here: a great sword; a tomahawk; a giant spiked club You feel a bit more experienced. You see here a hand axe. You see here a morningstar. Things that are here: a scale mail; a war axe Things that are here: a flail; an arrow Items here: )) [[[ Things that are here: an uncursed arbalest of flaming; 3 bolts of frost Your crimson imp disappears in a puff of smoke! You hear a splashing noise. Items here: )) [[ a plate armour; a long sword of distortion; a chain mail; a glowing broad axe Use which ability? (? or * to list) You call on the dead to rise... The dead are flying! You enter the shallow water. Moving in this stuff is going to be slow. A storm dragon comes into view. Your mummy disappears in a puff of smoke! Things that are here: a long sword; a robe; a dagger You enter the shallow water. Moving in this stuff is going to be slow. The storm dragon bites your oklob plant! The storm dragon claws your oklob plant! The storm dragon tramples your oklob plant. The storm dragon bites your oklob plant but does no damage. The storm dragon claws your oklob plant! The storm dragon tramples your oklob plant but does no damage. Things that are here: a battleaxe of freezing; a giant club The storm dragon completely misses your oklob plant. The storm dragon claws your oklob plant. The storm dragon completely misses your oklob plant. The storm dragon bites your oklob plant! The storm dragon claws your oklob plant. The storm dragon tramples your oklob plant! Your oklob plant is destroyed! Items here: ( ))))))))) [[ The storm dragon bites your oklob plant! The storm dragon claws your oklob plant but does no damage. The storm dragon tramples your oklob plant. Your oklob plant spits acid at the storm dragon. The splash of acid hits the storm dragon. The storm dragon writhes in agony as its flesh is eaten away! Items here: ((( )))))))))))) [[[[ The storm dragon bites your oklob plant! The storm dragon claws your oklob plant! The storm dragon tramples your oklob plant but does no damage. The storm dragon bites your oklob plant! The storm dragon claws your oklob plant but does no damage. The storm dragon tramples your oklob plant but does no damage. Items here: (( )))))))) [ Your mummy disappears in a puff of smoke! Your oklob plant spits acid past your oklob plant. Items here: % ( )))))))))))) [[[[[[[ You enter the shallow water. Moving in this stuff is going to be slow. The storm dragon bites something! You feel a bit more experienced. The storm dragon breathes lightning at something. Your oklob plant spits acid at the storm dragon. The splash of acid hits the storm dragon. The storm dragon appears unharmed. The storm dragon resists with almost no effort. Items here: )) [[ a ring mail; a buckler; a dire flail; a glowing great mace Unknown command. Yredelemnul accepts your slave's kill. You feel a bit more experienced. You see here a cloak. You see here a great sword of flaming. Things that are here: a great mace; a dire flail Items here: ))) [[ Things that are here: a shiny chain mail; a runed scimitar Items here: ))) [ a dire flail; a glowing dire flail; a scale mail; a great mace A vampire knight comes into view. It is wielding a great sword. The vampire knight blinks! You see here a great sword of flaming. You closely miss the vampire knight. You barely miss the vampire knight. You scratch the vampire knight but do no damage. You barely miss the vampire knight. You mangle the vampire knight!! The vampire knight begins to bleed from its wounds! The vampire knight is moderately damaged. Your flying skull barely misses the vampire knight. Your flying skull hits the vampire knight but does no damage. The vampire knight closely misses your flying skull. The vampire knight barely misses your flying skull. Your shadow slips into darkness for a moment. You scratch the vampire knight but do no damage. The vampire knight is moderately damaged. Your flying skull hits the vampire knight but does no damage. Your iron devil completely misses the vampire knight. Your iron devil hits the vampire knight but does no damage. Your shadow closely misses the vampire knight. You claw the vampire knight! The vampire knight is moderately damaged. The vampire knight closely misses your storm dragon zombie. The vampire knight barely misses your storm dragon zombie. Your flying skull hits the vampire knight but does no damage. You barely miss the vampire knight. The vampire knight is moderately damaged. Your iron devil completely misses the vampire knight. Your iron devil hits the vampire knight with a morningstar! Your shadow hits the vampire knight. Your flying skull hits the vampire knight! Your storm dragon zombie bites the vampire knight! Your storm dragon zombie claws the vampire knight. Your storm dragon zombie tramples the vampire knight but does no damage. You mangle the vampire knight!! You destroy the vampire knight! Things that are here: a great sword; a chain mail You swap places. You feel a bit more experienced. You feel a bit more experienced. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. You see here a cloak. You swap places. You swap places. Items here: )) [[ a ring mail; a buckler; a dire flail; a glowing great mace You swap places. Items here: % ( )))))))))))) [[[[[[[ You swap places. You enter the shallow water. Moving in this stuff is going to be slow. Items here: (( )))))))) [ You swap places. Items here: ((( )))))))))))))))))) [[[[ Items here: ((( ))))) [[ You swap places. You feel a bit more experienced. Things that are here: a glowing bardiche; a scale mail Things that are here: a chain mail; a glowing long sword Use which ability? (? or * to list) You call on the dead to rise... The dead are flying! Your mummy disappears in a puff of smoke! You feel a bit more experienced. You sense that a powerful threat has arrived. Items here: ( )) [ a robe; a battleaxe of freezing; an arrow; a giant spiked club Things that are here: a leather armour; a long sword Use which ability? (? or * to list) You call on the dead to rise... You feel a bit more experienced. Things that are here: a scale mail; a war axe Things that are here: a flail; an arrow Items here: )) [[[ You feel a bit more experienced. Things that are here: a robe; a dagger You enter the shallow water. Moving in this stuff is going to be slow. You feel a bit more experienced. The revenant points at something and mumbles some strange words. Things that are here: a long sword; a robe; a dagger You enter the shallow water. Moving in this stuff is going to be slow. Items here: ( )))))) [[[ You enter the shallow water. Moving in this stuff is going to be slow. You hear a splash. You feel a bit more experienced. Items here: (((((( )))))))))) [[[ A skeletal warrior comes into view. It is wielding a dire flail. The spectral sphinx hits Frederick! The spectral sphinx hits Frederick. The spectral sphinx barely misses Frederick. Something barely misses Frederick. Frederick closely misses the skeletal warrior. The spectral sphinx hits Frederick! x2 The spectral sphinx hits Frederick. Something hits Frederick! A skeletal warrior comes into view. It is wielding a mace. Items here: (( )))))))))))))) [[[[ A skeletal warrior comes into view. It is wielding a trident. The spectral giant frog hits Frederick. Frederick barely misses the spectral giant frog. The spectral sphinx hits Frederick. x3 The spectral giant frog hits Frederick. Something barely misses Frederick. A reaper and a skeletal warrior come into view. Items here: % ( )))))))))))) [[[[[[[ You enter the shallow water. Moving in this stuff is going to be slow. 2 skeletal warriors come into view. The spectral giant frog barely misses Frederick. The reaper says, "Everyone has to die sometime, and your time is now." The spectral sphinx hits Frederick! x2 The spectral sphinx hits Frederick. Frederick hits the spectral sphinx but does no damage. The spectral giant frog hits Frederick! The skeletal warrior hits Frederick from afar with a halberd! Huuremorch hits Frederick with a runed glaive!! Huuremorch freezes Frederick. Items here: )) [[ a ring mail; a buckler; a dire flail; a glowing great mace The spectral sphinx fades away! The spectral giant frog hits Frederick! Frederick is destroyed! Things that are here: a glowing spear; a robe You mangle the skeletal warrior!! The skeletal warrior is heavily damaged. The revenant casts a spell at the skeletal warrior. The ghostly flame hits the skeletal warrior. The ghostly flame hits the reaper. The reaper appears unharmed. You barely miss the skeletal warrior. You are engulfed in ghostly flame. The spectral giant frog fades away! Your oklob plant spits acid at the skeletal warrior. The splash of acid hits the skeletal warrior. The reaper is engulfed in ghostly flame. The reaper whispers, "Time's up, namelastname112!" The reaper is engulfed in ghostly flame. Items here: )) [[ a ring mail; a buckler; a dire flail; a glowing great mace You eviscerate the skeletal warrior!!! The skeletal warrior is severely damaged. You hear a splash. You feel a bit more experienced. Your deep troll zombie bites the skeletal warrior! Your deep troll zombie claws the skeletal warrior but does no damage. Your deep troll zombie claws the skeletal warrior! The skeletal warrior is destroyed! You hear a splash. Items here: % ( )))))))))))) [[[[[[[ You barely miss the reaper. The reaper is moderately wounded. You eviscerate the reaper!!! You kill the reaper! You hear a splash. You scratch the skeletal warrior but do no damage. You eviscerate the skeletal warrior!!!! You destroy the skeletal warrior! You hear a splash. You scratch the skeletal warrior. The skeletal warrior is heavily damaged. You claw the skeletal warrior! The skeletal warrior is heavily damaged. The spectral snapping turtle fades away! You scratch the revenant but do no damage. The revenant is severely damaged. You block the skeletal warrior's attack. You mangle the revenant!! The revenant is almost destroyed. You block the revenant's attack. You mangle the revenant!! You destroy the revenant! The spectral anaconda fades away! The spectral yaktaur fades away! The spectral stone giant fades away! The spectral yaktaur fades away! The spectral elf fades away! You scratch the skeletal warrior but do no damage. The skeletal warrior is heavily damaged. You eviscerate the skeletal warrior!!!! You destroy the skeletal warrior! You hear a splash. You claw the skeletal warrior! The skeletal warrior is lightly damaged. The skeletal warrior splashes around in the water. You mangle the skeletal warrior!! The skeletal warrior is heavily damaged. You mangle the skeletal warrior!! The skeletal warrior is almost destroyed. You block the skeletal warrior's attack. You mangle the skeletal warrior!! You destroy the skeletal warrior! You hear a splash. The skeletal warrior hits you with a mace! You mangle Huuremorch!! Huuremorch is moderately damaged. You scratch Huuremorch. Huuremorch is moderately damaged. You scratch Huuremorch but do no damage. Huuremorch is moderately damaged. The skeletal warrior hits you with a mace. You eviscerate Huuremorch!!! Huuremorch is almost destroyed. Huuremorch splashes around in the water. You eviscerate Huuremorch!!! You destroy Huuremorch! You hear a splash. You mangle the skeletal warrior!! The skeletal warrior is heavily damaged. You claw the skeletal warrior! The skeletal warrior is heavily damaged. You hear a splash. You feel a bit more experienced. You block the skeletal warrior's attack. You completely miss the skeletal warrior. The skeletal warrior is heavily damaged. You mangle the skeletal warrior!! You destroy the skeletal warrior! You hear a splash. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. Items here: (( )))))))) [ Items here: ((( )))))))))))))))))) [[[[ You swap places. Items here: ((( ))))) [[ Things that are here: a long sword; a robe; a dagger You enter the shallow water. Moving in this stuff is going to be slow. You swap places. Things that are here: a robe; a dagger Items here: )) [[[ Things that are here: a flail; an arrow Things that are here: a scale mail; a war axe Your sixfirhy disappears in a puff of smoke! Items here: )) [[ a buckler; a ring mail; a long sword; a hand axe You enter the shallow water. Moving in this stuff is going to be slow. Your blue devil disappears in a puff of smoke! Your ufetubus disappears in a puff of smoke! Things that are here: a trident; a hand axe Your sun demon disappears in a puff of smoke! You see here a glowing halberd. You see here a glaive. Items here: )))))))))) [[[[[[[[ Really attack your oklob plant? [Y]es or [N]o only, please. Really attack your oklob plant? [Y]es or [N]o only, please. Really attack your oklob plant? Okay, then. Your iron devil disappears in a puff of smoke! Items here: (((( )))))))))))))))))))) [[[[[[[[[[[ Items here: ( ))))))))) [[[[ Items here: )) [[ a dagger; a robe; a long sword; a cloak Items here: ))))))) [[ You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: 6 bolts of flame; a flail You see here a large rock. Your iron imp disappears in a puff of smoke! Your ice devil disappears in a puff of smoke! A deep troll comes into view. A deep troll comes into view. A deep troll and a deep troll earth mage come into view. Things that are here: a runed dagger; a robe A tengu reaver comes into view. It is wielding a runed dire flail. Things that are here: a buckler; a scale mail You eviscerate the deep troll earth mage!!! You kill the deep troll earth mage! Yredelemnul accepts your kill. Things that are here: a dire flail x2 You see here a battleaxe. A deep elf annihilator comes into view. It is wielding a long sword. Your quasit disappears in a puff of smoke! You mangle the tengu reaver!! The tengu reaver begins to bleed from its wounds! The tengu reaver is heavily wounded. You barely miss the tengu reaver. The tengu reaver is heavily wounded. The tengu reaver mumbles some strange words. The tengu reaver conjures a globe of magical energy! The deep elf annihilator gestures wildly while chanting. The deep elf annihilator blinks! You scratch the tengu reaver. The tengu reaver is heavily wounded. You mangle the tengu reaver!! The tengu reaver is almost dead. You mangle the tengu reaver!! You kill the tengu reaver! Yredelemnul accepts your kill. The battlesphere dissipates. Your shadow dragon zombie bites the deep troll. Your shadow dragon zombie claws the deep troll but does no damage. Your shadow dragon zombie claws the deep troll. You barely miss the deep troll. Your shadow dragon zombie bites the deep troll! Your shadow dragon zombie claws the deep troll. x2 You closely miss the deep troll. You eviscerate the deep troll!!! You kill the deep troll! Yredelemnul accepts your kill. Your shadow dragon zombie bites the deep troll! Your shadow dragon zombie claws the deep troll. Your shadow dragon zombie claws the deep troll but does no damage. The deep troll bites your shadow dragon zombie. The deep troll claws your shadow dragon zombie. The deep troll claws your shadow dragon zombie but does no damage. Your deep troll zombie closely misses the deep troll. Your deep troll zombie claws the deep troll. Your deep troll zombie barely misses the deep troll. You feel a bit more experienced. You scratch the deep elf annihilator. The deep elf annihilator begins to bleed from its wounds! The deep elf annihilator is lightly wounded. Your shadow dragon zombie bites the deep troll but does no damage. Your shadow dragon zombie claws the deep troll. Your shadow dragon zombie claws the deep troll! You claw the deep elf annihilator! The deep elf annihilator is lightly wounded. The deep troll bites your shadow dragon zombie but does no damage. The deep troll claws your shadow dragon zombie. The deep troll claws your shadow dragon zombie but does no damage. Your deep troll zombie barely misses the deep troll. Your deep troll zombie claws the deep troll but does no damage. Your deep troll zombie claws the deep troll. The deep troll dies! Yredelemnul accepts your slave's kill. You claw the deep elf annihilator! The deep elf annihilator is heavily wounded. You mangle the deep elf annihilator!! You kill the deep elf annihilator! Yredelemnul accepts your kill. The deep troll bites your shadow dragon zombie! The deep troll claws your shadow dragon zombie! Your shadow dragon zombie is destroyed! Your deep troll zombie bites the deep troll! Your deep troll zombie claws the deep troll. Your deep troll zombie misses the deep troll. Your deep troll zombie barely misses the deep troll. Your deep troll zombie claws the deep troll. x2 The deep troll bites your deep troll zombie! The deep troll claws your deep troll zombie but does no damage. The deep troll claws your deep troll zombie. Your deep troll zombie bites the deep troll! Your deep troll zombie claws the deep troll but does no damage. Your deep troll zombie barely misses the deep troll. Your deep troll zombie bites the deep troll!! Your deep troll zombie claws the deep troll. Your deep troll zombie barely misses the deep troll. The deep troll barely misses your deep troll zombie. The deep troll claws your deep troll zombie! The deep troll claws your deep troll zombie but does no damage. You catch the helpless deep troll momentarily off-guard. You eviscerate the deep troll!!! You kill the deep troll! Yredelemnul accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Use which ability? (? or * to list) You call on the dead to rise... The dead are walking! You enter the shallow water. Moving in this stuff is going to be slow. You see here a large rock. You swap places. Things that are here: 6 bolts of flame; a flail You swap places. You see here a large rock. You feel a bit more experienced. You feel a bit more experienced. Yredelemnul accepts your slave's kill. You feel a bit more experienced. Things that are here: a runed dagger; a robe Yredelemnul accepts your slave's kill. You feel a bit more experienced. Things that are here: a buckler; a scale mail Things that are here: a dire flail x2 You see here a battleaxe. You see here a hand axe. There is an empty arch of ancient stone here. There is an empty arch of ancient stone, spattered with blood here. Yredelemnul accepts your slave's kill. You feel a bit more experienced. Use which ability? (? or * to list) You hear coins being counted. An interdimensional caravan has stopped on this level and set up a bazaar. Hurry and find its entrance before they move on! A mystic portal forms. Unknown command. Unknown command. The world spins around you as you enter the gateway. There is an empty arch of ancient stone here. Found Cowism's Jewellery Shoppe. There is an entrance to Cowism's Jewellery Shoppe here. j - the ring of Vitality {HP+15 Regen} Thank you for shopping at Cowism's Jewellery Shoppe! Put on which piece of jewellery? (? for menu, Esc to quit) j - the ring of Vitality (right claw) {HP+15 Regen} Found Lick's Book Boutique. There is an entrance to Lick's Book Boutique here. Found Klo Suce's Magic Scroll Shoppe. There is an entrance to Klo Suce's Magic Scroll Shoppe here. Found a gate leading back out of here. Found Boamm's Gadget Shoppe. There is an entrance to Boamm's Gadget Shoppe here. p - a stone of tremors Thank you for shopping at Boamm's Gadget Shoppe! Press: ? - help, v - describe, . - travel Boamm's Gadget Shoppe. Unknown command. Press: ? - help, v - describe, . - travel Boamm's Gadget Shoppe. Press: ? - help, v - describe, . - travel Boamm's Gadget Shoppe. There is a gate leading back out of here here. Welcome back to the Realm of Zot! There is an empty arch of ancient stone here. Yredelemnul accepts your slave's kill. You feel a bit more experienced. Yredelemnul accepts your slave's kill. You feel a bit more experienced. You step safely past the trap. There is a blade trap, spattered with blood here. You step safely past the trap. There is a blade trap, spattered with blood here. Use which ability? (? or * to list) You may choose your destination (press '.' or delete to select). Expect minor deviation. You are very lightly contaminated with residual magic. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) The dungeon trembles and rubble falls from the walls! The falling rubble hits your orange crystal statue. The rubble rises up and takes form. Press: ? - help, v - describe, . - travel An unnaturally hard rock wall. Things that are here: a robe; a whip Things that are here: a robe; a club Press: ? - help, . - travel You can't see that place. [an unnaturally hard rock wall.] Unknown command. Unknown command. Yredelemnul accepts your slave's kill. You feel a bit more experienced. Things that are here: a robe; a whip You see here a tomahawk. Things that are here: a runed halberd; a short sword Items here: (( ))) [[ Items here: ( )))) [ Your ufetubus disappears in a puff of smoke! Items here: ( ))))))) [ Items here: (( ))))) [[[ Items here: ( ))))) [[[[ You see here a robe. Items here: )) [[ a robe; a halberd; a robe; a morningstar Your flayed ghost disappears in a puff of smoke! You see here a trident. You see here a hand axe. Things that are here: a leather armour; a trident You swap places. Things that are here: a flail; a robe; a glaive You swap places. Things that are here: a hand axe; a leather armour; a dagger You swap places. Items here: )) [[[ You swap places. Your tengu zombie disappears in a puff of smoke! Items here: )) [[ a robe; a trident; a leather armour; a trident You swap places. q - a wand of frost Things that are here: a glowing mace; a leather armour; a glowing dire flail You swap places. Your flying skull disappears in a puff of smoke! You see here a club. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. Your mummy disappears in a puff of smoke! You see here a flail. Use which ability? (? or * to list) You call on the dead to rise... You feel a bit more experienced. Items here: )) [[ a buckler; a ring mail; a long sword; a hand axe Your magical contamination has completely faded away. You see here a runed trident. Your shadow dragon simulacrum disappears in a puff of smoke! You hear a splashing noise. Your fire giant simulacrum is engulfed in a cloud of scalding steam. Your orange crystal statue glitters. Things that are here: a spear; a short sword of draining Your jiangshi claws something. Your jiangshi draws strength from its injuries! Your jiangshi claws something!! You hear a splash. x3 You feel a bit more experienced. Your hellwing hits something! Your hellwing hits something! You see here an arrow. A fire giant comes into view. It is wielding a great sword of flaming. You hear a splashing noise. x2 Something hits the fire giant. Something shocks the fire giant! Yredelemnul accepts your slave's kill. Your Dodging skill increases to level 22! You feel a bit more experienced. Something hits the fire giant but does no damage. Your blue devil hits the fire giant! Your crimson imp disappears in a puff of smoke! Your sixfirhy splashes around in the water. x2 Your sixfirhy barely misses the fire giant. Your phantasmal warrior hits the fire giant! The fire giant's magical defenses are stripped away! Your necrophage hits the fire giant. The fire giant hits your phantasmal warrior with a great sword of flaming! The fire giant burns your phantasmal warrior. Your crimson imp hits the fire giant but does no damage. Your hellwing hits the fire giant. Your hellwing hits the fire giant but does no damage. Your blue devil hits the fire giant but does no damage. Your phantasmal warrior hits the fire giant! Your necrophage hits the fire giant. Your crimson imp hits the fire giant but does no damage. Your blue devil hits the fire giant! Things that are here: an uncursed arbalest of flaming; 3 bolts of frost Your phantasmal warrior completely misses the fire giant. The fire giant hits your hellwing with a great sword of flaming! The fire giant burns your hellwing. Your necrophage hits the fire giant. Your crimson imp barely misses the fire giant. Your blue devil hits the fire giant. Items here: )) [[ a plate armour; a long sword of distortion; a chain mail; a glowing broad axe You swap places. You enter the shallow water. Moving in this stuff is going to be slow. Your sixfirhy hits the fire giant but does no damage. Your sixfirhy hits the fire giant. Your sixfirhy shocks the fire giant! Your sixfirhy hits the fire giant but does no damage. Your sixfirhy splashes around in the water. Your sixfirhy hits the fire giant. Your sixfirhy shocks the fire giant! Your phantasmal warrior hits the fire giant!! The fire giant dies! Yredelemnul accepts your slave's kill. You hear a splash. You swap places. Yredelemnul accepts your slave's kill. You feel a bit more experienced. Things that are here: a scale mail; a glowing bardiche Really attack your oklob plant? [Y]es or [N]o only, please. Really attack your oklob plant? [Y]es or [N]o only, please. Really attack your oklob plant? [Y]es or [N]o only, please. Really attack your oklob plant? [Y]es or [N]o only, please. Really attack your oklob plant? Okay, then. Use which ability? (? or * to list) You call on the dead to rise... The dead are walking! You swap places. You sense that a powerful threat has arrived. Things that are here: a long sword; a robe; a dagger You enter the shallow water. Moving in this stuff is going to be slow. Your orange demon disappears in a puff of smoke! Your shadow disappears in a puff of smoke! Your jiangshi disappears in a puff of smoke! Your jiangshi disappears in a puff of smoke! You feel a bit more experienced. Things that are here: a robe; a dagger Your blue devil disappears in a puff of smoke! Items here: )) [[[ Things that are here: a flail; an arrow You start waiting. Your crimson imp disappears in a puff of smoke! Your phantasmal warrior disappears in a puff of smoke! Your hellwing disappears in a puff of smoke! Your sixfirhy disappears in a puff of smoke! Your necrophage disappears in a puff of smoke! You feel a bit more experienced. Items here: )) [[[ Your vampire disappears in a puff of smoke! Your fire giant simulacrum disappears in a puff of smoke! Use which ability? (? or * to list) You offer yourself to Yredelemnul, and fill with unholy energy. Use which ability? (? or * to list) Center oklob circle where? Press: ? - help, Dir - move target cursor, f - silver statue Aim: a silver statue (friendly) Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Use which ability? (? or * to list) You may choose your destination (press '.' or delete to select). Expect minor deviation. You are very lightly contaminated with residual magic. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 6, arena_suspended: 0 prev_cmd = CMD_USE_ABILITY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [namelastname112] Species: Troll Job: Monk class_name: Monk HP: 222/222; mods: -92/0 MP: 41/41; mod: 0 Stats: 36 (36) 3 (6) 12 (12) Position: (34, 37), god: Yredelemnul (4), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 25 | 21 | 24381 | 2108/2758 Short Blades | | 0 | 0 | 0 | 0 | 0/70 Long Blades | | 0 | 0 | 0 | 0 | 0/70 Axes | | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | | 0 | 0 | 0 | 0 | 0/59 Polearms | | 0 | 0 | 0 | 0 | 0/70 Staves | X | 0 | 0 | 0 | 0 | 0/70 Slings | | 0 | 0 | 0 | 0 | 0/100 Bows | | 0 | 0 | 0 | 0 | 0/100 Crossbows | | 0 | 0 | 0 | 0 | 0/100 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 1 | 25 | 22 | 25091 | 60/2970 Stealth | X | 0 | 0 | 1 | 127 | 27/200 Stabbing | | 0 | 0 | 0 | 0 | 0/1410790144 Shields | X | 1 | 25 | 18 | 16270 | 997/2121 Traps | | 0 | 0 | 0 | 0 | 0/1410790144 Unarmed Combat | X | 0 | 0 | 27 | 29751 | 1/0 Spellcasting | X | 0 | 0 | 4 | 1620 | 431/594 Conjurations | | 0 | 0 | 0 | 0 | 0/84 Hexes | | 0 | 0 | 0 | 0 | 0/100 Charms | | 0 | 0 | 0 | 0 | 0/100 Summonings | | 0 | 0 | 0 | 0 | 0/84 Necromancy | | 0 | 0 | 0 | 0 | 0/70 Translocations | | 0 | 0 | 0 | 0 | 0/84 Transmutations | X | 0 | 0 | 6 | 1800 | 35/589 Fire Magic | | 0 | 0 | 0 | 0 | 0/84 Ice Magic | | 0 | 0 | 0 | 0 | 0/84 Air Magic | | 0 | 0 | 0 | 0 | 0/100 Earth Magic | X | 0 | 0 | 7 | 1930 | 266/476 Poison Magic | | 0 | 0 | 0 | 0 | 0/84 Invocations | X | 1 | 25 | 21 | 20350 | 1620/2318 Evocations | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: #44: 2000 #64: 120 Attributes: #12: 5960 #13: 3650 #23: 15367 #24: 1672629802 #27: 2502610 #49: 226 Mutations: claws: 3 (innate) fast metabolism: 3 (innate) gourmand: 1 (innate) regeneration: 2 (innate) saprovore: 2 (innate) shaggy fur: 1 (innate) tough skin: 2 (innate) forlorn: 1 Inventory bugs: Equipment: eq slot #1, inv slot #11: +4 dragonskin cloak eq slot #2, inv slot #8: +2 hat eq slot #5, inv slot #10: +2 large shield of protection eq slot #6, inv slot #14: cursed +5 mottled dragon armour of Demons {+Fly rN+ MR+} eq slot #7, inv slot #0: cursed ring of Cagadghyq {+Inv rF+ Curse} eq slot #8, inv slot #9: ring of Vitality {HP+15 Regen} }}}}}}}}}}} ZotDef wave data: BRANCH WAVE: BRANCH Dungeon [war gargoyle, shadow dragon, shadow dragon, fire giant, tengu reaver, war gargoyle, tengu reaver, sphinx, fire giant, iron dragon, iron dragon, glowing shapeshifter, glowing shapeshifter, ettin, iron dragon, shadow dragon, quokka, ettin, fire giant, phantasmal warrior] Webtiles message buffer: Webtiles JSON stack: Screenshot: ..))[[.)§ZZZ####### #######.. .[▓▓######### ### (.[▓▓ ...)▓▓▓ P.)())▓▓▓ ## ....)..[▓▓▓##.# ▓ ....[(z)[.▓▓.### ####▓▓ ..........)▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓. .........[[▓.#▓[@=)"▓ ▓∆∆∆∆∆▓##▓. P.........▓▓ ▓:▓)▓}▓▓▓∆▓∆▓∆▓ ▓▓ P........(▓ ▓}∆▓)}▓▓▓∆∆▓∆∆▓ ▓ .........[▓ ▓)▓∆▓=▓▓▓∆▓∆▓∆▓ ▓ ...8....(▓▓ ▓)∆∆∆$▓ ▓∆∆∆∆∆▓ ▓ 8▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓ ▓▓.▓▓ ▓▓ ▓▓...▓▓ .▓▓▓ ▓▓P....▓▓ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (6, 17): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: 35 size_min: 2 size_max: 2 pow_max: 12 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn buildup_turns: 0 sub_type: tick delay_min: 15 listener_only: true delay_max: 35 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 tile: kill_cat: other activated: true activating: false excl_rad: 1 buildup_turns: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 2 pow_rolls: 3}}}} Lua marker 2 at (39, 16): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: 35 size_min: 2 size_max: 2 pow_max: 12 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 14 type: turn buildup_turns: 0 sub_type: tick delay_min: 15 listener_only: true delay_max: 35 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 tile: kill_cat: other activated: true activating: false excl_rad: 1 buildup_turns: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 2 pow_rolls: 3}}}} Lua marker 6 at (72, 17): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: 35 size_min: 2 size_max: 2 pow_max: 12 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 7 type: turn buildup_turns: 0 sub_type: tick delay_min: 15 listener_only: true delay_max: 35 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 tile: kill_cat: other activated: true activating: false excl_rad: 1 buildup_turns: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 2 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>